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LC Chinchou

[SET]
Pivot (Chinchou) @ Eviolite
Ability: Volt Absorb
Level: 5
Tera Type: Flying
EVs: 132 Def / 148 SpA / 220 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Thunderbolt
- Ice Beam
- Volt Switch / Flip Turn

[SET COMMENTS]
Chinchou's defensive typing and ability, as well as its excellent coverage, make it a serviceable pivot. It is malleable to many team archetypes due to its role compression; Chinchou can block Volt Switch from common Electric-types like Elekid and opposing Chinchou, switch into Wingull and Fire-types like Hisuian Growlithe, and break open teams with few existing switch-ins to its STAB attacks. Ice Beam is a midground attack for Ground- and Grass-type switch-ins like Foongus and Mudbray that may sneak in when Chinchou faces Flying-type Pokemon. Its accuracy also makes it a reliable attack against chipped Electric-resistant foes. Flip Turn may be used over Volt Switch for more reliable pivoting against Electric-immune Pokemon. With 132 Defense EVs, Chinchou survives two Knock Offs from physical Vullaby. Tera Flying shields Chinchou from Ground-types like Alolan Diglett; Tera Ground and Tera Grass Tera Blast users like Wingull and Elekid, respectively; and Fighting-types like Mienfoo. Further, Chinchou benefits even more from its valuable Electric-type immunity.

Chinchou's defensive profile makes it a versatile fit on many balance and offense structures. Teams weak to Electric-type moves, such as those with Vullaby, Mareanie, or Wingull, appreciate Chinchou's presence, as Chinchou may switch in on Elekid and opposing Chinchou. Chinchou is also one of the few Wingull and Nasty Plot Vullaby switch-ins, and it rounds off balance structures centered around Mienfoo and Foongus. Alolan Diglett appreciates Chinchou's Fire- and Water-type resistances, and it may serve as a second Electric-immune Pokemon without the vulnerabilities of using double Ground-types. Chinchou has trouble breaking through Mienfoo and Grass-types like Foongus. Thus, Gothita makes an excellent partner, threatening to trap and KO either one each time it switches in. Fire- and Flying-types such as Hisuian Growlithe and Vullaby also make strong partners, feeding off the momentum generated by Chinchou pivoting on these targets with Volt Switch. Opposing Alolan Diglett may switch in on Volt Switch or after an ally faints and threaten to KO Chinchou or set up a Substitute. Mudbray, Grookey, and Foongus are fallbacks that can switch in and check Alolan Diglett, though Foongus may be 2HKOed if Alolan Diglett Terastallizes. Mudbray also complements Chinchou as a Vullaby check that is not weak to Ground-type foes.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bleahey.641532/
Quality checked by:
https://www.smogon.com/forums/members/flou.605215/
https://www.smogon.com/forums/members/Éric.440139/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/
 
Last edited:
free Diglett so I can use bulky chou to troll it

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Chinchou's solid defensive typing and ability, as well as its excellent coverage, make it a serviceable pivot on many teams. (I'd talk about what it's capable of checking in a new sentence with like wingull, kid, and maybe oppo chou to explain its role a bit better) Ice Beam is a midground attack for Ground- and Grass-type switch-ins like Foongus and Mudbray that may sneak in when facing Flying-type Pokemon. Its accuracy also makes it a reliable attack against chipped Electric-resistant foes. Flip Turn may be used over Volt Switch for more reliable pivoting against Electric-immune Pokemon (tbd on whether this is slashed) (this is fine to mention pending further discussion with QC team, make sure to slash it with volt on the set at the top). With 132 Defense EVs, Chinchou survives two Knock Offs from physical Vullaby. Tera Flying shields Chinchou from Ground-types like Alolan Diglett, Tera Ground Tera Blast users like Wingull, and Fighting-types like Mienfoo while benefiting from its valuable Electric-type immunity.

Chinchou's defensive profile makes it a versatile fit on many balance and offense structures. Teams weak to Electric-type moves, such as those with Vullaby, Mareanie, or Wingull, appreciate Chinchou's presence, as Chinchou may switch in on Elekid and opposing Chinchou. Chinchou is also one of the few Wingull and Nasty Plot Vullaby switch-ins, and rounds off balance structures centered around Mienfoo and Foongus. Alolan Diglett appreciates Chinchou's Fire- and Water-type resistances, which may serve as a second Electric-immunity without the vulnerabilities of double Ground-type teams. Chinchou has trouble breaking through Mienfoo and Grass-types like Foongus. Thus, Gothita makes a dangerous partner, threatening to trap and KO either one each time they switch in. Fire- and Flying-types such as Vullaby and Hisuian Growlithe (flip these two to mention hgrowl first and then vull to follow Fire and Flying) also make strong partners, feeding off the momentum generated by Volt Switching on these targets. Alolan Diglett may switch in on Volt Switch or after an ally faints and threaten to KO Chinchou or set up a Substitute. Mudbray and Foongus are fallbacks that can switch in and wall check (I wouldn't use the word wall to describe it bc they are pretty flimsy checks, especially foongus. you can also mention grookey over one of the two bc gterrain) Alolan Diglett, though Foongus is vulnerable to Tera attacks. Mudbray also complements Chinchou as a Vullaby check that is not weak to Ground-type foes.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bleahey.641532/
Quality checked by:
https://www.smogon.com/forums/members/flou.605215/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
 
qc 2/2

Chinchou's defensive typing and ability, as well as its excellent coverage, make it a serviceable pivot. Compressing the ability to block Volt Switch from common Electric-types like Elekid and opposing chinchou, switch in to Wingull and itself id mention fires like growlithe or salandit here, and break open teams with few existing switch-ins to its STAB attacks, Chinchou is malleable to many team archetypes. Ice Beam is a midground attack for Ground- and Grass-type switch-ins like Foongus and Mudbray that may sneak in when facing Flying-type Pokemon. Its accuracy also makes it a reliable attack against chipped Electric-resistant foes. Flip Turn may be used over Volt Switch for more reliable pivoting against Electric-immune Pokemon. With 132 Defense EVs, Chinchou survives two Knock Offs from physical Vullaby. Tera Flying shields Chinchou from Ground-types like Alolan Diglett, Tera Ground/Grass Tera Blast users like Wingull/Elekid, and Fighting-types like Mienfoo while benefiting from its valuable Electric-type immunity.

Chinchou's defensive profile makes it a versatile fit on many balance and offense structures. Teams weak to Electric-type moves, such as those with Vullaby, Mareanie, or Wingull, appreciate Chinchou's presence, as Chinchou may switch in on Elekid and opposing Chinchou. Chinchou is also one of the few Wingull and Nasty Plot Vullaby switch-ins, and rounds off balance structures centered around Mienfoo and Foongus. Alolan Diglett appreciates Chinchou's Fire- and Water-type resistances, which may serve as a second Electric-immunity without the vulnerabilities of double Ground-type teams. Chinchou has trouble breaking through Mienfoo and Grass-types like Foongus. Thus, Gothita makes a dangerous partner, threatening to trap and KO either one each time they switch in. Fire- and Flying-types such as Hisuian Growlithe and Vullaby also make strong partners, feeding off the momentum generated by Volt Switching on these targets. Alolan Diglett may switch in on Volt Switch or after an ally faints and threaten to KO Chinchou or set up a Substitute. Mudbray, Grookey, and Foongus are fallbacks that can switch in and check Alolan Diglett, though Foongus is vulnerable to Tera attacks. Mudbray also complements Chinchou as a Vullaby check that is not weak to Ground-type foes.
 
GP Team done

add remove highlight comment

[SET]
Pivot (Chinchou) @ Eviolite
Ability: Volt Absorb
Level: 5
Tera Type: Flying
EVs: 132 Def / 148 SpA / 220 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Thunderbolt
- Ice Beam
- Volt Switch / Flip Turn

[SET COMMENTS]
Chinchou's defensive typing and ability, as well as its excellent coverage, make it a serviceable pivot. Compressing the ability Because it's able to block Volt Switch from common Electric-types like Elekid and itself opposing Chinchou, switch in to into Wingull and Fire-types like Hisuian Growlithe, and break open teams with few existing switch-ins to its STAB attacks, Chinchou is malleable to many team archetypes. Ice Beam is a midground attack for Ground- and Grass-type switch-ins like Foongus and Mudbray that may sneak in when Chinchou is facing Flying-type Pokemon. Its accuracy also makes it a reliable attack against chipped Electric-resistant foes. Flip Turn may be used over Volt Switch for more reliable pivoting against Electric-immune Pokemon. With 132 Defense EVs, Chinchou survives two Knock Offs from physical Vullaby. Tera Flying shields Chinchou from Ground-types like Alolan Diglett, Tera Ground and Tera Grass Tera Blast users like Wingull and Elekid, (AC) respectively, and Fighting-types like Mienfoo while benefiting letting it benefit from its valuable Electric-type immunity.

Chinchou's defensive profile makes it a versatile fit option on many balance and offense structures. Teams weak to Electric-type moves, such as those with Vullaby, Mareanie, or Wingull, appreciate Chinchou's presence, as Chinchou may switch in on Elekid and opposing Chinchou. Chinchou is also one of the few Wingull and Nasty Plot Vullaby switch-ins, and it rounds off balance structures centered around Mienfoo and Foongus. Alolan Diglett appreciates Chinchou's Fire- and Water-type resistances, which and it may serve as a second Electric-immunity Electric-immune Pokemon without the vulnerabilities of using double Ground-type teams Ground-types. Chinchou has trouble breaking through Mienfoo and Grass-types like Foongus. Thus, Gothita makes a dangerous partner, ("dangerous" might imply that Gothita is hazardous to Chinchou. Would something like "excellent" be more appropriate?) threatening to trap and KO either one each time they switch it switches in. Fire- and Flying-types such as Hisuian Growlithe and Vullaby also make strong partners, feeding off the momentum generated by Volt Switching Chinchou pivoting on these targets with Volt Switch. Opposing Alolan Diglett ("Opposing" differentiates from first use of name as an ally) may switch in on Volt Switch or after an ally faints and threaten to KO Chinchou or set up a Substitute. Mudbray, Grookey, and Foongus are fallbacks that can switch in and check Alolan Diglett, though Foongus is vulnerable to Tera attacks. (elaborate on what you mean here) Mudbray also complements Chinchou as a Vullaby check that is not weak to Ground-type foes.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bleahey.641532/
Quality checked by:
https://www.smogon.com/forums/members/flou.605215/
https://www.smogon.com/forums/members/Éric.440139/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/

I'd like to be pinged once this has been implemented, would like to take another look at it

GP Check 1/1

a-blue-banana2-gif.645977
 
comment from myself, role compression is honestly a pretty important thing here so i'm fine if you think it sounds clunky but i don't necessarily agree with your suggested change
My issue with the original sentence is that it starts off with a very long participle phrase. If you want to emphasize Chinchou's role compression, I feel like it may be better to lead off with stating how Chinchou's role compression makes it viable in many archetypes, followed by listing the things it's capable of, so that the main point of the sentence is clearly stated. Something like:
suggestion said:
Chinchou is malleable to many team archetypes due to its role compression; (ASC) Compressing the ability to it can block Volt Switch from common Electric-types like Elekid and opposing Chinchou, switch into Wingull and Fire-types like Hisuian Growlithe, and break open teams with few existing switch-ins to its STAB attacks (RC) Chinchou is malleable to many team archetypes.

can you add a comma here without changing the rest to semicolons?
forgot that it was a list, yes it needs semicolons
change said:
Tera Flying shields Chinchou from Ground-types like Alolan Diglett; (RC, ASC) Tera Ground and Tera Grass Tera Blast users like Wingull and Elekid, respectively; (RC, ASC) and Fighting-types like Mienfoo.

Chinchou's defensive profile makes it a versatile fit option i dont mind changing but what’s the issue here? on many balance and offense structures.
Had a brain fart on definitions of "fit", sorry. Ignore this change.

Mudbray, Grookey, and Foongus are fallbacks that can switch in and check Alolan Diglett, though Foongus may be 2HKOd 2HKOed if Alolan Diglett Terastalizes Terastallizes. (is that more clear?)
Make the changes above and it should be good.

Meanwhile, Chinchou benefits even more from its valuable Electric-type immunity changed sentence structure and split it lmk if that sounds better, can clarify that’s because it’s a flying type if needed.
I'd change "meanwhile" to something like "furthermore" to better indicate that this is an additional benefit of Tera Flying.
 
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