ORAS OU Charizard X and Scarfking the God

Hello, this is my very first RMT. I originally put this team together hastily to have a match against against a friend, thinking it would just be fun and that this team would be doo doo. However, I found myself really liking it and actually managed to hit mid 1700s or so in OU. However, this was all back in September, before the new ORAS stuff. I haven't seriously sat down and played hard in a while, and I found myself come back to this team when I used it in a small tournament at my school, where I lost in the finals. There definitely seem to be some problems facing some of the newer threats. I'm just wondering if there are slight tweaks to be made that can make this team viable again.


Here's a screenie I dug up from when I first noticed I'd hit the ladder, date was Sept. 18, 2014:

eg4Wur8.jpg



Now for the team breakdown:


Charblazer (Charizard) @ Charizardite X
Ability: Blaze
EVs: 144 HP / 252 Atk / 112 Spe
Adamant Nature
- Dragon Dance
- Roost
- Dragon Claw
- Flare Blitz

Here we have the Bulky Dragon Dance Mega Charizard X spread. I opted for X over Y because I like it's ability to come in and set up, letting it outspeed faster threats that might come out late game. With dual screen support, the bulkier Charizard is able to set up Dragon Dances on pretty much anything that isn't nailing it with SE hits. Roost is there for recovery, and I opted for Flare Blitz over EQ or Fire Punch because I honestly found myself able to handle Heatran with other team members, or with highly set up D Claws and Flare Blitz just hits so hard that after even one dance, even things like Azumarill don't want to switch in on it.


It's on like espe (Espeon) @ Light Clay
Ability: Magic Bounce
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Light Screen
- Reflect
- Psyshock
- Morning Sun

Espeon is here to provide dual screen support and has Light Clay because of this. Screens help Charizard set up and just help out in general. Magic Bounce lets me avoid hazards. Psyshock is there to pick up the occasional KO on weakened foes and Morning Sun helps Espeon stick around.


Mewone (Mew) @ Leftovers
Ability: Synchronize
EVs: 252 HP / 104 Def / 152 Spe
Impish Nature
- Defog
- Will-O-Wisp
- Soft-Boiled
- Knock Off

This is the entry hazard control Mew. In the event that Espeon goes down or I just don't make the right prediction and end up with hazards on my side of the field, I have Mew to Defog things away. Keeping my side of the field Stealth Rock free is important because I have a Charizard and a Talonflame. Knock Off gets rid of scarfs, leftovers, specs, etc., while Will-O-Wisp weakens physical attackers and provides whittling in general.

TBlame (Talonflame) @ Choice Band
Ability: Gale Wings
EVs: 252 Atk / 4 SpA / 252 Spe
Naughty Nature
- Overheat
- Flare Blitz
- Brave Bird
- U-turn

Standard Choice Band Talonflame. U-turn if expecting a switch to something unfavorable, Flare Blitz the Steel types, otherwise click Brave Bird. Overheat is literally just for giggles. Not much else to say, Talonflame is Talonflame.

Gad (Nidoking) (M) @ Choice Scarf
Ability: Sheer Force
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Ice Beam
- Thunderbolt
- Earth Power
- Flamethrower

Nidoking is such a cool pokemon to me. It's coverage is amazing and Sheer Force really helps it hit nicely, despite a mere 85 Base Sp. Atk. I slapped a Choice Scarf on with a Timid nature to let it hit 443 speed, which outspeeds basically anything that isn't scarfed, allowing me to revenge kill a lot and clean up late game. The King is also pretty good at launching Ice Beam on a predicted Landorus switch in expecting Earth Power. Flamethrower picks off Scizor and Ferrothorn.


Voldemort (Tyranitar) @ Leftovers
Ability: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Dragon Dance
- Earthquake
- Stone Edge
- Crunch

Tyranitar was really just a random last addition. With screens, it can sometimes come in and set up and do a lot of work, or it might just help to bring down one opposing Pokemon. Generally does a great job taking on Heatran.


So that's it. Please let me know if I should scrap some of these mons or just mix up the sets. Thanks!
 
hey dude!

Interesting team, I think espeon doesn't really fit on the team just becuase its a little passive. not meant to be on a serious team, imo. I noticed it was a screener so I think azelf would be a better fit for the team. Try This:

Azelf @ Light Clay
Ability: Levitate
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
- Reflect
- Light Screen
- Taunt
- Stealth Rock

you could possibly add a klefki which would be just as good because it gives you a immunity to dragon, and a safe Draco switch-in. Your tyranitar is a sweeper/late-mid game cleaner. so you don't want to keep switching this into a Latios Draco Meteor. I know it doesn't do much but since you don't run pursuit on ttar you could switch it to a pursuit ttar, this also gives your team a little help against opposing gothitelle's which can basically trap then trick your espeon and you end up leaving the field with no screens and a dead mon and it can repeat this process because your team allows this problem to happen. So to alleviate this problem I would recommend adding pursuit on ttar so you can kill it, same with lati twins. also your Talonflame is a bad set, sorry but no serious battler would try to be "funny" with a CB Talon with overheat. choice band isn't a good item for talonflame atm, and your team looks really weak to stall so try this talonflame set:

Talonflame @ Leftovers
Ability: Gale Wings
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Brave Bird
- Taunt
- Roost
- Will-O-Wisp


I hope I helped :]
 
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hey dude!

Interesting team, I think espeon doesn't really fit on the team just becuase its a little passive. not meant to be on a serious team, imo. I noticed it was a screener so I think azelf would be a better fit for the team. Try This:

Azelf @ Light Clay
Ability: Levitate
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
- Reflect
- Light Screen
- Taunt
- Stealth Rock

you could possibly add a klefki which would be just as good because it gives you a immunity to dragon, and a safe Draco switch-in. Your tyranitar is a sweeper/late-mid game cleaner. so you don't want to keep switching this into a Latios Draco Meteor. I know it doesn't do much but since you don't run pursuit on ttar you could switch it to a pursuit ttar, this also gives your team a little help against opposing gothitelle's which can basically trap then trick your espeon and you end up leaving the field with no screens and a dead mon and it can repeat this process because your team allows this problem to happen. So to alleviate this problem I would recommend adding pursuit on ttar so you can kill it, same with lati twins. also your Talonflame is a bad set, sorry but no serious battler would try to be "funny" with a CB Talon with overheat. choice band isn't a good item for talonflame atm, and your team looks really weak to stall so try this talonflame set:

Talonflame @ Leftovers
Ability: Gale Wings
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Brave Bird
- Taunt
- Roost
- Will-O-Wisp


I hope I helped :]

Why would you suggest that Talonflame set? Talonflame has horrible defensive stats trying to improve on those is rediculous even with all the investment in special defensive it won't be able to take a hit from Riakou, Keldeo, Lando I, or any other special attacker with investment. A replacement to "specially defensive" Talonflame would be specially defensive Heatran :

Heatran @ Leftovers / Balloon
Ability: Flash Fire
EVs: 252 HP / 192 SpD / 64 Spe
Calm Nature
- Will-O-Wisp
- Taunt
- Stealth Rock
- Lava Plume
 
Talonflame has horrible stats everywhere honestly; it's because of its movepool and single good stat (Speed) that it's able to pull off the stallbreaker set. Heatran can't do the same thing because it lacks recovery.
 
Talonflame has horrible stats everywhere honestly; it's because of its movepool and single good stat (Speed) that it's able to pull off the stallbreaker set. Heatran can't do the same thing because it lacks recovery.

Unless you're predicting switches there's no way Talonflames going to make proper use of roost because there's not much that's going to hit it and not take off more than 50% even if it could take hits SD would be more useful on an offensive set than roost on a defensive set
 
Unless you're predicting switches there's no way Talonflames going to make proper use of roost because there's not much that's going to hit it and not take off more than 50% even if it could take hits SD would be more useful on an offensive set than roost on a defensive set
You come in on a Mew or something, Taunt or burn it or whatever comes in on it (Heatran doesn't like being Taunted either!), Roost as something switches out. It's a stall breaker, not an offense breaker...

It has a set on the analysis dude
 
Why would you suggest that Talonflame set? Talonflame has horrible defensive stats trying to improve on those is rediculous even with all the investment in special defensive it won't be able to take a hit from Riakou, Keldeo, Lando I, or any other special attacker with investment. A replacement to "specially defensive" Talonflame would be specially defensive Heatran :

Heatran @ Leftovers / Balloon
Ability: Flash Fire
EVs: 252 HP / 192 SpD / 64 Spe
Calm Nature
- Will-O-Wisp
- Taunt
- Stealth Rock
- Lava Plume
nigga, learn the metagame before you say some ignorant shit like that lol THE SET IS CALLED STALLBREAKER TALON FOR A REASON... ROOT WORD STALLBREAKER... AKA BEATS STALL. fucking idiot. You taunt things and burn and roost and stall then repeat. he's not supposed to stay in on raikou. see good players don't make shit plays like you low ladder kids. This isn't a mon that comes in and gets kills like a choice band set. and what the fuck did you reccomend a Heatran for? they obviously perform different roles. Fuck on lil nigga.
 
nigga, learn the metagame before you say some ignorant shit like that lol THE SET IS CALLED STALLBREAKER TALON FOR A REASON... ROOT WORD STALLBREAKER... AKA BEATS STALL. fucking idiot. You taunt things and burn and roost and stall then repeat. he's not supposed to stay in on raikou. see good players don't make shit plays like you low ladder kids. This isn't a mon that comes in and gets kills like a choice band set. and what the fuck did you reccomend a Heatran for? they obviously perform different roles. Fuck on lil nigga.

First of all saying bad words doesn't justify your opinion and just makes you seem childish and ignorant. Second of all you don't knew my ladder position let alone should ladder be taken all that seriously. And third of all I wasn't commenting on it being a bad "stall breaker" I said it was a bad special defender. Why put anything into Special Defence when even with it you can't take special hits. Stall breaker Talon isn't bad, but special defence investment isn't going to make a difference. And also "ROOT WORD STALLBREAKER" a root word is a Latin origin of a word I know this isn't a "English" forum but you sounded so rediculous between that and the swearing.
 
hey dude!

Interesting team, I think espeon doesn't really fit on the team just becuase its a little passive. not meant to be on a serious team, imo. I noticed it was a screener so I think azelf would be a better fit for the team. Try This:

Azelf @ Light Clay
Ability: Levitate
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
- Reflect
- Light Screen
- Taunt
- Stealth Rock

you could possibly add a klefki which would be just as good because it gives you a immunity to dragon, and a safe Draco switch-in. Your tyranitar is a sweeper/late-mid game cleaner. so you don't want to keep switching this into a Latios Draco Meteor. I know it doesn't do much but since you don't run pursuit on ttar you could switch it to a pursuit ttar, this also gives your team a little help against opposing gothitelle's which can basically trap then trick your espeon and you end up leaving the field with no screens and a dead mon and it can repeat this process because your team allows this problem to happen. So to alleviate this problem I would recommend adding pursuit on ttar so you can kill it, same with lati twins. also your Talonflame is a bad set, sorry but no serious battler would try to be "funny" with a CB Talon with overheat. choice band isn't a good item for talonflame atm, and your team looks really weak to stall so try this talonflame set:

Talonflame @ Leftovers
Ability: Gale Wings
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Brave Bird
- Taunt
- Roost
- Will-O-Wisp


I hope I helped :]

I feel like I'd really miss the magic bouncing though if I replaced Espeon with Azelf. Rocks are bad for the team.


Why would you suggest that Talonflame set? Talonflame has horrible defensive stats trying to improve on those is rediculous even with all the investment in special defensive it won't be able to take a hit from Riakou, Keldeo, Lando I, or any other special attacker with investment. A replacement to "specially defensive" Talonflame would be specially defensive Heatran :

Heatran @ Leftovers / Balloon
Ability: Flash Fire
EVs: 252 HP / 192 SpD / 64 Spe
Calm Nature
- Will-O-Wisp
- Taunt
- Stealth Rock
- Lava Plume

I have to agree with Grinding and u on this. I've been playing around with Bulk Up Talonflame (same set except bulk up instead of taunt) and it is definitely not shit like you suggest. Like Grinding said, don't leave it in on a Raikou or Keldeo lol. However, 359 HP and 260 SPDef let it take resisted and non stab hits pretty well. In fact, Lando I can't even 2HKO the bravest of birds. Also, *ridiculous*.
 
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i personally use life orb over scarf on nidoking, because of how it works with sheer force. all your attack would get 1.3x damage with no life orb damage.
 
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First of all saying bad words doesn't justify your opinion and just makes you seem childish and ignorant. Second of all you don't knew my ladder position let alone should ladder be taken all that seriously. And third of all I wasn't commenting on it being a bad "stall breaker" I said it was a bad special defender. Why put anything into Special Defence when even with it you can't take special hits. Stall breaker Talon isn't bad, but special defence investment isn't going to make a difference. And also "ROOT WORD STALLBREAKER" a root word is a Latin origin of a word I know this isn't a "English" forum but you sounded so rediculous between that and the swearing.

Clearly this isn't an English forum, considering your words. "...a 'English'..." should be "...AN 'English'..." as well as *ridiculous once again. Frankly, you are making yourself sound ridiculous. Also, I find that many people who leave comments such as yours tend to not understand when using the word "ignorant" is appropriate. It is simple to see that Grinding likes to speak with a bit of slang, however he certainly words things in a thoughtful manner and appears to know what he's talking about. Ignorant is defined as "lacking knowledge or awareness in general; uneducated or unsophisticated". I did not see that at all in his post. Let's please keep things professional and not break out in fights.
 
i personally use life orb over scarf on nidoking, because of how it works with sheer force
Yeah, that's how I tend to play him in UU or doubles. However, he only hits 295 Speed, which really isn't enough for him in OU. While his power takes a hit from not holding the orb, the scarf mitigates the speed issue and allows him to come in and revenge things.
 
Yeah, that's how I tend to play him in UU or doubles. However, he only hits 295 Speed, which really isn't enough for him in OU. While his power takes a hit from not holding the orb, the scarf mitigates the speed issue and allows him to come in and revenge things.
whenever i used a nido without a life orb, i went for a mixed set: EQ, poison jab, stone edge, flamethrower. 252 attack, 4 spattack, 252 speed, naive nature. But its all preference.
 
I feel like I'd really miss the magic bouncing though if I replaced Espeon with Azelf. Rocks are bad for the team.


I have to agree with Grinding and u on this. I've been playing around with Bulk Up Talonflame (same set except bulk up instead of taunt) and it is definitely not shit like you suggest. Like Grinding said, don't leave it in on a Raikou or Keldeo lol. However, 359 HP and 260 SPDef let it take resisted and non stab hits pretty well. In fact, Lando I can't even 2HKO the bravest of birds. Also, *ridiculous*.
Actually, you hit keldeo for super effective damage.
 
Pretty interesting team XD. I agree with Grinding on the need to replace Espeon. I know it's a good choice with magic bounce buts it's way too frail and passive in the current meta to be a screener. So I would rather you go with Klefki instead of azelf. Because Klefki gives you a better chance to set up your screens thanks to its rather good typing and ability. Mew is better off as a stallbreaker and according to the comments above, it seems that you are planning to make Talonflame your stallbreaker. It's a good idea if played well. Coming to my point, try excadrill instead of mew. It gives excellent rapid spin support but gives you alot more offensive pressure. This will let your team take on mega garde more easily. Aside from nidoking, you don't have an answer to that pokemon. Excadrill will be a more definite check to mega gardevoir. Moreover with tyranitar in your team you can abuse excadrill's sand rush ability.


Excadrill @ Life Orb / Air Balloon
Ability : Sand Rush
EVs : 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Rapid Spin
- Earthquake
- Rock Slide
- Iron Head

Klefki @ Light Clay
Ability : Prankster
EVs : 248 HP / 192 Def / 68 SpD ( I'm not sure about the EV spread so i would suggest you check it out before using)
IVs 0 Atk
- Light Screen
- Reflect
- Thunder Wave
- Foul Play
 
Not sure what TBolt hits on Nido, I'd opt for Sludge Wave over it for some serious power vs. Fairies.

Also, if you use CB TFlame (I'm not reading above because some ignorant random said that Stallbreaker Bird sucks despite the fact a few users told him otherwise) go for Me First over Overheat. You can take an attack and use it with 1.5x power, which can be helpful vs random shit like Mega Aero.
 
Hey Master I like your team it has a lot of set up sweepers in it plus chard x is really good right now. Ok your team seems a little weak to birsharp if chard x or t tar are not in and even if you send in t tar you need to plus one it to kill iron head and low kick hurt it bad. Maybe instead of tar you could put specs keldo in to do a lot of switch in dmg. nidoking would do great if you put sludge bomb on it for the fairy's like mega altira and switch choice scarf to life orb to better use the sheer force effect. Now for espeon I would use bronzong instead. Reasons why if you use the keys it just makes your team weak to lando t and azurmrill well let me say makes you weak to lando t if it is scarf. Zong has levitate more bulk and better tankness to your team, and if you are using mew maybe put sr on it since your team would better sweep with the extra dmg from rocks
 
Hey Master I like your team it has a lot of set up sweepers in it plus chard x is really good right now. Ok your team seems a little weak to birsharp if chard x or t tar are not in and even if you send in t tar you need to plus one it to kill iron head and low kick hurt it bad. Maybe instead of tar you could put specs keldo in to do a lot of switch in dmg. nidoking would do great if you put sludge bomb on it for the fairy's like mega altira and switch choice scarf to life orb to better use the sheer force effect. Now for espeon I would use bronzong instead. Reasons why if you use the keys it just makes your team weak to lando t and azurmrill well let me say makes you weak to lando t if it is scarf. Zong has levitate more bulk and better tankness to your team, and if you are using mew maybe put sr on it since your team would better sweep with the extra dmg from rocks
sludge wave over sludge bomb, because it has 5 more base power, and sheer force removes the added effects anyway
 
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