
Introduction
I decided to does this RMT with B&W just done in a few time, i created this team for the RU Grand Slam to myself and for others great players, this team was with myself and with Bloo around 4-0 at least in this tournament; I decided to use this team after r3 so the team dont have enough battles played. When I thought about the name of the team I chose this because the main idea of the team and Lana Del Rey song; here:
Team at Glance






The Team

Mesprit @ Flame Orb
Trait: Levitate
EVs: 252 SAtk / 252 Spd / 4 Def
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Psychic
- Trick
- Healing Wish
Mesprit is my support mon, is the reason for this title on my RMT, very hard to found another utility mon less useful than him honestly lol Stealth Rock is the necessary move on each team, also is faster and decent bulk so can guarantee the Stealth Rock on their opponent field. Psychic is just simply the best offensive move allow and reliable to him; just hit decent. Trick with Flame Orb is great to catch off guard a lot of stuff that can handle my offensive psychic core like Aggron, Spiritomb, Druddigon or Absol, is just effective because helps against lum and resttalker mons better than using a single WoWisp mon, also steal usually leftovers which is more annoying, finally Healing Wish is played on mid games when really I need another mon healthy.

Escavalier @ Leftovers
Trait: Shell Armor
EVs: 224 HP / 32 Atk / 252 SDef
Adamant Nature
- Megahorn
- Iron Head
- Pursuit
- Protect
This is my steel on the team, steel type mon in RU teams isnt something necessary but usually helps; running a bulkier spread to deal better with stuff like Sceptile LO or just to tank really strong hits. Megahorn and Iron Head most strong moves, walled by others steels and fire types; Pursuit help me against non-flame Slowking, Rotom, Cryogonal, non-Heat Wave Sigyliph is just extremely useful to prevent calm mind wars against non-fire cm mons. Protect help me to scout choice mons and outplay my opponent many times, at the same time that recovers health.

Sigilyph @ Life Orb
Trait: Magic Guard
EVs: 252 HP / 48 Def / 208 Spd
Timid Nature
IVs: 0 Atk
- Calm Mind
- Psychic
- Heat Wave
- Roost
Here my stallbreaker on this team, Bulky Calm Mind Sigyliph is probably one of the best ways to deal with stall and just slow teams, with Life Orb and after Calm Mind boost allows to hit really strong and survives against another special things easily thanks also to the extra bulk, also some investiment on physical defense to tank better stuff like Foul Play or some priority, 208 evs on speed allows to outrun max speed Rotom. Psychic is the most strong move avalaible to Sigilyph, finally Heat Wave to hit super effective to steel types and neutral against dark types which otherwise should wall pretty well this set.

Slowking @ Leftovers
Trait: Regenerator
EVs: 248 HP / 252 SAtk / 8 SDef
Quiet Nature
IVs: 0 Atk / 0 Spd
- Trick Room
- Surf
- Fire Blast
- Psyshock
Here my last combo on my triple core psychic, this apport more offense against offensive teams because a good bulk and Trick Room which can sweep against slower teams, Surf stronger move, Psyshock hits stronger to special walls with a frail side on the physical side such Cryogonal, Roselia, Lanturn etc and anyways Surf hits strong than Psychic against neutral stuff, finally Fire Blast helps mainly against grasses / steel types like Ferroseed and Escavalier.

Druddigon @ Choice Band
Trait: Rough Skin
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature
- Outrage
- Earthquake
- Sucker Punch
- Dragon Claw
My breaker to offensive teams, this works of glue on my team, best check to stuff like flame Slowking. Outrage and Dragon Claw honestly are both move that cant miss on CB druddigon, Dragon Claw works better on early game while that Outrage on late game especially if Trick Room is up. Earthquake by coverage to steel types like Steelix and finally Sucker Punch for very offensive mons that are really frail. With this spread I maximize bulk and atk while that speed creep along with Trick Room isnt necessary.

Emboar @ Choice Scarf
Trait: Blaze
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Flare Blitz
- Superpower
- Wild Charge
- Sleep Talk
Emboar is my bug, fighting, dark and steel resist pretty much, checks a lot of things called Escavalier, Durant or Absol, Flare Blitz and Superpower both moves are always necessary on Emboar because STAB and power with a decent coverage between them, last offensive move is Wild Charge which allos to hit mostly waters and Moltres, last move is to support the entire team, my sleep absorber against stuff like Lilligant or Smeargle. Scarf Emboar is a great offensive filler which can check a lot of dangerous threats without lose the offensiveness in your team.



- Rarelyused and Neverused community.
- A lot of cool guys on Smogon BKC, Eternal, Bloo, McMeghan, Heist, jira, twash, cbb, chirac, badass, ficcion, etc
- Some IDM members; Dice, ctc, gr8astard, blim, d4rr3n etc
- TAONU =)
- Old Raider members like JabbaTheGriffin, leftiez, jirachi, harsha...
- Some spaniards like reiku, Dunk, spf, MDragon, Tyrano, LightTheThunder, peje, basket etc; others hispanic players too.
- Megadragonfeu team
- Thanks to the spanish guy, Pedros who did for me this gr8 banner !!
- Sorry if i miss someone really tired to finish this team lol, probably have some grammar mistakes :v
- A lot of cool guys on Smogon BKC, Eternal, Bloo, McMeghan, Heist, jira, twash, cbb, chirac, badass, ficcion, etc
- Some IDM members; Dice, ctc, gr8astard, blim, d4rr3n etc
- TAONU =)
- Old Raider members like JabbaTheGriffin, leftiez, jirachi, harsha...
- Some spaniards like reiku, Dunk, spf, MDragon, Tyrano, LightTheThunder, peje, basket etc; others hispanic players too.
- Megadragonfeu team
- Thanks to the spanish guy, Pedros who did for me this gr8 banner !!
- Sorry if i miss someone really tired to finish this team lol, probably have some grammar mistakes :v
Envidia (Mesprit) @ Flame Orb
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Psychic
- Trick
- Healing Wish
Avaricia (Escavalier) @ Leftovers
Trait: Shell Armor
EVs: 224 HP / 32 Atk / 252 SDef
Adamant Nature
- Megahorn
- Iron Head
- Pursuit
- Protect
Lujuria (Sigilyph) @ Life Orb
Trait: Magic Guard
EVs: 252 HP / 48 Def / 208 Spd
Timid Nature
IVs: 0 Atk
- Calm Mind
- Psychic
- Heat Wave
- Roost
Pereza (Slowking) @ Leftovers
Trait: Regenerator
EVs: 248 HP / 252 SAtk / 8 SDef
Quiet Nature
IVs: 0 Atk / 0 Spd
- Trick Room
- Surf
- Fire Blast
- Psyshock
Ira (Druddigon) @ Choice Band
Trait: Rough Skin
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature
- Outrage
- Earthquake
- Sucker Punch
- Dragon Claw
Soberbia (Emboar) @ Choice Scarf
Trait: Blaze
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Flare Blitz
- Superpower
- Wild Charge
- Sleep Talk
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Psychic
- Trick
- Healing Wish
Avaricia (Escavalier) @ Leftovers
Trait: Shell Armor
EVs: 224 HP / 32 Atk / 252 SDef
Adamant Nature
- Megahorn
- Iron Head
- Pursuit
- Protect
Lujuria (Sigilyph) @ Life Orb
Trait: Magic Guard
EVs: 252 HP / 48 Def / 208 Spd
Timid Nature
IVs: 0 Atk
- Calm Mind
- Psychic
- Heat Wave
- Roost
Pereza (Slowking) @ Leftovers
Trait: Regenerator
EVs: 248 HP / 252 SAtk / 8 SDef
Quiet Nature
IVs: 0 Atk / 0 Spd
- Trick Room
- Surf
- Fire Blast
- Psyshock
Ira (Druddigon) @ Choice Band
Trait: Rough Skin
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature
- Outrage
- Earthquake
- Sucker Punch
- Dragon Claw
Soberbia (Emboar) @ Choice Scarf
Trait: Blaze
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Flare Blitz
- Superpower
- Wild Charge
- Sleep Talk
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