Cause DawnBringer Pwnd Me, RMT

Okay so I have been playing with this team of mine (still an adaptation of Brawlex's team) and it has been very successful. Recently though I felt my teams frailness in a match versus DawnBringer. Obvious problems for me are Breloom, Roserade, and believe it or not Cacturne. So without further ado meet the players:


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I Just Got This Symphony Goin' (Swampert) (M) @ Leftovers
Ability: Torrent
EVs: 252 HP/6 Atk/252 Def
Impish nature (+Def, -SAtk)
- Earthquake
- Roar
- Stealth Rock
- Waterfall

I lead with Swampert because he is a very reliable Pokemon. I play an accuracy games against opponents trying to sleep me. My main objective with this guy is to set up Stealth Rock and shuffle my opponents team. Problems for Swampert have been Taunting Gyarados and Gliscor. If I have not mentioned any others it is because I won't dream of keeping him in agaisnt them *cough*Breloom*cough*

I find that Roar is more useful and opted to use it over Avalanche. Prior to Swampert my favorite lead was Metagross (Pursuit / Bullent Punch / Meteor Mash) but I find a utility lead is of course much better than a spooker.

Steps to properly utilizing Swampert:
-Predicting against your opponent is very important. You do not want to absorb many Special Water or Ice attacks so knowing your limitations is always good.
-Shuffling with a Pokemon as sturdy as Swampert can be very effective. Don't forget the residual damage from Stealth Rock can be devastating to a team with the likes of Weavile, Togekiss, Salamence, and Gyarados. Noob factor is non-existent with Swampert.
-Attack! STAB'ed Earthquakes and Waterfall hurt a lot of attackers so do not be afraid to sponge.
Avoid Pokemon with potential Grass attacks. Also wise to avoid Starmie.

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Macaulay McCulkin (Gengar) (M) @ Choice Scarf
Ability: Levitate
EVs: 60 HP/196 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Focus Blast
- Hidden Power [Ice]
- Shadow Ball
- Thunderbolt

Choice Scarf is the shit! Out speeding your counters is awesome. Weavile and Tyranitar won't like receiving a Focus Blast in the Face. Hidden Power Ice over Hypnosis to revenge kill the dragons. If it hadn't been for his poor defenses Gengar would have been a much better partner for Swampert. Resisting MegaHorn and immunity to Close Combat is more than welcomed on my team. Of course I know this guy is toast when my opponent switches in Tyranitar or Weavile and in the case of the Bringer of Dawn, Snorlax. I'm thinking I might want to go Max Speed on him to out speed other Gengar and Scarfers. Can anyone prove what those 60 HP EVs help me survive?
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Rose And Licorice (Tentacruel) (M) @ Black Sludge
Ability: Liquid Ooze
EVs: 204 HP/36 Spd/96 SAtk/172 SDef
Calm nature (+SDef, -Atk)
- Ice Beam
- Rapid Spin
- Hydro Pump
- Toxic Spikes

Tentacruel's role in my team is one of importance. It absorbs Toxic Spikes for me, lays them down, Spins, and kills. I just wish had a bit more Base Defense to survive Close Combat from powerful attackers. Besides the utility he is here to take down Infernape, absorb Leech Seed (fuck you Celebi), and take random Ice and Water attacks. This thing is awesome and I absolutely love getting seeded by Celebi switching in on Gyarados
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Intense Demonic Attacks (Heracross) (M) @ Life Orb
Ability: Guts
EVs: 104 HP / 252 Atk / 152 Spd
Adamant nature (+Atk, -SAtk)
- Close Combat
- Megahorn
- Sleep Talk
- Rest

This is my status absorber. Helps with might lack of Fighting Attacks and I have Megahorn there to own Starmie. This has been fairing pretty well agaisnt annoying Grass types like Brellom and Roserade. Guts is sincerely for the win.
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The Marlboro Man Is A Douche Bag (Gyarados) (M) @ Wacan Berry
Ability: Intimidate
EVs: 72 HP/252 Atk/184 Spd
Adamant nature (+Atk, -SAtk)
- Earthquake
- Dragon Dance
- Waterfall
- Ice Fang

Water and Fighting resist not to mention Intimidate. Dragon Dance and sweep. Not much to say. I try and get as much use of him as I can before I run into a pesky priority Pokemon.
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What Sound Does A Mastadon Make? (Garchomp) (F) @ Yache Berry
Ability: Sand Veil
EVs: 16 HP/252 Atk/240 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Claw
- Earthquake
- Fire Fang
- Swords Dance

Not much to say. He cleans up and I mean he really does. After Swampert and Tentacruel have weakened all they can and Gengar has removed all waters its time to dominate. For some reason people have forgotten he gets Fire Fang and think switching in Forrestress into a +2 Attack Garchamp is smart. He is the 6th and final member of my team and also the 5th to get absolutely owned by Cresselia.
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It looks like a pretty well balanced team. One thing to look out for is that you look like you have a really big problem with Taunt / DD Gyarados, It gets almost free switch ins on pretty much 5/6ths of your team. Your only real answer to him seems to be hoping for a revenge kill from Gengar. Gengar is really the only pokemon on your team that hits him for like any damage at all (well Garchomp without intimidate), and Gar can only switch in to waterfall like twice.

You could fix this pretty easily by giving either Tentacruel or Swampert HP Electric. Tentacruel misses his other move less, but is also riskier with the EQ weakness. I would either stick HP Electric on Pert over Roar, or on Tenta over Ice Beam. If you play smartly you can probably leave everything as it is - you could probably take out Gyarados with a combination of Stealth Rock and Garchomp, but it seems to me that you would be better off sticking HP Electric on one of your bulky waters.

One last thing, if you're using Jolly on Chomp, you might as well go max speed. I think tieing other max speed Chomps and outrunning any of them slower than max is worth more than four extra points of HP, although yeah I guess that's debatable, just my take on it. I suppose the prevalence of Scarfchomp may discourage you from staying in even with max speed, and I don't know if those extra 4 HP allow you to survive any specific Ice attacks
 
I think I'm going to replace Sleep Talknig Heatran with Sleep Talking Cresselia. I know for a fact I want to run Psychic on it and I don't know if I want to run it with Ice Beam or Charge Beam. Ice Beam lets me hit Gliscor, Roserade, Breloom, Togekiss and Dragons for Super Effective damage as well as Donphan but Charge Beam lets me hit Skarmory, Gyarados, and Starmie for Super Effective hits at the sacrifice of a lower power. I was also considering Hariyama and Machamp for Guts boosted Sleep Talking.

edit: Decided I am going with Sleep Talk Heracross unless anyone can prove otherwise
 
I remember this team, can't remember how I did against it though. Solid team though, earth power is probably going to serve you better on tran since you can at least outspeed TTar.
 
Overall this is a pretty cool team and yeah Starmie loves you, but you should be able to handle it.

I've added Heracross in place of Heatran to take care of Starmie.

I remember this team, can't remember how I did against it though. Solid team though, earth power is probably going to serve you better on tran since you can at least outspeed TTar.

You probably lost. Only 3 people beat me. Heatran does have Earth Power >.>

Okay so Im going with:
Heracross @ Life Orb
Adamant Nature
EVs: 104 HP / 252 Atk / 152 Spe
Moves:
Close Combat
Megahorn
Rest
Sleep Talk

I chose Close Combat over Stone Edge because I need it. The defense drop won't matter much since I figured I'd hit and run. Too many players fear him.
 
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Intense Demonic Attacks (Heracross) (M) @ Life Orb
Ability: Guts
EVs: 104 HP / 252 Atk / 152 Spd
Adamant nature (+Atk, -SAtk)
- Close Combat
- Megahorn
- Sleep Talk
- Rest

This is my status absorber. Helps with might lack of Fighting Attacks and I have Megahorn there to own Starmie. This has been fairing pretty well agaisnt annoying Grass types like Brellom and Roserade. Guts is sincerely for the win.

Added that instead of Heatran ftw
 
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