What type of bug are you reporting? OM
What is the bug?
Thousand Arrows in Inverse Mod
I'm not sure if this is a bug.
In regular battles, Thousand Arrows deals neutral damage to Flying-type Pokémon, regardless of their secondary type. However, in Inverse Battles, "Thousand Arrows hits Flying-type Pokémon super effectively". In the Pokémon Showdown simulator, the secondary type is being factored into the damage calculation. In regular battles, this only happens on the second hit.
Are you able to replicate it? If so, how?
https://replay.pokemonshowdown.com/gen7anythinggoes-2276413020-p2a7r9ldtfq276ost9of9ku93n8i801pw
Thousand Arrows deals 4x damage to Yanmega, 2x damage to Tornadus and Landorus, and 1x damage to Thundurus.
I didn't test it in-game.
What is the bug?
Thousand Arrows in Inverse Mod
I'm not sure if this is a bug.
In regular battles, Thousand Arrows deals neutral damage to Flying-type Pokémon, regardless of their secondary type. However, in Inverse Battles, "Thousand Arrows hits Flying-type Pokémon super effectively". In the Pokémon Showdown simulator, the secondary type is being factored into the damage calculation. In regular battles, this only happens on the second hit.
Are you able to replicate it? If so, how?
https://replay.pokemonshowdown.com/gen7anythinggoes-2276413020-p2a7r9ldtfq276ost9of9ku93n8i801pw
Thousand Arrows deals 4x damage to Yanmega, 2x damage to Tornadus and Landorus, and 1x damage to Thundurus.
I didn't test it in-game.
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