What type of bug are you reporting? Mechanics
What is the bug?
In gen 3 (possibly in other gens as well), we believe that Pursuit damage is not calculated correctly on switching out targets in PS!
You'll notice in the damage calculator here that when Tyranitar uses Pursuit on a switching out Gengar, the damage rolls are not identical to Crunch. This is because of the way floor functions are repeatedly applied and boosted pursuit is boosted at a different point from base power from my understanding.
Here is a desmos replicating the max damage rolls of Unboosted Pursuit, Crunch, and Boosted suit in this scenario which agrees with the damage calculator https://www.desmos.com/calculator/eheoj7ajyh. tl;dr we believe the pursuit calculations are right in the calculator and wrong on PS.
However, when boosted pursuit is actually used in PS, it appears to do damage from the Crunch damage roll table which should be impossible. Example replay https://replay.pokemonshowdown.com/gen3customgame-2488331184-csh97ite5gd9ojy3458fyf9v3ehoainpw
thanks to Johnald and Tetrafolium for their help
Are you able to replicate it? If so, how?
Use pursuit in a tyranitar vs gengar scenario and check whether the damage roll comes from the boosted pursuit rolls in the calculator or the crunch / 80 base power dark move rolls in the calculator
What is the bug?
In gen 3 (possibly in other gens as well), we believe that Pursuit damage is not calculated correctly on switching out targets in PS!
You'll notice in the damage calculator here that when Tyranitar uses Pursuit on a switching out Gengar, the damage rolls are not identical to Crunch. This is because of the way floor functions are repeatedly applied and boosted pursuit is boosted at a different point from base power from my understanding.
Here is a desmos replicating the max damage rolls of Unboosted Pursuit, Crunch, and Boosted suit in this scenario which agrees with the damage calculator https://www.desmos.com/calculator/eheoj7ajyh. tl;dr we believe the pursuit calculations are right in the calculator and wrong on PS.
However, when boosted pursuit is actually used in PS, it appears to do damage from the Crunch damage roll table which should be impossible. Example replay https://replay.pokemonshowdown.com/gen3customgame-2488331184-csh97ite5gd9ojy3458fyf9v3ehoainpw
thanks to Johnald and Tetrafolium for their help
Are you able to replicate it? If so, how?
Use pursuit in a tyranitar vs gengar scenario and check whether the damage roll comes from the boosted pursuit rolls in the calculator or the crunch / 80 base power dark move rolls in the calculator
