





Introduction
This is a team I've built in an attempt to facilitate a Blaziken sweep utilizing an offensive Volt-Turn core and several sweepers to offensively check threats to Blaziken. This team isn't all-in on a +2 ATK Blaziken sweep, but the primary goal of the team is to set up rocks and force out threats until Blaziken can hit the field on a target that is effectively forced to switch out and give it the space to click Swords Dance.
The Team
Corviknight @ Rocky Helmet
Ability: Pressure
EVs: 248 HP / 168 Def / 92 SpD
Impish Nature
- Body Press
- U-turn
- Defog
- Roost
Corviknight carries this team's defensive core on it's very bulky back. As a slow, bulky U-turn pivot, Corviknight is an excellent way for Blaziken (or another threat as needed) to hit the field as it can take a hit from a faster Mon before getting off the U-turn. As the team's Defog user and the backbone of the team, Corviknight is a very crucial team member. It is also the team's only Fairy resist as of the moment which leads to problems with Moonblast.
Corviknight @ Rocky Helmet
Ability: Pressure
EVs: 248 HP / 168 Def / 92 SpD
Impish Nature
- Body Press
- U-turn
- Defog
- Roost

Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 HP / 164 Def / 92 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Toxic

Zeraora @ Heavy-Duty Boots
Ability: Volt Absorb
EVs: 252 Atk / 4 SpA / 252 Spe
Jolly Nature
- Plasma Fists
- Knock Off
- Volt Switch
- Close Combat

Rillaboom @ Life Orb
Ability: Grassy Surge
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Grassy Glide
- Knock Off
- Superpower

Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 192 Def / 64 Spe
Bold Nature
- Calm Mind
- Taunt
- Draining Kiss
- Scald

Blaziken @ Leftovers
Ability: Speed Boost
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Flare Blitz
- Close Combat
- Thunder Punch
Conclusion
I've been considering trying to fit a Dark Type on the team, but I can't find one that doesn't open a bigger hole elsewhere, such as making me far too weak to special Fire coverage. I'm probably also going to experiment with Brave Bird over Body Press on Corviknight as the Fire/Fighting coverage on the rest of team should make that less relevant while being able to hit Rillaboom SE seems beneficial. I've also been considering swapping Toxic for Knock Off or a coverage move on Lando as it currently feels completely cold to Corviknight.
Corviknight @ Rocky Helmet
Ability: Pressure
EVs: 248 HP / 168 Def / 92 SpD
Impish Nature
- Body Press
- U-turn
- Defog
- Roost
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 HP / 164 Def / 92 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Toxic
Zeraora @ Heavy-Duty Boots
Ability: Volt Absorb
EVs: 252 Atk / 4 SpA / 252 Spe
Jolly Nature
- Plasma Fists
- Knock Off
- Volt Switch
- Close Combat
Rillaboom @ Life Orb
Ability: Grassy Surge
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Grassy Glide
- Knock Off
- Superpower
Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 192 Def / 64 Spe
Bold Nature
- Calm Mind
- Taunt
- Draining Kiss
- Scald
Blaziken @ Leftovers
Ability: Speed Boost
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Flare Blitz
- Close Combat
- Thunder Punch
Ability: Pressure
EVs: 248 HP / 168 Def / 92 SpD
Impish Nature
- Body Press
- U-turn
- Defog
- Roost
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 HP / 164 Def / 92 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Toxic
Zeraora @ Heavy-Duty Boots
Ability: Volt Absorb
EVs: 252 Atk / 4 SpA / 252 Spe
Jolly Nature
- Plasma Fists
- Knock Off
- Volt Switch
- Close Combat
Rillaboom @ Life Orb
Ability: Grassy Surge
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Grassy Glide
- Knock Off
- Superpower
Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 192 Def / 64 Spe
Bold Nature
- Calm Mind
- Taunt
- Draining Kiss
- Scald
Blaziken @ Leftovers
Ability: Speed Boost
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Flare Blitz
- Close Combat
- Thunder Punch