CAP 18 CAP18 - Part 13 - Pokedex Poll 2

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Distilled, 80 proof
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Almost there!

This will be a Preferential Block Vote (PBV) (a form of Instant Runoff Voting which re-runs the counting, each time removing the previously top-ranked candidate in order to determine the 2nd most preferred, 3rd most preferred, etc.), the details of which are outlined here and here. This is a ranked vote: order does matter! You can upvote your favorites and downvote your least favorites. You may choose to rank as many or as few options as you like, but we encourage you to rank as many options as possible to ensure your preferences are taken into account.

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Second Most Preferred
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Fourth Most Preferred
Fifth Most Preferred
Sixth Most Preferred

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This poll will be open for 24 hours

When voting, use only the name of the submitter. Here is our slate, followed by a list of all the submitters and their pokedex entries:


Nuclear disaster


Nuclear disaster

Volkraken, the Abyssal Pokémon

X: Despite its scary looks, it's actually intelligent and curious. It inspects submarines that visit the deep sea.

Y: It superheats water to boil its prey. It can be found around sunken volcanoes and deep-sea vents where darkness is total.


Volkraken, the Hadal Pokémon

X: It ignites the chemicals it consumes from hydrothermal vents as a means of jet propulsion.

Y: This Pokémon is highly intelligent. It will quickly learn from and solve even human-engineered puzzles.


Volkraken, the Lurker Pokemon

X: It roams the extreme depths, luring in prey with its luminescence and burning away their life force with superheated water.

Y: Legend has it that seafarers would be found in a pile of ash whenever a ring of lights was seen beneath the waves.


Volkraken, the Abyss Pokemon

X: It's not powerful enough to crack open the shells of its prey, so instead it boils from the inside out until the meat comes free.

Y: When angered, it will heat the surrounding water into glowing steam. Many ships that follow the light soon meet their end.


Volkraken, the Deep Sea Pokemon

X: Its body constantly emits heat, which allows it to survive in cold water. Prey are often attracted by the heat.

Y: Its large eyes enable it to see in the depths of the ocean. It uses its flashing lights and false face to startle predators.


Volkraken, the Vampire Squid Pokémon

X: This Pokemon incinerates its prey even when underwater. Researchers hoping to study this Pokemon know to keep their distance.

Y: Volkraken was discovered when scientists investigated intense beacons of light on the ocean floor.​


CAP 18 so far:



Concept: Major Third

General Description: A Pokemon that forms an effective offensive or defensive core with two lesser-used OU Pokemon.

Justification: Cores have always been an integral part of the metagame, whether you're running Talonflame/Staraptor to brute force everything, Slowbro/Amoonguss/Heatran for Regenerator-Leftovers stalling, or a whole team of Dragons + Magnezone. We've previously explored what it takes to make a successful partnership in CAP11 (Voodoom), but the metagame (and the simulator!) has changed dramatically since Voodoom's creation. I would also like to up the ante a little bit: Instead of just one, can we now take TWO Pokemon and find their missing piece? Whether we opt to build on an established two-Pokemon partnership or choose two previously unrelated Pokemon and put them together, I think that we can certainly find a Voodoom for a more offensive time.

Questions to Be Answered:
  • How do effective cores in the current metagame differ fundamentally from the cores of previous metagames, if at all?
  • Is synergy as important (relative to power) in the current metagame as it previously has been? (That is, has power creep rendered synergy unnecessary?)
  • What differences are there between tailoring a Pokemon to two others and tailoring it to one? What else must be considered besides weaknesses and resistances?
  • How does the addition of a Pokemon to a core change what other Pokemon can be effectively run alongside the core?
  • Does Team Preview make running cores more difficult?
  • Is it possible to create a core uncounterable by a single Pokemon? (For example, Celebi/Heatran/Jellicent was a very effective BW core that got slaughtered by Tyranitar. Can a core force opponents to counter it with another core?)
  • Tagging onto the above, what is required to "counter-core" a core? What combination of offensive and defensive characteristics among "counter-core" members achieves this?
Typing: Water/Fire
Abilities: Analytic / Infiltrator / Pressure
Stats: 100 HP / 45 Atk / 80 Def / 135 SpA / 100 SpD / 95 Spe
Korski said:
0 - Constrict
0 - Flash
0 - Bite
0 - Leech Life
0 - Reflect
0 - Water Gun
4 - Reflect
9 - Water Gun
14 - Whirlpool
18 - Fire Spin
23 - Flame Burst
28 - Scald
32 - Destiny Bond
37 - Dive
42 - Power Gem
46 - Aqua Ring
51 - Heat Wave
56 - Hydro Pump
66 - Memento

(Water 1 / Water 2)

Aqua Jet
Scary Face
Water Pulse

TM06 - Toxic
TM10 - Hidden Power
TM11 - Sunny Day
TM15 - Hyper Beam
TM17 - Protect
TM18 - Rain Dance
TM21 - Frustration
TM27 - Return
TM32 - Double Team
TM33 - Reflect
TM35 - Flamethrower
TM38 - Fire Blast
TM41 - Torment
TM42 - Facade
TM44 - Rest
TM45 - Attract
TM46 - Thief
TM48 - Round
TM50 - Overheat
TM54 - False Swipe
TM55 - Scald
TM56 - Fling
TM59 - Incinerate
TM60 - Quash
TM61 - Will-o-Wisp
TM66 - Payback
TM68 - Giga Impact
TM70 - Flash
TM87 - Swagger
TM88 - Sleep Talk
TM89 - U-turn
TM90 - Substitute
TM91 - Flash Cannon
TM100 - Confide
HM03 - Surf
HM05 - Waterfall


Maize and Blue Badge Set 2014-2017
is a Forum Moderator Alumnusis a CAP Contributor Alumnus
Nuclear disaster

A lot of these were close calls and I'll probably end up changing the order in which I voted.
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