[SET]
name: Choice Band
move 1: Bullet Punch
move 2: U-turn
move 3: Close Combat
move 4: Thief
item: Choice Band
ability: Technician
nature: Adamant
evs: 224 HP / 252 Atk / 32 Spe
tera type: Steel
[SET COMMENTS]
[CREDITS]
- Written by: [[ox04, 507268]]
- Quality checked by: [[corvere, 306317], [Manaphy, 50695]]
- Grammar checked by: [[Lunaflare, 430518], [Adeleine, 517429]]
name: Choice Band
move 1: Bullet Punch
move 2: U-turn
move 3: Close Combat
move 4: Thief
item: Choice Band
ability: Technician
nature: Adamant
evs: 224 HP / 252 Atk / 32 Spe
tera type: Steel
[SET COMMENTS]
- Scizor is a strong priority user and a solid pivot, since it can force out many foes with its strong Bullet Punch, good coverage options, and strong U-turn.
- Bullet Punch is Scizor's most valuable tool, as it scores OHKOs on two notable threats in Chien-Pao and Flutter Mane, as well as hitting other foes hard, like Iron Bundle and the plethora of Tera Fairy users.
- Tera Steel is used to further boost Bullet Punch. Most notably, this allows it to 2HKO Chi-Yu and Koraidon, as well as OHKOing Iron Bundle after Stealth Rock.
- Close Combat is a crucial coverage move to meaningfully damage Corviknight, and it helps against other foes like Ting-Lu, Iron Treads, and Kingambit too. It 2HKOes or OHKOes all of them.
- Technician-boosted Thief is used to 2HKO Skeledirge and OHKO offensive Gholdengo.
- The Speed investment allows Scizor to outspeed common defensive staples like Skeledirge, Corviknight, and the rarer Pelipper, as well as other slow attackers like Kingambit and Iron Hands.
- Scizor fits well on teams featuring Koraidon and/or Miraidon, as its strong Steel-type priority can back them up against their common checks in Flutter Mane, Iron Bundle, and Chien-Pao. Great Tusk is another great option for the same reason.
[CREDITS]
- Written by: [[ox04, 507268]]
- Quality checked by: [[corvere, 306317], [Manaphy, 50695]]
- Grammar checked by: [[Lunaflare, 430518], [Adeleine, 517429]]
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