Call Me Crazy ~ A BW2 RMT by Matt Tuck

Hello there, I’m Matt Tuck. This is my first post on the forums and I’m posting a team which utilizes a UU pokemon which is not commonly seen in the OU tier. This certain pokemon has some major flaws including a crippling x4 weakness to Rocks and meager stats but I decided to use it anyway because that’s how I roll. The pokemon we are discussing here is Yanmega which is pretty underrated in OU but it seems to work just fine for me if you can play it to its advantage thanks to a great ability in Speed Boost which allows Yanmega to not only outspeed the entire metagame after about 2 boosts but also to sweep effortlessly late game. P.S. you can call me crazy for doing crazy stuff like using yanmega but i dont give a fuck :P
The Team:

Tyranitar @ Choice Band
Trait: Sand Stream
EVs: 168 HP / 252 Atk / 76 Spd
Adamant Nature
- Stone Edge
- Crunch
- Pursuit
- Superpower
We all know the sheer power CB Tyranitar brings to the table. Whenever I bring this in something will be taking massive amounts of damage. CB t-tar has a number of uses on my team. First of all it brings me sand which helps against team with opposing weather sweepers such as Venusaur under rain. CB tar also helps me break through stall teams with the sheer power of a CB stab move of my choice. Stone Edge is Tyranitar's main STAB move solely for its power; it is capable of OHKOing or 2HKOing those that lack a resistance to it and even some that do. Crunch is a more accurate move that lets Tyranitar make short work of Jellicent, Reuniclus, and Celebi. Pursuit gives Tyranitar the ability to trap and kill the frail Psychic- and Ghost-types that would rather not stay in on any of Tyranitar's attacks. Superpower brutalizes Steel-types and other Pokemon that resist its STAB moves. The given EV spread maximizes Tyranitar's power while giving it the ability to outpace uninvested base 70s. The remaining EVs are placed into HP to give Tyranitar more bulk.

Landorus-T @ Leftovers
Trait: Intimidate
EVs: 200 HP / 64 Atk / 244 Def
Adamant Nature
- Stealth Rock
- Earthquake
- U-Turn
- Stone Edge
Landorus-T is the perfect physical wall sporting a great ability in Intimidate which allows him to further increase his defensive pressure on a physical attacker. This is my answer to most physical attackers which roam free this metagame including terrakion, breloom and garchomp. Landorus-T also has another important role on my team which is to set up stealth rock which is a necessity on every team. Stone Edge and Earthquake provide great coverage against most pokemons and u-turn allows me to scout as well as switch out on predicted threats who would come in on Landorus-T. 200 HP / 244 Defense allows Landorus-T to sponge two Choice Band Stone Edges from Terrakion, and also avoids the OHKO from its +2 Rock Gem Stone Edge. The remaining EVs and Adamant Nature give a high chance of OHKOing Dragonite with Stone Edge after Stealth Rock, and also give Landorus-T a legitimate offensive presence on the team. To give an idea of how much offense this Landorus-T packs, even with only 64 EVs and a beneficial nature, Landorus-T has 376 Attack, giving it power rivaling a fully invested Landorus or Gyarados.

Scizor @ Lum Berry
Trait: Technician
EVs: 80 HP / 252 Atk / 176 Spd
Adamant Nature
- Swords Dance
- Bullet Punch
- Bug Bite
- Roost
SD Scizor is my set up sweeper and can easily sweep teams after a single swords dance boost once its counters have been removed. I really don’t need to tell you about this set as most of you have already been swept by it at least once in your battling experience. This variant is an all-out sweeper. With maximum investment in Attack, a Swords Dance and Technician, Bullet Punch can easily OHKO virtually all offensive threats in OU. Hippowdon is easily 2HKOed by Bug Bite, and Gliscor is 2HKOed by Bullet Punch, indicating this Scizor's ability to triumph over some of the bulkiest walls in the tier. Swords Dance—self-explanatory on this set—boosts Scizor's Attack to sky-high levels. Bullet Punch is Scizor's main move, bypassing its mediocre Speed to deal huge damage to anything that doesn't resist it. Superpower deals with the Steel-types that plague Scizor, allowing it to lure in and destroy powerful foes such as Heatran and Magnezone. After a boost, it also annihilates Skarmory, making switching into Scizor close to impossible. Finally, Bug Bite does huge damage to slower walls such as Hippowdon and Slowbro, 2HKOing and OHKOing, respectively, after a Swords Dance.

Starmie @ Leftovers
Trait: Natural Cure
EVs: 136 HP / 64 Def / 56 SAtk / 252 Spd
Timid Nature
- Scald
- Psyshock
- Recover
- Rapid Spin
Defensive Starmie is a perfect fit for my team for its ability to take Wtaer-type moves from rain teams and Recover the damage and spin. Defensive Starmie is for the team, helping my team against rain teams, Conkeldurr, Choice Band Terrakion, Keldeo and Gengar among others. Scald is the first move on the set which hits quite hard especially in rain and has a decent chance to burn the opponent. Psyshock provides a secondary stab and ensurance to strong Fighting-types like Breloom, Conkeldurr, Terrakion and Keldeo. Recover is an obvious move for recovery which combined with Starmies Hp investment and Water-type resist lets Starmie switch in against rain teams often to either Rapid Spin hazards or deal damage. Rapid Spin is the most important move on the set and gives my team safety against entry hazards so that Yanmega can come in without losing 50% of its health. Starmie can also take status quite well with Natural Cure which is a nice bonus. The current spread gives me decent physical bulk while allowing me to retain my speed and get hazards off the field asap.

Yanmega @ Life Orb
Trait: Speed Boost
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature
- Air Slash
- Bug Buzz
- Protect
- Hidden Power [Ground]
This is the MVP of the team. This thing hits extremely hard with a life orb boost and doesn’t need to worry about speed issues thanks to the boost from speed boost. Yanmega becomes truly terrifying after a few Speed boosts, as it has a great Special Attack stat to fire off its decent dual STAB moves. Protect allows Yanmega to scout for dangerous moves from unexpected opponents while also giving it a free Speed Boost. Bug Buzz is Yanmega's strongest attack against neutral targets, and hits the many Dark- and Psychic-type threats in the tier for super effective damage. Air Slash takes care of the popular Fighting-types in the tier such as Conkeldurr, and is Yanmega's second strongest STAB attack. Hidden Power Ground destroys non-Air Balloon Heatran and Magnezone. Yanmega is the epitome of late-game sweeping, as it is able to clean up weakened teams without a single thought. A Modest nature and maximum Special Attack EVs give Yanmega much-needed power to break through common foes. Maximum Speed EVs enable Yanmega to outrun the majority of Choice Scarf holders after a single boost.

Keldeo @ Choice Scarf
Trait: Justified
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Hydro Pump
- Secret Sword
- Hidden Power [Ice]
- Surf
Conclusion:
So I had a lot of fun making and using this team with the crazy idea of using yanmega but it actually works! Thanks for reading this RMT. I really hope you enjoyed my RMT. I'd really appreciate any tips or comments you guys have, and I'll promise to consider each and everyone one of them. Even if you don't have anything to say, leaving a Luvdisc is cool too! Thanks for reading!
Importable:
Tyranitar @ Choice Band
Trait: Sand Stream
EVs: 168 HP / 252 Atk / 76 Spd
Adamant Nature
- Stone Edge
- Crunch
- Pursuit
- Superpower
Landorus-T @ Leftovers
Trait: Intimidate
EVs: 200 HP / 64 Atk / 244 Def
Adamant Nature
- Stealth Rock
- Earthquake
- U-Turn
- Stone Edge
Scizor @ Lum Berry
Trait: Technician
EVs: 80 HP / 252 Atk / 176 Spd
Adamant Nature
- Swords Dance
- Bullet Punch
- Bug Bite
- Roost
Starmie @ Leftovers
Trait: Natural Cure
EVs: 136 HP / 64 Def / 56 SAtk / 252 Spd
Timid Nature
- Scald
- Psyshock
- Recover
- Rapid Spin
Yanmega @ Life Orb
Trait: Speed Boost
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature
- Air Slash
- Bug Buzz
- Protect
- Hidden Power [Ground]
Keldeo @ Choice Scarf
Trait: Justified
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Hydro Pump
- Secret Sword
- Hidden Power [Ice]
- SurfTrait: Sand Stream
EVs: 168 HP / 252 Atk / 76 Spd
Adamant Nature
- Stone Edge
- Crunch
- Pursuit
- Superpower
Landorus-T @ Leftovers
Trait: Intimidate
EVs: 200 HP / 64 Atk / 244 Def
Adamant Nature
- Stealth Rock
- Earthquake
- U-Turn
- Stone Edge
Scizor @ Lum Berry
Trait: Technician
EVs: 80 HP / 252 Atk / 176 Spd
Adamant Nature
- Swords Dance
- Bullet Punch
- Bug Bite
- Roost
Starmie @ Leftovers
Trait: Natural Cure
EVs: 136 HP / 64 Def / 56 SAtk / 252 Spd
Timid Nature
- Scald
- Psyshock
- Recover
- Rapid Spin
Yanmega @ Life Orb
Trait: Speed Boost
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature
- Air Slash
- Bug Buzz
- Protect
- Hidden Power [Ground]
Keldeo @ Choice Scarf
Trait: Justified
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Hydro Pump
- Secret Sword
- Hidden Power [Ice]