Ok hey this is my team please rate...I'm gonna use this team on shoddy battle and maybe WIFI too.
This is my team at a glance
First ill go to my unexpected lead before you get bored
This is my team at a glance






First ill go to my unexpected lead before you get bored

Donphan @ Leftovers
Nature: Impish
Ability: Sturdy
Ev: 252 def / 252 hp / 4 atk
-Rapid Spin
-Earthquake
-Ice Shard
-Stealth Rock
Donphan is my awesome Rapid Wall Lead thing. Its job is to set up Stealth Rock whilst also deleting the oppositions Stealth Rock when it has been killed. Also has two moves for attacking. First is Ice Shard is for Dragons and common aerodactyl leads. Earthquake is for amazing STAB. The things that set it apart from other ground leads is that it has a great priority move and can also Rapid Spin, normally those things come on two different pokes e.g. Mamoswines Ice Shard and Forretresses Rapid Spin. Donphan also has the ability to be quite devastating with 120 base attack.
Grass weakness is resisted by - Metagross, Salamence, Lucario, Zapdos
Water weakness is resisted by - Starmie, Salamence
Ice weakness is resisted by - Metagross, Lucario, Starmie

Metagross @ Leftovers
Nature: Adamant
Ability: Clear Body
Ev: 252 atk / 132 spe / 112 hp / 12 def
-Agility
-Meteor Mash
-Earthquake
-ThunderPunch
Metagross is my must have pokemon. With amazing defences and attacking power all that was missing was speed. I added in Agilitygross to deal with it. With Agility done and 135 base attack nothing can ultimately stop it on a rampage of Meteor Mashes. Also it has only two weaknesses paired with thousands of resistances and overall a valuable edition. Thanks to the three attacking moves this guy has impeccable coverage, but i might change ThunderPunch for IcePunch as i already have two thunderbolts for Gyarados on the team, any suggestions? The evs provide Metagross with attacking power, bulk and speed which is needed for this set to work.
Fire weakness is resisted by - Salamence, Starmie
Ground weakness is resisted by - Salamence, Zapdos

Salamence @ Life Orb
Nature: Jolly
Ability: Intimidate
Ev: 252 atk / 252 spe / 4 hp
-Dragon Dance
-Stone Edge
-Earthquake
-Outrage
This is my second must have pokemon hehe. I shouldn't really have to explain this set but whatever. Dragon Dance to boost it's already massive attack and speed and provides excellent resistances and stuff when it is paired with Metagross. Outrage is just my best attack and can easily OHKO most things. Earthquake and Stone Edge are just there for coverage and amazing power. So umm...basic Dragon Dancing Salamence, you get the picture
Ice weakness is resisted by - Lucario, Metagross, Starmie
Rock weakness is restisted by - Lucario, Metagross, Donphan
Dragon weakness is resisted by - Lucario, Metagross

Lucario @ Life Orb
Nature: Jolly
Ability: Steadfast
Ev: 252 atk / 252 spe / 4 hp
-Close Combat
-Swords Dance
-Stone Edge
-ExtremeSpeed
This is a brilliant late game sweeper. I would probably lose every single game without this guy. No one in the history of history has not been swept by this guy. I plan to use him late game when hopefully all rotoms and gyarados's have been destroyed. I chose Jolly over Adamant because of Stone Edge and its valuable super effectiveness on Salamence, Zapdos and many others. Swords Dance is obviously there to boost its attack and ES and CC you know so yeah...
Fire weakness is resisted by - Starmie, Salamence
Ground weakness is resisted by - Salmence, Zapdos
Fighting weak ness is resisted by - Salamence, Zapdos, Starmie

Zapdos @ Leftovers
Nature: Timid
Ability: Pressure
Ev: 252 spa / 252 spe / 4 hp
-Thunderbolt
-Heat Wave
-Thunder Wave
-Roost
Not quite your everyday Zapdos. I really needed a Thunder Wave support thing so Zapdos came to mind aswell as being a good sweeper. The Thunder Wave also really helps the other members of the team sweep at thier best like Lucario. Thunderbolt is obviously for STAB and pairs nicely with Heat Wave. Also this works as my Scizor counter and can heal damage with Roost. The Evs are to utilize Zapdos's already high spa and spe.
Ice weakness is resisted by - Lucario, Metagross, Starmie
Rock weakness is resisted by - Lucario, Metagross, Donphan

Starmie @ Choice Scarf
Nature: Modest
Ablity: Natural Cure
Evs: 252 spa / 252 spe / 4 hp
-Hydro Pump
-Ice Beam
-Thunderbolt
-Trick
This is my sparkly star revenge killer and works a treat. Hydro Pump is for STAB giving it enourmous power. Bolt Beam is for amazing nuetral coverage. Trick realy messes the opponents walls up E.G Blissey may only be able to use wish. With a Choice Scraft and 115 base speed I thought Starmie could use a little spa boost so I gave it Modest nature. One more good thing about Starmie is that opponents can have a hard time switching in to it as it kills almost everything with fast high powered moves.
Electric weakness is resisted by - Donphan
Grass weakness is resisted by - Zapdos, Metagross, Salamence, Lucario
Dark weakness is resisted by - Lucario
Ghost weakness is resisted by - Lucario
Bug weakness is resisted by - Zapdos, Metagross, Lucario, Salamence
This is my awesome team and i win about 100% ugh...umm...hmm...70% of the time but if you think there could be any improvements then please post.