Bulky Offense (OU RMT)

Team Rezon
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Hey, Rezon here again with a new RMT. I have already pretty much finished this team and am currently using it on wifi, winning most of my battles. But, I still feel it could be improved. I'm winning about 75% of my battles which is great but I think I could be winning more like 80% or 90% or...well, you get what I mean. Anyway, this being my first true wifi team I realize there are a few weak spots here and there but I'll point out most of what I can see at the end and any changes I might make. Overall this team has had great success in battles with comebacks, pure sweeps and just funny moments but I still feel all of that ould be improved. So I'm asking all of you, the raters of Serebii, to come forth and rate my team like you've never rated before.

The Lead
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Infernape (JazzHands) w/ Focus Sash
Nature: Hasty
Ability: Blaze
Evs: 64 Atk/ 252 SpA/ 192 Spe
Ivs: x/29/x/31/x/31
Moveset:
Stealth Rock
Flamethrower
Close Combat
Vacuum Wave

The usual MixApe lead with a little twist on my behalf. Stealth Rock is a staple on nearly every lead today and this will be no different for the monkey we all know and love. Usually the first move I use, Stealth Rock aids my team later on in the match dealing damage to any switch ins. Flamethrower gives me some good STAB. Flamethrower lets me hit leads like Gengar and Azelf for good damage. Flamethrower usually does around 56% to any Hippowdon lead as well. It also 2HKOs Metagross (Occa Berry). Close Combat lets me hit Heatran for Super Effective damage, usually 2HKOing it. Close Combat has proven to be a reliable STAB move and has been a staple on nearly every Infernape since the beginning of Diamond and Pearl. Vacuum Wave is a replacement for Fake Out, and a better one at that. Instead of hitting pokemon like Heatran and Metagross for Not Very Effective damage, I can hit them with Neutral and Super Effective damage. Vacuum Wave finishes any Sashed leads like Azelf for me. Infernape has proven to me that he is a reliable lead time and time again.

The Revenge Killer
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Absol (Stalker) w/ Life Orb
Nature: naughty
Ability: Super Luck
Evs: 252 Atk/ 40 SpA/ 212 Spe
Ivs: x/31/x/29/x/31
Moveset:
Sucker Punch
Superpower
Flamethrower
Pursuit

The revenge killer of the team. Absol is one of the most unexpecting threats in todays Metagame which is why it works so well. He can revenge kill a Salamence locked into Outrage OHKOing it after Stealth Rock and Life Orb with Sucker Punch. Absol also puts a check on Latias, Starmie, Gengar, and Azelf for me. Now normanly they expect Suckerpunch making them switch. This is where they're in trouble. They get hit with STAB Pursuit reaching power of 240. Superpower OHKOs Snorlax and Tyranitar which is no easy feat. Flamethrower and these Special Attacks evs allow a 2HKO on Skarmory with Flamethrower, something Skarmory users never expect. Pursuit, as mentioned before, is to put Ghosts and PSychics in a check mate position. Absol is a highly underrated sweeper that should not be messed with.

Tracing Duck
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Porygon2 (Ducky) w/ Leftovers
Ability: Trace
Nature: Bold
Evs: 220 Hp/ 240 Def/ 40 SpA
Ivs: 31/x/26/25/25/16
Moveset:
Discharge
Toxic
Ice Beam
Recover

My own spread. 220 HP is optimal Leftovers recovery and the rest was put into Defense for extra walling.My check against Gyarados. He can survive a LO Gyarados Waterfall and OHKO back with Discharge. Porygon2 can also help take down Salamence as long as it doesn't come in on the Outrage. Discharge over Thunderbolt because the 30% Paralysis chance is to good to pass up. Toxic over Thunderwave since Discharge has a good chance of paralyzing the foe and with Toxic I get a wider variety of Status to pass around. Ice Beam is to hit the previously mentioned Salamence for the OHKO 100% of the time with Stealth Rock which comes in handy ALOT. Recover is an added bonus to it's walling potential, helping Toxic stall the opponet to death. Not really much I can say here as this is standard.

The Iron Lung
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Metagross (Metalhead) w/ Lum Berry
Nature: Adamant
Ability: Clear Body
Evs: 72 HP/ 252 Atk/ 184 Spe
Ivs: N/A
Moveset:
Rock Polish
Meteor Mash
Earthquake
ThunderPunch

The Outrage resister of the team. Metagross has great bulk to take hits which is what this team needs. The evs are not standard which is why I like them. The Evs are different then smogons. MAx Attack is obvious. 184 Speed lets me outrun max speed neutral Tyranitar. The rest were thrown into HP for some extra bulk. Rock Polish is what makes this set sweep. Once the speed boost is up I can start sweeping with the attacks. MEteor Mash is primary STAB. 150 Power (STAB) and 405 Attack is nothing to laugh at. Earthquake is to hit Steels which Meteor Mash resists. Thunderpunch is mainly for Waters and and Skarmory. Thunderpunch hits pokemon like Gyarados hard. It can also hit a Vaporeon for the chance to 2HKO with Stealth Rock. Metagross is great due to the fact that it can hit hard and have excellent bulk as well.

Voltage Storm
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Zapdos (Voltage) w/ Leftovers
NatureBold
Ability: Pressure
Evs: 248 Hp/ 32 Spe/ 232 Def
Ivs: 31/14/31/31/30/31
Moves:
Thunderbolt
Heat Wave
Hidden Power [Grass]
Roost

First I just wanna say aren't the Ivs amazing??
My Scizor/Lucario counter. Zapdos stops them from sweeping my team. Evs let me outrun Jolly Lucario and OHKO with Heat Wave. Thunderbolt is general STAB. Getting great type coverage, Thunderbolt is a great STAB move. Roost is pretty self explanitory. Helps me recover any SR damage and real damage taken from enemy pokemon. Heat Wave lets me efficiantly counter Scizor and Lucario, hitting both of them for OHKOs. Hidden Power Grass is a nasty surprise to all those Swampert switch ins. I am looking for a replacement for him because ATM so if you know any good ones please say so.


The Forgotten Threat
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Kingdra (UbaDragon) w/ Leftovers
Nature: Adamant
Ability: Sniper
Evs: 112 Hp/ 252 Atk/ 144 Spe
Ivs: 29/30/x/x/x/31
Moveset:
Dragon Dance
Waterfall
Outrage
Substitute
Originaly Salamence had this sppot but after testing I found that he works better then Salamence 3 out of 4 times. Just like Salamence, he is a Dragon Dancer, and a great one at that. I also chose him because he only has 1 weakness and resists Bullet Punch. The Evs allow me to outrun Gengar and Latias after a Dragon Dance. Waterfall is for Primary STAB and early sweeping. I will usually Waterfall until they have about 2 or 3 pokemon left and I know that there are no more Steels then just Outrage away. Speaking of Outrage, that is used for Late Sweeping. Outrage usually finishes off the rest of the team. Dual STAB is great and it's only resisted by Empoleon who luckily isn't seen much. Substitute is used to block Status and to make common moves like Close Combat, Outrage etc... from OHKOing me. After a Dragon Dance or 2 I am usually good to sweep. I will normally send him out against say a Vaporeon or Banded Scizor and Substitute on the switch. This lets me scout oout counters. Then I will normally Dragon Dance, letting them break the Sub then attack or just attack up front right away. Kingdra has proven to be a superior sweeper over Salamence.
Ok well theres my team. I hope you enjoyed it.

This is a personal question but should I use that Porygon with those IVs or should I keep breeding?

Thank You
 
Your team is incredible ice punch lucario weak. Its capable of 2hkoing every pokemon on your team after a sd. I suggest changing zapdos to a timid nature with max speed and sp atk.
 
Your team is incredible ice punch lucario weak. Its capable of 2hkoing every pokemon on your team after a sd. I suggest changing zapdos to a timid nature with max speed and sp atk.

Ice Punch Lucario cannot OHKO Zapdos after Swords Dance with Life Orb
 
Ice Punch Lucario cannot OHKO Zapdos after Swords Dance with Life Orb

638 Atk vs 232 Def & 383 HP (75 Base Power): 384 - 454 (100.26% - 118.54%)

Jolly Lucario deals a minimum of 100.26% damage with Ice Punch after a single Swords Dance. Even if you change Zapdos to a offensive variant, Lucario can just smack you with Stone Edge or Ice Punch on the switch.

350 Atk vs 206 Def & 322 HP (100 Base Power): 316 - 374 (98.14% - 116.15%)

That's the calc. for a Adamant Lucario's Stone Edge against a timid 4 HP/ 0 Def Zapdos without a SD.

Even Lucario with Crunch will give you trouble since Zapdos has to be at around 100% health when switching in since it will be taking 25% from sr. I would suggest you replace Absol for a more solid counter. Rest Talk Gyarados is an option with Waterfall and Roar. It will also help you deal with BP teams sincee you lack a phazer and just be useful in general. It will also give you an easier time against other physical attackers such as Scizor and Infernape.

Gyarados@Leftovers
Impish
252 HP/ 252 Def/ 4 Spe
-Waterfall
-Roar
-Rest
-Sleep Talk

This gives your team a much needed status absorber and phazer. The EVs allow for maximum bulk while the 4 EVs in speed lets you phaze other Rest Talk Gyarados before they get the chance to phaze you.

As far as Metagross is concernde, I'm not really sure how Agili Gross benefits this team. It isn't the most reliable Dragon Resist as he can't switch into things like Salamences Draco Meteor without getting smacked by Fire Blast afterwards. Latias is easier to switch into but a specs Surf should be able to 2HKO. Since Absol was removed, you can fit Scarf Tran in here instead.

Heatran@ Choice Scarf
Naive
4 HP/ 252 SAtk/ 252 Spe
-Fire Blast
-Earthpower
-Dragon Pulse
-Explosion

Dragon Pulse is a really good move to use early game since it deals nuetral damage to pretty much every counter and has (I believe) unresisted coverage when paired up with fire and ground. Explosion lets him take something down when low at health. Naive allows you to outrun non-scarfed poke. Heatran will also serve as a good switch against the Rotom-A as very few carry HP Ground.

I suggest giving Kingdra Swift Swim because Sniper is practically useless. A crit. hit does plenty of damage, especially after a Dragon Dance. Swift Swim will let Kingdra take adavntage of Rain Dance teams.

Infernape doesn't really seem like the ideal lead, especially for a bulky team such as this. With only one resist to dragon, I think Metagross fits nicely.

Metagross@Suca Berry
Adamant
252 HP/ 240 Atk/ 16 Spe
-Bullet Punch
-Meteor Mash
-EQuake
-SR

Because Metagross will be aiding you in typing, explosion was left out. Metagross can effectivley deal with practically every common lead. Bullet Punch can pick of sashed leads such as Azelf (who fails to OHKO with Fire Blast), and Aero. Suca berry has more use than occa with this team in particular. Occa lets Metagross beat Infernape who is countered by Gyarados and allows him to take less damage from lead Azlef who rarely uses Fire Blast anyways. He losses to Heatran with or without Occa. Shuca berry lets him beat enemy Gross leads as well as giving him assurance aginst things like Swampert and Hippowdon. You also have the option of giving him Lum Berry which will let him beat sleep lead such as Roserade, Smeargle, and Breloom. EQuake will let Gross beat Metagross and Jirachi leads while dealing nuetral damage to Swampert and Hippowdon to name a few.

lastly, I would suggest changing P2's set to -Thunderbolt-Ice Beam-Thunderwave-Recover. This set, although lacks toxic is much better. Thunderwave will always paralyze common switch-ins such as Lucario, Scizor, and Infernape and proves more useful than Toxic since not many walls switch into P2 anyways. I would also suggest the standard spread as it gets the best results. Reallying on a 30% para rate is pretty bad anyways.

Minor nitpick

Porygon2 can also help take down Salamence as long as it doesn't come in on the Outrage

I think you meant Draco Meteor. You should never send P2 out against Mence unless if are 100% sure it isn't mixed.

Good Luck
 
Someone used the Kingdra from my RMT... =). That being said, a Vaporeon could come in once your Kingdra is dead, and take out everything. I'm testing a Choice Scarf Vaporeon with 252 Spd/252 SpA/4 Def, and it would outrun everything on that team and could oneshot most of them with Hydro Pump (the exception being Metagross and possibly Porygon-2).

Because I have used that exact Kingdra (same EVs, abilities, everything) I can say that the best thing to compliment it is to get a Trick user in there (preferably Jirachi), and Trick an enemy into using a Fire Attack, then switch in Kingdra with is 4x resistence to fire and get a free sub in that will let you setup on many other things.

Also, because of the lack of a Choice User on your team, anything with Trick will come in and really screw with your head. My solution would be to replace Zapdos with a Choice Specs Jolteon. Jolteon is an effective choice specs user because with a neutral nature, he gets 478 SpA, paired with a + Speed nature, he gets 394 speed, outrunning a good many threats in OU. If anything gives him a Choice Scarf, nothing in OU can outspeed him and he'll still have a respectable 318 SpA.

My reccomendation for a Jolteon Set would be:

Jolteon @ Choice Specs
Ability: Volt Absorb
EVs: 4 Def/252 Spd/252 SpA
Nature: Timid (+Spd, -Atk)

~ Thunderbolt (VERY powerful STAB that can be used when Ground's are eliminated.)
~ Hidden Power [Grass] (Switch in on a water, predict the switch to a ground, and they will be HURT. Even if the water stays in they take significant damage.)
~ Shadow Ball (Deals fair damage to a lot of pokemon, so its worth being on the set.)
~ Wish (If another pokemon needs healing, switch in on something that it will scare, Wish, and give it to the next pokemon.)

It relies on predicition, but its worth a shot.

Hope this helps!
 
Someone used the Kingdra from my RMT... =). That being said, a Vaporeon could come in once your Kingdra is dead, and take out everything. I'm testing a Choice Scarf Vaporeon with 252 Spd/252 SpA/4 Def, and it would outrun everything on that team and could oneshot most of them with Hydro Pump (the exception being Metagross and possibly Porygon-2).

Because I have used that exact Kingdra (same EVs, abilities, everything) I can say that the best thing to compliment it is to get a Trick user in there (preferably Jirachi), and Trick an enemy into using a Fire Attack, then switch in Kingdra with is 4x resistence to fire and get a free sub in that will let you setup on many other things.

Also, because of the lack of a Choice User on your team, anything with Trick will come in and really screw with your head. My solution would be to replace Zapdos with a Choice Specs Jolteon. Jolteon is an effective choice specs user because with a neutral nature, he gets 478 SpA, paired with a + Speed nature, he gets 394 speed, outrunning a good many threats in OU. If anything gives him a Choice Scarf, nothing in OU can outspeed him and he'll still have a respectable 318 SpA.

My reccomendation for a Jolteon Set would be:

Jolteon @ Choice Specs
Ability: Volt Absorb
EVs: 4 Def/252 Spd/252 SpA
Nature: Timid (+Spd, -Atk)

~ Thunderbolt (VERY powerful STAB that can be used when Ground's are eliminated.)
~ Hidden Power [Grass] (Switch in on a water, predict the switch to a ground, and they will be HURT. Even if the water stays in they take significant damage.)
~ Shadow Ball (Deals fair damage to a lot of pokemon, so its worth being on the set.)
~ Wish (If another pokemon needs healing, switch in on something that it will scare, Wish, and give it to the next pokemon.)

It relies on predicition, but its worth a shot.

Hope this helps!

Without Zapdos he has no fighting restiance.
 
Minor nitpick here: your Zapdos would not outrun Jolly Lucario, and after a swords dance, Luke would OHKO with either Ice Punch or Stone Edge. If you want a Lucario counter, Gliscor would definitely be your best bet. It can also do a relatively good job of countering Scizor. Here is the most commonly used set:

Gliscor @ Leftovers
Ability: Sand Veil
EVs: 252 Hp / 40 Def / 216 Spe
Jolly nature (+Speed, Special Attack)
~ Earthquake
~ Roost
~ Fire Fang
~ Stone Edge / Aerial Ace

This variant of Gliscor is a check to many of the top tier pokemon these days. No Heatran can OHKO it with any move (except HP Ice), and will get OHKOed in return. Scizor cant do anything to it but annoy it, and Gliscor can come back for a frequent OHKO with Fire Fang. This Gliscor outspeeds ALL variants of Lucario (except for the nonexistent Choice Scarf set), and can OHKO with Earthquake. Roost gives it a form of instant recovery, and the last slot depends on whether or not you want to hit Salamence and Gyarados with Stone Edge, or OHKO Heracross with Aerial Ace. Either one is a fine choice, and I think that you will find this Gliscor to be more bulky than Zapdos, and better at taking out threats.

Anyway, I hope I helped, and good luck :)​
 
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