
[SET]
name: Bulky Swords Dance
move 1: Thunder Punch
move 2: Drain Punch
move 3: Ice Punch
move 4: Swords Dance
item: Leftovers / Heavy-Duty Boots
ability: Quark Drive
nature: Careful
tera type: Water
evs: 252 HP / 36 Atk / 216 SpD / 4 Spe
[SET COMMENTS]
Swords Dance Iron Hands is a potent wincon, using its amazing bulk in conjunction with its perfect coverage to punch holes in faster teams that lack the means to consistently wall it and trade extremely well. Wild Charge and Close Combat are higher power options over Thunder Punch and Drain Punch that allow for a few notable benchmarks, such as having a chance to 2HKO Tera Water Skeledirge and OHKOing defensive Rotom-W after Stealth Rock and a Swords Dance, but they both greatly sacrifice longevity. Ice Punch lets it nail Ground-, Flying- and Dragon-types that resist its STAB combination such as Landorus-T, Dragonite, Zapdos, and Great Tusk. Tera Water lets Iron Hands gain a much stronger defensive type overall, preventing Ground-, Psychic-, and Fairy-types from revenge killing it while improving the rain matchup significantly. The given EV spread allows Iron Hands to KO Tapu Lele with Thunder Punch after a Swords Dance and outspeed Chansey, with the rest dumped into Special Defense to maximize its lower special bulk. Entry hazard support from Garchomp, Gastrodon, Ferrothorn, and Mega Diancie is crucial to Iron Hands, (ac) as it quickly wears down all of its checks for it to clean late-game. Future Sight support is also notable, as it allows Iron Hands to bypass would-be checks such as Buzzwole and Skeledirge. Pivots such as Tapu Koko, Tornadus-T, and Landorus-T also work well with Iron Hands, (ac) as they bring it in safely and prevent it from being worn down quickly. Tapu Koko's Electric Terrain also activates Iron Hands's Quark Drive, boosting its Attack even further. Due to its great defensive utility, it partners well with Pokemon like Slowbro and Dragapult, as it takes advantage of Dark-types that pressure these two out, with Slowbro providing Future Sight support and Dragapult taking advantage of Iron Hands’s checks like Buzzwole and Skeledirge. Due to its lack of longevity, it is a poor singular check to threats such as Kingambit, Weavile, and Kartana, so pairing it up with Pokemon like tank Garchomp, Tapu Fini, and Rotom-W to form defensive a defensive core works wonders.
[CREDITS]
- Written by: [[adem, 529732]]
- Quality checked by: [[Sulo, 528036], [Ryuji, 515767]]
- Grammar checked by: [[Sulo, 528036]]
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