My first intention was to try to do an Hyper Offensive team with Kommo-O but since this mon offers bulkyness and after testing it in some HO teams I realized that Bulky Offensive was a better option.
This is the team:
https://pokepast.es/223b36abaf4e7a23
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Kommo-o @ Throat Spray
Ability: Soundproof
Tera Type: Normal
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Clangorous Soul
- Boomburst
- Flamethrower
- Drain Punch
Basically my main sweeper, I decided to run Drain Punch instead of Clanging Scales because it deals with Heatran plus I don't have a real hazard removal so it helps with sustain plus having a fighting stab move helps a lot too.
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
Tera Type: Water
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
- Stealth Rock
- Earth Power
- U-turn
- Taunt
Hazard setter, ground immunity. Earth Power allows us to deal with Glimmora's toxic spikes. Because this team run 3 Steel type pokemon I decided to use Landorus-T instead Great Tusk or Iron Threads. I choose the Def style so I can pivot with him but I'm wondering if is better to run a more offensive-style and make him an offensive pivot instead a defensive one.
Kingambit @ Leftovers
Ability: Supreme Overlord
Tera Type: Ghost
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Kowtow Cleave
- Iron Head
Late game sweeper, pairs well with Kommo-O checking Pecharunt, Galarian-Slowking, Hatterene and Fairy-Type moons, also Kommo-O deals with Zamazenta, Landorus-T and most of Def Wall moons making a great duo.
Hatterene @ Assault Vest
Ability: Magic Bounce
Tera Type: Water
EVs: 252 HP / 128 SpA / 104 SpD / 24 Spe
Modest Nature
- Psyshock
- Draining Kiss
- Mystical Fire
- Nuzzle
Defensive Pivot, AV make her a strong SpD Wall. I chose Hatterene as I don’t have hazard removal and Magic Bounce helps against incoming hazards. With AV Hatterene stands 1 Sludge Wave from Iron Moth and Tera-Water + Psyshock makes Hatt resist antother turn and OHKO one of the biggest threats of this team.
Ogerpon-Wellspring @ Wellspring Mask
Ability: Water Absorb
Tera Type: Water
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Ivy Cudgel
- Power Whip
- Knock Off
- Play Rough
All-Out Attacker set-up serves us as an incredible wall-breaker, help to chip down agaisnt bulkier teams and helps Kommo-O and Kingambit with later sweep. Ivy Cudgel hits hard to most of the entire OU roster so I decided to run Ogerpon because of that, also I think there can be better options since this team relies too much on Landorus-T and Kommo-O abilites to deal with Fire-Type pokemons.
Gholdengo @ Choice Scarf
Ability: Good as Gold
Tera Type: Fighting
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Make It Rain
- Trick
- Nasty Plot
I chose Gholdengo Scarf as a speed control, Dragapult, Deoxys and Psychic check also as a revenge killer. Trick helps us to deal with boosting moves and Stall pokemons such Alomomola (which can be a burden if Ogerpon is out) and the like.
So that's pretty much it. I think the main problem is Fire-Type offensive pokemons and maybe the lack of offensive options once Kommo-O or Ogerpon is out. I started recently to play again since X/Y so I'm new at team-building. Thank you in advance!!.
This is the team:
https://pokepast.es/223b36abaf4e7a23
------------------------------------------------------------------------------------------------------------------
Kommo-o @ Throat Spray
Ability: Soundproof
Tera Type: Normal
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Clangorous Soul
- Boomburst
- Flamethrower
- Drain Punch
Basically my main sweeper, I decided to run Drain Punch instead of Clanging Scales because it deals with Heatran plus I don't have a real hazard removal so it helps with sustain plus having a fighting stab move helps a lot too.
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
Tera Type: Water
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
- Stealth Rock
- Earth Power
- U-turn
- Taunt
Hazard setter, ground immunity. Earth Power allows us to deal with Glimmora's toxic spikes. Because this team run 3 Steel type pokemon I decided to use Landorus-T instead Great Tusk or Iron Threads. I choose the Def style so I can pivot with him but I'm wondering if is better to run a more offensive-style and make him an offensive pivot instead a defensive one.
Kingambit @ Leftovers
Ability: Supreme Overlord
Tera Type: Ghost
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Kowtow Cleave
- Iron Head
Late game sweeper, pairs well with Kommo-O checking Pecharunt, Galarian-Slowking, Hatterene and Fairy-Type moons, also Kommo-O deals with Zamazenta, Landorus-T and most of Def Wall moons making a great duo.
Hatterene @ Assault Vest
Ability: Magic Bounce
Tera Type: Water
EVs: 252 HP / 128 SpA / 104 SpD / 24 Spe
Modest Nature
- Psyshock
- Draining Kiss
- Mystical Fire
- Nuzzle
Defensive Pivot, AV make her a strong SpD Wall. I chose Hatterene as I don’t have hazard removal and Magic Bounce helps against incoming hazards. With AV Hatterene stands 1 Sludge Wave from Iron Moth and Tera-Water + Psyshock makes Hatt resist antother turn and OHKO one of the biggest threats of this team.
Ogerpon-Wellspring @ Wellspring Mask
Ability: Water Absorb
Tera Type: Water
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Ivy Cudgel
- Power Whip
- Knock Off
- Play Rough
All-Out Attacker set-up serves us as an incredible wall-breaker, help to chip down agaisnt bulkier teams and helps Kommo-O and Kingambit with later sweep. Ivy Cudgel hits hard to most of the entire OU roster so I decided to run Ogerpon because of that, also I think there can be better options since this team relies too much on Landorus-T and Kommo-O abilites to deal with Fire-Type pokemons.
Gholdengo @ Choice Scarf
Ability: Good as Gold
Tera Type: Fighting
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Make It Rain
- Trick
- Nasty Plot
I chose Gholdengo Scarf as a speed control, Dragapult, Deoxys and Psychic check also as a revenge killer. Trick helps us to deal with boosting moves and Stall pokemons such Alomomola (which can be a burden if Ogerpon is out) and the like.
So that's pretty much it. I think the main problem is Fire-Type offensive pokemons and maybe the lack of offensive options once Kommo-O or Ogerpon is out. I started recently to play again since X/Y so I'm new at team-building. Thank you in advance!!.