Not A Bug Bug Report - Mechanics

This is how Wish works if you use it on turn 256. There was a hint for it in the battle.
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I explained this mechanic here in this post. The way Showdown counts turns is slightly different from the game which is why it happens on 256 instead of 255.
 
The big report isn't for Wish failing, it's that in the replay it shows Wish failing for one user but not the other after turn 256.
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The big report isn't for Wish failing, it's that in the replay it shows Wish failing for one user but not the other after turn 256.

In the post I linked, I also explained that it is broken forever once you use it on that specific turn. Wish is handled separately for different sides so it makes sense it would not break it for everyone. If Clefable had used Wish on that turn, they would also have gotten the hint warning and both sides would have Wish broken.
Example #3: You use Wish on turn 255. However, 256 cast to an unsigned byte will be 0. On turn 256, the game checks if 255 < 0 which isn't satisfied. In fact, turn count can only ever be 0-255, so Wish will never go off again, nor can you use it again once you break it this way.
 
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