Bulk with Speed and Power OU team.

Hello~ I've decided that a bulky team with power is a great type competitively. In this team, I tried making the Pokémon's survivability a bit longer, while being able to pack a punch. Well, I'm new at this, so I probably have a lot of errors... Anyway, here's my team:

Swampert@Leftovers.
Ability: Torrent.
Nature: Careful.
EV: 252 HP / 216 SpD / 52 Atk.
- Stealth Rock.
- Earthquake.
- Ice Punch.
- Protect.
I like a Swampert for Stealth Rocks lead. He has good bulk, and can beat a lot of the other leads, despite them setting up Stealth Rock. Ice Punch instead of Ice Beam because of horrible SpA. Protect over Roar to protect from Explosions as well.

Jirachi@Leftovers.
Ability: Serene Grace.
Nature: Bold.
EV: 252 HP / 224 Def / 32 Spe.
- Wish.
- Calm Mind.
- Thunderbolt.
- Psychic.
I like using Jirachi because of the overall balance. Mainly I prefer Jirachi over Metagross when it comes to bulk. This is because Metagross is a beast offensively and wouldn't reach top potential when being used for bulk. I like using Jirachi because of Wish, making it a potential supporter for my team. Calm Mind to boost SpA and SpD, helping gain power and even more bulk. Thunderbolt and Psychic are my offenses, both respectably powerful.

Dragonite@Leftovers.
Ability: Inner Focus.
Nature: Adamant.
EV: 252 HP / 52 Atk / 204 Spe.
- Dragon Dance.
- Dragon Claw.
- Earthquake.
- Roost.
Dragonite, with 134 base Atk, all around at least decent stats for bulkiness, and decent speed makes him a pretty dangerous threat after a Dragon Dance or two. Dragon Claw over Outrage, to lengthen his time in the game. Outrage seemed to be a possible option with Lum Berry, but being locked into an attack can spell out disaster. After the Lum Berry, I won't have any item as well. Earthquake used to get the Steels, although Skarmory and Bronzong are dangerous. So I would have to get rid of those.

Gyarados@Life Orb.
Ability: Intimidate.
Nature: Adamant.
EV: 252 Atk / 4 Def / 96 Def / 252.
- Dragon Dance.
- Waterfall.
- Earthquake.
- Stone Edge.
Gyarados, a very dangerous sweeper. I originally had this Gyarados be a Bulky Dragon Dancer, but that wouldn't be provided enough power, so I would leave that for Dragonite instead. A Dragon Dance or two can be very dangerous for the opposing team, which I would like to invest 252 Atk EVs on to bring out intense damage. Life Orb is the held item, Gyarados is still quite defensive, except for a pretty low Defense, his Special Defense is quite nice.

Shaymin@Life Orb.
Ability: Natural Cure.
Nature: Timid.
EV: 4 HP / 252 SpA / 252 Spe.
- Seed Flare.
- Earth Power.
- Hidden Power (Ice).
- Leech Seed.
Okay, so this Shaymin isn't 'bulky,' but can pack a punch and still has some decent defenses due to the 100 base stats. I chose Shaymin over Celebi, mainly because of the massive weaknesses Celebi has. Also, Seed Flare is a great move with STAB. Leech Seed is used over Rest because firstly, I'm not a Rest fan, second, Leech Seed can slowly wear down Pokémon on the opposing team while gaining some HP from it. I also needed a Grass type, so there.

Heatran@Choice Scarf.
Ability: Flash Fire.
Nature: Naïve.
EV: 252 SpA / 4 Def / 252 Spe.
- Fire Blast.
- Earth Power.
- Explosion.
- Dragon Pulse.
Another teammate who's EV's do not revolve around bulk. Heatran has great base bulk, tremendous SpA, and decent Speed. Fire Blast is dangerous to a lot. Earth Power for coverage. Explosion to go out with a blast when needed. Dragon Pulse, mainly a filler, but can be used against Dragon types. Heatran is very fast with Choice Scarf, so I don't mind this set, I think its great.


I believe my Pokémon have some decent synergy altogether. My team sort of relies on correct prediction and switch-ins. Now, I can't constantly switch in and out Jirachi, Dragonite, or Gyarados which sort of makes me want to switch Jirachi to a Choice Scarf to play the role of Revenge Killer. Swampert is used as a lead, to get up Stealth Rocks and damage the other team with an Earthquake or Ice Punch. From previous games, Swampert usually survived the encounter with the opposing lead and served as a useful switch-in throughout the game. This team relies on mostly Dragonite and Gyarados, so I have to try and switch in on a resistance and start boosting. I try evening my team out with Atk and SpA, with a good range of moves. Heatran is my Revenge Killer. This guy has great SpA and serve well in his role. If his health is too low, I love Explosion, a still very powerful move because with low HP, Heatran can be dead weight. Shaymin is just there to switch in on water or electric types and use respective moves against each. With a Life Orb, Shaymin can do quite some damage. His grass counterpart, Celebi was another option, but I just thought it had way too many weaknesses. Anyway, Shaymin's weaknesses are very viable in that I can switch Heatran or Jirachi in without worry. Dragonite and Gyarados are my main potent sweepers, Jirachi can be support while aiming to boost into a dangerous tank. Jirachi is a booster I worry about. I have a Jolly Jirachi used with Choice Scarf, but it isn't bulky enough. Anyway, my main threats of the team, Gyarados and Dragonite. Both are very powerful and have overall decent bulk. I like Dragonite more in that he can switch-in to a lot of hits, but Gyarados is there for some reassurance. Of course I won't be switching them out once they're boosted up, so I'm trying to configure a moveset for both of them which can be useful. If I drop Roost for Fire Punch, Dragonite wouldn't be able to last long. If I dropped Taunt for possible Earthquake, Gyarados wouldn't be able to prevent possible moves that can really damage my team. So, I might as well keep these moves as is, they have good range as is. For threats like Skarmory, I can switch in with Jirachi, boost and Thunderbolt. My team is a lot about switching correctly.
This is my team, I like it from what I see, but I'd like opinions on it. For example, Jirachi, I might change it with another one which is Jolly and uses the Choice Scarf set. I'm also wondering if there are moves which I should replace or anything. Thanks.

I originally had a Bulky Dragon Dance Gyarados, but that would mean I would have two bulky dragon dancers providing not enough power. This made me decide that Gyarados should instead be built around the offensive. His bulk goes down pretty badly, but he can take some hits except for electric type. I think this Gyarados would be a good choice for this team, to add some raw power.
 
This looks fairly solid; there are a few probs but I'm tired and need to sleep:)
Sorry bout that. Anyway, there really isn't sufficient information given in terms of your plans for each pokemon as it relates to the others. We can see why you have most of the moves, what you need to explain is your overall strategy and how each pokemon fits into that.
 
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