[OVERVIEW]
Rillaboom is one of the best Grass-type pokemon in the Gen 8 Overused tier. Its combination of swords dance and grassy glide makes it a potent breaker and can threaten Pokemon such as Urshifu-RS and Tapu Fini. It also helps remove other terrains, threatening terrain setting Pokemon such as Tapu Lele, Tapu Fini, and Tapu Koko while allowing Rillaboom's to set up Grassy Terrain and give Grassy Glide priority to make up its speed tier and allow to revenge kill. This also helps to keep other terrain dependent Pokemon such as Hawlucha under check by switching terrains. With coverage moves such as Superpower, Drain Punch, and Knock Off, it can threaten Pokemon that resist its Grass-type attacks such as Ferrothorn, Slowking-Galar, and Melmetal. Although Rillaboom's mediocre Speed tier leaves it susceptible to being revenge killed by Pokemon that resist Grassy Glide or once Grassy Terrain has subsided, vulnerability to contact effects, it can be very potent if it is on a team that compensates for those weaknesses. Zapdos with Static, Volcarona and Heatran with Flame Body, Iron Barbs Ferrothorn and held items such as Rocky Helmet on Skarmory, Ferrothorn, and Corviknight are some of Rillaboom's best switch-ins.
[SET]
Rillaboom @ Leftovers
Ability: Grassy Surge
EVs: 240 HP / 252 Atk / 16 Spe
Adamant Nature
- Swords Dance
- Grassy Glide
- Knock Off
- Drain Punch
[SET COMMENTS]
Set Description
=========
Bulky Swords Dance Rillaboom is one of the best set-up sweepers in the metagame. Its STAB and Grassy Terrain boosted Grassy Glide threatens Tapu Fini and Urshifu-RS, and when combined with Swords Dance boost, it becomes a potent wall-breaker. Knock Off helps deal with Pokemon such as Slowking-Galar, and Dragapult. It also removes items from its checks like Rocky Helmet from Buzzwole and Heavy-Duty Boots from Tornadus-T and Zapdos. Drain Punch hits Steel-type Pokemon such as Melmetal, Ferrothorn, and Heatran, and the recovery from the move improves Rillaboom's longevity. Instead of running Drain Punch, it can also run Superpower to deal massive damage to Corviknight, Melmetal and Ferrothorn after a Swords Dance boost. However, using Superpower lowers it's defense and attack stat which makes it likely to be killed in the next few turns. The EV spread maximizes Attack and bulk while allowing Rillaboom to outspeed adamant Crawdaunt. Grassy Terrain helps to provide Grassy Glide priority which allows Rillaboom to mitigate its lack of Speed investment on this set.
Team Options
========
Bulky Swords Dance RIllaboom can fit well on bulky offense teams. Heatran, Slowking-Galar, and Melmetal can benefit from Grassy Terrain as it gives them even more passive recovery while weakening the power of Earthquake. They also benefit from Rillaboom as it helps keep Ground-types such as Garchomp and Excadrill under check. Heatran can easily cover Rillaboom's fire weakness with its flash fire ability, resists Flying-type attacks as well as hits Buzzwole with super-effective damage. Melmetal checks potential Rillaboom threats such as Weavile and Dragapult, while also wearing down shared switch-ins like Zapdos with Toxic. Blaziken is a good offensive partner of Rillaboom as it benefits a lot from Grassy Terrain as well as pairs well with Rillaboom both offensively and defensively. Other set-up sweepers that work well with it are Weavile and Kartana. Weavile's STABs threaten Rillaboom checks such as Zapdos and Tornadus-T and can also Knock Off Buzzwole. Kartana benefits a lot from Rillaboom's Grassy Terrain as it boosts the power of Kartana's Leaf Blade which helps to break past shared checks like Zapdos and Tornadus-T alongside Rillaboom. Tapu Lele and Tapu Fini can be useful to threaten Buzzwole as well as Dragapult. Ground-types like Gastrodon and Garchomp complement well with Grassy Terrain's extra passive recovery and also provide useful answer to many Pokemon for Rillaboom such as Heatran and Volcarona. Unburden Pokemon like Hawlucha can use Grassy Seed to activate its ability and sweep through many teams.
[STRATEGY COMMENTS]
Other Options
=============
Grassy Seed and Acrobatics can be considered, as Grassy Terrain immediately activates Grassy Seed, which means it doubling the power of Acrobatics removes its greatest check in Buzzwole, which resists its Grass-type STAB and coverage moves and can KO Volcarona in case it tries to set up predicting a switch with Quiver Dance. However this set loses to Ferrothorn and Heatran as Acrobatics is used as an alternative of Superpower. High Horsepower helps to hit Steel and Poison-types like Heatran, Melmetal, and Toxapex with one moveslot but this allows Buzzwole to threaten Rillaboom. Terrain Extender works well for hyper offense teams as strong attacking Pokemon such as Hawlucha and Kartana can benefit from it to sweep.
Checks and Counters
===================
**Buzzwole**: Buzzwole is one of the best Rillaboom checks. Buzzwole can easily threaten Rillaboom with its high defense and Rocky Helmet. Buzzwole can easily OHKO with its STAB leech life or super effective moves such as Poison Jab and Ice Punch.
**U-Turn and Bug-types**: Bug-type Pokemon such as Volcarona can threaten Rillaboom with its STABs. However, it doesn't like to take some Knock Offs, especially boosted ones. Rillaboom can take significant damage from U-Turn when trying to set up on or switch into Pokemon that know the move, such as Landorus-T and Tapu Koko. Other than this, some Bug-type Pokemon such as Scizor can easily take advantage of Rillaboom by setting up or using their STAB moves to KO it although they don't like to take some strong Drain Punches for neutral damage.
**Flying-types**: Tornadus-therian, Corviknight, Zapdos, and Skarmory can comfortably switch into Grassy Glide and threaten out Rillaboom with Brave Bird. Rewrite this as Hurricane, Brave Bird, or Iron Defense + Body Press. However, Rillaboom can annoy them by removing their item with Knock off, forcing them to take Stealth Rock damage.
**Contact Effects**: Zapdos with Static, Volcarona and Heatran with Flame Body, Iron Barbs Ferrothorn and held items such as Rocky Helmet on Skarmory, Ferrothorn, and Corviknight limit the power of rillaboom to continuously spam boosted Grassy Glides or any other attacks. Paralysis from Static lowers Rillaboom's Speed and risks it getting fully paralyzed, burn from Flame Body handicaps Rillaboom's offensive potential and Rocky Helmet/Iron Barbs wears down Rillaboom, which leaves it more susceptible to being revenge killed.
**Steel-types**: Steel-type Pokemon can easily resist Rillaboom's Grass-type STAB moves. Melmetal can threaten to inflict major damage with Double Iron Bash while Ferrothorn can annoy Rillaboom's contact moves with Iron Barbs and Knock Off/Gyro Ball, but are weak to Rillaboom's Fighting-type coverage.
**Fire-types**: Fire-types such as Heatran and Victini resist Rillaboom's Grassy Glide and can threaten to KO it with their Fire-type STAB moves. Heatran can also punish Rillaboom's contact moves with its ability Flame Body even though it's vulnerable to Rillaboom's Fighting-type coverage and is outsped by Rillaboom.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/miyoko.555869/
Quality checked by:
https://www.smogon.com/forums/members/slowpoke-fan.617219/
Grammar checked by:
Rillaboom is one of the best Grass-type pokemon in the Gen 8 Overused tier. Its combination of swords dance and grassy glide makes it a potent breaker and can threaten Pokemon such as Urshifu-RS and Tapu Fini. It also helps remove other terrains, threatening terrain setting Pokemon such as Tapu Lele, Tapu Fini, and Tapu Koko while allowing Rillaboom's to set up Grassy Terrain and give Grassy Glide priority to make up its speed tier and allow to revenge kill. This also helps to keep other terrain dependent Pokemon such as Hawlucha under check by switching terrains. With coverage moves such as Superpower, Drain Punch, and Knock Off, it can threaten Pokemon that resist its Grass-type attacks such as Ferrothorn, Slowking-Galar, and Melmetal. Although Rillaboom's mediocre Speed tier leaves it susceptible to being revenge killed by Pokemon that resist Grassy Glide or once Grassy Terrain has subsided, vulnerability to contact effects, it can be very potent if it is on a team that compensates for those weaknesses. Zapdos with Static, Volcarona and Heatran with Flame Body, Iron Barbs Ferrothorn and held items such as Rocky Helmet on Skarmory, Ferrothorn, and Corviknight are some of Rillaboom's best switch-ins.
[SET]
Rillaboom @ Leftovers
Ability: Grassy Surge
EVs: 240 HP / 252 Atk / 16 Spe
Adamant Nature
- Swords Dance
- Grassy Glide
- Knock Off
- Drain Punch
[SET COMMENTS]
Set Description
=========
Bulky Swords Dance Rillaboom is one of the best set-up sweepers in the metagame. Its STAB and Grassy Terrain boosted Grassy Glide threatens Tapu Fini and Urshifu-RS, and when combined with Swords Dance boost, it becomes a potent wall-breaker. Knock Off helps deal with Pokemon such as Slowking-Galar, and Dragapult. It also removes items from its checks like Rocky Helmet from Buzzwole and Heavy-Duty Boots from Tornadus-T and Zapdos. Drain Punch hits Steel-type Pokemon such as Melmetal, Ferrothorn, and Heatran, and the recovery from the move improves Rillaboom's longevity. Instead of running Drain Punch, it can also run Superpower to deal massive damage to Corviknight, Melmetal and Ferrothorn after a Swords Dance boost. However, using Superpower lowers it's defense and attack stat which makes it likely to be killed in the next few turns. The EV spread maximizes Attack and bulk while allowing Rillaboom to outspeed adamant Crawdaunt. Grassy Terrain helps to provide Grassy Glide priority which allows Rillaboom to mitigate its lack of Speed investment on this set.
Team Options
========
Bulky Swords Dance RIllaboom can fit well on bulky offense teams. Heatran, Slowking-Galar, and Melmetal can benefit from Grassy Terrain as it gives them even more passive recovery while weakening the power of Earthquake. They also benefit from Rillaboom as it helps keep Ground-types such as Garchomp and Excadrill under check. Heatran can easily cover Rillaboom's fire weakness with its flash fire ability, resists Flying-type attacks as well as hits Buzzwole with super-effective damage. Melmetal checks potential Rillaboom threats such as Weavile and Dragapult, while also wearing down shared switch-ins like Zapdos with Toxic. Blaziken is a good offensive partner of Rillaboom as it benefits a lot from Grassy Terrain as well as pairs well with Rillaboom both offensively and defensively. Other set-up sweepers that work well with it are Weavile and Kartana. Weavile's STABs threaten Rillaboom checks such as Zapdos and Tornadus-T and can also Knock Off Buzzwole. Kartana benefits a lot from Rillaboom's Grassy Terrain as it boosts the power of Kartana's Leaf Blade which helps to break past shared checks like Zapdos and Tornadus-T alongside Rillaboom. Tapu Lele and Tapu Fini can be useful to threaten Buzzwole as well as Dragapult. Ground-types like Gastrodon and Garchomp complement well with Grassy Terrain's extra passive recovery and also provide useful answer to many Pokemon for Rillaboom such as Heatran and Volcarona. Unburden Pokemon like Hawlucha can use Grassy Seed to activate its ability and sweep through many teams.
[STRATEGY COMMENTS]
Other Options
=============
Grassy Seed and Acrobatics can be considered, as Grassy Terrain immediately activates Grassy Seed, which means it doubling the power of Acrobatics removes its greatest check in Buzzwole, which resists its Grass-type STAB and coverage moves and can KO Volcarona in case it tries to set up predicting a switch with Quiver Dance. However this set loses to Ferrothorn and Heatran as Acrobatics is used as an alternative of Superpower. High Horsepower helps to hit Steel and Poison-types like Heatran, Melmetal, and Toxapex with one moveslot but this allows Buzzwole to threaten Rillaboom. Terrain Extender works well for hyper offense teams as strong attacking Pokemon such as Hawlucha and Kartana can benefit from it to sweep.
Checks and Counters
===================
**Buzzwole**: Buzzwole is one of the best Rillaboom checks. Buzzwole can easily threaten Rillaboom with its high defense and Rocky Helmet. Buzzwole can easily OHKO with its STAB leech life or super effective moves such as Poison Jab and Ice Punch.
**U-Turn and Bug-types**: Bug-type Pokemon such as Volcarona can threaten Rillaboom with its STABs. However, it doesn't like to take some Knock Offs, especially boosted ones. Rillaboom can take significant damage from U-Turn when trying to set up on or switch into Pokemon that know the move, such as Landorus-T and Tapu Koko. Other than this, some Bug-type Pokemon such as Scizor can easily take advantage of Rillaboom by setting up or using their STAB moves to KO it although they don't like to take some strong Drain Punches for neutral damage.
**Flying-types**: Tornadus-therian, Corviknight, Zapdos, and Skarmory can comfortably switch into Grassy Glide and threaten out Rillaboom with Brave Bird. Rewrite this as Hurricane, Brave Bird, or Iron Defense + Body Press. However, Rillaboom can annoy them by removing their item with Knock off, forcing them to take Stealth Rock damage.
**Contact Effects**: Zapdos with Static, Volcarona and Heatran with Flame Body, Iron Barbs Ferrothorn and held items such as Rocky Helmet on Skarmory, Ferrothorn, and Corviknight limit the power of rillaboom to continuously spam boosted Grassy Glides or any other attacks. Paralysis from Static lowers Rillaboom's Speed and risks it getting fully paralyzed, burn from Flame Body handicaps Rillaboom's offensive potential and Rocky Helmet/Iron Barbs wears down Rillaboom, which leaves it more susceptible to being revenge killed.
**Steel-types**: Steel-type Pokemon can easily resist Rillaboom's Grass-type STAB moves. Melmetal can threaten to inflict major damage with Double Iron Bash while Ferrothorn can annoy Rillaboom's contact moves with Iron Barbs and Knock Off/Gyro Ball, but are weak to Rillaboom's Fighting-type coverage.
**Fire-types**: Fire-types such as Heatran and Victini resist Rillaboom's Grassy Glide and can threaten to KO it with their Fire-type STAB moves. Heatran can also punish Rillaboom's contact moves with its ability Flame Body even though it's vulnerable to Rillaboom's Fighting-type coverage and is outsped by Rillaboom.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/miyoko.555869/
Quality checked by:
https://www.smogon.com/forums/members/slowpoke-fan.617219/
Grammar checked by:
Last edited: