What type of bug are you reporting? Unsure
What is the bug?
https://replay.pokemonshowdown.com/...-2235194718-t1m1m61aks4f2ntal7obw1pjulwbxcbpw
The server restarted when this battle was almost over, and it got restored all the way back at the start of turn 3, well before the restart was even announced. What’s more, the game state was wrong; I distinctly remember Latios and my Gallade targeting Toucannon on turn 2, Dodrio being alive at the start of at least one turn, and not having had my Choice Specs knocked off. I’m guessing the battle got desynced on that turn and the choice log no longer made sense so it just silently aborted the replay?
Are you able to replicate it? If so, how?
Even if I felt like setting up my own server to try and recreate this, I think the battle saving feature requires SQL which I don’t have installed.
What is the bug?
https://replay.pokemonshowdown.com/...-2235194718-t1m1m61aks4f2ntal7obw1pjulwbxcbpw
The server restarted when this battle was almost over, and it got restored all the way back at the start of turn 3, well before the restart was even announced. What’s more, the game state was wrong; I distinctly remember Latios and my Gallade targeting Toucannon on turn 2, Dodrio being alive at the start of at least one turn, and not having had my Choice Specs knocked off. I’m guessing the battle got desynced on that turn and the choice log no longer made sense so it just silently aborted the replay?
Are you able to replicate it? If so, how?
Even if I felt like setting up my own server to try and recreate this, I think the battle saving feature requires SQL which I don’t have installed.