[SET]
name: Bulky Pivot
move 1: Pyro Ball
move 2: U-turn
move 3: Court Change
move 4: Will-O-Wisp
item: Heavy-Duty Boots
tera type: Fire / Flying / Ghost
ability: Blaze
nature: Jolly
evs: 224 HP / 32 Atk / 252 Spe
[SET COMMENTS]
When combining its good Speed with HP investment, Cinderace becomes one of OU's better pivots, able to check threats such as Gholdengo, Scizor, and Kingambit. U-turn allows Cinderace to chip foes and capitalize on switch-ins to bring in its teammates safely as well as greatly damage foes Cinderace might lose to in one-on-one scenarios, such as Ogerpon-W and Hisuian Samurott. Cinderace provides utility to its team with Court Change, temporarily clearing the field of entry hazards as well as the opposing team's Aurora Veil. Will-O-Wisp cripples Pokemon such as Landorus-T that otherwise do not mind Cinderace's Pyro Ball or U-turn and deters slower physical setup sweepers such as Dragon Dance Dragonite and Kyurem from trying to set up in front of Cinderace. With 32 Atk EVs, Cinderace's Pyro Ball OHKOes offensive variants of Gholdengo and threatens 2HKOs against Great Tusk and Zapdos wheen boosted by Blaze.Tera Fire powers up Pyro Ball, allowing it to OHKO Kingambit and Enamorus while also OHKOing Ogerpon-W and Galarian Slowking with Blaze active. Tera Flying is an alternative that grants Cinderace with an immunity to Ground-type attacks such as Landorus-T and Dragonite's Earthquake, Great Tusk's Headlong Rush, and Enamorus's Earth Power, allowing it to potentially get an extra turn against them to further weaken them with Pyro Ball or cripple them with Will-O-Wisp; Tera Flying also grants Cinderace with a resistance to Zamazenta's Body Press that potentially allows it to cripple Zamazenta with Will-O-Wisp. Similarly, Tera Ghost provides an immunity to Zamazenta's Body Press, as well as to Iron Treads and Great Tusk's Rapid Spin, blocking their attempts to remove entry hazards, and to Extreme Speed from Dragonite looking to revenge kill Cinderace. Heavy-Duty Boots is key in its role as a pivot, allowing Cinderace to remain healthy when hazards are up and switch in multiple times per game.
Cinderace finds itself fiting well in bulky offense and balance teams, particularly those looking to make use of its ability to alleviate the pressure of entry hazards. Ogerpon-W can assist Cinderace against the Ground- and Water-types that trouble it such as Landorus-T, Gliscor, Alomomola, and Dondozo as well as Pokemon like Garganacl, Ceruledge, and Heatran; remove Rocky Helmet from the likes of Pecharunt of Hydrapple so Cinderace can use U-turn against them without taking chip damage; and run U-turn itself, allowing it to form a pivoting core with Cinderace. Similarly, Kyurem threatens the aforementioned Ground- and Water-types, as well as Zapdos, Raging Bolt, and Pecharunt. in return, Cinderace is able to bring it in safely with U-turn, threaten Steel-types such as Iron Crown and Scizor that may annoy Kyuem, and keep entry hazards off the field so Kyurem can opt for items other than Heavy-Duty Boots. Raging Bolt and Zapdos threaten the likes of Alomomola, Dondozo, and Moltres while also forming pivoting cores with Cinderace when running Volt Switch or U-turn in Zapdos's case helping it overwhelm the Ground-types like Landorus-T and Ting-Lu that try to check both; Zapdos is also able to take on Great Tusk. Galarian Slowking appreciates Cinderace's ability to threaten Kingambit, Gholdengo, and Weavile while helping against Pecharunt and Primarina as well as crippling physical walls like Alomomola, Moltres, and Zapdos with Toxic. Galarian Slowking's Future Sight and Cinderace's Pyro Ball complement each other to put pressure on the opposing team, as physical walls such as Dondozo and Pecharunt do not want to get hit by Future Sight while the likes of Gholdengo, Kingambit, and Iron Crown that usually do not mind Future Sight, do not want to take on Pyro Ball. Physically defensive and Shuca Berry variants of Galarian Slowking may lure in Gliscor, Landorus-T, and Great Tusk and hit them with either Ice Beam or Psychic Noise, getting rid of them and opening up a path for Cinderace to more easily weaken the opposing team. Assault Vest Alomomola may assist Cinderace by serving as a sponge for special attacks such as those from Walking Wake and Choice Specs Dragapult, as well as taking on Moltres, Heatran, and Landorus-T that annoy Cinderace. Ting-Lu deals with Dragapult, Raging Bolt, Pecharunt, and Glimmora while pressuring Garganacl against which Cinderace finds itself helpless. Due to Court Change being ineffective when both sides of the field have entry hazards, teammates like Great Tusk and Corviknight may provide extra measures to help clear them; Great Tusk also serves as a check to Raging Bolt and Tera Fire Kingambit, while Corviknight provides assurance against the likes of Great Tusk and Zamazenta variants lacking Roar. Dragapult can assist Cinderace against Zamazenta, Great Tusk, and Pecharunt, while Cinderace can threaten Kingambit, and help weaken shared checks such as Ting-Lu and Primarina; additionally, it can form a pivoting core with Cinderace when running U-turn.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/setsu.548068/
Quality checked by:
https://www.smogon.com/forums/members/mcribs.677476/
https://www.smogon.com/forums/members/fayawizard.616497/
Grammar checked by:
https://www.smogon.com/forums/members/wisteriapurple.664887/
name: Bulky Pivot
move 1: Pyro Ball
move 2: U-turn
move 3: Court Change
move 4: Will-O-Wisp
item: Heavy-Duty Boots
tera type: Fire / Flying / Ghost
ability: Blaze
nature: Jolly
evs: 224 HP / 32 Atk / 252 Spe
[SET COMMENTS]
When combining its good Speed with HP investment, Cinderace becomes one of OU's better pivots, able to check threats such as Gholdengo, Scizor, and Kingambit. U-turn allows Cinderace to chip foes and capitalize on switch-ins to bring in its teammates safely as well as greatly damage foes Cinderace might lose to in one-on-one scenarios, such as Ogerpon-W and Hisuian Samurott. Cinderace provides utility to its team with Court Change, temporarily clearing the field of entry hazards as well as the opposing team's Aurora Veil. Will-O-Wisp cripples Pokemon such as Landorus-T that otherwise do not mind Cinderace's Pyro Ball or U-turn and deters slower physical setup sweepers such as Dragon Dance Dragonite and Kyurem from trying to set up in front of Cinderace. With 32 Atk EVs, Cinderace's Pyro Ball OHKOes offensive variants of Gholdengo and threatens 2HKOs against Great Tusk and Zapdos wheen boosted by Blaze.Tera Fire powers up Pyro Ball, allowing it to OHKO Kingambit and Enamorus while also OHKOing Ogerpon-W and Galarian Slowking with Blaze active. Tera Flying is an alternative that grants Cinderace with an immunity to Ground-type attacks such as Landorus-T and Dragonite's Earthquake, Great Tusk's Headlong Rush, and Enamorus's Earth Power, allowing it to potentially get an extra turn against them to further weaken them with Pyro Ball or cripple them with Will-O-Wisp; Tera Flying also grants Cinderace with a resistance to Zamazenta's Body Press that potentially allows it to cripple Zamazenta with Will-O-Wisp. Similarly, Tera Ghost provides an immunity to Zamazenta's Body Press, as well as to Iron Treads and Great Tusk's Rapid Spin, blocking their attempts to remove entry hazards, and to Extreme Speed from Dragonite looking to revenge kill Cinderace. Heavy-Duty Boots is key in its role as a pivot, allowing Cinderace to remain healthy when hazards are up and switch in multiple times per game.
Cinderace finds itself fiting well in bulky offense and balance teams, particularly those looking to make use of its ability to alleviate the pressure of entry hazards. Ogerpon-W can assist Cinderace against the Ground- and Water-types that trouble it such as Landorus-T, Gliscor, Alomomola, and Dondozo as well as Pokemon like Garganacl, Ceruledge, and Heatran; remove Rocky Helmet from the likes of Pecharunt of Hydrapple so Cinderace can use U-turn against them without taking chip damage; and run U-turn itself, allowing it to form a pivoting core with Cinderace. Similarly, Kyurem threatens the aforementioned Ground- and Water-types, as well as Zapdos, Raging Bolt, and Pecharunt. in return, Cinderace is able to bring it in safely with U-turn, threaten Steel-types such as Iron Crown and Scizor that may annoy Kyuem, and keep entry hazards off the field so Kyurem can opt for items other than Heavy-Duty Boots. Raging Bolt and Zapdos threaten the likes of Alomomola, Dondozo, and Moltres while also forming pivoting cores with Cinderace when running Volt Switch or U-turn in Zapdos's case helping it overwhelm the Ground-types like Landorus-T and Ting-Lu that try to check both; Zapdos is also able to take on Great Tusk. Galarian Slowking appreciates Cinderace's ability to threaten Kingambit, Gholdengo, and Weavile while helping against Pecharunt and Primarina as well as crippling physical walls like Alomomola, Moltres, and Zapdos with Toxic. Galarian Slowking's Future Sight and Cinderace's Pyro Ball complement each other to put pressure on the opposing team, as physical walls such as Dondozo and Pecharunt do not want to get hit by Future Sight while the likes of Gholdengo, Kingambit, and Iron Crown that usually do not mind Future Sight, do not want to take on Pyro Ball. Physically defensive and Shuca Berry variants of Galarian Slowking may lure in Gliscor, Landorus-T, and Great Tusk and hit them with either Ice Beam or Psychic Noise, getting rid of them and opening up a path for Cinderace to more easily weaken the opposing team. Assault Vest Alomomola may assist Cinderace by serving as a sponge for special attacks such as those from Walking Wake and Choice Specs Dragapult, as well as taking on Moltres, Heatran, and Landorus-T that annoy Cinderace. Ting-Lu deals with Dragapult, Raging Bolt, Pecharunt, and Glimmora while pressuring Garganacl against which Cinderace finds itself helpless. Due to Court Change being ineffective when both sides of the field have entry hazards, teammates like Great Tusk and Corviknight may provide extra measures to help clear them; Great Tusk also serves as a check to Raging Bolt and Tera Fire Kingambit, while Corviknight provides assurance against the likes of Great Tusk and Zamazenta variants lacking Roar. Dragapult can assist Cinderace against Zamazenta, Great Tusk, and Pecharunt, while Cinderace can threaten Kingambit, and help weaken shared checks such as Ting-Lu and Primarina; additionally, it can form a pivoting core with Cinderace when running U-turn.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/setsu.548068/
Quality checked by:
https://www.smogon.com/forums/members/mcribs.677476/
https://www.smogon.com/forums/members/fayawizard.616497/
Grammar checked by:
https://www.smogon.com/forums/members/wisteriapurple.664887/
Last edited: