

Yoo, I'm Jo' Z and I've built a team based around Mega Aerodactyl. It's a bit early to have an RMT for Monotype as the meta hasn't really evolved yet but there has to be a first, right? With the current prominence of Steel, Electric and Psychic, I saw a slight drop in Flying usage so, I thought I'd build a Flying Mono but with a little zest to it.


For obvious reason, I started with Mega Aerodactyl as it's the spearhead of the team. I was set on using the regular OU set which I think is most optimal.




Although Mega Aero's coverage is pretty impressive, it would need a defensive back bone to support it when the time comes. Therefore, I added the SkarmDos core with my Electric immunity of choice being Landorus-T. Landorus-T was a good offensive mon to pair with Aerodactyl and an effective scarfer to pivot with.





After which I added Mantine. Mantine has a neutrality to Ice in addition to being a Water sponge, further supporting Mega Aero. It patches up a few weaknesses to mons like Greninja and Zard Y who would otherwise pose a problem.






Then, I added Dragonite to provide much more of an offensive presence. It also helps with the still unfavourable matchup vs Electric w/ Roost and Multiscale. The Sub+Fly set was chosen as it can scramble certain types such as Ghost as a Subbed Dragonite is hard to take out and Sableye-Mega with Snarl cannot deal with it well.






Lastly, I changed Landorus-T to Gliscor as I felt like I needed a potent Status Absorber for the team. In doing so, I lost a bit of offensive presence in exchange for a mon with more longevity as well as a reliable rocker that's not Skarmory.




Ability: Unnerve
EVs: 40 HP / 252 Atk / 216 Spe
Jolly Nature









Ability: Pressure
EVs: 248 HP / 152 SpD / 108 Spe or 252 HP / 240 SpD / 16 Spe
Calm Nature
IVs: 0 Atk









Ability: Sturdy
EVs: 224 HP / 48 Def / 236 SpD
Impish Nature





Well all know what Skarm does. Premier Rock neutrality for Flying mono's, the sole handler of Mamoswine and an all-round great Physical wall. Skarm takes on another 2 of the types that Aero is weak to and handles them quite decently although Special Ice moves might still prove tricky for Skarm to handle. Counter is used to punish the physical attackers that try to take down this monster such as Mega Metagross who would be otherwise so annoying to deal with. Whirlwind is used to get rid of mons that are set up or ones that try to set up on it. The other moves are self-explanatory. The Spread is where things get interesting. 224 HP/48 Defense/236 Special Defense allows for it take 2 Thunder Punches from MegaGross 10% of the time while avoiding a 2HKO from Tyranitar's Fire Blast 10% of the time as well. Counter OHKO's MegaGross after a Thunder Punch Guaranteed. The spread still allows for it to not be 2HKO'd by Scarf Terrak and Band Mamo so it still works effectively as the premier Physical Wall.



Ability: Poison Heal
EVs: 244 HP / 208 SpD / 56 Spe
Careful Nature










Ability: Water Absorb
EVs: 252 HP / 240 Def / 16 SpD
Calm Nature
IVs: 0 Atk








Ability: Multiscale
EVs: 252 HP / 80 Def / 176 Spe
Jolly Nature




Last up is the one and only. The Man, the Myth and the Legend. The bane of Juleo's Grass. FlyNite. Fly Nite is a relatively new set for Dnite to hit the scene. Not only is it different, but it's such a nuisance to face for a plethora of types like Water, Bug, Grass, Ghost, Ground, Psychic, Fighting, Fire and even Electric. Fly is used as it is a STAB move that has no immunities and it allows for Dnite to get residual recovery while in the air. What makes this set so great is the fact that Multiscale is such an amazing ability. The fact that it can Dragon Dance so it can outspeed mons and get back to full health, in conjunction with its formidable overall bulk, makes it so annoying to get rid of and so easy to sweep with. Substitute is used to dodge status as well as to set up on mons that can't break it. Dragonite's Substitute can also be incredibly difficult to break once it gets back to Multiscale after Roosting so you must take advantage of that when setting up. Max HP is used for maximum bulk while I use 176 Speed with a Jolly nature to outspeed Tapu Koko at +1 so it can Roost on a potential Tbolt/Hp Ice. The rest is put into Defense.


Aerodactyl-Mega @ Aerodactylite
Ability: Unnerve
EVs: 40 HP / 252 Atk / 216 Spe
Jolly Nature
- Stone Edge
- Pursuit
- Aerial Ace
- Ice Fang
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 208 SpD / 56 Spe
Careful Nature
- Stealth Rock
- Taunt
- Roost
- Earthquake
Skarmory @ Leftovers
Ability: Sturdy
EVs: 224 HP / 48 Def / 236 SpD
Impish Nature
- Counter
- Defog
- Roost
- Whirlwind
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 152 SpD / 108 Spe
Calm Nature
IVs: 0 Atk
- Defog
- Roost
- Volt Switch
- Heat Wave
Mantine @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 240 Def / 16 SpD
Calm Nature
IVs: 0 Atk
- Roost
- Scald
- Defog
- Toxic
Dragonite @ Leftovers
Ability: Multiscale
EVs: 252 HP / 80 Def / 176 Spe
Jolly Nature
- Dragon Dance
- Substitute
- Roost
- Fly
Ability: Unnerve
EVs: 40 HP / 252 Atk / 216 Spe
Jolly Nature
- Stone Edge
- Pursuit
- Aerial Ace
- Ice Fang
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 208 SpD / 56 Spe
Careful Nature
- Stealth Rock
- Taunt
- Roost
- Earthquake
Skarmory @ Leftovers
Ability: Sturdy
EVs: 224 HP / 48 Def / 236 SpD
Impish Nature
- Counter
- Defog
- Roost
- Whirlwind
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 152 SpD / 108 Spe
Calm Nature
IVs: 0 Atk
- Defog
- Roost
- Volt Switch
- Heat Wave
Mantine @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 240 Def / 16 SpD
Calm Nature
IVs: 0 Atk
- Roost
- Scald
- Defog
- Toxic
Dragonite @ Leftovers
Ability: Multiscale
EVs: 252 HP / 80 Def / 176 Spe
Jolly Nature
- Dragon Dance
- Substitute
- Roost
- Fly











Aerodactyl-Mega
252 Atk Tough Claws Aerodactyl-Mega Ice Fang vs. 0 HP / 0 Def Landorus: 416-492 (130.4 - 154.2%) -- guaranteed OHKO
-1 252 Atk Tough Claws Aerodactyl-Mega Ice Fang vs. 0 HP / 4 Def Landorus-Therian: 276-328 (86.5 - 102.8%) -- 93.8% chance to OHKO after Stealth Rock
-1 252 Atk Tough Claws Aerodactyl-Mega Ice Fang vs. 248 HP / 244+ Def Landorus-Therian: 200-236 (52.4 - 61.9%) -- guaranteed 2HKO after Stealth Rock
252 Atk Aerodactyl-Mega Earthquake vs. 0 HP / 0 Def Tapu Koko: 258-304 (91.8 - 108.1%) -- 50% chance to OHKO
252 Atk Aerodactyl-Mega Earthquake vs. 0 HP / 0 Def Xurkitree: 298-352 (97 - 114.6%) -- 81.3% chance to OHKO
252 Atk Tough Claws Aerodactyl-Mega Pursuit vs. -1 0 HP / 4 Def Victini: 350-412 (102.6 - 120.8%) -- guaranteed OHKO - Upon Switch out
Zapdos
252 SpA Life Orb Raichu-Alola Thunderbolt vs. 252 HP / 152+ SpD Zapdos: 199-234 (51.8 - 60.9%) -- 92.6% chance to 2HKO after Leftovers recovery - Terrain
252 SpA Life Orb Raichu-Alola Thunderbolt vs. 252 HP / 152+ SpD Zapdos: 133-156 (34.6 - 40.6%) -- 44.6% chance to 3HKO after Leftovers recovery
44 Atk Scizor-Mega Knock Off (97.5 BP) vs. 252 HP / 60 Def Zapdos: 109-129 (28.3 - 33.5%) -- 94.9% chance to 4HKO after Leftovers recovery
0 SpA Zapdos Heat Wave vs. 248 HP / 200 SpD Scizor-Mega: 272-324 (79.3 - 94.4%) -- guaranteed 2HKO
Skarmory
252 Atk Tough Claws Metagross-Mega Thunder Punch vs. 224 HP / 48+ Def Skarmory: 152-180 (46.4 - 55%) -- 10.9% chance to 2HKO after Leftovers recovery
0 SpA Tyranitar Fire Blast vs. 224 HP / 236 SpD Skarmory: 152-180 (46.4 - 55%) -- 10.9% chance to 2HKO after Leftovers recovery
252 Atk Terrakion Close Combat vs. 224 HP / 48+ Def Skarmory: 127-151 (38.8 - 46.1%) -- guaranteed 3HKO after Leftovers recovery
252 Atk Choice Band Mamoswine Icicle Crash vs. 224 HP / 48+ Def Skarmory: 136-162 (41.5 - 49.5%) -- guaranteed 3HKO after Leftovers recovery
Gliscor
252 SpA Nihilego Power Gem vs. 244 HP / 208+ SpD Gliscor: 117-138 (33.2 - 39.2%) -- 96.9% chance to 4HKO after Poison Heal
252 SpA Choice Specs Nihilego Power Gem vs. 244 HP / 208+ SpD Gliscor: 175-207 (49.7 - 58.8%) -- 16% chance to 2HKO after Poison Heal
252 SpA Nihilego Hidden Power Ice vs. 244 HP / 252+ SpD Gliscor: 224-268 (63.6 - 76.1%) -- guaranteed 2HKO after Poison Heal
252 SpA Life Orb Raichu-Alola Surf vs. 244 HP / 252+ SpD Gliscor: 179-213 (50.8 - 60.5%) -- 39.1% chance to 2HKO after Poison Heal
Mantine
252 SpA Life Orb Protean Greninja Ice Beam vs. 252 HP / 16+ SpD Mantine: 109-130 (29.1 - 34.7%) -- 99.9% chance to 4HKO after Leftovers recovery
252 SpA Choice Specs Greninja Dark Pulse vs. 252 HP / 16+ SpD Mantine: 148-175 (39.5 - 46.7%) -- guaranteed 3HKO after Leftovers recovery
252 Atk Life Orb Mamoswine Icicle Crash vs. 252 HP / 240 Def Mantine: 181-214 (48.3 - 57.2%) -- 42.2% chance to 2HKO after Leftovers recovery
252 Atk Tough Claws Aerodactyl-Mega Ice Fang vs. 0 HP / 0 Def Landorus: 416-492 (130.4 - 154.2%) -- guaranteed OHKO
-1 252 Atk Tough Claws Aerodactyl-Mega Ice Fang vs. 0 HP / 4 Def Landorus-Therian: 276-328 (86.5 - 102.8%) -- 93.8% chance to OHKO after Stealth Rock
-1 252 Atk Tough Claws Aerodactyl-Mega Ice Fang vs. 248 HP / 244+ Def Landorus-Therian: 200-236 (52.4 - 61.9%) -- guaranteed 2HKO after Stealth Rock
252 Atk Aerodactyl-Mega Earthquake vs. 0 HP / 0 Def Tapu Koko: 258-304 (91.8 - 108.1%) -- 50% chance to OHKO
252 Atk Aerodactyl-Mega Earthquake vs. 0 HP / 0 Def Xurkitree: 298-352 (97 - 114.6%) -- 81.3% chance to OHKO
252 Atk Tough Claws Aerodactyl-Mega Pursuit vs. -1 0 HP / 4 Def Victini: 350-412 (102.6 - 120.8%) -- guaranteed OHKO - Upon Switch out
Zapdos
252 SpA Life Orb Raichu-Alola Thunderbolt vs. 252 HP / 152+ SpD Zapdos: 199-234 (51.8 - 60.9%) -- 92.6% chance to 2HKO after Leftovers recovery - Terrain
252 SpA Life Orb Raichu-Alola Thunderbolt vs. 252 HP / 152+ SpD Zapdos: 133-156 (34.6 - 40.6%) -- 44.6% chance to 3HKO after Leftovers recovery
44 Atk Scizor-Mega Knock Off (97.5 BP) vs. 252 HP / 60 Def Zapdos: 109-129 (28.3 - 33.5%) -- 94.9% chance to 4HKO after Leftovers recovery
0 SpA Zapdos Heat Wave vs. 248 HP / 200 SpD Scizor-Mega: 272-324 (79.3 - 94.4%) -- guaranteed 2HKO
Skarmory
252 Atk Tough Claws Metagross-Mega Thunder Punch vs. 224 HP / 48+ Def Skarmory: 152-180 (46.4 - 55%) -- 10.9% chance to 2HKO after Leftovers recovery
0 SpA Tyranitar Fire Blast vs. 224 HP / 236 SpD Skarmory: 152-180 (46.4 - 55%) -- 10.9% chance to 2HKO after Leftovers recovery
252 Atk Terrakion Close Combat vs. 224 HP / 48+ Def Skarmory: 127-151 (38.8 - 46.1%) -- guaranteed 3HKO after Leftovers recovery
252 Atk Choice Band Mamoswine Icicle Crash vs. 224 HP / 48+ Def Skarmory: 136-162 (41.5 - 49.5%) -- guaranteed 3HKO after Leftovers recovery
Gliscor
252 SpA Nihilego Power Gem vs. 244 HP / 208+ SpD Gliscor: 117-138 (33.2 - 39.2%) -- 96.9% chance to 4HKO after Poison Heal
252 SpA Choice Specs Nihilego Power Gem vs. 244 HP / 208+ SpD Gliscor: 175-207 (49.7 - 58.8%) -- 16% chance to 2HKO after Poison Heal
252 SpA Nihilego Hidden Power Ice vs. 244 HP / 252+ SpD Gliscor: 224-268 (63.6 - 76.1%) -- guaranteed 2HKO after Poison Heal
252 SpA Life Orb Raichu-Alola Surf vs. 244 HP / 252+ SpD Gliscor: 179-213 (50.8 - 60.5%) -- 39.1% chance to 2HKO after Poison Heal
Mantine
252 SpA Life Orb Protean Greninja Ice Beam vs. 252 HP / 16+ SpD Mantine: 109-130 (29.1 - 34.7%) -- 99.9% chance to 4HKO after Leftovers recovery
252 SpA Choice Specs Greninja Dark Pulse vs. 252 HP / 16+ SpD Mantine: 148-175 (39.5 - 46.7%) -- guaranteed 3HKO after Leftovers recovery
252 Atk Life Orb Mamoswine Icicle Crash vs. 252 HP / 240 Def Mantine: 181-214 (48.3 - 57.2%) -- 42.2% chance to 2HKO after Leftovers recovery

http://replay.pokemonshowdown.com/gen7monotype-499673805 vs Dark
http://replay.pokemonshowdown.com/gen7monotype-500234940 vs Bug
http://replay.pokemonshowdown.com/gen7monotype-498876654 vs Fire
http://replay.pokemonshowdown.com/gen7monotype-499053402 vs Steel
http://replay.pokemonshowdown.com/gen7monotype-498848952 vs Grass
http://replay.pokemonshowdown.com/gen7monotype-497465053 vs Electric
more to be added
http://replay.pokemonshowdown.com/gen7monotype-500234940 vs Bug
http://replay.pokemonshowdown.com/gen7monotype-498876654 vs Fire
http://replay.pokemonshowdown.com/gen7monotype-499053402 vs Steel
http://replay.pokemonshowdown.com/gen7monotype-498848952 vs Grass
http://replay.pokemonshowdown.com/gen7monotype-497465053 vs Electric
more to be added

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