QC Checks: --- / --- / --- / ---
GP Checks: --- / ---
Status: WIP
Overview
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Defensive
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name: Defensive
move 1: Spikes / Toxic Spikes
move 2: Synthesis / Rest
move 3: Sludge Bomb
move 4: Giga Drain / Hidden Power Fighting
ability: Natural Cure
item: Eviolite
evs: 36 HP / 236 Def / 36 Spa / 196 SpD
nature: Bold
Moves
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Other Options
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Checks & Counters
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**Steel-types**: Ferroseed and Pawniard wall Budew lacking Hidden Power Fighting or Hidden Power Fire. Ferroseed can lay hazards alongside Budew or knock off its eviolite, and Pawniard can Knock Off Budew's Eviolite and set up.
**Psychic-types**: Gothita can trap and eliminate Budew, while abra can come in on Spikes or come in after something died and threaten the team.
**Flying-types**: Archen can defog away spikes and threaten away with acrobatics, while fletchling and doduo can use it for set up bait or flat out KO budew.
GP Checks: --- / ---
Status: WIP
Overview
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- + Has access to reliable recovery and great ability for a defensive mon
- + Has key resistances to fighting, fairy, water and electric, and above average bulk
- + Has spikes for supporting the team
- - Suffers heavy competition from foongus and chespin, the former shares the same typing and regenerator, while the latter can set up spikes easier and its pure grass typing lets it check more
- - Steel types easily come in on budew
- - Can not handle strong special attackers such as gastly
- - Gothita traps and eliminates budew
- - Has to rely on flawed forms of recovery
Defensive
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name: Defensive
move 1: Spikes / Toxic Spikes
move 2: Synthesis / Rest
move 3: Sludge Bomb
move 4: Giga Drain / Hidden Power Fighting
ability: Natural Cure
item: Eviolite
evs: 36 HP / 236 Def / 36 Spa / 196 SpD
nature: Bold
Moves
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- Spikes is budew's main ways of supporting the team.
- Synthesis is there for semi-reliable recovery, but is weather dependent and has low PP, while rest requires you to switch out to not have to wait 2 turns.
- Sludge Bomb is Budew's main way of dealing damage, as it hits fairies such as spritzee really hard and has a nasty poison chance.
- Giga Drain is there to threaten water types and recover health while dealing damage, but Hidden Power Fighting can be used instead to hit steel types that otherwise come in for free. Needs to be used with a spread of 36 HP / 240 Def / 200 SpD to accommodate for the iv drops.
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- The EVs and nature give budew good bulk from both sides to help tank hits from both sides alongside its great resistances.
- Eviolite is used alongside the ev spread because budew has reliable recovery and hits eviolite numbers.
- Natural Cure lets it absorb status and heal it off once it switches out, such as scald burns from the likes of Staryu.
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- The aim of the set is to use Budew's decent defensive typing and good bulk to set up spikes to support teammates.
- Against defensive teams you can switch in on a lot of mons and lay down spikes and find many times to heal up, but against offensive teams its best to stay healthy as long as possible.
- Budew should switch into status users such as porygon and pumpkaboo-super, as its good bulk and natural cure lets it set up spikes on them while healing up health and status.
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- Budew appreciates answers to psychic and fire types, so pokemon such as stunky and staryu are good partners, as stunky pursuit traps psychic types and is immune to their STAB, while staryu forms two thirds of a FWG core.
- Fire and water types are great partners to form a FWG core and cover each others weaknesses.
- Sweepers that enjoy budews ability to lay spikes are also good partners.
- Fighting types can handle steel types that plague budew
Other Options
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- Sleep Powder for sleeping all pokemon not grass or have overcoat and stun spore for paralyzing all but the latter.
- Extrasensory for fighters, gastly and poison types.
- Hidden Power Fire for hitting ferroseed harder.
- An offensive set with leaf storm, sludge bomb, rest, and hidden power fighting can be run with a spread of 160 Def / 120 SpA / 40 SpD / 160 Spe and a modest nature.
- Toxic to wear down flying type switch ins like vullaby since they're immune to spikes.
Checks & Counters
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**Steel-types**: Ferroseed and Pawniard wall Budew lacking Hidden Power Fighting or Hidden Power Fire. Ferroseed can lay hazards alongside Budew or knock off its eviolite, and Pawniard can Knock Off Budew's Eviolite and set up.
**Psychic-types**: Gothita can trap and eliminate Budew, while abra can come in on Spikes or come in after something died and threaten the team.
**Flying-types**: Archen can defog away spikes and threaten away with acrobatics, while fletchling and doduo can use it for set up bait or flat out KO budew.
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