Hi there, this is my first RMT on Smogon ( or anywhere for that matter :P), so go a bit easy, but please don't hold back on constructive criticism.
Ok, here goes, the team at a glance:






THE LEAD
Jirachi@Choice Scarf
Ability: Serene Grace
Jolly Nature (+Speed -Special Attack)
-Trick
-Stealth Rock
-U-Turn
-Iron Head
EVs: 176 Speed, 80 HP, 252 Attack
I love this guy as a lead. He can reliably shut down almost all of the main leads used right now, his only trouble being those pesky sleep leads. Basically, I use Trick to shut the opponent's lead down to make sure he either can't attack or put up rocks, then I put up rocks of my own. Iron Head is there to abuse Jirachi's awesome haxy ability, and U-Turn is there to help get me out of tricky situations.
THE SPECIAL SWEEPER #1
Latias@Life Orb
Ability: Levitate
Timid Nature (+Speed - Attack)
-Calm Mind
-Draco Meteor
-Recover
-Surf
EVs: 252 Speed, 252 Special Attack, 4 HP
This is possibly my favourite of the Dragons. I used to have a MixMence in this spot (who doesn't?), however I changed it out for someting with a little more speed and A LOT more bulk, and also, in my opinion, slightly better typing. Also, basically everyone has a MixMence, so I decided to choose something with a little more originality. I chose Draco Meteor over Dragon Pulse here because I felt that the extra power really helped in certain situations. The rest of the set is fairly self-explanatory, and the EVs as well.
THE BEAST
Tyranitar@Leftovers
Ability: Sand Stream
Adamant Nature( +Attack, -Special Attack)
-Dragon Dance
-Crunch
-Aqua Tail
-Stone Edge
EVs: 252 Attack, 252 Speed, 4 HP
Even after only one turn of set-up, I have seen this guy sweep through unprepared teams in there entirety. Let me give you an example: after one turn of DD, this guy reaches a monstrous 604 Attack, and a still fairly impressive 331 speed. You can only imagine the consequences after two or three. This guy is in effect the core of my team. My winning strategy is basically to get him out on something such as a Blissey, set up as much as he can, and then watch him wreak havoc... Again, a fairly standard set of EVs, and a standard moveset ( sorry, I'm not the most imaginative person out there :P). I used to have Fire Punch in there instead of Aqua Tail to try and hit Scizor, but I then realised that it was almost completely pointless, so I switched to Aqua Tail for more power and better coverage.
THE SPIN BLOCKER, WALL AND SPECIAL SWEEPER #2
Rotom-C@Leftovers
Ability: Levitate
Bold Nature (+Defense, -Attack)
-Will O'Wisp
-Shadow Ball
-Thunderbolt
-Leaf Storm
EVs: 252 HP, 80 Defense, 88 Speed, 88 Special Attack
This has to be one of the most irritating pokemon in the game to face! He has so many uses, and I bring him on as often as I can, sometimes even on special sweepers, just to inflict status. Talking of status, I'd say that Will O'Wisp has to be one of my favourite moves in the game. Crippling physical sweepers, and also inflicting useful status,is an opportunity that should never be passed up. I chose Rotom-C over the other forms simply because of Leaf Storm. Swampert is a huge counter to my team, without this I would be pretty much a sitting duck. And the chance to 1HKO Rhyperior is never one I would easily pass up.
THE PHYSICAL SWEEPER#2
Scizor@ Choice Band
Ability: Technician
Nature: Adamant (+Attack, - Special Attack)
-Bullet Punch
-Pursuit
-U-Turn
-Superpower
EVs: 248 HP, 252 Attack, 8 Speed
Oh, well look who it is...
I know this guy is the most ridiculously used Pokemon of quite possibly all time, but there is a reason for it: HE'S REALLY THAT GOOD! Without this guy, I would have virtually nothing to stop Tyranitar from pounding my team into the dust, so here he is. I'm sure this moveset needs no explanation, as everyone must have seen it a thousand times before. The EV spread follows up on my theme of bulky offense, those EVs in HP helping him to survive a little longer and to take hits a little better than he normally would.
THE STALLBREAKER
Gliscor@Life Orb
Ability: Sand Veil
Jolly Nature (+Speed, -Special Attack)
-Taunt
-Sword's Dance
-Roost
-Earthquake
EVs: 40 HP, 252 Attack, 216 Speed
This is the one guy who I can reliably use to shut down walls with ease, the other being Jirachi, but only if he hasn't got rid of his Choice Scarf already. After I have Taunted, unless the wall is a Blissey running Ice Beam, I use SD straight away, then destroy them (hopefully) with Earthquake. I then Roost off any LO or residual damage, then start again until the wall is down.
THE CONCLUSION
Well firstly, thank you very much for reading this, and I hope you have enjoyed yourselves. Next, I have enjoyed mostly success in my ladder matches, and I hope you can help me with any problems that you see.
P.S My team is in need of a Rapid Spinner and a Cleric, however I have been unable to find a slot for them on my team. Any help will be welcome on this.
Ok, here goes, the team at a glance:






THE LEAD

Jirachi@Choice Scarf
Ability: Serene Grace
Jolly Nature (+Speed -Special Attack)
-Trick
-Stealth Rock
-U-Turn
-Iron Head
EVs: 176 Speed, 80 HP, 252 Attack
I love this guy as a lead. He can reliably shut down almost all of the main leads used right now, his only trouble being those pesky sleep leads. Basically, I use Trick to shut the opponent's lead down to make sure he either can't attack or put up rocks, then I put up rocks of my own. Iron Head is there to abuse Jirachi's awesome haxy ability, and U-Turn is there to help get me out of tricky situations.
THE SPECIAL SWEEPER #1

Latias@Life Orb
Ability: Levitate
Timid Nature (+Speed - Attack)
-Calm Mind
-Draco Meteor
-Recover
-Surf
EVs: 252 Speed, 252 Special Attack, 4 HP
This is possibly my favourite of the Dragons. I used to have a MixMence in this spot (who doesn't?), however I changed it out for someting with a little more speed and A LOT more bulk, and also, in my opinion, slightly better typing. Also, basically everyone has a MixMence, so I decided to choose something with a little more originality. I chose Draco Meteor over Dragon Pulse here because I felt that the extra power really helped in certain situations. The rest of the set is fairly self-explanatory, and the EVs as well.
THE BEAST

Tyranitar@Leftovers
Ability: Sand Stream
Adamant Nature( +Attack, -Special Attack)
-Dragon Dance
-Crunch
-Aqua Tail
-Stone Edge
EVs: 252 Attack, 252 Speed, 4 HP
Even after only one turn of set-up, I have seen this guy sweep through unprepared teams in there entirety. Let me give you an example: after one turn of DD, this guy reaches a monstrous 604 Attack, and a still fairly impressive 331 speed. You can only imagine the consequences after two or three. This guy is in effect the core of my team. My winning strategy is basically to get him out on something such as a Blissey, set up as much as he can, and then watch him wreak havoc... Again, a fairly standard set of EVs, and a standard moveset ( sorry, I'm not the most imaginative person out there :P). I used to have Fire Punch in there instead of Aqua Tail to try and hit Scizor, but I then realised that it was almost completely pointless, so I switched to Aqua Tail for more power and better coverage.
THE SPIN BLOCKER, WALL AND SPECIAL SWEEPER #2

Rotom-C@Leftovers
Ability: Levitate
Bold Nature (+Defense, -Attack)
-Will O'Wisp
-Shadow Ball
-Thunderbolt
-Leaf Storm
EVs: 252 HP, 80 Defense, 88 Speed, 88 Special Attack
This has to be one of the most irritating pokemon in the game to face! He has so many uses, and I bring him on as often as I can, sometimes even on special sweepers, just to inflict status. Talking of status, I'd say that Will O'Wisp has to be one of my favourite moves in the game. Crippling physical sweepers, and also inflicting useful status,is an opportunity that should never be passed up. I chose Rotom-C over the other forms simply because of Leaf Storm. Swampert is a huge counter to my team, without this I would be pretty much a sitting duck. And the chance to 1HKO Rhyperior is never one I would easily pass up.
THE PHYSICAL SWEEPER#2

Scizor@ Choice Band
Ability: Technician
Nature: Adamant (+Attack, - Special Attack)
-Bullet Punch
-Pursuit
-U-Turn
-Superpower
EVs: 248 HP, 252 Attack, 8 Speed
Oh, well look who it is...
I know this guy is the most ridiculously used Pokemon of quite possibly all time, but there is a reason for it: HE'S REALLY THAT GOOD! Without this guy, I would have virtually nothing to stop Tyranitar from pounding my team into the dust, so here he is. I'm sure this moveset needs no explanation, as everyone must have seen it a thousand times before. The EV spread follows up on my theme of bulky offense, those EVs in HP helping him to survive a little longer and to take hits a little better than he normally would.
THE STALLBREAKER

Gliscor@Life Orb
Ability: Sand Veil
Jolly Nature (+Speed, -Special Attack)
-Taunt
-Sword's Dance
-Roost
-Earthquake
EVs: 40 HP, 252 Attack, 216 Speed
This is the one guy who I can reliably use to shut down walls with ease, the other being Jirachi, but only if he hasn't got rid of his Choice Scarf already. After I have Taunted, unless the wall is a Blissey running Ice Beam, I use SD straight away, then destroy them (hopefully) with Earthquake. I then Roost off any LO or residual damage, then start again until the wall is down.
THE CONCLUSION
Well firstly, thank you very much for reading this, and I hope you have enjoyed yourselves. Next, I have enjoyed mostly success in my ladder matches, and I hope you can help me with any problems that you see.
P.S My team is in need of a Rapid Spinner and a Cleric, however I have been unable to find a slot for them on my team. Any help will be welcome on this.