Heres another team, I want some feedback and i want some help with certain matchups to know if I should prepare for them or not
metronome torn basically beats every pokemon in the game tho lol
Team here (Team)
First pick we have my restricted, Calyrex shadow, I wanted to build a CSR team because I haven't built any up to this point because CSR is kinda hard to use lol, I think it synergises well with the rest of the team and is a really solid restricted. Tera fairy is to remove my weakness to dark and add a STAB boost to draining kiss
UGCL is a bum (Calyrex-Shadow) @ Spell Tag
Ability: As One (Spectrier)
Level: 50
Tera Type: Fairy
EVs: 228 HP / 84 Def / 36 SpA / 20 SpD / 140 Spe
Timid Nature
IVs: 0 Atk
- Astral Barrage
- Draining Kiss
- Nasty Plot
- Protect
Mienshao works really well because it can block other CSR Astral Barrage, stop Wide Gaurd, Fake Out and hit ghost type resists/immunities like Terapagos and Incineroar. This is good for not just Calyrex but also Chi-yu which similarly likes using spread moves and fears that stupid cat. Mienshao is also a threat to Chien-pao, a pokemon that could cause problems for my team.
Mienshao @ Focus Sash
Ability: Inner Focus
Level: 50
Tera Type: Fighting
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Close Combat
- Fake Out
- Feint
- Wide Guard (HI pengu)
Chi-yu is a strong pokemon that can boost the power of my restricted Calyrex it can heat wave to ensure kills on pokemon like Zamazenta and can use overheat/snarl to kill pokemon like Indeedee and weaken opps special attacks.I chose scarf so I could move first and use snarl/lower opposings mons health so that they can be picked off by astral barrage, and I can get a boost. I ran a stray psychic in case any Urshifu think they can switch into an overheat. Even though its a little harder to use on scarf.
Chi-Yu @ Choice Scarf
Ability: Beads of Ruin
Level: 50
Tera Type: Ghost
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Heat Wave
- Snarl
- Overheat
- Psychic
Clefairy is a strong pick for this team because it increases the bulk on a pretty frail team, It allows Calyrex to set up with follow me and Chi-yu to live when It usually shouldn't. Clefairy also makes it so the game isn't instantly over once Caly-I's trick room is set up. Even outside of trick room it can use thunder wave to improve my Flutter Mane matchup and helping hand to boost my teammates further.
Clefairy @ Eviolite
Ability: Friend Guard
Level: 50
Tera Type: Grass
EVs: 252 HP / 140 Def / 116 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- After You
- Helping Hand
- Follow Me
- Protect
Rillaboom provides strong fake out pressure and removes psychic terrain (i hate indeedee). It also checks Urshifu-R which is strong into this team. Its good into other Calyrex matchups aswell as pokemon like kyogre.
Rillaboom @ Assault Vest
Ability: Grassy Surge
Level: 50
Tera Type: Fire
EVs: 244 HP / 116 Atk / 20 Def / 76 SpD / 52 Spe
Adamant Nature
- Wood Hammer
- Grassy Glide
- U-turn
- Fake Out
Tornadus is a solid tailwind setter and provide strong flying type stab, aswell as using taunt to block set up and trick room, it also has the best move in the game... metronome. As long as you have the skill of luck metronome can get you out of any situation. staring down a Chien- Pao? Metronome surging strikes. About to get swept by kyogre? metronome thunerclap. stuck in trick room? metronome trick room. Calyrex ice is threatening your team with lots of damage? metronome Burning Bulwark technically metronome is the best move in the game as long as your lucky, also rain dance/sunny day is boring.
Tornadus @ Covert Cloak
Ability: Prankster
Level: 50
Tera Type: Dark
EVs: 252 HP / 124 Def / 84 SpA / 44 SpD / 4 Spe
Bold Nature
- Bleakwind Storm
- Metronome
- Tailwind
- Taunt
Thank you for reading and please tell me any scary matchups and how to fix them.
metronome torn basically beats every pokemon in the game tho lol
Team here (Team)


UGCL is a bum (Calyrex-Shadow) @ Spell Tag
Ability: As One (Spectrier)
Level: 50
Tera Type: Fairy
EVs: 228 HP / 84 Def / 36 SpA / 20 SpD / 140 Spe
Timid Nature
IVs: 0 Atk
- Astral Barrage
- Draining Kiss
- Nasty Plot
- Protect


Mienshao @ Focus Sash
Ability: Inner Focus
Level: 50
Tera Type: Fighting
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Close Combat
- Fake Out
- Feint
- Wide Guard (HI pengu)


Chi-Yu @ Choice Scarf
Ability: Beads of Ruin
Level: 50
Tera Type: Ghost
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Heat Wave
- Snarl
- Overheat
- Psychic


Clefairy @ Eviolite
Ability: Friend Guard
Level: 50
Tera Type: Grass
EVs: 252 HP / 140 Def / 116 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- After You
- Helping Hand
- Follow Me
- Protect


Rillaboom @ Assault Vest
Ability: Grassy Surge
Level: 50
Tera Type: Fire
EVs: 244 HP / 116 Atk / 20 Def / 76 SpD / 52 Spe
Adamant Nature
- Wood Hammer
- Grassy Glide
- U-turn
- Fake Out


Tornadus @ Covert Cloak
Ability: Prankster
Level: 50
Tera Type: Dark
EVs: 252 HP / 124 Def / 84 SpA / 44 SpD / 4 Spe
Bold Nature
- Bleakwind Storm
- Metronome
- Tailwind
- Taunt
Thank you for reading and please tell me any scary matchups and how to fix them.