Hey guys! I was discussing with my friend as to what will happen if Slaking got a usable hidden ability so I said that it would probably increase Gardevoir's usage as slaking can switch into ghost type moves for Garde and Garde can take fighting type moves for Slaking. Unfortunately, as Slaking has not yet been blessed, I decided to replace it with chansey and make a psychic, normal, ghost core.
Dark Horse (Gengar) @ Black Sludge
Ability: Levitate
EVs: 8 HP / 248 SpA / 252 Spe
Timid Nature
- Hex
- Icy Wind
- Will-O-Wisp
- Sludge Wave
Gengar forms part of the core. It helps by switching into fighting type attacks aimed at chansey. As most fighting type pokemon are physical, a burn helps in crippling them. That is where hex comes in a takes them out. It helps Latios as it can somewhat switch into fairy type attacks aimed at it. Icy Wind helps in slowing people down and sludge wave just has great power and kills fairies. I was wondering whether or not to run prankster sableye as it can wear down my opponent and make it easier for garde and pinsir to come in and sweep.
Katy Perry (Chansey) @ Eviolite
Ability: Natural Cure
EVs: 4 HP / 252 Def / 252 SpD
Bold Nature
- Wish
- Protect
- Seismic Toss
- Heal Bell
Chansey, as mentioned before, forms part of the core. Obviously it loves to switch into ghost type attacks aimed at Gengar and Latios. It has a standard ev spread but the move pool helps in replenishing my teams' energy as well as her own. Heal bell gets rid of any annoying statuses that may cripple or slow down my relatively speed dependant attackers. Seismic toss so that it is not simply taunt bait. One of her most vital roles is switching into status moves so that she can sponge them and cure herself through natural cure.
Firework (Latios) (M) @ Choice Scarf
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Modest Nature
- Draco Meteor
- Psyshock
- Hidden Power [Fire]
- Earthquake
I've replaced Gardevoir with Latios. So this completes my core. The evs and scarf allow me to come in and KO a +1 Megazard X as they normally run Adamant. Also, it allows me to pick off a weakened +1 Mega Gyarados. Psyshock acts as a secondary stab hitting Conkeldurr, Mega Venasaur and Keldeo. Hidden Power Fire is to hit ferrothorn, scizor and the like while earthquake helps destroy heatran who otherwise walls this set. It also gives me a secondary switch in to ground type attacks.
Roar (Heatran) @ Air Balloon
Ability: Flash Fire
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Lava Plume
- Earth Power
- Ancient Power
- Stealth Rock
Heatran was the best choice to patch up Gengar and Latios' weaknesses as it resists psychic, fairy, dragon and ice. It is also my Talonflame counter, thus the ancient power. I also thought that having the odd boost from ancient power from time to time would be nice. Lava plume over Fire Blast simply because of the accuracy. I can't land 90% accurate moves consistently, so I wasn't willing to take a chance. Also, the 30% burn chance helps with Gengar's Hex. This dude sets up my rocks pretty well too.
California Gurls (Scizor) @ Leftovers
Ability: Technician
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Defog
- Bullet Punch
- Swords Dance
- Roost
This is a standard defog Scizor set. Adds a priority to my team. I've changed Knock off for swords dance and it has helped in making scizor act as a makeshift wincon. Roost allows me to stay in longer. Although, I was thinking of replacing this guy with Skarmory with either rocky helmet or shed shell (most likely). That way I have a safe switch in to eq and I don't have to rely on Pinsir mega evolving. Sturdy is a plus point, along with the layers of spikes, whirwind, and brave bird. Help regarding this would be much appreciated.
I kissed a girl and I liked it (Pinsir) @ Pinsirite
Ability: Hyper Cutter
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Return
- Close Combat
- Quick Attack
I saw that this team was lacking a solid physical attacker and a set up sweeper. Although not as common as it used to be, it has been pretty fantastic for me so far. It gives me an extra priority as well. Perfect for late game. You mess with him, he returns the favour. Get it, returns! Okay, yeah, that was pretty bad. So basically, he comes in, sets up a swords dance and then hits everything return or close combat and picks of weakened mons that would otherwise outspeed him with quick attack. However, if I do introduce Skarm, then I was thinking of putting in Mega Gyara or Mega Zard X, as they probably are far more efficient as set up sweepers with dd. Then again, I do lose my priority.
Thanks in advance! I am sorry to trouble you all.
Replays:
1) http://replay.pokemonshowdown.com/ou-223160166 Pinsir returning the favour.
2) http://replay.pokemonshowdown.com/ou-223161975 Garde's energy ball coming in handy.
3) http://replay.pokemonshowdown.com/oususpecttest-227263968
4) http://replay.pokemonshowdown.com/ou-225663343
An importable of the team:
Roar (Heatran) @ Air Balloon
Ability: Flash Fire
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Lava Plume
- Earth Power
- Ancient Power
- Stealth Rock
Dark Horse (Gengar) @ Black Sludge
Ability: Levitate
EVs: 8 HP / 248 SpA / 252 Spe
Timid Nature
- Hex
- Icy Wind
- Will-O-Wisp
- Sludge Wave
Katy Perry (Chansey) @ Eviolite
Ability: Natural Cure
EVs: 4 HP / 252 Def / 252 SpD
Bold Nature
- Wish
- Protect
- Seismic Toss
- Heal Bell
Firework (Latios) (M) @ Choice Scarf
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Modest Nature
- Draco Meteor
- Psyshock
- Hidden Power [Fire]
- Earthquake
California Gurls (Scizor) @ Leftovers
Ability: Technician
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Defog
- Bullet Punch
- Swords Dance
- Roost
I kissed a Girl (Pinsir) @ Pinsirite
Ability: Hyper Cutter
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Return
- Close Combat
- Quick Attack

Dark Horse (Gengar) @ Black Sludge
Ability: Levitate
EVs: 8 HP / 248 SpA / 252 Spe
Timid Nature
- Hex
- Icy Wind
- Will-O-Wisp
- Sludge Wave
Gengar forms part of the core. It helps by switching into fighting type attacks aimed at chansey. As most fighting type pokemon are physical, a burn helps in crippling them. That is where hex comes in a takes them out. It helps Latios as it can somewhat switch into fairy type attacks aimed at it. Icy Wind helps in slowing people down and sludge wave just has great power and kills fairies. I was wondering whether or not to run prankster sableye as it can wear down my opponent and make it easier for garde and pinsir to come in and sweep.

Katy Perry (Chansey) @ Eviolite
Ability: Natural Cure
EVs: 4 HP / 252 Def / 252 SpD
Bold Nature
- Wish
- Protect
- Seismic Toss
- Heal Bell
Chansey, as mentioned before, forms part of the core. Obviously it loves to switch into ghost type attacks aimed at Gengar and Latios. It has a standard ev spread but the move pool helps in replenishing my teams' energy as well as her own. Heal bell gets rid of any annoying statuses that may cripple or slow down my relatively speed dependant attackers. Seismic toss so that it is not simply taunt bait. One of her most vital roles is switching into status moves so that she can sponge them and cure herself through natural cure.

Firework (Latios) (M) @ Choice Scarf
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Modest Nature
- Draco Meteor
- Psyshock
- Hidden Power [Fire]
- Earthquake
I've replaced Gardevoir with Latios. So this completes my core. The evs and scarf allow me to come in and KO a +1 Megazard X as they normally run Adamant. Also, it allows me to pick off a weakened +1 Mega Gyarados. Psyshock acts as a secondary stab hitting Conkeldurr, Mega Venasaur and Keldeo. Hidden Power Fire is to hit ferrothorn, scizor and the like while earthquake helps destroy heatran who otherwise walls this set. It also gives me a secondary switch in to ground type attacks.

Roar (Heatran) @ Air Balloon
Ability: Flash Fire
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Lava Plume
- Earth Power
- Ancient Power
- Stealth Rock
Heatran was the best choice to patch up Gengar and Latios' weaknesses as it resists psychic, fairy, dragon and ice. It is also my Talonflame counter, thus the ancient power. I also thought that having the odd boost from ancient power from time to time would be nice. Lava plume over Fire Blast simply because of the accuracy. I can't land 90% accurate moves consistently, so I wasn't willing to take a chance. Also, the 30% burn chance helps with Gengar's Hex. This dude sets up my rocks pretty well too.

California Gurls (Scizor) @ Leftovers
Ability: Technician
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Defog
- Bullet Punch
- Swords Dance
- Roost
This is a standard defog Scizor set. Adds a priority to my team. I've changed Knock off for swords dance and it has helped in making scizor act as a makeshift wincon. Roost allows me to stay in longer. Although, I was thinking of replacing this guy with Skarmory with either rocky helmet or shed shell (most likely). That way I have a safe switch in to eq and I don't have to rely on Pinsir mega evolving. Sturdy is a plus point, along with the layers of spikes, whirwind, and brave bird. Help regarding this would be much appreciated.

I kissed a girl and I liked it (Pinsir) @ Pinsirite
Ability: Hyper Cutter
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Return
- Close Combat
- Quick Attack
I saw that this team was lacking a solid physical attacker and a set up sweeper. Although not as common as it used to be, it has been pretty fantastic for me so far. It gives me an extra priority as well. Perfect for late game. You mess with him, he returns the favour. Get it, returns! Okay, yeah, that was pretty bad. So basically, he comes in, sets up a swords dance and then hits everything return or close combat and picks of weakened mons that would otherwise outspeed him with quick attack. However, if I do introduce Skarm, then I was thinking of putting in Mega Gyara or Mega Zard X, as they probably are far more efficient as set up sweepers with dd. Then again, I do lose my priority.
Thanks in advance! I am sorry to trouble you all.
Replays:
1) http://replay.pokemonshowdown.com/ou-223160166 Pinsir returning the favour.
2) http://replay.pokemonshowdown.com/ou-223161975 Garde's energy ball coming in handy.
3) http://replay.pokemonshowdown.com/oususpecttest-227263968
4) http://replay.pokemonshowdown.com/ou-225663343
An importable of the team:
Roar (Heatran) @ Air Balloon
Ability: Flash Fire
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Lava Plume
- Earth Power
- Ancient Power
- Stealth Rock
Dark Horse (Gengar) @ Black Sludge
Ability: Levitate
EVs: 8 HP / 248 SpA / 252 Spe
Timid Nature
- Hex
- Icy Wind
- Will-O-Wisp
- Sludge Wave
Katy Perry (Chansey) @ Eviolite
Ability: Natural Cure
EVs: 4 HP / 252 Def / 252 SpD
Bold Nature
- Wish
- Protect
- Seismic Toss
- Heal Bell
Firework (Latios) (M) @ Choice Scarf
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Modest Nature
- Draco Meteor
- Psyshock
- Hidden Power [Fire]
- Earthquake
California Gurls (Scizor) @ Leftovers
Ability: Technician
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Defog
- Bullet Punch
- Swords Dance
- Roost
I kissed a Girl (Pinsir) @ Pinsirite
Ability: Hyper Cutter
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Return
- Close Combat
- Quick Attack
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