XY OU Charizard X Support, DESPERATE FOR HELP, FIRST RTM

Hi fellow viewers, i would wish to have multiple says to my pokemon team as this is my first time doing RMT. This team has pretty good synergy and links all in with the theme to help charizard x nuke the field.
Enjoy.






Detruire (Charizard) (M) @ Charizardite X
Ability: Blaze
EVs: 68 HP / 252 Atk / 28 Def / 160 Spe
Jolly Nature
- Dragon Dance
- Dragon Claw
- Flare Blitz
- Roost

This is practically my late game sweeper as when all the things that can hurt this titan is down. After 1 dragon dance it will destroy everything. And it is also useful to destroy some ferrothorns, foretresses, and scizors. Even though bulky Charizard is a better option he gets koed pretty easily as I have tried. This pokemon is also the thread that binds together as it can nuke clefables (take that calm minds), and chanseys. Another thing is that the evs are enough to make him live a few hits and to outspeed excadrill.

Furieux (Breloom) (M) @ Focus Sash
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spore
- Bullet Seed
- Mach Punch
- Rock Tomb

This is my revenge killer and this monster can destroy anything with a mach punch if that pokemon is not too bulky or resists fighting. the focus sash practically gives him another life. That item makes it easier to weaken down heavy priority fighters (ex talonflame, azumarill). This guy also completely breaks azumarill (unless it is belly drumed) by killing it before it can strike a play rough as it only has aqua jet as its only option as breloom outspeeds. Rock Tomb can be used against Laughing talonflames and other flying types. Furthermore he links this team as the type that covers up Charizards weakness by utilizing the fire grass combo.

Roi Rire (Thundurus) @ Life Orb
Ability: Prankster
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Thunder Wave
- Thunderbolt
- Hidden Power [Ice]
- Focus Blast

This titan is my para user as i find parashufflers not useful as they are mostly dragons and go down without a fight. Using the speed nerf from para it helps charizard as it helps him to destroy faster dragons or other sweepers (m-alakazam). Focus blast is a back up plan to destroy ferrothorns and hp ices destroys those laughing garchomps, gliscors, landorus and other weakened ground types. After all those sweepers go down to a para, this genie dies with charizard able to destroy those victims

Meilleur (Excadrill) (M) @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin

This is my rapid spinner, this guy is essential for charizard and breloom(wrecks focus sashes) to live. Then you are going to say, y do u have choice scarf, no assault vest or choice band. I am going to reply that this guy kills almost everybody with an earthquake. The only problem is that he has 5 weaknesses, terrible defenses. I tried assault vest, dies to an earthquake, tried choice band, still dies to an earthquake from a garchomp. This guy is also my fairy counter and practically destroys most fairies with an iron head. Or an earthquake. Another thing is that he also blasts not bulked up talonflames as brave bird would not do much and flare blitz (choice scarf, rock slide). And FYI, this set can kill a pinsir if used quick attack without the swords dance boost.

Bonne (Sylveon) (F) @ Leftovers
Ability: Pixilate
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Heal Bell
- Wish
- Protect
- Hyper Voice

Sylveon's set is all wrong, THERE IS BARELY ANY BOOST TO SPD. blablabla. Sylveon's special defense is still pretty high but did u know that mostly every steel move is physical. They will 1 shot sylveon. Then you are going to say but you have thundurus, charizard, and excadrill. Problem is they are not bulky enough to take the hit. So it is required for that max defense boost. Sylveons importance to the group is that it refreshes my gothitelle and may refresh even the others if predicted well with a wish. Heal Bell is essential in it because i need to refresh my status aliments that somehow affected my team or even this pokemon. Protect is to buy some leftover energy and gives a 100% wish. Then Hyper voice is essential to all sylveons.

Toujours (Gothitelle) (F) @ Choice Specs
Ability: Shadow Tag
EVs: 248 HP / 96 Def / 164 SpD
Calm Nature
- Psychic
- Hidden Power [Fire]
- Thunderbolt
- Trick

This pokemon is my trapper and knocks out azumarill (not equipped with knock off) and mostly everything else that can wall charizard x (except heatran) and may troll the rare quagsire. The spd boost makes it incredibly bulky and the defense is needed to shake off some hits. This set may seem too slow but one shot from this goth girl can 2ko everything with the choice specs that does not resists psychic or is specially bulky. Trick is also to give ferrothorns, chansey, and other clerics a laugh. Over well this traps people THAT needs to die ex(M-Venusaur, that thing nukes every move i perform. That is why it is NEEDED.


So now after seeing all my pokemon give your tips and recommendation below. SMILE.
 
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What does the defensive EVs on Zard X do? I would just run 88 HP / 252 Atk / 168 Spe Adamant to outpace Adamant Excadrill and speedcreep on opposing Zard Xs at that benchmark.

I do not like Sylveon and Gothitelle on this team. Gothitelle is hard to fit onto an offensive team because it squanders your offensive momentum, and Sylveon is a momentum killer here too. If you are trying to build balance, then you need to take a different approach.

I ran a similar team using Zard X / Thundurus / Excadrill, but with Azumarill / Mamoswine / Wobbuffet, so I can get some of the feel for this team.

For this style of team, Wobbuffet would do better on your team than Gothitelle. Gothitelle fits onto very few teams as a means of breaking down defensive cores and Azumarill, but Zard X is troubled by both Azumarill and Excadrill, the latter of which is a huge problem for your team. Wobbuffet can trap Excadrill, and can also trap Slowbro due to Slowbro's lower speed, which also troubles this team, factoring in the changes I will later suggest.

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Wobbuffet @ Sitrus Berry
Ability: Shadow Tag
EVs: 52 HP / 232 Def / 224 SpD
Bold Nature
IVs: 0 Atk
- Encore
- Counter
- Mirror Coat
- Safeguard

Now, to handle Mega Venusaur, because now it troubles your team, I would switch Focus Blast on Thundurus to Psychic, which allows you to handle Mega Venusaur much better, since it can be problematic for your team.

In my opinion, although Breloom seems to do work for your team, you really need Stealth Rock support, and Keldeo is also problematic for this team. I would replace your Sylveon with Azumarill so you can handle Keldeo, and Terrakion > Breloom so you have access to Stealth Rock. I know that Breloom has Technician Mach Punch and Terrakion does not, but you need Stealth Rock on this team.

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Azumarill @ Assault Vest
Ability: Huge Power
EVs: 232 HP / 252 Atk / 16 SpD / 8 Spe
Adamant Nature
- Aqua Jet
- Waterfall
- Play Rough
- Knock Off

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Terrakion @ Focus Sash
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Stone Edge
- Close Combat
- Taunt

Now, I really do not like suggesting Wobbuffet without having Healing Wish support, because Wobb to me feels like a liability without it (but that is just my opinion), so in my opinion, I recommend Latias > Excadrill, though keep in mind that your team is much more susceptible to Clefable, and you need to be smart when playing against it.

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Latias (F) @ Life Orb
Ability: Levitate
EVs: 112 HP / 144 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Defog
- Healing Wish

Latias needs some HP investment, this spread allows you to handle Landorus much more reliably.

Make those changes and you should be good. Good luck.
 
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Excadrill is vital for killing heatrans, and also i prefer to run jollyzard because jolly excadrill is actually more common. I will try the wobbufet (originally an idea) and the psychic idea on Thundurus is ok but sylveon for me is the cleric as it refreshes gothitelle or wobbufet and the entire team (just in case they got para or burn or tox). It also helps on killing dragons that outspeeds charizard. Keldeo is also covered by thundurus and idiots who thinks that excadrill can't be choice scarfed. I could try out terrakion though.
 
Excadrill is vital for killing heatrans, and also i prefer to run jollyzard because jolly excadrill is actually more common. I will try the wobbufet (originally an idea) and the psychic idea on Thundurus is ok but sylveon for me is the cleric as it refreshes gothitelle or wobbufet and the entire team (just in case they got para or burn or tox). It also helps on killing dragons that outspeeds charizard. Keldeo is also covered by thundurus and idiots who thinks that excadrill can't be choice scarfed. I could try out terrakion though.

Thundurus cannot switch into Keldeo at all.

252 SpA Choice Specs Keldeo Scald vs. 0 HP / 0 SpD Thundurus: 235-277 (78.5 - 92.6%) -- guaranteed OHKO after Stealth Rock
(Specs Keldeo is the most common Keldeo set)

Cleric Sylveon wastes the offensive pressure that this team is supposed to be emitting. You need Azumarill or Keldeo will steamroll right through this team. Also, Scarf Excadrill is a standard set on a team without Sandstorm support, so that will only work on the really low ladder. It is either Azumarill > Sylveon or bust, because Sylveon will just get 2HKOd by Specs Keldeo's Hydro Pump.
 
Thanks for the help, my team actually lives more longer due to wobbuffet and azumarill but one thing to say is that terrakion doesn't really do much. He gets killed to easily and stealth rock (when its useful) is erased 75% of the time. But other wise venusaurs are koed more often. So thanks.
 
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You could try a max def max HP calm mind Sylveon set instead of.the current one. It functions much like CM Clefable except for.the fact that it's stats are higher.
 
wondering since sylveon is support why it isn't max speed o.o legit u should run clefable instead of sylveon. Sylveon is NOT a support Pokemon...
 
sylveon haters read the above comments and killbuzzer, i don't plan on doing it because it gets walled easily by steel, fire, and poison types. And oh yeah i would also be switching out on it often
forgottenOnes slyveon is a support pokemon, it hits harder than clefable and it doesn't need to focus on both stats of the spectrum, it just needs to focus on one. It can have higher defense and higher spd (not calm mind sets) and same hp. And look at it's stats, it has 95 in hp, 65 (y it needs patching up) defense, 130 special defense and 60 spe. How is it not a support.
 
Sooo, Zard really doesn't need to outrun Exca since you're a setup sweeping zard and if you kill air balloon exca, ur opponent WILL bring out a check/counter and you won't be able to set up. If you want fast zard tho, I would enough speed to outrun jolly landorus-T so you can kill it (if weakened) with zardX.

I would personally use garchomp/Terrak/other SR user over sylveon, since you really need SR on ur team and sylveon doesn't really seem to fit your offensive team.
 
How is it not a support.
From what I here, it's pretty outclassed in the supporting role. Clefable has an easier time walling physical threats thanks to Unaware while Chansey walls special attackers because it's Chansey. Both can give Wish support and Cleric support as well, so yeah. Anyway, onto your team!

As Alfalfa said earlier, your team is weak to Keldeo and I agree with replacing Excadrill for Latias. It can handle a few threats to Zard X (such as Quag; bar Azumarill and Heatran) and it can provide Healing Wish support. An alternate spread you can give it, though, can be 72 HP / 184 SpA / 252 Spe. By this point, your team really doesn't like Fairies, especially Clefable. Thus, I suggest replacing Sylveon with Choice Scarf Heatran.

Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Overheat
- Stone Edge
- Earth Power
- Hidden Power Ice

With this, you can easily check Fairies, have a revenge killer (sort of), and a second win-condition. Overheat is your nice and powerful Fire-type STAB, though this can be changed for Fire Blast for a more consistent STAB. Stone Edge is mainly for Talonflame and Mega Zard Y; even with an Attack-lowering nature, it still KOs the two, so don't change it to Hasty or whatever. If you really wanted to, you could change it to Ancient Power, though you'd miss out on KOing Volcarona and Mega Zard Y (the latter is covered by Latias and Mega Zard X; the former, well, Heatran, if you decide to add it). Earth Power is for opposing Heatran or other things weak to Ground, but mainly the former. Hidden Power Ice is for revenge killing Dragonite, bulky Lando-T, and Gliscor. A Timid nature allows you to outspeed +1 Dragonite, Mega Manectric, and Mega Aerodactyl; but it can be changed for Modest if those mons don't phaze you too much.

Now you'll need a hazard setter. Therefore, I suggest replacing Gothitelle for Stealth Rock Clefable.

Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 160 Def / 96 SpD
Calm Nature
- Stealth Rock
- Moonblast
- Fire Blast
- Soft-Boiled

This Clefable is able to beat any Defogger (as well as any hazard remover, bar Excadrill) 1v1 thanks to its fantastical movepool and this EV spread. It allows it to avoid the 2HKO from Thundurus' Thunderbolt and to avoid the 2HKO from Latios' Psyshock and Greninja's Hydro Pump most of the time. Moonblast is STAB, nothing big here. Fire Blast is to flambé any brave Scizor or Ferrothorn that dares to switch-in. Soft-Boiled is to heal yourself. 'Nuff said.

That's all I've got atm, so good luck.

Also, why did you name your Gothitelle "always?" ._.
 
woah someone actually realized the french nicknames, its because she is more of a person that will always be their, and by the way i am not going to set up rocks unless you could find a good grass type that could do it that is not ferrothorn (or you could find a reason why i should use rocks) and i will not try out latias (I have 2 dragons if included latias, a fighting type, no) and heatran could wall me without excadrill and i cannot always rely on azumarill for them. Moving on without breloom or a good grass type i can't really knock out av azumarill anymore as against a heatran a aqua jet/waterfall should do and against thundurus she will still ko him with a play rough even if he strikes her with a thunderbolt.
 
woah someone actually realized the french nicknames, its because she is more of a person that will always be their, and by the way i am not going to set up rocks unless you could find a good grass type that could do it that is not ferrothorn (or you could find a reason why i should use rocks) and i will not try out latias (I have 2 dragons if included latias, a fighting type, no) and heatran could wall me without excadrill and i cannot always rely on azumarill for them. Moving on without breloom or a good grass type i can't really knock out av azumarill anymore as against a heatran a aqua jet/waterfall should do and against thundurus she will still ko him with a play rough even if he strikes her with a thunderbolt.

Stealth Rocks punishes switches, which means that every time the opponent switches, his or her Pokemon will take unnecessary damage. It can also help secure a few KOs that Zard X couldn't make (can't think of any examples off the top of my head). With all due respect, some of the things you're telling me aren't making any sense.

Concerning Grass-types that learn Stealth Rock, there aren't that many that are viable in OU. The only other viable one is Celebi, and even then, it's not too good. Weak to nearly every top threat in OU, I suggest against using it.

I will admit you do have a bit of a Heatran weakness if you were to add the aforementioned mons onto your team.

One last thing: although I'm not forcing you to use it, stacking weaknesses by having 2 mons of the same type is a common thing that for the most part cannot be avoided (talkin' about Zard X + Latias on your team). Take strategies such as birdspam for example; they require the use of Pinsir and/or Talonflame, which stacks various weaknesses. However, with the right support, these teams can wreak havoc. I could go on with cores and strategies that stack weaknesses, but my point is you gotta deal with it. Again, I'm not forcing you to use Latias, but I'm js. Heck I highly suggest you use it because you have a large weakness to M-Venusaur; you can run Psyshock on it just for it.

If you really don't like Azumarill, I suggest changing Thundurus to Rotom-W.

Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 248 HP / 216 Def / 44 Spe
Bold Nature
- Volt Switch
- Thunderbolt
- Hydro Pump
- Will-O-Wisp

Sure, you'll miss out on some nice power, but this thing'll stop any Azumarill right in its tracks. Volt Switch is to gain momentum, Thunderbolt is STAB, Hydro Pump is STAB, and WoW is to weaken things. With the loss of Thundurus, comes the loss of T-Wave support, but fear not! There is still hope!

Just change Stealth Rock on Clefable to Thunder Wave and you're good on T-Wave support.

Since you keep saying Heatran's a problem for your team, then replace Breloom with Garchomp.

Garchomp @ Focus Sash
Ability: Rough Skin
EVs: 252 Atk / 4 SpA / 252 Spe
Jolly Nature
- Stealth Rock
- Outrage
- Earthquake
- Fire Blast

Yes, I did suggest another Dragon-type, deal with it. Of course, you don't have to accept my suggestions; onto the set. Rocks is rocks. Outrage is STAB; you can change it the weaker, non-locking Dragon Claw. Earthquake is STAB, and Fire Blast is for Skarmory and other things.

That's all I've got atm. Again, good luck with your team.
 
thank you for the recommendation but i sort of need thundurus to weaken down heavy sweepers such as greninja and the lati@ses. But i will try ferrothorn since you did convince me to accept rocks because of bird spam. thank you. And i can also try another team using your advice to test if it actually does well
 
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