Hi! It's a team i've been playing with for a couple of months now and i already made many changes but i can't figure out any other improvement. Since i can't get over 1500 i'd like to understand if that's because of my skill or my team.
Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Aqua Jet
- Belly Drum
- Superpower
- Play Rough
Azumarill is one of my favourite pokemons and i think it perfectly fits the team. He's a great switch-in when a fire move is going to hit ferrothorn allowing me to free set up a belly drum. He also covers 2 weaknesses of my team being fire and dragon.
Moveset:
Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 248 HP / 8 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Leech Seed
- Stealth Rock
- Gyro Ball
- Power Whip
He's the physical wall of my team, i use him mainly to cripple down physical sweepers thanks to iron barbs and rocky helmet.
Moveset:
Bisharp @ Lum Berry
Ability: Defiant
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Sucker Punch
- Knock Off
- Pursuit
- Iron Head
He's extremely important for my team since he acts as anti-defog, anti-fairy and pursuit trapper. I gave him a lum berry because the only other way to cure him from a burn or paralisis is sacrificing latias for heal wishing.
Moveset:
Latias @ Life Orb
Ability: Levitate
EVs: 4 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Healing Wish
- Draco Meteor
- Psyshock
- Roost
My specially defensive tank i mainly use it to drop a draco meteor and then use healing wish.
Movest:
Manectric-Mega @ Manectite
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Volt Switch
- Thunderbolt
- Flamethrower
- Hidden Power [Ice]
Great pokemon, hardly ever gets outsped, hits hard and got a movepool that covers the weaknesses of my team.
Moveset:
Dragonite @ Leftovers
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage
- Protect
- Extreme Speed
Once i manage to set up a coupl of DD it's nearly game over and, thanks to multiscale-leftovers-protect, once the biggest threats to dragonite are down i'm often able to.
Moveset:
That's all guys, sorry for the awful format and thanks for the help :)
Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Aqua Jet
- Belly Drum
- Superpower
- Play Rough
Azumarill is one of my favourite pokemons and i think it perfectly fits the team. He's a great switch-in when a fire move is going to hit ferrothorn allowing me to free set up a belly drum. He also covers 2 weaknesses of my team being fire and dragon.
Moveset:
- Aqua jet, priority stab move that allows to destroy a whole team after belly drum boost
- Belly drum, not much to say 4x attack on a pokemon with huge power as ability simply means total destruction
- Superpower, this move is for coverage. The choice was between superpower and knock off, i decided superpower since i already have dark type moves on bisharp
- Play rough, extremely powerful stab move
Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 248 HP / 8 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Leech Seed
- Stealth Rock
- Gyro Ball
- Power Whip
He's the physical wall of my team, i use him mainly to cripple down physical sweepers thanks to iron barbs and rocky helmet.
Moveset:
- Leech seed, used to stall out special attackers without super effective moves
- Stealth rock, the only hazard of my team it's great vs charizard, talonflame and volcarona 3 pokemons my team struggles against
- Gyro ball, to hit hard everything that doesn't resist it
- Power whip, for coverage against seismitoad, azumarill and swampert or in case gyro ball gets disabled
Bisharp @ Lum Berry
Ability: Defiant
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Sucker Punch
- Knock Off
- Pursuit
- Iron Head
He's extremely important for my team since he acts as anti-defog, anti-fairy and pursuit trapper. I gave him a lum berry because the only other way to cure him from a burn or paralisis is sacrificing latias for heal wishing.
Moveset:
- Sucker punch, priority stab move that hit extremely hard especially if boosted thanks tk defiant
- Knock off, used to remove annoying items like a choice scarf and still deal a whole lot of dmg
- Pursuit, great for trapping psychic types
- Iron head, stab to hit everything that resists dark moves and totally wreck fairies
Latias @ Life Orb
Ability: Levitate
EVs: 4 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Healing Wish
- Draco Meteor
- Psyshock
- Roost
My specially defensive tank i mainly use it to drop a draco meteor and then use healing wish.
Movest:
- Healing wish, extremely usefull. I hate when i need a pokemon in the lategame but he's at low hp, burned or paralyzed, and that's what healing wish is for
- Draco meteor, stab move that hits hard even without investing in special attack
- Psyshock, in case i end up facijg a fairy and still need to hit
- Roost, to stall out in case i need to
Manectric-Mega @ Manectite
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Volt Switch
- Thunderbolt
- Flamethrower
- Hidden Power [Ice]
Great pokemon, hardly ever gets outsped, hits hard and got a movepool that covers the weaknesses of my team.
Moveset:
- Volt switch, allows me to scout and get away from risky situations
- Thunderbolt, powerful stab move
- Flamethrower, chosen mainly for coverage and hit stuff like ferrothorn
- Hp ice, once again chosen for coverage and hit hard (often OHKO) gliscor and garchomp
Dragonite @ Leftovers
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage
- Protect
- Extreme Speed
Once i manage to set up a coupl of DD it's nearly game over and, thanks to multiscale-leftovers-protect, once the biggest threats to dragonite are down i'm often able to.
Moveset:
- Dragon dance, great for boosting this pokemon, that's everything a dragonite needs
- Outrage, my powerful stab move, i just have to be sure the enemy can't switch into a fairy
- Protect, to use multiscale and leftovers (i've been thinking to swap it with roost)
- Extreme speed, priority move in case dragonite is crippled down and the enemy pokemon has a priority move
That's all guys, sorry for the awful format and thanks for the help :)
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