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Celebi 2/2

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[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Psychic
move 3: Giga Drain / Leaf Storm
move 4: Aura Sphere / Recover
item: Leftovers / Life Orb
ability: Natural Cure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMENTS]
After a Nasty Plot boost, Celebi becomes a dangerous wallbreaker and late-game cleaner in the UU tier. It also has an amazing defensive typing allowing it to check prominent Pokemon in the UU tier such as Keldeo, Rotom-W, and Slowbro. However, Celebi's typing also burdens it with a 4x weakness to Bug-type moves, which leaves it forced out by common U-turn users like Mienshao, Zarude, and Scyther. Celebi also suffers minor 4MSS with all the coverage or utility options it wants to run to get past its checks. Giga Drain is generally preferred if used alongside a third coverage option, as the recovery helps it check foes like Keldeo and Rotom-W more easily. If Recover is used to alleviate this then Leaf Storm is worth considering for its extra damage output, notably letting it pick off foes like Obstagoon more easily and picking up the OHKO on Slowbro without needing a boost. Aura Sphere allows Celebi to punish Zarude on the switch-in, threaten the OHKO on Bisharp and Obstagoon, break through Incineroar and Steel-types like Copperajah and Bronzong, and help it muscle past Chansey, particularly Heavy-Duty Boots variants. Earth Power is an option over Aura Sphere, which does slightly more damage to foes like Incineroar and Escavalier and gives it more immediate power against foes like Chandelure and Doublade; however, it leaves it walled by Zarude and Bronzong. U-turn is an option that 2HKOs Zarude and opposing Celebi while generating momentum off the aforementioned checks and bring in a partner more suited to pressure them. Pollen Puff can be considered over it's Grass STAB to KO Zarude on the switch-in and help deal with opposing Celebi while maintaining the coverage to hit Slowbro super-effectively and Bronzong neutrally; however, it isn't very useful outside of these matchups. Life Orb greatly bolsters Celebi's damage output, notably letting it 2HKO Heavy-Duty Boots Chansey with Aura Sphere and break through sturdier foes like Assault Vest Copperajah more easily. Colbur Berry is an option that helps Celebi take on Dark-types like Bisharp and Choice Scarf Krookodile better but it is worth noting Zarude and Incineroar still threaten to KO Celebi with U-turn and Flare Blitz respectively.

Galarian Weezing can help check common U-turn users like Zarude and Mienshao for Celebi. Galarian Weezing can also use Corrosive Gas to remove items like Heavy-Duty Boots from Incineroar, Assault Vest from Galarian Slowbro, and Eviolite from Chansey, so that Celebi can break through them more easily. Sylveon can provide Celebi with Wish support, which is greatly appreciated on sets using Life Orb or lacking Recover. Sylveon can also check common revenge killers to Celebi like Noivern and Mienshao. Alolan Marowak can remove Chansey and Steel-types like Escavalier and Bronzong for Celebi and they help remove their shared check being Incineroar. In return, Celebi can remove foes like Rhyperior and Seismitoad for Alolan Marowak to spam Flare Blitz more easily. Cobalion and Rhyperior can provide Stealth Rock support to wear down foes like Escavalier and Copperajah into range of Celebi's attacks. Cobalion can also help check Bisharp, Mamoswine, and Zarude, while Rhyperior can pivot into Noivern and Incineroar. Rhyperior can also help check Noivern and lure in and remove Zarude with Megahorn. In return, Celebi can pressure bulky Water-types like Slowbro and Rotom-W for them. Slowbro, Keldeo, and Noivern can bring Celebi in safely against foes like Rhyperior and opposing Slowbro to find more opportunities to set up a Nasty Plot, the latter two also being able to check Golisopod. Late-game cleaners like Doublade and Mimikyu appreciate Celebi's wallbreaking potential to weaken or remove their checks like Escavalier, Rotom-W, and Incineroar.

[SET]
name: Offensive Wallbreaker
move 1: Psychic
move 2: Leaf Storm
move 3: Aura Sphere / Earth Power
move 4: Recover
item: Life Orb
ability: Natural Cure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMENTS]
This Celebi set focuses on firing off strong Life Orb-boosted attacks to break through its checks, while providing the defensive utility to pivot into common Pokemon in the tier like Keldeo and Starmie. Leaf Storm is Celebi's strongest Grass-type STAB move, notably chunking foes that resist it such as Bisharp, Cobalion, and Doublade. Aura Sphere gives Celebi the coverage to break past Incineroar and Steel-types like Copperajah. It also guarantees the OHKO on Obstagoon and discourages Zarude from safely pivoting into it. Earth Power is an option that hits foes like the aforementioned Incineroar harder than Aura Sphere, as well as giving it more immediate strength to threaten Chandelure, Doublade, and Alolan Marowak; however, it leaves Celebi unable to punish foes like Zarude. Recover provides Celebi with reliable recovery to check foes like Keldeo and Rotom-W more easily and it helps offset the recoil damage from Life Orb.

Galarian Weezing and Escavalier can help check Zarude for Celebi, as it struggles to break through variants running Synthesis. They can also remove items like Heavy-Duty Boots from Pokemon such as Incineroar and Mantine making them vulnerable to entry hazards for Celebi to break past them more easily. Celebi struggles to break past Specially Defensive walls like Chansey and Umbreon, so partners like Terrakion, Lycanroc-D, and Heracross make great partners. Krookodile and Rhyperior can set up Stealth Rock to weaken foes like Copperajah and offensive Sylveon into range of Celebi's attacks. Rhyperior can also help check revenge killers to Celebi like Noivern and Talonflame. Klefki can provide Spikes support to also help wear down these foes, check Noivern and Zarude for Celebi, as well as cripple faster foes like Terrakion with Thunder Wave allowing Celebi to beat them more easily. Incineroar, Noivern, and Darmanitan can provide Celebi with opportunities to wallbreak by bringing it in safely against foes like Rhyperior and Rotom-W via U-turn. Late-game cleaners like Doublade, Kingdra, Mimikyu, and Sharpedo appreciate Celebi being able to pressure or remove foes like Sylveon and bulky Water-types like Slowbro and Rotom-W.

[SET]
name: Utility
move 1: Psychic
move 2: U-turn
move 3: Stealth Rock
move 4: Recover
item: Leftovers
ability: Natural Cure
nature: Timid
evs: 252 HP / 32 SpD / 224 Spe

[SET COMENTS]
Thanks to Celebi's natural bulk and expansive movepool it can provide a lot of utility to teams that need to check threats like Keldeo, non-Megahorn Virizion, and Rotom-W while compressing the role of a Stealth Rock user. Psychic is necessary if Celebi wishes to keep its entry hazards up against Galarian Weezing, a very common Defog user within the tier. U-turn allows Celebi to generate momentum against foes like Obstagoon, Zarude, and Bronzong that it commonly invites in. Recover provides Celebi with reliable recovery to handle foes like Keldeo consistently. Thunder Wave is an option over Stealth Rock to cripple foes like Noivern and Chandelure on the switch-in. Aura Sphere alongside a Colbur Berry could be considered over U-turn to pressure Dark- and Steel-types like Bisharp and Obstagoon; however, it should only be used if extremely weak to these foes as it struggles to find space to fit this coverage option easily. The Speed EVs make Celebi slower than opposing Celebi to generate momentum with U-turn while still outspeeding threats like Mimikyu.

Due to Celebi's struggle to fit Grass STAB it struggles to pressure Slowbro and Milotic well, so it appreciates having partners that can take advantage of them from the free pivots it provides. Heliolisk, Alolan Marowak, and Heracross make great partners for this reason. Heracross can also take advantage of Zarude and Krookodile for Celebi. Rhyperior can help check Flying-types like Scyther, Noivern, and Talonflame that threaten Celebi. It can also open up the slot for Rhyperior to run alternative coverage options over Stealth Rock. Galarian Weezing can help check Zarude, as well as provide Toxic Spikes support, which is helpful to wear down bulky Water-types like Milotic and Jellicent, so that Celebi can force them out easier. Rotom-W and Slowbro can bring Celebi in safely to find opportunities to set up Stealth Rock and help check foes like Mamoswine. Slowbro can also help ease the matchup against foes like Terrakion and Lycanroc-D. Incineroar can form a pivot core with Celebi, help break through Steel-types like Escavalier and Copperajah, and check Ghost-types like Alolan Marowak and Chandelure. Umbreon and Chansey can help with Special Attackers like Polteageist, Noivern, and Ice Beam Starmie that give Celebi trouble. Galarian Slowbro can help deal with Choice Specs Sylveon and Gardevoir that use Celebi as a free opportunity to fire off strong attacks otherwise.

[CREDITS]
- Written by: [[Twilight, 344575]]
- Quality checked by: [[Estarossa, 461329], [Lilburr, 481709]]
- Grammar checked by: [[username1, userid1]]
 
Last edited:
[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Psychic
move 3: Giga Drain / Leaf Storm
move 4: Aura Sphere / Recover
item: Leftovers / Life Orb
ability: Natural Cure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMENTS]
After a Nasty Plot boost, Celebi becomes a dangerous wallbreaker and late-game cleaner in the UU tier. It also has an amazing defensive typing allowing it to check prominent Pokemon in the UU tier such as Keldeo, Rotom-W, and Slowbro. However, Celebi's typing also burdens it with a 4x weakness to Bug-type moves, which leaves it forced out by common U-turn users like Mienshao, Zarude, and Scyther. Celebi also suffers minor 4MSS with all the coverage or utility options it wants to run to get past its checks. Giga Drain is generally preferred if used alongside a third coverage option, as the recovery helps it check foes like Keldeo and Rotom-W more easily. If Recover is used to alleviate this then Leaf Storm is worth considering for its extra damage output, notably letting it pick off foes like Obstagoon more easily and picking up the OHKO on Slowbro without needing a boost. Aura Sphere allows Celebi to punish Zarude on the switch-in, threaten the OHKO on Bisharp and Obstagoon, break through Incineroar and Steel-types like Copperajah and Bronzong, and help it muscle past Chansey, particularly Heavy-Duty Boots variants. Earth Power is an option over Aura Sphere, which does slightly more damage to foes like Incineroar and Escavalier, prevents it from being walled by Galarian Slowbro, you should probably specify AV Glowbro, CM Glowbro barely survives a +2 Psychic. and gives it more immediate power against foes like Chandelure and Doublade; however, it leaves it walled by Zarude and Bronzong. U-turn is an option that 2HKOs Zarude and opposing Celebi while generating momentum off the aforementioned checks and bring in a partner more suited to pressure them. Pollen Puff can be considered over it's Grass STAB to KO Zarude and opposing Celebi on the switch-in it also lets your Celebi check an opposing Celebi that's already set up! while maintaining coverage to hit Slowbro super-effectively and Bronzong neutrally; however, it isn't very useful outside of these matchups. Life Orb is an option that greatly bolsters Celebi's damage output, notably letting it 2HKO Heavy-Duty Boots Chansey with Aura Sphere and break through sturdier foes like Assault Vest Copperajah more easily. Colbur Berry is an option that helps Celebi take on Dark-types like Bisharp and Choice Scarf Krookodile better but it is worth noting Zarude and Incineroar still threaten to KO Celebi with U-turn and Flare Blitz respectively.

Galarian Weezing can help check common U-turn users like Zarude and Mienshao for Celebi, as well as remove items such as Heavy-Duty Boots from Incineroar or Eviolite from Chansey with Corrosive Gas making it easier for them to be worn down by entry hazards so that Celebi can break through them easier. this sentence is a bit of a mouthfull honestly. Sylveon can provide Celebi with Wish support, which is greatly appreciated on sets using Life Orb and or [still beneficial to 3 attacks lefties after all] lacking reliable recovery. Sylveon can also check common revenge killers to Celebi like Noivern and Mienshao. Alolan Marowak can remove Chansey and Steel-types like Escavalier and Bronzong for Celebi and they help remove their shared check being Incineroar. In return, Celebi can remove foes like Rhyperior and Seismitoad for Alolan Marowak to spam Flare Blitz more easily. Cobalion and Rhyperior can provide Stealth Rock support to wear down foes like Zarude and Copperajah into range of Celebi's attacks. Cobalion can also help check Bisharp, Mamoswine, and Zarude for Celebi, while Rhyperior can pivot into Noivern and Incineroar. Mention megahorn rhyperior being able to take out Zarude too, helps justify using recover sets.In return, Celebi can pressure bulky Water-types like Slowbro and Rotom-W for them. Mow for rhyp too if you can somehow work out how to word this [remove extra space] Slowbro, Keldeo, and Noivern can bring Celebi in safely against foes like Rhyperior and opposing Slowbro to find more opportunities to set up a Nasty Plot. could also mention that these can check some of Celebi's revenge killers like Megahorn Coba, Mamo, Zarude etc Late-game cleaners like Doublade and Mimikyu appreciate Celebi's wallbreaking potential to weaken or remove their checks like Escavalier, Rotom-W, and Incineroar.

[SET]
name: Offensive Wallbreaker
move 1: Psychic
move 2: Leaf Storm
move 3: Aura Sphere / Earth Power
move 4: Recover
item: Life Orb
ability: Natural Cure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMENTS]
This Celebi set focuses on firing off strong Life Orb-boosted attacks to break through its checks, while providing the defensive utility to pivot into common Pokemon in the tier like Keldeo and Starmie. Leaf Storm is Celebi's strongest Grass-type STAB move, notably chunking foes that resist it such as Bisharp, Cobalion, and Doublade. Aura Sphere gives Celebi the coverage to break past Incineroar and Steel-types like Copperajah. It also guarantees the OHKO on Obstagoon and discourages Zarude from safely pivoting into it. Earth Power is an option that hits foes like the aforementioned Incineroar harder than Aura Sphere, as well as giving it more immediate strength to threaten Chandelure, Doublade, and Alolan Marowak; however, it leaves Celebi unable to break through foes like Bronzong and Zarude. Recover provides Celebi with reliable recovery to check foes like Keldeo and Rotom-W more easily and it helps offset the recoil damage from Life Orb.

Galarian Weezing mention how weezing helps to check Lycanroc-D too and Escavalier can help check Zarude for Celebi, as it struggles to break through variants running Synthesis. Escavalier can also Knock Off Heavy-Duty Boots from Pokemon like Incineroar and Mantine making them easier to be worn down by entry hazards for Celebi to break past them. Celebi struggles to break past Specially Defensive walls like Chansey and Umbreon, so partners like Terrakion, Lycanroc-D, and Heracross make great partners. Krookodile and Rhyperior can set up Stealth Rock to weaken foes like Copperajah and offensive Sylveon into range of Celebi's attacks. would mention how Rhyp checks Noivern too. Klefki can provide Spikes support to also help wear down these foes, check Noivern and Zarude for Celebi, . as well as cripple these Pokemon with Thunder Wave like? allowing Celebi to beat them more easily. Late-game cleaners like Doublade, Kingdra, and Sharpedo appreciate Celebi being able to pressure or remove foes like Sylveon and bulky Water-types like Slowbro and Rotom-W. Incineroar, Noivern, and Darmanitan can provide Celebi with opportunities to wallbreak by bringing it in safely against foes like Rhyperior and Rotom-W. Swap these two points, late game cleaners make more sense after this one.

[SET]
name: Utility
move 1: Psychic
move 2: U-turn
move 3: Stealth Rock / Thunder Wave If you disagree feel free to keep it slashed and let 2nd QC decide, but I personally believe this should only be a mention at best, rocks is huge part of the reason you would even consider a fat celebi in the first place.
move 4: Recover
item: Leftovers
ability: Natural Cure
nature: Timid
evs: 252 HP / 32 SpD / 224 Spe

[SET COMENTS]
Thanks to Celebi's natural bulk and expansive movepool it can provide a lot of utility to teams that need to check threats like Keldeo, Virizion, either clarify non Megahorn Virizion or put a warning about being 2hkoed by Icy Wind from Keldeo (and somewhat struggling with CM due to no investment) and OHKOd by Megahorn from Virizion. and Rotom-W while compressing the role of a Stealth Rock user. Psychic is necessary if Celebi wishes to keep its entry hazards up against Galarian Weezing, a very common Defog user within the tier. U-turn allows Celebi to generate momentum against foes like Obstagoon, Zarude, and Bronzong that it commonly invites in. Recover provides Celebi with reliable recovery to handle foes like Keldeo and Slowbro Slowbro is a questionable mention, you don't have the coverage to pressure it and it just teleports into Noivern/Lycanroc or whatever and consistent ly pressures you if you try to use it as ur pivot in. I don't think you even need to mention this anyway like its fairly obvious? mention starmie otherwise if you want though consistently. Thunder Wave is an option over Stealth Rock to cripple foes like Noivern and Chandelure on the switch-in. Aura Sphere with a Colbur Berry could be considered over U-turn for it's ability to pressure Dark- and Steel-types like Bisharp and Obstagoon; however, it struggles to find space to fit other coverage options easily. I would reword this a little to say its more a necessity on teams that struggle to deal with +2 Bisharp, or otherwise have a poor goon matchup, you have little reason to willingly run it otherwise.

EV Spread isn't max max, so make sure to comment that the speed lets you outspeed mimikyu and safely u-turn on it to break the disguise.


Due to Celebi's struggle to fit Grass STAB it struggles to pressure Slowbro and Milotic well, so it appreciates having partners that can take advantage of them from the free pivots it provides. Heliolisk, Alolan Marowak, and Heracross make great partners for this reason. Heracross can also take advantage of Zarude and Krookodile for Celebi. Rhyperior can help check Flying-types like Scyther, Noivern, and Talonflame that threaten to revenge kill Celebi. It can also open up the slot for Celebi to run Thunder Wave or alternative coverage options over Stealth Rock. still don't like the idea of running fat celebi without rocks, instead of something like NP recover, but if your gonna talk about this mention Megahorn being able to cleanly remove Zarude, and Rhyperior providing a Dog check to an extent. Galarian Weezing can help check Lycanroc-D and Zarude, important to mention it checking other darks like Obstagoon and Krookodile here too.. as well as provide Toxic Spikes support, which is helpful to wear down bulky Water-types like Milotic and Jellicent, so that Celebi can beat them easier. Celebi is still never beating them, it just puts more pressure on them between u-turning on them and forcing them to recover more and stuff. Rotom-W and Noivern came form a pivot core with Celebi i honestly don't think this is the most relevant thing really, would more juts bring them up for other useful defensive synergy in Washtom checking Mamo, and Noivern helping to offensively pressure stuff like Keldeo/Terrakion/Coba. and bring it in safely to find opportunities to set up Stealth Rock. Incineroar can likewise form a pivot core with Celebi and help break through Steel-types like Escavalier and Copperajah for it. Also handles Chandelure for Celebi.

these team options feel like much more weighted towards BO teams than fat teams atm, would like to see a little more of an even spread between BO and fat mentions to reflect that its a great fit on fat balances right now.

Mention Glowbro, defensive celebi tends to let offensive sylveon sets like cm/specs get free turns fairly often so you really benefit from the hard check to it. Fairy resist is also useful for Gardevoir too, which can similarly abuse Celebi to a degree. CM Glowbro sets up on some of the stuff celebi tends to invite in like offensive sylveon / noivern, can also punish ur shared checks like Zarude/Godlurk/Krook with burns and forms a devastating late game cleaner.

Would give a mention to Umbreon too, helps to check stuff like Chandelure, Ice Beam Starmie, Noivern, Future Sight + Breaker, and with more mixed or phys def spreads Mamo too.

Can likewise give a mention to Slowbro, checks Mamo and provides a far more reliable answer to Terrak/Coba, takes pressure off you dealing with Keldeo which can push through you with Specs Icy Wind / CM Icy Wind. Can also bring up Doublade for checking Rak/Coba/Dog too, big part of why you might consider Celebi in first place on your fat team because doub is a steel with no rocks.

QC 1/2.
 
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[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Psychic
move 3: Giga Drain / Leaf Storm
move 4: Aura Sphere / Recover
item: Leftovers / Life Orb
ability: Natural Cure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMENTS]
After a Nasty Plot boost, Celebi becomes a dangerous wallbreaker and late-game cleaner in the UU tier. It also has an amazing defensive typing allowing it to check prominent Pokemon in the UU tier such as Keldeo, Rotom-W, and Slowbro. However, Celebi's typing also burdens it with a 4x weakness to Bug-type moves, which leaves it forced out by common U-turn users like Mienshao, Zarude, and Scyther. Celebi also suffers minor 4MSS with all the coverage or utility options it wants to run to get past its checks. Giga Drain is generally preferred if used alongside a third coverage option, as the recovery helps it check foes like Keldeo and Rotom-W more easily. If Recover is used to alleviate this then Leaf Storm is worth considering for its extra damage output, notably letting it pick off foes like Obstagoon more easily and picking up the OHKO on Slowbro without needing a boost. Aura Sphere allows Celebi to punish Zarude on the switch-in, threaten the OHKO on Bisharp and Obstagoon, break through Incineroar and Steel-types like Copperajah and Bronzong, and help it muscle past Chansey, particularly Heavy-Duty Boots variants. Earth Power is an option over Aura Sphere, which does slightly more damage to foes like Incineroar and Escavalier, prevents it from being walled by Assault Vest Galarian Slowbro +2 psychic 2hkos, and gives it more immediate power against foes like Chandelure and Doublade; however, it leaves it walled by Zarude and Bronzong. U-turn is an option that 2HKOs Zarude and opposing Celebi while generating momentum off the aforementioned checks and bring in a partner more suited to pressure them. Pollen Puff can be considered over it's Grass STAB to KO Zarude on the switch-in and help deal with opposing Celebi while maintaining the coverage to hit Slowbro super-effectively and Bronzong neutrally; however, it isn't very useful outside of these matchups. Life Orb is an option that greatly bolsters Celebi's damage output, notably letting it 2HKO Heavy-Duty Boots Chansey with Aura Sphere after a boost and break through sturdier foes like Assault Vest Copperajah more easily. Colbur Berry is an option that helps Celebi take on Dark-types like Bisharp and Choice Scarf Krookodile better but it is worth noting Zarude and Incineroar still threaten to KO Celebi with U-turn and Flare Blitz respectively.

Galarian Weezing can help check common U-turn users like Zarude and Mienshao for Celebi. Galarian Weezing can also use Corrosive Gas to remove items like Heavy-Duty Boots from Incineroar or Eviolite from Chansey and av from galarbro if you can fit it here, making them prone to entry hazards so that Celebi can break through them easier. Sylveon can provide Celebi with Wish support, which is greatly appreciated on sets using Life Orb or lacking reliable recovery Recover. Sylveon can also check common revenge killers to Celebi like Noivern and Mienshao. Alolan Marowak can remove Chansey and Steel-types like Escavalier and Bronzong for Celebi and they help remove their shared check being Incineroar. In return, Celebi can remove foes like Rhyperior and Seismitoad for Alolan Marowak to spam Flare Blitz more easily. Cobalion and Rhyperior can provide Stealth Rock support to wear down foes like Zarude idk about this mention, most common zarude set is boots. maybe escav? and Copperajah into range of Celebi's attacks. Cobalion can also help check Bisharp, Mamoswine, and Zarude, while Rhyperior can pivot into Noivern and Incineroar. Rhyperior can also help check Noivern and lure in and remove Zarude with Megahorn. In return, Celebi can pressure bulky Water-types like Slowbro and Rotom-W for them. Slowbro, Keldeo, and Noivern can bring Celebi in safely against foes like Rhyperior and opposing Slowbro to find more opportunities to set up a Nasty Plot. Late-game cleaners like Doublade and Mimikyu appreciate Celebi's wallbreaking potential to weaken or remove their checks like Escavalier, Rotom-W, and Incineroar.

mention checks to golisopod somewhere here, your keldeo and noivern mentions probably fit this but you can add a little more

[SET]
name: Offensive Wallbreaker
move 1: Psychic
move 2: Leaf Storm
move 3: Aura Sphere / Earth Power
move 4: Recover
item: Life Orb
ability: Natural Cure
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMENTS]
This Celebi set focuses on firing off strong Life Orb-boosted attacks to break through its checks, while providing the defensive utility to pivot into common Pokemon in the tier like Keldeo and Starmie. Leaf Storm is Celebi's strongest Grass-type STAB move, notably chunking foes that resist it such as Bisharp, Cobalion, and Doublade. Aura Sphere gives Celebi the coverage to break past Incineroar and Steel-types like Copperajah. It also guarantees the OHKO on Obstagoon and discourages Zarude from safely pivoting into it. Earth Power is an option that hits foes like the aforementioned Incineroar harder than Aura Sphere, as well as giving it more immediate strength to threaten Chandelure, Doublade, and Alolan Marowak; however, it leaves Celebi unable to break through foes like Bronzong let's be real lmao it's not breaking zong anyway and Zarude. Recover provides Celebi with reliable recovery to check foes like Keldeo and Rotom-W more easily and it helps offset the recoil damage from Life Orb.

Galarian Weezing and Escavalier can help check Zarude for Celebi, as it struggles to break through variants running Synthesis. Escavalier can also Knock Off Heavy-Duty Boots from Pokemon like Incineroar and Mantine making them easier to be worn down by entry hazards for Celebi to break past them. corrosive gas does this too Celebi struggles to break past Specially Defensive walls like Chansey and Umbreon, so partners like Terrakion, Lycanroc-D, and Heracross make great partners. Krookodile and Rhyperior can set up Stealth Rock to weaken foes like Copperajah and offensive Sylveon into range of Celebi's attacks. Rhyperior can also help check revenge killers to Celebi like Noivern and Talonflame. Klefki can provide Spikes support to also help wear down these foes, check Noivern and Zarude for Celebi, as well as cripple faster foes like Terrakion with Thunder Wave allowing Celebi to beat them more easily. Incineroar, Noivern, and Darmanitan can provide Celebi with opportunities to wallbreak by bringing it in safely against foes like Rhyperior and Rotom-W via U-turn. Late-game cleaners like Doublade, Kingdra, and Sharpedo mimikyu? appreciate Celebi being able to pressure or remove foes like Sylveon and bulky Water-types like Slowbro and Rotom-W.

[SET]
name: Utility
move 1: Psychic
move 2: U-turn
move 3: Stealth Rock
move 4: Recover
item: Leftovers
ability: Natural Cure
nature: Timid
evs: 252 HP / 32 SpD / 224 Spe

[SET COMENTS]
Thanks to Celebi's natural bulk and expansive movepool it can provide a lot of utility to teams that need to check threats like Keldeo, non-Megahorn Virizion literally who LMFAO, and Rotom-W while compressing the role of a Stealth Rock user. Psychic is necessary if Celebi wishes to keep its entry hazards up against Galarian Weezing, a very common Defog user within the tier. U-turn allows Celebi to generate momentum against foes like Obstagoon, Zarude, and Bronzong that it commonly invites in. Recover provides Celebi with reliable recovery to handle foes like Keldeo consistently. Thunder Wave is an option over Stealth Rock to cripple foes like Noivern and Chandelure on the switch-in. Aura Sphere alongside a Colbur Berry could be considered over U-turn to pressure Dark- and Steel-types like Bisharp and Obstagoon; however, it should only be used if extremely weak to these foes as it struggles to find space to fit this coverage option easily. The Speed EVs make Celebi slower than opposing Celebi to generate momentum with U-turn while still outspeeding threats like Mimikyu.

Due to Celebi's struggle to fit Grass STAB it struggles to pressure Slowbro and Milotic well, so it appreciates having partners that can take advantage of them from the free pivots it provides. Heliolisk, Alolan Marowak, and Heracross make great partners for this reason. Heracross can also take advantage of Zarude and Krookodile for Celebi. Rhyperior can help check Flying-types like Scyther, Noivern, and Talonflame that threaten to revenge kill Celebi idt "revenge kill" is appropriate here since it's not really a sweeper or breaker, maybe just leave it at threaten. It can also open up the slot for Rhyperior to run alternative coverage options over Stealth Rock. Galarian Weezing can help check Zarude, as well as provide Toxic Spikes support, which is helpful to wear down bulky Water-types like Milotic and Jellicent, so that Celebi can force them out easier. Rotom-W and Slowbro can bring Celebi in safely to find opportunities to set up Stealth Rock and help check foes like Mamoswine. Slowbro can also help ease the matchup against foes like Terrakion and Lycanroc-D. Incineroar can form a pivot core with Celebi, help break through Steel-types like Escavalier and Copperajah, and check Ghost-types like Alolan Marowak and Chandelure. Umbreon and Chansey can help with Special Attackers like Polteageist, Noivern, and Ice Beam Starmie that give Celebi trouble. Galarian Slowbro can help deal with Choice Specs Sylveon and Gardevoir that use Celebi as a free opportunity to fire off strong attacks otherwise.

looks good, QC 2/2
 
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