I was playing Shoddy one day when I realized that I hadn't made a new team in a long time. My old Baton Pass team was at page 7 and I was bored of using it. So I decided to make a new team. The Suspect tests got me interested in Garchomp (I want it OU by the way) but I wanted to make an OU Team. Then I came across what was known as Chain Chomp. I wanted to make a pokemon with the same kind of power that was legal in OU. So I chose Heatran.
Then I wanted someone who could attack from the Physical Spectrum while providing decent coverage combined with Heatran. So I chose DDGyara.
I wanted another pokemon which could lure out physical walls and kill them so Gyarados could sweep. I looked around and found Mamoswine, which as a bonus was immune to hail and sandstorm. So he entered my team.
I realized I wanted a lead that was somewhat unconventional, and could smash through things and lure out special walls. Azelf was chosen, but I ran a Life Orb set to boost power without Choice. The poke itself isn't really unconventional, but the set is, kind of.
I then wanted another special sweeper. Looking at my team, I found a water type and a fire type, but no grass type. Then I realized "Why not use Celetran?" So Celebi entered my team.
Then I remembered Fake Out leads. All the pokemon I had added previously pretty much destroyed any other leads, but I wanted something in particular that would have tons of power without a Fake Out Lead but would absolutely destroy the other team 6-0 (or something like that) if it got one. Steadfast Lucario got the OK.
And there's the team.
This team has a great record on Shoddy, with a record of something like 7-1, and my only loss due to a bulky water and Celebi gone. Since that, I added HP Electric onto Heatran, making it a semi-effective revenge killer against bulky waters. I usually don't reveal Celebi and Heatran until near the end, so most of the time Bulky Waters are KOed before anything happens. Still, it's my biggest weakness, in my opinion, and any team with more than 2 Bulky waters is going to kill me.
In - Depth Analysis
The Lead
Azelf @ Life Orb
6 HP / 252 SpA / 252 Spe
Timid Nature (+Spe, -Atk)
-Psychic
-Fire Blast
-Grass Knot
-Explosion
Item: The reason I chose Life Orb is because it's completely unexpected. Life Orb gives me the boosts needed to get OHKOs instead of 2HKOs.
EV Spread and Nature: Max Speed for outspeeding, obviously, Max SpA for strength, and 6 HP because it's left over. Timid gets me to max speed.
Moveset: Psychic and Fire Blast to cover as many common leads as possible, Grass Knot hits TTar and Swampert. Explosion is there because after seeing their lead die, many opponent's first instinct is to send in their special wall. Then, Bang, special wall (aka Blissey) is gone. Heatran and Celebi can then sweep better.
How Azelf Fares against other leads:
Azelf: Fire Blast is a 2HKO.
Metagross : Fire Blast. I'm pretty sure that even with Occa Berry, Metagross is either a 2HKO or a 3HKO, never seen a lead Metagross without an Occa Berry yet, so don't know about that.
Jirachi: Fire Blast. Essentially a Metagross without an Occa Berry.
Aerodactyl: Psychic hits it.
Swampert: Grass Knot is an OHKO
Infernape: Psychic it first turn, most likely it's carrying SR so it's a nice knockout.
Roserade: Fire Blast.
Hippowdon: Either Psychic it or switch out to Lucario.
Ninjask: Switch out to Gyarados and start DDing. Next poke in is KOed.
Smeargle: Psychic.
Crobat: See Smeargle.
Tyranitar: Grass Knot puts a dent in it. Either that or Explosion if Sandstorm and recoil damage are killing me.
Gliscor: Psychic is a 2HKO.
Heatran: Either switch to Gyarados or Pyschic it.
Bronzong: Fire Blasted.
Abomasnow: See Bronzong.
Forretress: See Bronzong.
Ambipom: Switch out to Lucario
Mamoswine: See Bronzong.
Machamp: Psychic hits it for 2x damage.
The SubPetaya Sweeper
Lucario @ Petaya Berry
6 Def / 252 SpA / 252 Spe
Timid Nature (+Spe, -Atk)
-Substitute
-Aura Sphere
-Shadow Ball
-Vacuum Wave
Item: Petaya Berry was chosen to maximize Steadfast Lucario’s ability to handle Ambipom etc.
EV Spread and Nature: EVs were maximized in Special Attack and Speed to maximize function, and the remaining 6 were in Defense to give Lucario the right amount of HP.
Moveset: Substitute since this is a SubPetaya set. Aura Sphere is the main attack, and Shadow Ball hits incoming Ghosts for 2x damage. Vacuum Wave is so I don’t get revenge killed that easily. It also lets Lucario become somewhat of a revenge killer.
The Special-based Choice Scarf killer
Celebi @ Choice Scarf
6 HP / 252 SpA / 252 Spe
Timid Nature (+Spe, -Atk)
-Thunder Wave
-Earth Power
-Leaf Storm
-Hidden Power Fire
Item: Choice Scarf lets me outspeed several threats expecting Defensive Celebi and get them with my attacks.
EV Spread and Nature: Timid was chosen over Modest to enable me to use HP Fire, Max SpA and Spe to maximize attacking, and the leftover 6 EVs in HP.
Moveset: Celebi is geared to destroy many of its counters, including: Gyarados with Leaf Storm, Heatran with Earth Power, and Scizor / Forretress with HP Fire.
The Physical Wall Killer
Mamoswine @ Expert Belt
6 HP / 252 Atk / 252 Spe
Jolly Nature (+Spe, -SpA)
-Ice Shard
-Superpower
-Earthquake
-Stone Edge
Item: I chose Expert Belt over Life Orb since I had way too many LOers (Azelf, Gyarados, Heatran) already.
EV Spread and Nature: Jolly lets me outspeed some walls that otherwise I would have a problem killing. 252 Atk to power up my moves, with the rest in Speed, leftovers in HP.
Moveset: Ice Shard helps to take down Gliscor and other flying dragons cough*Salamence*cough that are immune to Earthquake. Superpower hits Bronzong, and Earthquake and Stone Edge are there to add coverage.
The Physical-based DD killer
Gyarados @ Life Orb
6 HP / 252 Atk / 252 Spe
Jolly Nature (+Spe, -SpA)
-Dragon Dance
-Waterfall
-Stone Edge
-Ice Fang
Item: Life Orb lets me hit many threats without the restriction of Choice. It gives several KOs which help me take down threats to my team.
EV Spread and Nature: Jolly is obviously to help me outspeed threats. Max Attack and Speed to help with attacking, and leftovers go into HP.
Moveset: Dragon Dance lets me boost Gyarados’s attacks to high levels, and Waterfall, Stone Edge and Ice Fang are there to add coverage.
Garchomp In OU: (Something like Chain Chomp) Heatran
Heatran @ Life Orb
6 HP / 252 SpA / 252 Spe
Timid Nature (+Spe, -Atk)
-Dragon Pulse
-Fire Blast
-Earth Power
-Hidden Power Electric
Item: Life Orb once again boosts attack power without the restrictions of Choice Specs / Scarf.
EV Spread and Nature: Timid lets Heatran outspeed other Heatran except for those using Choice Scarf, which are horribly common. Max SpA and Spe for sweeping abilities, and the remaining 6 in HP.
Moveset: This was made to be as similar to Chain Chomp as possible. The Suspect Garchomp tests gave me the idea to create something like that in OU. However, Chain Chomp was mixed and this is purely Special. Dragon Pulse instead of Draco Meteor, Fire Blast is the same, Earth Power instead of Earthquake, and Hidden Power Electric instead of Outrage. I always ended up losing to stupid Bulky Waters and I wanted a way to get rid of them. HP Electric usually lets me cripple a Bulky Water, and then I send out Celebi and Leaf Storm it. Or if I’m low on health and the Bulky Water outspeeds me, I just go to Celebi right away and absorb a Surf.
What I'm considering adding to my team:
Rotom-C @ Leftovers
(Over Celebi, Gyarados or Lucario)
252 HP / 168 SpA / 88 Spe
Timid Nature (+Spe, -Atk)
-Thunderbolt
-Shadow Ball
-Will-o-Wisp
-Leaf Storm
Note that there are 10 or so things that I am testing, if you want read the comments and check to see that what you are telling me is not something already suggested. Thanks.
Well, that’s my team. I hoped you like it, and please RMT!
Then I wanted someone who could attack from the Physical Spectrum while providing decent coverage combined with Heatran. So I chose DDGyara.
I wanted another pokemon which could lure out physical walls and kill them so Gyarados could sweep. I looked around and found Mamoswine, which as a bonus was immune to hail and sandstorm. So he entered my team.
I realized I wanted a lead that was somewhat unconventional, and could smash through things and lure out special walls. Azelf was chosen, but I ran a Life Orb set to boost power without Choice. The poke itself isn't really unconventional, but the set is, kind of.
I then wanted another special sweeper. Looking at my team, I found a water type and a fire type, but no grass type. Then I realized "Why not use Celetran?" So Celebi entered my team.
Then I remembered Fake Out leads. All the pokemon I had added previously pretty much destroyed any other leads, but I wanted something in particular that would have tons of power without a Fake Out Lead but would absolutely destroy the other team 6-0 (or something like that) if it got one. Steadfast Lucario got the OK.
And there's the team.
This team has a great record on Shoddy, with a record of something like 7-1, and my only loss due to a bulky water and Celebi gone. Since that, I added HP Electric onto Heatran, making it a semi-effective revenge killer against bulky waters. I usually don't reveal Celebi and Heatran until near the end, so most of the time Bulky Waters are KOed before anything happens. Still, it's my biggest weakness, in my opinion, and any team with more than 2 Bulky waters is going to kill me.
In - Depth Analysis
The Lead
Azelf @ Life Orb
6 HP / 252 SpA / 252 Spe
Timid Nature (+Spe, -Atk)
-Psychic
-Fire Blast
-Grass Knot
-Explosion
Item: The reason I chose Life Orb is because it's completely unexpected. Life Orb gives me the boosts needed to get OHKOs instead of 2HKOs.
EV Spread and Nature: Max Speed for outspeeding, obviously, Max SpA for strength, and 6 HP because it's left over. Timid gets me to max speed.
Moveset: Psychic and Fire Blast to cover as many common leads as possible, Grass Knot hits TTar and Swampert. Explosion is there because after seeing their lead die, many opponent's first instinct is to send in their special wall. Then, Bang, special wall (aka Blissey) is gone. Heatran and Celebi can then sweep better.
How Azelf Fares against other leads:
Azelf: Fire Blast is a 2HKO.
Metagross : Fire Blast. I'm pretty sure that even with Occa Berry, Metagross is either a 2HKO or a 3HKO, never seen a lead Metagross without an Occa Berry yet, so don't know about that.
Jirachi: Fire Blast. Essentially a Metagross without an Occa Berry.
Aerodactyl: Psychic hits it.
Swampert: Grass Knot is an OHKO
Infernape: Psychic it first turn, most likely it's carrying SR so it's a nice knockout.
Roserade: Fire Blast.
Hippowdon: Either Psychic it or switch out to Lucario.
Ninjask: Switch out to Gyarados and start DDing. Next poke in is KOed.
Smeargle: Psychic.
Crobat: See Smeargle.
Tyranitar: Grass Knot puts a dent in it. Either that or Explosion if Sandstorm and recoil damage are killing me.
Gliscor: Psychic is a 2HKO.
Heatran: Either switch to Gyarados or Pyschic it.
Bronzong: Fire Blasted.
Abomasnow: See Bronzong.
Forretress: See Bronzong.
Ambipom: Switch out to Lucario
Mamoswine: See Bronzong.
Machamp: Psychic hits it for 2x damage.
The SubPetaya Sweeper
Lucario @ Petaya Berry
6 Def / 252 SpA / 252 Spe
Timid Nature (+Spe, -Atk)
-Substitute
-Aura Sphere
-Shadow Ball
-Vacuum Wave
Item: Petaya Berry was chosen to maximize Steadfast Lucario’s ability to handle Ambipom etc.
EV Spread and Nature: EVs were maximized in Special Attack and Speed to maximize function, and the remaining 6 were in Defense to give Lucario the right amount of HP.
Moveset: Substitute since this is a SubPetaya set. Aura Sphere is the main attack, and Shadow Ball hits incoming Ghosts for 2x damage. Vacuum Wave is so I don’t get revenge killed that easily. It also lets Lucario become somewhat of a revenge killer.
The Special-based Choice Scarf killer
Celebi @ Choice Scarf
6 HP / 252 SpA / 252 Spe
Timid Nature (+Spe, -Atk)
-Thunder Wave
-Earth Power
-Leaf Storm
-Hidden Power Fire
Item: Choice Scarf lets me outspeed several threats expecting Defensive Celebi and get them with my attacks.
EV Spread and Nature: Timid was chosen over Modest to enable me to use HP Fire, Max SpA and Spe to maximize attacking, and the leftover 6 EVs in HP.
Moveset: Celebi is geared to destroy many of its counters, including: Gyarados with Leaf Storm, Heatran with Earth Power, and Scizor / Forretress with HP Fire.
The Physical Wall Killer
Mamoswine @ Expert Belt
6 HP / 252 Atk / 252 Spe
Jolly Nature (+Spe, -SpA)
-Ice Shard
-Superpower
-Earthquake
-Stone Edge
Item: I chose Expert Belt over Life Orb since I had way too many LOers (Azelf, Gyarados, Heatran) already.
EV Spread and Nature: Jolly lets me outspeed some walls that otherwise I would have a problem killing. 252 Atk to power up my moves, with the rest in Speed, leftovers in HP.
Moveset: Ice Shard helps to take down Gliscor and other flying dragons cough*Salamence*cough that are immune to Earthquake. Superpower hits Bronzong, and Earthquake and Stone Edge are there to add coverage.
The Physical-based DD killer
Gyarados @ Life Orb
6 HP / 252 Atk / 252 Spe
Jolly Nature (+Spe, -SpA)
-Dragon Dance
-Waterfall
-Stone Edge
-Ice Fang
Item: Life Orb lets me hit many threats without the restriction of Choice. It gives several KOs which help me take down threats to my team.
EV Spread and Nature: Jolly is obviously to help me outspeed threats. Max Attack and Speed to help with attacking, and leftovers go into HP.
Moveset: Dragon Dance lets me boost Gyarados’s attacks to high levels, and Waterfall, Stone Edge and Ice Fang are there to add coverage.
Garchomp In OU: (Something like Chain Chomp) Heatran
Heatran @ Life Orb
6 HP / 252 SpA / 252 Spe
Timid Nature (+Spe, -Atk)
-Dragon Pulse
-Fire Blast
-Earth Power
-Hidden Power Electric
Item: Life Orb once again boosts attack power without the restrictions of Choice Specs / Scarf.
EV Spread and Nature: Timid lets Heatran outspeed other Heatran except for those using Choice Scarf, which are horribly common. Max SpA and Spe for sweeping abilities, and the remaining 6 in HP.
Moveset: This was made to be as similar to Chain Chomp as possible. The Suspect Garchomp tests gave me the idea to create something like that in OU. However, Chain Chomp was mixed and this is purely Special. Dragon Pulse instead of Draco Meteor, Fire Blast is the same, Earth Power instead of Earthquake, and Hidden Power Electric instead of Outrage. I always ended up losing to stupid Bulky Waters and I wanted a way to get rid of them. HP Electric usually lets me cripple a Bulky Water, and then I send out Celebi and Leaf Storm it. Or if I’m low on health and the Bulky Water outspeeds me, I just go to Celebi right away and absorb a Surf.
What I'm considering adding to my team:
Rotom-C @ Leftovers
(Over Celebi, Gyarados or Lucario)
252 HP / 168 SpA / 88 Spe
Timid Nature (+Spe, -Atk)
-Thunderbolt
-Shadow Ball
-Will-o-Wisp
-Leaf Storm
Note that there are 10 or so things that I am testing, if you want read the comments and check to see that what you are telling me is not something already suggested. Thanks.
Well, that’s my team. I hoped you like it, and please RMT!