~Introduction~
So as things go and such in the meta game, I decided to make a new team for myself. Mainly because I haven't really had an updated team in a while, so I am going to start off with a fresh one, this time I decided to make a bulky offense team. So hopefully this can do good in today's meta game as things go. And I can also focus on counters which are a threat to this team as I am core building. As for the I can make supporters that go around with the team to help. Which leads me to better team building and structure.

Azelf @ Choice Band 4 hp/ 252 Atk/ 252 Spd Jolly Nature
Ability: Levitate
Move set:
-Zen Headbutt
-U-turn
-Fire Punch
-Explosion
Basically a lead that can counter many of today's top leads, lead Machamp is a priority because this way Azelf can go straight out for Zen Headbutt which would be a KO. I can also U-turn under some occasions right out to stealth rock, under these occasions, U-turning would be important on leads like Roserade, Azelf, Jirachi, etc, mainly things that I could U-turn out safely to, so I can get up Stealth rocks. Mainly things I can U-turn out safely so Heatran can take hits from these particular leads in today's meta game. And one of the most safest way of getting up stealth rocks on this team.
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Heatran: @ Shuca Berry Naive Nature
4 hp/ 252 SpA/ 252 Spd
Ability: Flash Fire
Move set:
-Stealth Rock
-Fire Blast
-Earth Power
-Explosion
Just mainly a mid-game stealth rocker I have for this team, shuca berry is a good item for setting up stealth rocks easier to survive some earthquakes. And revenge things I can get out of the way. This is also an important support to this team, can mainly check jirachi, scizor, metagross, etc, mainly things that heatran can pretty much easily check to support the other things that are threatened by these. Safely using this set will hopefully successfully get heatran's job done well too.
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Tyranitar: @ Choice Scarf Jolly Nature
4 Hp/ 252 Atk/ 252 Speed
Ability: Sand Stream
Move Set:
-Stone Edge
-Superpower
-Crunch
-Pursuit
Tyranitar is a pretty good choice scarf user when it comes to revenging. despite its 61 Base speed, it can come to pretty decent speeds with jolly nature, I have it mainly to wall jolteon out a little bit, and will be able to take some hits from other jolteons. The only problem it might have with jolteon is Life orb charge beam, mainly because it can't take boosted SpA and thunderbolt, which would probably do a lot of damage. I also consider tyranitar on this team for beating Zapdos , just because zapdos can't do much to it, and I can 2 hit ko or 1 hit ko with stone edge depending on stealth rocks on the defensive sets, would probably be a 2 hit KO without Stealth rocks on the field.
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Shaymin: @ Life Orb, Timid Nature
4 Hp/ 252 Spd/ 252 SpA
Ability: Natural Cure
Move set:
-Seed Flare
-Earth Power
-Hidden Power (Ice)
-Rest
This is a pretty good set on Shaymin. Seed Flare can check a lot of bulky waters, that threaten Heatran and other parts of the team. Rest gives a good edition if I want to heal, and switch so I can use shaymin a lot more.
Hidden Power Ice supports dragon types like flygon and dragonite. So this way I can get good coverage with Shaymin, and makes it really usable. Shaymin also is here mainly to check offensive suicune, again, that threatens heatran, and can check Cro Cune from setting up anywhere.
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Suicune: @ Leftovers, Timid Nature
4 Hp/ 252 Spd/ 252 SpA
Ability: Pressure
Move Set:
-Calm Mind
-Surf
-Ice Beam
-Hidden Power (Electric)
Suicune can help this team a lot by checking Physically bulky pokemon and other set up sweepers. I mainly have it to beat Gyrados, Gliscor, Dragonite, and it can deal with skarmory, not that it would give me to much problems since I run heatran. But Surf/ Ice beam beats gliscor, Ice beam can check set up dragonite like dragon dance, and hidden power gives good coverage on checking gyrados as heatran and other things leave gyrados as set up fodder, so this leaves suicune as an excellent spot in this team.
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Rotom-Heat: @ Leftovers, Bold Nature
252 Hp/ 168 Def/ 88 Spd
Ability: Levitate
Move Set:
-Willo-Wisp
-Discharge
-Shadow Ball
-Overheat
Rotom can give excellent support to this team, mainly because it can support a lot of other pokemon on this team. Because it can check Agility Metagross the best and willo-wisp will cripple it. Lucario can threaten this team as well, but luckily having Rotom, willo-wisp can burn the Swords Dance set which can give the team a problem. Not only does Rotom check bulky waters, it checks Gyrados, and can cripple most physically offensive set up sweepers. Which is good to help and support my team.