Other Metagames Camomons Cres-bulu Balance

My first RMT, however i have been playing since b\w. This team has got me 20+ wins at the moment but its all against low ladders so I wanted a more experienced look on my team.
This team is for the camomons OM.
Cresselia @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Moonblast
- Toxic
- Calm Mind
- Moonlight

Mvp of the team it's concept is simple fairy poison is a great defensive typing paired with levitate. EV's are max defence and HP for good pairing with calm mind.
It's Poison type so you can't be toxiced and fairy for resistance against fighting and dark. Its team role is to sponge physical attacks and either toxic the foes or setup and attempt to break their team with cm+ moonlight. The 4x fighting resistance comes in handy with the weaknesses of my other team members.

Mew @ Leftovers
Ability: Synchronize
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Flash Cannon
- Defog
- Soft-Boiled

Hazard control of the team, immune to toxic spikes and resists stealth rocks. Can apply burns with scald to stop physical sweeps. flash cannon is mostly just for the great water steel typing but it can come in handy against other cresselias. Defog to remove hazards and soft-boiled to heal. specially defensive EV spread to compliment cresselia and the scald burns for max team bulk.

Terrakion @ Choice Scarf
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Zen Headbutt
- Iron Head
- Earthquake
Teams revenge killer cc for powerful stab and destroying grass steel heatran, iron head and for common fairies. Zen headbutt is for picking up unexpected kos on cresselias or other pokemon that maybe running types such as water poison or grass poison. EQ is just to fill up a 4 move slot really Terrakion doesn't really get any more moves that benefit its coverage further. Scarfed to out-speed common dd sweepers and other choice scarfers.

Zygarde @ Leftovers
Ability: Aura Break
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Thousand Arrows
- Extreme Speed
- Dragon Dance
- Substitute

Set up sweeper of the team. thousand arrows is just a great coverage and stab move all around plus stab from e-speed and immunity to ghost attacks is worth the fighting weakness because of my teammates. DD for setting up and substitute for preventing status and making a safer sweep. EVs and item are standard

Tapu Bulu @ Assault Vest
Ability: Grassy Surge
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Horn Leech
- Smart Strike
- Stone Edge
- Superpower

Tank of the team, puts out heavy damage and takes lots back. Grass steel is a good defensive typing and Assault vest with grassy terrain give regeneration with added bulk. Horn leech for added recovery, smart strike for stab and deals with cresselias and other fairies. Stone edge for flying type coverage and superpower to fight heatran and other steels. I have considered running some speed EVs to out speed base heatran speed.

Absol @ Absolite
Ability: Super Luck
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shadow Claw
- Throat Chop
- Sucker Punch
- Pursuit
Newest member of my team has proved its self useful. ghost dark give my team a needed fighting immunity and increases absols bulk all-around. Shadow claw and throat chop for stab and sucker punch for priority. Pursuit trapping is this pokemons niche. as its is almost immune to status one megad and it is part ghost type it can successfully wall chansey and whittle it down with pursuit.

Overall I think my team is decent I am at time of this post 58th on the camomons ladder, however i do think it needs a special attacking sweeper but can't seem to properly fit one on.

Thank you for reading
 
Hello! I've noticed a few problems with this team, mainly a weakness to CB Zygarde / Dragonite. You have no good Extreme Speed immunity, so let me help you out a little.

First off - Change Terrakion for Grass/Ghost Manaphy. This set helps you out particularly in the Extreme Speed matchup and gives you an abuser of Grassy Terrain, providing a strong cleaner that Zygarde can benefit from.

Manaphy @ Leftovers / Grassium Z
Ability: Hydration
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Energy Ball
- Shadow Ball
- Tail Glow
- Substitute

Secondly, change Mew to Dragon/Poison Latias. You have no good Fire or Electric resists, leaving you incredibly susceptible to the likes of Victini, Azelf, and Porygon-Z - changing Mew still gives you a good defogger, something which can beat most hazard setters in a pinch, and the fire resistance that you need.

Latias @ Leftovers
Ability: Levitate
EVs: 252 HP / 120 Def / 136 Spe
Timid Nature
- Dragon Pulse
- Toxic
- Recover
- Defog

Finally, change Zygarde to Choice Band. This frees up your Terrakion slot for something that can revenge kill and wallbreak simultaneously. It also helps particularly with the Porygon-Z matchup, considering your team has no checks for it.

Zygarde @ Choice Band
Ability: Aura Break
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Extreme Speed
- Thousand Arrows
- Crunch / Stone Edge
- Toxic / Stone Edge

I tried to keep the essence of this team and the core of it, so I hope these changes go well for you. A few minor differences I might recommend are swapping out Bulu's Stone Edge for Nature's Madness, and possibly changing the EV spread so that the team has a better matchup vs Psy/Fairy/Fighting coverage Leles. Have fun ; )
 
Thank you. I have noticed a few flaws in your reply, latias makes my team extremely susceptible to psychic attackers are both physical and special walls are weak to it. In your replacements there is no speed control this leaves me extremely susceptible to ghost fighting/normal mimikyu and scarfed psychic fighting tapu lele. Absol is a good check to these as while they can carry fairy moves they often don't.

Bulu can't do all the special walling as its evs are in attack so I would need a special defensive latias.

Zygarde is a good set idea and would definitely work but it leaves me without a setup sweeper, manaphy can easily be out-sped due to its average 100 base speed. If zygarde got up a sub the it would be immune to e-speed for one hit allowing it to still sweep well.
 
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