i wanted to built a team around CB Dragonite's extreme speeds trying to cover its weaknesses.
Dragonite @ Choice Band
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dual Wingbeat
- Extreme Speed
- Outrage
- Iron Head
my dragonite and maybe the strongest mon on my team. it's CB and max attack and adamant nature means it can hit as hard as possible. DW and outrage for stab extreme speed for priority and iron head for fairies. i could have chosen a timid nature but it is distustingly powerful with adamant. if you click extreme speed u take around half health from pretty much anything that doesn't resist the move or is very bulky.
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Thunder Wave
- Wish
- Teleport
clefable is the best wish supporter and my lead most of the time. it can paralyse offensive leads and can setup stealth rock on defensive leads. wish and teleport is for healing my other mons.
Nidoking (M) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Earth Power
- Flamethrower
- Ice Beam
- Sludge Wave
nidoking is very powerful with life orb and sheer force. earth power and sludge wave for stab and just being very powerful. ice beam is always great coverage and flamethrower for steels that aren't hit supereffectivly by earth power most notably ferrothorn.
Scizor @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- Bug Bite
- U-turn
- Knock Off
my other powerful priority and a strong pivot. bug bite is a 120 power move after stab and technician and i needed knock off for defensive teams.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Leech Seed
- Spikes
- Gyro Ball
- Thunder Wave
this just a compliment to my clefable because it has spikes and resist clefables weaknesses and can wall a lot of mons
Kartana @ Lum Berry
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Sacred Sword
- Leaf Blade
- Smart Strike
kartana is really strong and can setup on something like bulky dragapult with will-o-wisp and kill it with smart strike. it can easely snowball with beast boost after a swords dance if there isnt anything faster on the opposing team.
the only major problem that i see is that i have 3 steel types and all are 4x weak to fire and i think that i can swap out either scizor or ferrothorn for hetran or somthing like that but else i think its pretty solid
Dragonite @ Choice Band
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dual Wingbeat
- Extreme Speed
- Outrage
- Iron Head
my dragonite and maybe the strongest mon on my team. it's CB and max attack and adamant nature means it can hit as hard as possible. DW and outrage for stab extreme speed for priority and iron head for fairies. i could have chosen a timid nature but it is distustingly powerful with adamant. if you click extreme speed u take around half health from pretty much anything that doesn't resist the move or is very bulky.
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Thunder Wave
- Wish
- Teleport
clefable is the best wish supporter and my lead most of the time. it can paralyse offensive leads and can setup stealth rock on defensive leads. wish and teleport is for healing my other mons.
Nidoking (M) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Earth Power
- Flamethrower
- Ice Beam
- Sludge Wave
nidoking is very powerful with life orb and sheer force. earth power and sludge wave for stab and just being very powerful. ice beam is always great coverage and flamethrower for steels that aren't hit supereffectivly by earth power most notably ferrothorn.
Scizor @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- Bug Bite
- U-turn
- Knock Off
my other powerful priority and a strong pivot. bug bite is a 120 power move after stab and technician and i needed knock off for defensive teams.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Leech Seed
- Spikes
- Gyro Ball
- Thunder Wave
this just a compliment to my clefable because it has spikes and resist clefables weaknesses and can wall a lot of mons
Kartana @ Lum Berry
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Sacred Sword
- Leaf Blade
- Smart Strike
kartana is really strong and can setup on something like bulky dragapult with will-o-wisp and kill it with smart strike. it can easely snowball with beast boost after a swords dance if there isnt anything faster on the opposing team.
the only major problem that i see is that i have 3 steel types and all are 4x weak to fire and i think that i can swap out either scizor or ferrothorn for hetran or somthing like that but else i think its pretty solid