Bring it on!![OU]
Gengar@ Life Orb
Ability:Levitate
EV's:4Def/252SpA/252Spe
Nature:Timid
Shadow Ball
Thunderbolt
Focus Blast
Explosion
Vaporeon@ Leftovers
Ability:Water Absorb
EV's:188HP/252Def/68Spe
Nature:Bold
Surf
Ice Beam
Wish
Protect
Jolteon@ Choice Specs
Ability:Volt Absorb
EV's:4Def/252SpA/252Spe
Nature:Timid
Thunderbolt
Shadow Ball
Hidden Power[Grass]
Signal Beam
Infernape@ Life Orb
Ability:Blaze
EV's:64Atk/252SpA/192Spe
Nature:Naive
Flamethrower
Close Combat
Grass Knot
Nasty Plot
Scizor@ Choice Band
Ability:Technician
EV's:248HP/252Atk/8Spe
Nature:Adamant
U-turn
Bullet Punch
Superpower
Pursuit
Well this is the team. I will welcome criticism so don't be shy:)
Thank you!
Thank you!
Team At A Glance






In Detail
Gliscor@ Leftovers
Ability:Sand Veil
EV's:252HP/40Def/216Spe
Nature:Jolly
Earthquake
Roost
Taunt
Stealth Rock

Gliscor@ Leftovers
Ability:Sand Veil
EV's:252HP/40Def/216Spe
Nature:Jolly
Earthquake
Roost
Taunt
Stealth Rock
The reason I picked gliscor to be my lead is because he can stop the opponent from setting up stealth rock,spikes ect. and then he can set up stealth rock fast. Roost is so that he can stay in longer. Earthquke is for STAB. That is basically what I use gliscor for. To get stealth rock up and running and to protect the team.
WATER:Jolteon, vaporeon, gengar.
ICE:Infernape, scizor, gengar.
WATER:Jolteon, vaporeon, gengar.
ICE:Infernape, scizor, gengar.

Gengar@ Life Orb
Ability:Levitate
EV's:4Def/252SpA/252Spe
Nature:Timid
Shadow Ball
Thunderbolt
Focus Blast
Explosion
The reason gengar ALWAYS comes out straight after gliscor is because he has to block rapid spinners. Not only that, he can get a good few sweeps in there too. Shadow ball is for STAB. Thuderbolt is for the tough water types. Focus blast is for normal types (except blissey). Explosion is for when he can't really stand a chance against his opponent or for when blissey decides to join the fight. So gengar's job is to is to block rapid spin and get a good few sweeps in there too.
GHOST:Jolteon, scizor.
PSYCHIC:Jolteon, scizor.
DARK:Scizor, infernape, jolteon.
GHOST:Jolteon, scizor.
PSYCHIC:Jolteon, scizor.
DARK:Scizor, infernape, jolteon.

Vaporeon@ Leftovers
Ability:Water Absorb
EV's:188HP/252Def/68Spe
Nature:Bold
Surf
Ice Beam
Wish
Protect
This guy is here because number one, I coudn't think of a another water types pokemon because they either weakened my team of they looked stupid. And number two, he has to be the best bulky water in the game and he is also quite cool. Surf is there for STAB. Ice beam is there because it handles grass types and dragon types. Wish is there for to heal him and the other pokemon in my team. Protect is there so he can annoy the living hell out of my opponent. So this guys job is to protect the team from getting hurt and get a few dragons out of the way.
ELECTRIC:Jolteon, gliscor.
GRASS:Infernape, scizor, gengar, jolteon.
ELECTRIC:Jolteon, gliscor.
GRASS:Infernape, scizor, gengar, jolteon.

Jolteon@ Choice Specs
Ability:Volt Absorb
EV's:4Def/252SpA/252Spe
Nature:Timid
Thunderbolt
Shadow Ball
Hidden Power[Grass]
Signal Beam
My favorite pokemon of all time! Even if he was NU I would still use him! He is the one who makes this team work with his great special attack and speed. Thunderbolt is for STAB. Shadow ball is for the rotom formes. Hidden power[grass] is for ground types. WTF?! Signal beam?! On jolteon?! Never! Well thats what you may think but actually its the total oppisite of that. Think of it this way, sceptile comes in (very rare I know but still), instead of switching to infernape or scizor, why not just stick with jolteon and use signal beam. I know that's a pretty bad example but you know what I mean. So jolteon's job is to get the majority of pokemon out of the way and then he gives the others a chance to sweep.
GROUND:Vaporeon, gengar.
GROUND:Vaporeon, gengar.

Infernape@ Life Orb
Ability:Blaze
EV's:64Atk/252SpA/192Spe
Nature:Naive
Flamethrower
Close Combat
Grass Knot
Nasty Plot
The best mix sweeper for me. He's powerful, fast and he's a monkey! One of my favorite animals! The downfall though is his lowsy defences. But I deal with that and try to get as many sweeps done as possible. Flamethrower is for STAB. Same for close combat. Grass knot handles heavy water types and ground types. Nasty plot is to raise his special attack when he gets the chance. So infernapes job is to be the best mixed sweeper he can be and get as many sweeps done in there as he can.
FLYING:Jolteon, vaporeon.
GROUND:Vaporeon, gengar.
WATER:Jolteon, vaporeon, gengar.
PSYCHIC:Jolteon, scizor.
FLYING:Jolteon, vaporeon.
GROUND:Vaporeon, gengar.
WATER:Jolteon, vaporeon, gengar.
PSYCHIC:Jolteon, scizor.

Scizor@ Choice Band
Ability:Technician
EV's:248HP/252Atk/8Spe
Nature:Adamant
U-turn
Bullet Punch
Superpower
Pursuit
The reason scizor is here is because I needed a pokemon to cover the most popular threat types in the OU metagame which are rock, dragon and ghost. He also a great late game sweeper. U-turn is for STAB or when I run into trouble. Bullet punch is for a quick move and for STAB. Superpower is to deal with his fellow steel types. Pursuit is to handle pokemon who I think will switch out or for ghost types. So scizor's job is to hit hard and get the game over and done with.
FIRE:Vaporeon, gliscor.
FIRE:Vaporeon, gliscor.
Conclusion
Of all the teams I have made, this one has to be the best. I have a really good strategy with it and I can counter most of the OU metagame. So there you have it. Remember I will welcome criticism so don't be shy:)
Thank you!
Of all the teams I have made, this one has to be the best. I have a really good strategy with it and I can counter most of the OU metagame. So there you have it. Remember I will welcome criticism so don't be shy:)
Thank you!
P.S. This is my Soul Silver team and Soul Silver is the best pokemon game ever!