Busy busy busy, always always busy

Willow

708.png

Ring around the Rosies, a Pocket full of Posies
Ashes, Ashes... We all fall down.

Lillian [Female Phantump]

Type: Ghost | Grass

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Abilities: Natural Cure | Harvest | Frisk [Hidden Ability]

Natural Cure: This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.

Harvest: At the end of each round, this Pokemon can recycle or restore a berry that has been used or partially used. If the weather is Sunny Day, the Berry will be fully restored / recycled 100% of the time. If the weather is not Sunny Day, the Berry will be fully restored / recycled 50% of the time. This check occurs immediately after the final action of a round, before any arena effects that might change the weather take effect. If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest cannot regrow it.

Frisk: The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.

Nature: Quiet

Stats:

HP | Atk | Def | Spa | Spd | Spe | SC | WC | BRT
90 | 3 | 2 | 3 | 2 | 33 (-10% Evasion) | 1 | 1 | 13

EC: 0/6
MC: 0
AC: 0/5

Moves (16)

Tackle
Confuse Ray
Astonish
Growth
Ingrain
Feint Attack
Leech Seed

Bestow
Grudge
Imprison
Venom Drench
Seed Bomb

Poison Jab
Rock Slide
Bulldoze
Shadow Claw
Energy Ball
393.png

Anything you can do, I can do better!
I can do anything better than you!


Vance [Male Piplup]

Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities: Torrent | Defiant [Hidden Ability]

Torrent: When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)

Defiant: The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. This boost may not reset towards its natural stage the round this ability is triggered.

Nature: Naughty

Stats:

HP | Atk | Def | Spa | Spd | Spe | SC | WC | BRT
90 | 3 | 2 | 3 | 1 | 40 | 1 | 1 | 13

EC: 0/9
MC: 0
AC: 0/5

Moves (18)

Pound
Growl
Bubble
Water Sport
Peck
Bubblebeam
Bide
Fury Attack

Agility
Aqua Ring
Flail
Icy Wind
Hydro Pump

Protect
Ice Beam
Dig
Scald
Facade
629.png

Dont count your chickens before they hatch...

Mabel [Female Vullaby]

Type: Dark | Flying

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a si e class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities: Big Pecks | Overcoat | Weak Armor [Hidden Ability]

Big Pecks: This Pokemon's sturdy wings prevent its defense from being lowered. The rate its defense stage drops towards its natural stage after a boost is also halved from one every round to once every two (2) rounds.

Overcoat: This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Weak Armor: By default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit. When toggled, no effect.

Nature: Careful

Stats:

HP | Atk | Def | Spa | Spd | Spe | SC | WC | BRT
100 | 2 | 3 | 1 | 4 | 60 | 1 | 1 | 15

EC: 0/6
MC: 0
AC: 0/5

Moves (17)

Gust
Leer
Fury Attack
Pluck
Nasty Plot
Flatter
Feint Attack

Foul Play
Roost
Steel Wing
Scary Face
Knock Off

Protect
Substitute
Taunt
Payback
Fly

FMD

158.png

Totodile (Male)
Type: Water
Abilities: Torrent / Sheer Force (H)
Nature: Brave (+Atk, -Speed, -10% Evasion)
Stats:
HP:
90
Atk: 4+
Def: 3
SpA: 2
SpD: 2
Spe: 37-
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 2/9
MC: 0
AC: 1/6
Attacks: 20
Level Up
Scratch
Leer
Water Gun
Rage
Bite
Scary Face
Ice Fang
Thrash
Flail

Egg
Razor Wind
Mud Sport
Block
Metal Claw
Aqua Jet

TM/HM
Protect
Substitute
Dive
Dragon Claw
Rock Slide
Aerial Ace
239.png

Elekid (Male)
Types: Electric
Abilities: Static / Vital Spirit
Nature: Hasty (+Speed, -Def, +30% Acc)
Stats:
HP:
90
Atk: 3
Def: 1-
SpA: 3
SpD: 2
Spe: 110+
Size Class: 1
Weight Class: 2
Base Rank Total: 15
EC: 0/9
MC: 0
AC: Unlocked.
Attacks: 40
Level Up
Quick Attack
Leer
Thunder Punch
Thundershock
Low Kick
Swift
Shock Wave
Thunder Wave
Light Screen
Electro Ball
Discharge
Thunder

Egg
Cross Chop
Feint
Barrier
Rolling Kick
Focus Punch

TM/HM
Protect
Substitute
Psychic
Brick Break
Endure
Volt Switch
Thief
Facade
Sleep Talk
Swagger
Flash
Mud Slap
Double Team
Power-Up Punch
Toxic
Return
Frustration

Tutor
Counter
Ice Punch
Fire Punch
Dual Chop
Signal Beam
Uproar

Willow Wisps sends out a Pokemon with an item
FMD sends out a Pokemon with an item, and orders
Willow Wisps Orders

Rules:

2v2 LC Singles
24 hour DQ
2 Recoveries
5 Chills
2 Substitutions
Training Items Only
All Abilities Enabled
 
Spr_DP_Psychic_F.png

Lillian, you seem to be a strong threat to the opponent's party. Start off the match please (Equipped with this Lucky Egg), and put as much pressure as you can into the heat of battle.

708.png

It is time for the harvest to begin...
 
Oi4Vrg6.png

"Aww, your flavour is so cute~"

Elekid with Amulet Coin
Fire Punch > Ice Punch > Fire Punch
If Phantump would use Bulldoze outside of a combination and you are not behind a substitute, use Substitute (20) and push back.
If Phantump would use a damaging Ground type combination, use Barrier and push back.
 
Spr_DP_Psychic_F.png

Lillian, it seems as though it will be tough to use Bulldoze. It's very strong against the opponent, but your STABs are not resisted. Commence harvesting.

708.png

Five little children, sitting by the stream...
One fell in and gave a scream...

Seed Bomb | Shadow Claw | Seed Bomb
 
phantump.gif
@ Lucky Egg
Natural Cure / Harvest
90 HP | 100 EN
3/2/3/2/33 (-10% Evasion)
STATUS: OK

--------------------VS.--------------------

elekid.gif
@ Amulet Coin
Static / Vital Spirit
90 HP | 100 EN
3/1/3/2/110 (+30% Accuracy)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Elekid uses Fire Punch! (Critical Hit)
CRIT: YES (473<625)
EFFECT: NO (5835>1000)
(8 + 3 + 1.5) x 1.5 = 18.75 DMG
-6 EN


Phantump uses Seed Bomb! (No crit)
CRIT: NO (6899>625)
8 + 3 + 3 = 14 DMG
-5 EN


A2

Elekid uses Ice Punch! (No crit or effect)
CRIT: NO (2863>625)
EFFECT: NO (5691>1000)
(8 + 1.5) x 1.5 = 14.25 DMG
-6 EN


Phantump uses Shadow Claw! (No crit)
CRIT: NO (5206>1250)
STATIC: NO (6600>3000)
7 + 3 + 3 = 13 DMG
-4 EN


A3

Elekid uses Fire Punch! (No crit or burn)
CRIT: NO (7018>625)
EFFECT: NO (2540>1000)
(8 + 1.5) x 1.5 = 14.25 DMG
-6 EN


Phantump uses Seed Bomb! (No crit)
CRIT: NO (7481>625)
8 + 3 + 3 = 14 DMG
-5 EN


Phantump: -47 HP, -14 EN
Elekid: -41 HP, -18 EN

phantump.gif
@ Lucky Egg
Natural Cure / Harvest
43 HP | 86 EN
3/2/3/2/33 (-10% Evasion)
STATUS: OK

--------------------VS.--------------------

elekid.gif
@ Amulet Coin
Static / Vital Spirit
49 HP | 82 EN
3/1/3/2/110 (+30% Accuracy)
STATUS: OK

Phantump springs into action, taking punches like a champ, dashing around and pelting the Elekid with seeds and ethereal strikes. However, Elekid seems to have the advantage with that critical hit he landed with his first impact, leading the damage by a slim margin.

Willow Wisps Orders
FMD Orders
 
Spr_DP_Psychic_F.png

Critical hits happen, so be it...

708.png

The other four scrambled to save their friend...
But that was the day the fifth met his end...

Bulldoze | Leech Seed | Bulldoze
[If Elekid has a substitute up, change your move to Seed Bomb that action]
[If Elekid uses the move counter, change your move to Energy Ball that action]
 
"I'm just barely keeping up with your neutral STAB... Why were there not more Phantumps in LCT?"

Substitute (20) > Focus Punch + Fire Punch > Cooldown
 
phantump.gif
@ Lucky Egg
Natural Cure / Harvest
43 HP | 86 EN
3/2/3/2/33 (-10% Evasion)
STATUS: OK

--------------------VS.--------------------

elekid.gif
@ Amulet Coin
Static / Vital Spirit
49 HP | 82 EN
3/1/3/2/110 (+30% Accuracy)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Elekid uses Substitute!
-20 HP

Elekid hides behind a makeshift dummy.
-18 EN

Phantump uses Seed Bomb! (No crit)
CRIT: NO (9179>625)
8 + 3 + 3 = 14 DMG
-9 EN


A2

Elekid is focusing VERY intensely...
-24 EN

Phantump uses Seed Bomb! (No crit)
CRIT: NO (3391>625)
8 + 3 + 3 = 14 DMG
-13 EN

Elekid's Substitute falls!


Elekid pummels the crap out of the Phantump, rather like what a falcon would do! What do you mean, falcon's can't punch? WHY DO THEY CALL IT FALCON PUNCH?!? (No crit or burn)
CRIT: NO (7885>625)
EFFECT: NO (2589>1000)
(23 + 1.5) x 1.5 = 36.75 DMG

Phantump... survives!

A3

Elekid is cooling down...

Phantump uses Bulldoze! (No crit)
CRIT: NO (6425>625)
(6 + 3) x 1.5 = 13.5 DMG
-5 EN


Elekid's Speed is lowered!

Phantump: -37 HP, -26 EN
Elekid: -34 HP, -42 EN

phantump.gif
@ Lucky Egg
Natural Cure / Harvest
6 HP | 60 EN
3/2/3/2/33 (-10% Evasion)
STATUS: OK

--------------------VS.--------------------

elekid.gif
@ Amulet Coin
Static / Vital Spirit
15 HP | 40 EN
3/1/3/2/62 (+30% Accuracy)
STATUS: -1 Speed

Elekid prepares a substitute, so that it may focus without interruption, while Phantump wails on the dummy with barrage after barrage of explosive seeds. Elekid prepares itself, and as soon as the Substitute vanishes, it unleashes a massive, fiery pummel that lands dead center on the Phantump... and it survives. Barely. It smirks as it shakes the ground underneath the exhausted Elekid, slowing it down considerably.

FMD Orders
Willow Wisps Orders
 
"And down goes the sapling! This was a hard fight, but I still came out on t... Oh right, we each have one more Pokemon to use."

Ice Punch > Ice Punch > Ice Punch
If Phantump is under the effect of a p/e move, Chill... Wait, Phantump doesn't have Protect? All of your Pokemon should always have Protect and Substitute, Willow. They are incredibly useful moves in ASB.
 
phantump.gif
@ Lucky Egg
Natural Cure / Harvest
6 HP | 60 EN
3/2/3/2/33 (-10% Evasion)
STATUS: OK

--------------------VS.--------------------

elekid.gif
@ Amulet Coin
Static / Vital Spirit
15 HP | 40 EN
3/1/3/2/62 (+30% Accuracy)
STATUS: -1 Speed

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Elekid uses Ice Punch!
(8 + 1.5) x 1.5 = 14.25 DMG
-6 EN


Phantump: -14 HP
Elekid: -6 EN

phantump.gif
@ Lucky Egg
Natural Cure / Harvest
HPKO | 60 EN
3/2/3/2/33 (-10% Evasion)
STATUS: RIP

--------------------VS.--------------------

elekid.gif
@ Amulet Coin
Static / Vital Spirit
15 HP | 34 EN
3/1/3/2/110 (+30% Accuracy)
STATUS: OK

Unfortunately, Phantump is still outsped and struck with an Ice Punch before it can do anything. Elekid shrugs off the speed debuff, ready for the next opponent.

Willow Wisps sends out a new Pokemon, equips item, and orders
FMD Orders
 
629.png

Don't send me out next don't send me out next don't send me out next!!!

393.png

I'm going to Ice Punch its face in! ...I don't know how to Ice Punch? I'm going to Ice Beam its face in! ...That doesn't make sense now?

Spr_DP_Psychic_F.png

...Take the Amulet Coin, Mabel, its your tur-

393.png

No no no no no-

629.png

NONONONONONONONONONONO PLEASEEEEEEEEEEEEEEEEEEEEEEEEE I'M SCAAAAAAAAAAAAAAAAAREEEEEEEEEEEEEEEEEED!!!

Foul Play | Foul Play | Foul Play
 
"My Elekid doesn't have much left, but he can still stand!"
Silently hoping for paralysis hax A2...

Protect > Thunder > Protect
 
vullaby.gif
@ Amulet Coin
Big Pecks / Overcoat
100 HP | 100 EN
2/3/1/4/60
STATUS: OK

--------------------VS.--------------------

elekid.gif
@ Amulet Coin
Static / Vital Spirit
15 HP | 34 EN
3/1/3/2/110 (+30% Accuracy)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Elekid uses Protect!
-7 EN


Vullaby uses Foul Play!
10 + 3 + 3 = 16 DMG --> 6.4 EN
-6 EN


A2

Elekid uses Thunder! (No crit or para)
CRIT: NO (9335>625)
EFFECT: NO (3584>3000)
(11 + 3 - 1.5) x 1.5= 18.75 DMG
-7 EN


Vullaby uses Foul Play!
CRIT: irrelevant
STATIC: NO (5765>3000)
10 + 3 + 3 = 16 DMG
-10 EN


Elekid faints!

Vullaby: -19 HP, -16 EN
Elekid: -16 HP, -20 EN

vullaby.gif
@ Amulet Coin
Big Pecks / Overcoat
81 HP | 84 EN
2/3/1/4/60
STATUS: OK

--------------------VS.--------------------


elekid.gif
@ Amulet Coin
Static / Vital Spirit
HPKO | 14 EN
3/1/3/2/110 (+30% Accuracy)
STATUS: RIP

Elekid seeks to drain as much as it can from this Vullaby before it goes down, so it Protects itself in order to waste the Vullaby's time and energy, before firing off a last hurrah in the form of a Thunder. Vullaby finishes the Elekid with a rough wrestle, and the Elekid faints from his own strength.

FMD sends out Totodile, equips, and orders
Willow Wisps Orders
 
"And so it has come to this... I have the advantage here, but only ordering second."

Totodile with Exp Share
Rock Slide > Ice Fang > Rock Slide
 
vullaby.gif
@ Amulet Coin
Big Pecks / Overcoat
81 HP | 84 EN
2/3/1/4/60
STATUS: OK

--------------------VS.--------------------

totodile.gif
@ Exp Share
Torrent
90 HP | 100 EN
4/3/2/2/37 (-10% Evasion)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Vullaby ascends into the air! How does it fly like that, those wings are not very good for flying.
-6 EN

Totodile uses Rock Missing!
-6 EN


Vullaby uses Fly! (No crit)
CRIT: NO (755>625)
9 + 3 - 1.5 = 10.5 DMG
-4 EN


A2

Vullaby uses Roost!
+19 HP
-11 EN

Totodile uses Ice Fang! (No crit or freeze)
HIT: YES (5666<9500)
CRIT: NO (4186>625)
EFFECT: NO (6685>1000)
7 + 1.5 = 8.5 DMG
-5 EN


A3

Vullaby ascends into the air! Question still stands.
-6 EN

Totodile uses Rock Missing!
-6 EN


Vullaby uses Fly! (No crit)
CRIT: NO (8578>625)
9 + 3 - 1.5 = 10.5 DMG
-4 EN


Vullaby: +10 HP, -31 EN
Totodile: -21 HP, -17 EN

vullaby.gif
@ Amulet Coin
Big Pecks / Overcoat
91 HP | 53 EN
2/3/1/4/60
STATUS: OK

--------------------VS.--------------------

totodile.gif
@ Exp Share
Torrent
69 HP | 83 EN
4/3/2/2/37 (-10% Evasion)
STATUS: OK

Vullaby evades several attacks by flying above them, and even manages to recover HP in the face of an Ice attack. However, the whole ordeal was rather tiring, and now EN consumption is a real issue.

Willow Wisps Orders
FMD Orders
 
Spr_DP_Psychic_F.png

Mabel? Have you calmed down yet? The Elekid has fainted.

629.png

...Oh. hehe.

Foul Play | Knock Off | Foul Play
[If Totodile uses Protect, chill that action]
[If Totodile uses Rock Slide and it is not in a combination, use the move Fly that action]
 
"Remember that I can do those tricks, too! Energy conservation is key to victory."

Dive (suspend) > (suspend) > (attack)
 
vullaby.gif
@ Amulet Coin
Big Pecks / Overcoat
91 HP | 53 EN
2/3/1/4/60
STATUS: OK

--------------------VS.--------------------

totodile.gif
@ Exp Share
Torrent
69 HP | 83 EN
4/3/2/2/37 (-10% Evasion)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Vullaby uses Foul Play! (No crit)
CRIT: NO (9912>625)
10 + 3 + 1.5 = 14.5 DMG
-6 EN


Totodile dives underwater!
-5 EN


A2

Vullaby uses Knock Off! (Missed)
-6 EN


Totodile is still submerged.
-9 EN


A3

Vullaby uses Foul Play! (Missed)
-6 EN


Totodile uses Dive! (No crit)
CRIT: NO (2303>625)
8 + 3 + 1.5 = 12.5 DMG
-9 EN


Vullaby: -13 HP, -18 EN
Totodile: -15 HP, -23 EN

vullaby.gif
@ Amulet Coin
Big Pecks / Overcoat
78 HP | 35 EN
2/3/1/4/60
STATUS: OK

--------------------VS.--------------------

totodile.gif
@ Exp Share
Torrent
54 HP | 70 EN
4/3/2/2/37 (-10% Evasion)
STATUS: OK

Totodile plans to stall out the opponent's energy, while Vullaby tries an offensive plan. Totodile stays submerged underwater as Vullaby tries to attack, repelled by the water which would dampen any attack. Totodile strikes last, splashing out of the water in preparations for next round.

FMD Orders
Willow Wisps Orders
 
Rock Slide > Ice Fang > Rock Slide
If Vullaby is under the effect of a p/e move or in the evasive stage of Fly when you would act, Substitute (20) on the first instance and Chill on following instances. (This uses up both subs.)
 
629.png

Willow I'm getting tired...

Spr_DP_Psychic_F.png

That's okay Mabel! Go ahead and try and regain some energy, but please deal in some damage as well.

Chill | Foul Play | Chill
 
vullaby.gif
@ Amulet Coin
Big Pecks / Overcoat
78 HP | 35 EN
2/3/1/4/60
STATUS: OK

--------------------VS.--------------------

totodile.gif
@ Exp Share
Torrent
54 HP | 70 EN
4/3/2/2/37 (-10% Evasion)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Vullaby chills.
+12 EN


Totodile uses Rock Slide! (No crit)
HIT: YES (7906<9000)
CRIT: NO (4263>625)
(8 + 1.5) x 1.5 = 14.25 DMG
-6 EN


A2

Vullaby uses Foul Play! (No crit)
CRIT: NO (5139>625)
10 + 3 + 1.5 = 14.5 DMG
-6 EN


Totodile uses Ice Fang! (No crit or freeze)
HIT: YES (1731<9500)
CRIT: NO (3364>625)
EFFECT: NO (3657>1000)
(7 + 1.5) x 1.5 = 12.75 DMG
-5 EN


A3

Vullaby chills.
+12 EN


Totodile uses Rock Slide! (Missed)
HIT: NO (9957>9000)
-6 EN

Vullaby: -27 HP, +18 EN
Totodile: -15 HP, -17 EN

vullaby.gif
@ Amulet Coin
Big Pecks / Overcoat
49 HP | 53 EN
2/3/1/4/60
STATUS: OK

--------------------VS.--------------------

totodile.gif
@ Exp Share
Torrent
39 HP | 53 EN
4/3/2/2/37 (-10% Evasion)
STATUS: OK

Vullaby evens out the energy race, while managing to stay ahead with the fight by avoiding a Rock Slide. Lucky lucky burb.

Willow Wisps Orders
FMD Orders
 
Last edited:
Spr_DP_Psychic_F.png

Feeling better, Mabel?

629.png

A little... This snapper has scary moves! They hurt a lot a lot a lot.

Spr_DP_Psychic_F.png

You are doing a very good job though! I am very proud of you. Keep it up Mabel!

Foul Play | Knock Off | Foul Play
[If Totodile uses Dive and it is suspended, use Chill all actions it is underwater and Protect the action it comes up to attack]
[If Totodile uses Rock Slide and it is not in a combination, use the move Fly that action]
 
"Praying for hax here..."

Ice Fang > Aqua Jet + Dive > Ice Fang

If Vullaby is frozen at the start of A2 and would not thaw that action, use Rock Slide.
 
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