Hi, this is my first RMT. I recently created a team and wanted to get some insight on how I could improve it.
Machamp @ Assault Vest
Ability: No Guard
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature
Dynamic Punch
Knock Off
Stone Edge
Heavy Slam
Wanted to try some new Pokemon that I rarely use, so I built my team around Machamp. It has a standard set. It's strong and able to take a few hits before going down. Machamp can annoy the opponent by confusing a Poke or removing an item.
Nidoqueen @ Life Orb
Ability: Sheer Force
EVs: 120 HP / 252 SpA / 136 Spe
Modest Nature
Sludge Wave
Earth Power
Ice Beam
Stealth Rock
Fills the role of what Nidoking did, but can do it more reliably due to its extra bulk. Nidoqueen is still able to take down things such as Chesnaught or Florges easily. Nidoqueen has helped out more than Nidoking.
Honchkrow @ Life Orb
Ability: Moxie
EVs: 252 Atk / 4 SpDef / 252 Spd
Adamant Nature
Brave Bird
Sucker Punch
Pursuit
Superpower
Honchkrow is great for covering the big Psychic weakness on my team. Pursuit allows it to trap Chandelure and other things. I originally had Jolly Nature, but I enjoyed Adamant more after trying it.
Blastoise @ Blastoisinite
Ability: Rain Dish >>> Mega Launcher
EVs: 200 HP / 252 SpAtk / 56 Spd
Modest Nature
Hydro Pump
Dark Pulse
Ice Beam
Rapid Spin
With the addition of Honchkrow to the team, I would definitely need a spinner to get rid of rocks. I like Mega Blastoise because it can take hits and do damage. I chose Ice Beam over Aura Sphere to catch Grass types on a possible switch.
Roserade @ Black Sludge
Ability: Technician
EVs: 4 Def / 252 SpAtk / 252 Spd
Timid Nature
Spikes
Giga Drain
Sludge Bomb
Hidden Power Fire
My team lacked fire and grass type moves before Roserade. With Roserade's great Special bulk, I can send her in on a special attacker and set up spikes. With Technician, Hidden Power's base power is 90. Roserade is all around great on this team and helps with Pokemon that were annoying before.
Haxorus @ Lum Berry
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
Dragon Dance
Outrage
Earthquake
Poison Jab
And last, but not least we have Haxorus. There were 2 reasons that I chose Haxorus. One, the other 5 original Pokemon covered all types except Dragon. Two, I had 2 Physical attackers and 3 Special attackers before adding Haxorus. Haxorus has been good on this team and has helped take out Crocunes.
Cons of this team that I've noticed:
-Lack of grass type moves
-Lack of fire type moves
-If Crocune manages to set up, I sometimes have trouble killing it.
-Espeon can be annoying
Things I've considered:
-Swapping Raikou with Heliolisk. Heliolisk counters Suicune because of Dry Skin and Grass Knot fits in.
Any opinions on how to improve this team will be greatly appreciated. Thanks in advance. :]
Machamp @ Assault Vest
Ability: No Guard
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature
Dynamic Punch
Knock Off
Stone Edge
Heavy Slam
Wanted to try some new Pokemon that I rarely use, so I built my team around Machamp. It has a standard set. It's strong and able to take a few hits before going down. Machamp can annoy the opponent by confusing a Poke or removing an item.
Nidoqueen @ Life Orb
Ability: Sheer Force
EVs: 120 HP / 252 SpA / 136 Spe
Modest Nature
Sludge Wave
Earth Power
Ice Beam
Stealth Rock
Fills the role of what Nidoking did, but can do it more reliably due to its extra bulk. Nidoqueen is still able to take down things such as Chesnaught or Florges easily. Nidoqueen has helped out more than Nidoking.
Honchkrow @ Life Orb
Ability: Moxie
EVs: 252 Atk / 4 SpDef / 252 Spd
Adamant Nature
Brave Bird
Sucker Punch
Pursuit
Superpower
Honchkrow is great for covering the big Psychic weakness on my team. Pursuit allows it to trap Chandelure and other things. I originally had Jolly Nature, but I enjoyed Adamant more after trying it.
Blastoise @ Blastoisinite
Ability: Rain Dish >>> Mega Launcher
EVs: 200 HP / 252 SpAtk / 56 Spd
Modest Nature
Hydro Pump
Dark Pulse
Ice Beam
Rapid Spin
With the addition of Honchkrow to the team, I would definitely need a spinner to get rid of rocks. I like Mega Blastoise because it can take hits and do damage. I chose Ice Beam over Aura Sphere to catch Grass types on a possible switch.
Roserade @ Black Sludge
Ability: Technician
EVs: 4 Def / 252 SpAtk / 252 Spd
Timid Nature
Spikes
Giga Drain
Sludge Bomb
Hidden Power Fire
My team lacked fire and grass type moves before Roserade. With Roserade's great Special bulk, I can send her in on a special attacker and set up spikes. With Technician, Hidden Power's base power is 90. Roserade is all around great on this team and helps with Pokemon that were annoying before.
Haxorus @ Lum Berry
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
Dragon Dance
Outrage
Earthquake
Poison Jab
And last, but not least we have Haxorus. There were 2 reasons that I chose Haxorus. One, the other 5 original Pokemon covered all types except Dragon. Two, I had 2 Physical attackers and 3 Special attackers before adding Haxorus. Haxorus has been good on this team and has helped take out Crocunes.
Cons of this team that I've noticed:
-Lack of fire type moves
-If Crocune manages to set up, I sometimes have trouble killing it.
-Espeon can be annoying
Things I've considered:
Any opinions on how to improve this team will be greatly appreciated. Thanks in advance. :]
Nidoking @ Life Orb
Ability: Sheer Force
EVs: 4 Def / 252 SpAtk / 252 Spd
Timid Nature
Sludge Wave
Earth Power
Ice Beam
Stealth Rock
If Chesnaught is on the field, Machamp won't be able to touch it. Nidoking can get rid of it with a Sludge Wave or Ice Beam. Nidoking helps get through Florges which I seem to encounter a lot of. I can use it to get up rocks if I have the opportunity.
Raikou @ Life Orb
Ability: Pressure
EVs: 4 HP / 252 SpAtk / 252 Spd
Timid Nature
Thunderbolt
Volt Switch
Hidden Power Ice
Extrasensory
I know Raikou is very reliable from using it many times in the past, so I used it to cover weaknesses on this team. It's fast and strong allowing it to do damage and switch out. Raikou also has decent bulk, allowing it to be able to switch into things.
Machamp @ Assault Vest
Ability: No Guard
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Dynamic Punch
- Knock Off
- Stone Edge
- Heavy Slam
Nidoqueen (F) @ Life Orb
Ability: Sheer Force
EVs: 120 HP / 252 SpA / 136 Spe
Modest Nature
IVs: 0 Atk
- Sludge Wave
- Earth Power
- Ice Beam
- Stealth Rock
Honchkrow @ Life Orb
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Brave Bird
- Sucker Punch
- Pursuit
- Superpower
Blastoise @ Blastoisinite
Ability: Torrent
EVs: 200 HP / 252 SpA / 56 Spe
Modest Nature
IVs: 0 Atk
- Hydro Pump
- Dark Pulse
- Ice Beam
- Rapid Spin
Roserade @ Black Sludge
Ability: Technician
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Spikes
- Giga Drain
- Sludge Bomb
- Hidden Power [Fire]
Haxorus @ Lum Berry
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Dragon Dance
- Outrage
- Earthquake
- Poison Jab
Ability: No Guard
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Dynamic Punch
- Knock Off
- Stone Edge
- Heavy Slam
Nidoqueen (F) @ Life Orb
Ability: Sheer Force
EVs: 120 HP / 252 SpA / 136 Spe
Modest Nature
IVs: 0 Atk
- Sludge Wave
- Earth Power
- Ice Beam
- Stealth Rock
Honchkrow @ Life Orb
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Brave Bird
- Sucker Punch
- Pursuit
- Superpower
Blastoise @ Blastoisinite
Ability: Torrent
EVs: 200 HP / 252 SpA / 56 Spe
Modest Nature
IVs: 0 Atk
- Hydro Pump
- Dark Pulse
- Ice Beam
- Rapid Spin
Roserade @ Black Sludge
Ability: Technician
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Spikes
- Giga Drain
- Sludge Bomb
- Hidden Power [Fire]
Haxorus @ Lum Berry
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Dragon Dance
- Outrage
- Earthquake
- Poison Jab
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