
[OVERVIEW]
* Exellent Special Attack combined with decent STAB moves make Chandelure hard to switch into.
* Typing gives it two immunities in Normal and Fighting, three if using Flash Fire.
* Unfortunately, its typing also gives it weaknesses to Dark, Ground, Water, Ghost, and Rock, all of which are common attacking types.
* Very weak to hazards, as it takes 2x Stealth Rock damage, and is vulnerable to Spikes.
* Mediocre speed tier leaves it out sped by many dangerous threats.
* Scarf Chandelure is slow compared to other scarfers like Keldeo, and misses out on Mega Aerodactyl.
[SET]
name: Choice Specs
move 1: Shadow Ball
move 2: Fire Blast / Flamethrower
move 3: Energy Ball
move 4: Trick
item: Choice Specs
ability: Flash Fire
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
* Shadow Ball has good neutral coverage, and has perfect accuracy
* Fire Blast is the hardest hitting move, and with a Flash Fire boost it is very hard to switch into.
* Flamethrower has perfect accuracy, but is noticeablely less powerful.
* Energy Ball does more damage to Water types than Chandelure's STAB moves.
* Trick cripples walls by removing their item and locking them into one move. It is Chandelure's only way of beating Blissey, and can also be used for when Specs is no longer needed.
Set Details
========
* Evs allow Chandelure to hit as hard and as fast as possible.
* Choice Specs boosts its already high Special Attack to absurd levels, allowing it to do a lot of damage. Even some resists can take a lot of damage from Chandelure's attacks.
* Timid is useful to tie with other base 80s, and outpace positive natured base 70s.
* Modest allows Chandelure to hit harder, but it causes Chandelure to miss out on positive natures base 70s
Usage Tips
========
* This set should be used early to mid game to break through walls for the rest of the team.
* While Chandelure's typing does give it thre immunities, it should be noted that its bulk does not allow it to take even resisted hits well, so it should only be brought in through Volt-Turn, double switches, or after a sack.
* Chandelure can do quite a bit of damage even to resists, so attacking what is in front of you is sometimes the best course of action if it can threaten you with a ko.
* This set struggles against fast teams, as while they won't be able to easily switch in, Chandelure will be hard pressed to fire off an attack without being killed. This set performs best against bulkier teams that can't always keep Chandelure off the field.
Team Options
========
* Since this set is bad against offensive teams, a Choice Scarf user or naturally fast Pokémon is key. Keldeo is a good Scarf user, and can switch in on the Water and Dark moves Chandelure doesn't want to take, while also being able to help pressure bulky teams with Scald burns, making Chandelure's job much easier.
* Hazard control is highly recommended, as Chandelure is very easy to wear down with hazards. Tsareena not only provides Rapid Spin, it also offers U-Turn to help pivot in Chandelure, and can switch in on the Water and Ground moves Chandelure doesn't want to take.
* Sweepers and cleaners appreciate having Chandelure wear down the opposing team. Swords Dance Scizor in particular is a good partner, as it can bait Fire moves for Chandelure to boost up, and Chandelure can break the walls that Scizor may struggle to break through, like Hippowdon and Alomomola.
* U-Turn and Volt Switch users are good partners, as they make it much easier for Chandelure to switch in and fire off attacks.
* A physical breaker would also be a good choice, as Chandelure can still be walled by very bulky special walls like Blissey, and being able to break them will make Chandelure more dangerous
[SET]
name: Sub Calm Mind
move 1: Calm Mind
move 2: Substitute
move 3: Flamethrower
move 4: Shadow Ball
item: Leftovers
ability: Flash Fire
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
* Calm Mind boosts Chandelure's Special Attack and Special Defense, not only making it hit harder, but also making it harder to take down.
* Substitute allows Chandelure to protect itself from status and attacks, easing prediction and making it easier to set up for a sweep.
* Flamethrower is one of your STAB moves, and is usually more useful than Fire Blast because of its greater accuracy and PP.
* Shadow Ball is the other STAB, and it provides good neutral coverage along with Flamethrower.
* Fire Blast hits harder than Flamethrower, but isn't usually needed since even Blissey can't take boosted Flamethrower well.
Set Details
========
* Max Speed and a Timid nature allow Chandelure to tie other base 80s and positive natured base 70s.
* Max Special Attack allow Chandelure to hit as hard as possible.
* Flash Fire allows Chandelure to switch in on Fire moves and gain a boost.
Usage Tips
========
* This should be saved for late game, after anything that can shut down Chandelure is gone.
* This set heavily pressures bulky teams, as Chandelure forces many switches, making it easy to get a free Substitute or Calm Mind
* While this is a late game sweeper, Chandelure still has a good Special Attack that is can use to wear down checks and counters by firing off its STAB moves.
* Care should be taken when switching Chandelure in, since status and even moderate hits will ruin its chance of sweeping.
Team Options
========
* Hydreigon is an excellent partner for Chandelure, resisting most of the types Chandelure is weak to like Dark and Water, and even has an immunity to Ground.
* Hazard control is needed since Chandelure is very weak to all hazards. Tsareena also has U-Turn to help switch in Chandelure. Latias stacks Dark and Ghost weaknesses, but it also resists Water and is immune to Ground.
* Cobalion baits in Fire type moves, and can also set up rocks. It also counters Bisharp, who is otherwise a nuisance to Chandelure.
* Primarina deals with Hippowdon, and is good at wearing down walls to make it easier for Chandelure to sweep.
[Strategy Comments]
Other Options
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Checks and Counters
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**Mega Aerodactyl**: While Mega Aerodactyl doesn't want to take a hit from Chandelure, it is faster than Scarf Chandelure and can either ohko or even pursuit trap Chandelure.
**Insert Threat Here**: Describe why the Pokemon is a threat.
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