At a glance
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Modest
40 Def / 252 SpA / 216 Spe
Pressure
~overheat
~air slash
~will-o-wisp
~u-turn
Basic lead moltres, kills almost all leads, but if they try anything tricky I could just u-turn out. If there is a gyarados I just cripple him with will o wisp, air slash for coverage, I can ohko a weezing almost 100% of the time. If there is a zong lead I will usually u-turn predicting the switch to give me priority. All in all a good lead.

Adamant
252 Atk / 4 SpD / 252 Spe
Sand veil
~fire blast
~outrage
~earthquake
~[strike]stone edge[/strike]/dragon claw/toxic
Pretty basic broken scarf chomp. This is sort of my last resort pokemon for gyarados I can come into it with one dd and just stone edge away it is a definite ohko after stealth rock, no matter how bulky it is, does 80-90% without stealth rock damage, I usually have nothing to fear because most gyrator’s don’t carry around ice fang. Fire blast for skarm, and outrage mainly for power because this is intended as a late game sweeper, this is usualy when all the walls and steal pokemon are gone.

Impish
252 HP / 156 Def / 100 Spe
Keen eye
~stealth rock
~roost
~spikes
~roar
Why add a shed shell you may ask over lefties, well simply because this is my only yanmega counter, my only stealth rocker/spiker, and my only phazer, so ya he is pretty important. So I simply cannot risk losing him to magnezone, and I figure if I have roost my need for lefties is not that high. Pretty basic wall, the reason I keep no physical attacks on him is because my team is pretty offensive oriented so a good sturdy wall wont hurt. The reason I have 100speed eves is mainly because I don’t have any attacking moves and because I need to out speed certain pokes so I can roost up faster than they are, and I also want to beat other skarms in roaring them away :D.

Jolly
252 Atk / 4 SpD / 252 Spe
Arena trap
~Aerial ace
~Earthquake
~Stone edge
~Sucker punch
A very nice revenge killer is more of an insult then a compliment to this guy, he is simply amazing, I love sending this guy in to revenge kill non scarfed trans, aerial ace is for the obvious heracross or ludicolo. Sucker punch is a very valuble move to this guy because it allows me to outspeed pokemon that are faster then me such as starmie, and also helps in revenge killing. The argument between choice band and lifeorb is rather big but for me life orb is just not cutting it, it doesn’t do as much damage as choice band but it takes a chunk of your life which can be spent living a blissys icebeam, I almost never encounter pokemon with persuit in this metagame so I don’t have much to worry about.

Bold
252 HP / 220 Def / 36 Spe
Natural cure
~leech seed
~[strike]calm mind[/strike]/light screan
~recover
~[strike]psychic[/strike]/grass knoght
A standard celebi nothing special about it, I find psychic is more useful then grass knot because I usualy hit a larger variety of pokes higher then I would, and if a bulky water comes along I will leech seed because most bulky waters have the habit of having high hp.

Calm
204 HP / 96 SpA / 172 SpD / 36 Spe
Liquid ooze
~toxic spikes
~surf
~rapid spin
~ice beam
Basic creul, mainly here for rapid spinning for my moltres because rapid spin is almost invaluable to a moltres, toxic spikes is when I have an extra couple of turns to set up, and ice beam and surf for coverage.
Ya so thats my team rate criticize and be nice.