OU Choice Band Scizor

CaptainDaimyo

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[SET]
name: Choice Band
move 1: Bullet Punch
move 2: U-turn
move 3: Close Combat
move 4: Thief / Tera Blast / Trailblaze
item: Choice Band
tera type: Steel / Electric
ability: Technician
nature: Adamant
evs: 236 HP / 252 Atk / 20 Spe

[SET COMMENTS]
With a Choice Band, Scizor can efficiently act as a strong offensive pivot and a revenge killer against fast offensive threats. This is achievable with Bullet Punch in tandem with Technician, as it revenge kills Dragonite, Roaring Moon, and Iron Valiant. Bullet Punch can also remove slower threats such as Hatterene and Tera Fairy Kingambit. Close Combat grants Scizor coverage against Pokemon such as Iron Treads, Kingambit, and Garganacl and provides strong neutral coverage against foes like Rotom-W and Corviknight, especially if not running the corresponding coverage move. Thief is a good way for Scizor to deal a good amount of damage against Gholdengo, while Trailblaze can be used to deal with defensive Water-types like Rotom-W lacking Will-O-Wisp and Dondozo. Tera Steel is Scizor's best option for a Tera type, since it not only gives a boost to Scizor's Bullet Punch but also makes Scizor resistant to Stealth Rock. Alternatively, Tera Electric + Tera Blast can be run to hit Flying- and Water-types such as Toxapex, Dondozo, Corviknight, and Tera Flying Kingambit. 20 Speed EVs are run in order for Scizor to outspeed Corviknight.

Offensive teams appreciate Scizor's wallbreaking and revenge killing abilities. Scizor gets easily forced out by Great Tusk as well as Fire-types such as Skeledirge, Cinderace, and Volcarona. Therefore, Water-types such as Rotom-W and Azumarill make for good teammates. Rotom-W in particular synergizes well with Scizor, since the two of them can form a potent VoltTurn core. Azumarill also greatly appreciates Scizor pivoting into it. In return, Scizor can check Grass-types they struggle against like Breloom and Meowscarada. Scizor appreciates teammates that allow it to wallbreak much more easily, so entry hazard support from Pokemon like Garchomp are greatly appreciated. Gholdengo is another good teammate, since it can keep hazards on the field for Scizor to exploit in order to sweep late-game. If Scizor isn't running Thief, it can easily be checked by Gholdengo, so Dark-types like Kingambit pair well with Scizor. However, if Scizor is running Thief, it can struggle against Water-types, so Grass-types like Breloom, Meowscarada, and Tera Grass Volcarona make for good teammates. Scizor's lack of longevity means it can struggle with hazards, so hazard removers like Great Tusk, Cinderace, and Corviknight make for good teammates. Most of Scizor's damage output comes from Bullet Punch, so it dislikes Pokemon like Rotom-W, Corviknight, and Gholdengo switching into it. Thus, Pokemon that can counter them such as Meowscarada for the former, as well as Iron Moth for the latter two make for good teammates. Finally, setup sweepers such as Dragapult, Dragonite, and Roaring Moon appreciate Scizor muscling through walls like Garganacl, Tera Fairy Skeledirge, and Ting-Lu. They also appreciate the defensive utility Scizor brings with its ability to check Baxcalibur, Choice-locked Meowscarada, and Calm Mind Iron Valiant.

[CREDITS]
- Written by: [[CaptainDaimyo, 602431]]
- Quality checked by: [[Milo, 540138], [chimp, 197439]]
- Grammar checked by: [[autumn, 384270]]
 
Last edited:
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[SET]
name: Choice Band
move 1: Bullet Punch
move 2: U-turn
move 3: Close Combat
move 4: Thief / Tera Blast / Trailblaze
item: Choice Band
tera type: Steel / Electric
ability: Technician
nature: Adamant
evs: 236 HP / 252 Atk / 20 Spe

[SET COMMENTS]
With a Choice Band, Scizor can more efficiently break walls such act as a revenge killer against fast wallbreakers. Tera Fairy Garganacl, and Tera Fairy Gholdengo. This is achievable with Bullet Punch, in tandem with the boost from Technician, as they allows Scizor to efficiently revenge kill faster threats such as Dragonite, Roaring Moon, and Iron Valiant. Bullet Punch can also remove slower threats such as Hatterene and Tera Fairy Kingambit. U-turn is Scizor's best Bug-type STAB move and allows Scizor it to keep up offensive momentum and to bring in offensive teammates that appreciate pivot support. Close Combat grants Scizor coverage against Pokemon with high physical defence and Pokemon that resist Bullet Punch that its STAB moves are not as strong against, such as Ting-Lu, Garganacl, and Kingambit. Thief allows is a good way for Scizor to deal a good amount of damage against Gholdengo, which its previous three moves cannot, while however Trailblaze allows it to check defensive Water-types like Rotom-W sets lacking Will-O-Wisp, as well as Dondozo. move this part after Tera Blast mention. When when running Tera Electric, Tera Blast is Scizor's best option for the 4th moveslot, since it not only checks hits the aforementioned Flying- and Water-types such as Toxapex, Dondozo, Corviknight, but it can also check Flying-types like Corviknight and Tera Flying Kingambit. Move Trailblaze part here but, reword it a bit to keep it in sync with the previous sentence. Tera Steel is Scizor's best option for a Tera type, since it not only makes its wallbreaking from Bullet Punch scarier, but it also removes its Bug-typing, meaning it is no longer as susceptible to Stealth Rock. Reword this to just outline that Bullet Punch gets a boost and that Scizor is not weak to stealth rock anymore. Adamant is preferred in order to further boost its wallbreaking ability. Don't need to talk about natures when there's only one. Add here what 20 Spe EVs lets Scizor outspeed, which is just Corviknight.

Scizor gets easily forced out by Great Tusk, as well as Fire-types such as Skeledirge, Cinderace, and Volcarona, so Water-types such as Greninja, Dondozo, and Rotom-W make for good teammates. In return, Scizor can handle Grass-types they struggle against like Breloom and Meowscarada. Scizor appreciates teammates that allow it to wallbreak break walls much easier, so entry hazard support from Pokemon like Garganacl and Garchomp are greatly appreciated. When it's not running Thief, it can easily be checked by Gholdengo, so Dark-types like Kingambit and Ting-Lu pair well with Scizor. Otherwise However, if it's not running either Tera Blast or Trailblaze if it is running Thief, it can struggle against Water-types, so Grass-types like Breloom, Meowscarada, and Tera Grass Volcarona make for good teammates. Finally, sweepers such as Dragapult, Dragonite, and Roaring Moon appreciate Scizor muscling through walls such as?? in the early and middlegame for them to sweep. so they can set up.

[CREDITS]
- Written by: [[CaptainDaimyo, 602431]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

Implement and I'll take another look
 
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[SET]
name: Choice Band
move 1: Bullet Punch
move 2: U-turn
move 3: Close Combat
move 4: Thief / Tera Blast / Trailblaze
item: Choice Band
tera type: Steel / Electric
ability: Technician
nature: Adamant
evs: 236 HP / 252 Atk / 20 Spe

[SET COMMENTS]
With a Choice Band, Scizor can more efficiently break walls such act as a revenge killer against fast wallbreakers. Tera Fairy Garganacl, and Tera Fairy Gholdengo. This is achievable with Bullet Punch, in tandem with the boost from Technician, as they allows Scizor to efficiently revenge kill faster threats such as Dragonite, Roaring Moon, and Iron Valiant. Bullet Punch can also remove slower threats such as Hatterene and Tera Fairy Kingambit. U-turn is Scizor's best Bug-type STAB move and allows Scizor it to keep up offensive momentum and to bring in offensive teammates that appreciate pivot support. Close Combat grants Scizor coverage against Pokemon with high physical defence and Pokemon that resist Bullet Punch that its STAB moves are not as strong against, such as Ting-Lu, Garganacl, and Kingambit. Thief allows is a good way for Scizor to deal a good amount of damage against Gholdengo, which its previous three moves cannot, while however Trailblaze allows it to check defensive Water-types like Rotom-W sets lacking Will-O-Wisp, as well as Dondozo. move this part after Tera Blast mention. When when running Tera Electric, Tera Blast is Scizor's best option for the 4th moveslot, since it not only checks hits the aforementioned Flying- and Water-types such as Toxapex, Dondozo, Corviknight, but it can also check Flying-types like Corviknight and Tera Flying Kingambit. Move Trailblaze part here but, reword it a bit to keep it in sync with the previous sentence. Tera Steel is Scizor's best option for a Tera type, since it not only makes its wallbreaking from Bullet Punch scarier, but it also removes its Bug-typing, meaning it is no longer as susceptible to Stealth Rock. Reword this to just outline that Bullet Punch gets a boost and that Scizor is not weak to stealth rock anymore. Adamant is preferred in order to further boost its wallbreaking ability. Don't need to talk about natures when there's only one. Add here what 20 Spe EVs lets Scizor outspeed, which is just Corviknight.

Scizor gets easily forced out by Great Tusk, as well as Fire-types such as Skeledirge, Cinderace, and Volcarona, so Water-types such as Greninja, Dondozo, and Rotom-W make for good teammates. In return, Scizor can handle Grass-types they struggle against like Breloom and Meowscarada. Scizor appreciates teammates that allow it to wallbreak break walls much easier, so entry hazard support from Pokemon like Garganacl and Garchomp are greatly appreciated. When it's not running Thief, it can easily be checked by Gholdengo, so Dark-types like Kingambit and Ting-Lu pair well with Scizor. Otherwise However, if it's not running either Tera Blast or Trailblaze if it is running Thief, it can struggle against Water-types, so Grass-types like Breloom, Meowscarada, and Tera Grass Volcarona make for good teammates. Finally, sweepers such as Dragapult, Dragonite, and Roaring Moon appreciate Scizor muscling through walls such as?? in the early and middlegame for them to sweep. so they can set up.

[CREDITS]
- Written by: [[CaptainDaimyo, 602431]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

Implement and I'll take another look
Milo implemented
 
Alternatively, Trailblaze can be used to allow Scizor to check defensive Water-types like Rotom-W sets lacking Will-O-Wisp, as well as whilst still doing solid damage to Dondozo. (add space) Tera Steel is Scizor's best option for a Tera type, since it not only gives it a boost to its Bullet Punch, but it also removes its weakness to Stealth Rock. 20 Speed EVs are run in order for Scizor to outspeed Corviknight.


[CREDITS]
- Written by: [[CaptainDaimyo, 602431]]
- Quality checked by: [[Milo, 540138], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

QC 1/2

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AMQC
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With a Choice Band, Scizor can efficiently act as a strong offensive pivot (stab uturn go brr) and revenge killer against fast wallbreakers (i'd rather change this to something like 'offensive threats', since you also rk setup sweepers, which is more relevant than rk-ing wallbreakers imo). This is achievable with Bullet Punch in tandem with the boost from Technician, as they allow Scizor to efficiently revenge kill Dragonite, Roaring Moon, and Iron Valiant. Bullet Punch can also remove slower threats such as Hatterene and Tera Fairy Kingambit. U-turn is Scizor's best Bug-type STAB move and allows Scizor to keep up offensive momentum and to bring in teammates that appreciate pivot support. (already implied with offensive pivot on the first sentence, plus it's a general stab move) Close Combat grants Scizor coverage against Pokemon with high physical defense and Pokemon that resist Bullet Punch, such as Ting-Lu, Garganacl, (these mons dont want to take uturn & bp, i'd rather mons that can stomach both moves, plus tinglu is usally spdef) Iron Treads and Kingambit, dents Garganacl hard, and provides a strong neutral coverage to foes like Rotom-W and Corviknight, especially if not running the corresponding coverage move. Thief is a good way for Scizor to deal a good amount of damage against Gholdengo and Skeledirge, however when running Tera Electric, Tera Blast hits Flying- and Water-types such as Toxapex, Dondozo, Corviknight, and Tera Flying Kingambit. Alternatively, Trailblaze can be used to allow Scizor to deal with check defensive Water-types like Rotom-W lacking Will-O-Wisp (idk if this is necessary, cause if they're not wisp they'll just volt out, and if they switch into trailblaze u outspeed next turn and 2HKO rotomw, where at that point wisp dont matter. maybe you can reword the phrasing instead, like u bop a rotom-w switchin and outspeed and ko next turn, which prevents their wisp), whilst still doing solid damage to Dondozo. Tera Steel is Scizor's best option for a Tera type, since it not only gives it a boost to its Bullet Punch, but it also removes its weakness makes it resistant to Stealth Rock. (more of a nitpick but i personally like putting a relevant calc if tera-ing for the adapt stab cause it feels very dex info-y to just say 'it boosts stab'; something like significant odds to ohko pult after rocks, but your call really) 20 Speed EVs are run in order for Scizor to outspeed Corviknight.

Scizor gets easily forced out by Great Tusk, as well as Fire-types such as Skeledirge, Cinderace, and Volcarona, so Water-types such as Greninja, (if scizor is facing them then gren aint switching into them afterwards) Dondozo, and Rotom-W make for good teammates. In return, Scizor can handle Grass-types they struggle against like Breloom and Meowscarada ('handle' here implies you check and switch into them, which you cant do easily really). Scizor appreciates teammates that allow it to wallbreak walls much easier, so entry hazard support from Pokemon like Garganacl and Garchomp are greatly appreciated. When it's not running Thief, it can easily be checked by Gholdengo, so Dark-types like Kingambit and Ting-Lu pair well with Scizor. However, if it is running Thief, it can struggle against Water-types, so Grass-types like Breloom, Meowscarada, and Tera Grass Volcarona make for good teammates. Finally, sweepers such as Dragapult, Dragonite, and Roaring Moon appreciate Scizor muscling through walls like Garganacl, Tera Fairy Gholdengo Skeledirge, and Ting-Lu so they can sweep.

some extra pointers:
+ add its valuable defensive utility for offensive teams to check stuff in a pinch (like checking bax, choice-locked meow, and cm iron valiant which can be a bitch for offense)
+ mention the team it fits in on the first sentence of second paragraph (bos, offense, voltturn)
+ mention offensive mons to deal with scizor's switch-ins since you u-turn out to bring them in safely
+ mention pivot support. not only do they bring scizor in safely, but forms a voltturn core with it. stuff like rotom-w is good, which you can segue from the first sentence of the second paragraph
+ hazard removal. this mon wants to click uturn 90% of the time earlygame so not being worn down by hazards everytime it goes in and out is good
+ mention mons that can overwhelm bp resists like corv rotom-w gholdengo so you can click bp late-game and clean house, esp if you're running tera steel
+ in the last sentence of second paragraph, you can segue to say dnite and rmoon appreciate tera electric scizor luring in and denting donbozo and corv
 
AMQC
Sorry for the colors, but feel free to implement whatever you want!
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With a Choice Band, Scizor can efficiently act as a strong offensive pivot (stab uturn go brr) and revenge killer against fast wallbreakers (i'd rather change this to something like 'offensive threats', since you also rk setup sweepers, which is more relevant than rk-ing wallbreakers imo). This is achievable with Bullet Punch in tandem with the boost from Technician, as they allow Scizor to efficiently revenge kill Dragonite, Roaring Moon, and Iron Valiant. Bullet Punch can also remove slower threats such as Hatterene and Tera Fairy Kingambit. U-turn is Scizor's best Bug-type STAB move and allows Scizor to keep up offensive momentum and to bring in teammates that appreciate pivot support. (already implied with offensive pivot on the first sentence, plus it's a general stab move) Close Combat grants Scizor coverage against Pokemon with high physical defense and Pokemon that resist Bullet Punch, such as Ting-Lu, Garganacl, (these mons dont want to take uturn & bp, i'd rather mons that can stomach both moves, plus tinglu is usally spdef) Iron Treads and Kingambit, dents Garganacl hard, and provides a strong neutral coverage to foes like Rotom-W and Corviknight, especially if not running the corresponding coverage move. Thief is a good way for Scizor to deal a good amount of damage against Gholdengo and Skeledirge, however when running Tera Electric, Tera Blast hits Flying- and Water-types such as Toxapex, Dondozo, Corviknight, and Tera Flying Kingambit. Alternatively, Trailblaze can be used to allow Scizor to deal with check defensive Water-types like Rotom-W lacking Will-O-Wisp (idk if this is necessary, cause if they're not wisp they'll just volt out, and if they switch into trailblaze u outspeed next turn and 2HKO rotomw, where at that point wisp dont matter. maybe you can reword the phrasing instead, like u bop a rotom-w switchin and outspeed and ko next turn, which prevents their wisp), whilst still doing solid damage to Dondozo. Tera Steel is Scizor's best option for a Tera type, since it not only gives it a boost to its Bullet Punch, but it also removes its weakness makes it resistant to Stealth Rock. (more of a nitpick but i personally like putting a relevant calc if tera-ing for the adapt stab cause it feels very dex info-y to just say 'it boosts stab'; something like significant odds to ohko pult after rocks, but your call really) 20 Speed EVs are run in order for Scizor to outspeed Corviknight.

Scizor gets easily forced out by Great Tusk, as well as Fire-types such as Skeledirge, Cinderace, and Volcarona, so Water-types such as Greninja, (if scizor is facing them then gren aint switching into them afterwards) Dondozo, and Rotom-W make for good teammates. In return, Scizor can handle Grass-types they struggle against like Breloom and Meowscarada ('handle' here implies you check and switch into them, which you cant do easily really). Scizor appreciates teammates that allow it to wallbreak walls much easier, so entry hazard support from Pokemon like Garganacl and Garchomp are greatly appreciated. When it's not running Thief, it can easily be checked by Gholdengo, so Dark-types like Kingambit and Ting-Lu pair well with Scizor. However, if it is running Thief, it can struggle against Water-types, so Grass-types like Breloom, Meowscarada, and Tera Grass Volcarona make for good teammates. Finally, sweepers such as Dragapult, Dragonite, and Roaring Moon appreciate Scizor muscling through walls like Garganacl, Tera Fairy Gholdengo Skeledirge, and Ting-Lu so they can sweep.

some extra pointers:
+ add its valuable defensive utility for offensive teams to check stuff in a pinch (like checking bax, choice-locked meow, and cm iron valiant which can be a bitch for offense)
+ mention the team it fits in on the first sentence of second paragraph (bos, offense, voltturn)
+ mention offensive mons to deal with scizor's switch-ins since you u-turn out to bring them in safely
+ mention pivot support. not only do they bring scizor in safely, but forms a voltturn core with it. stuff like rotom-w is good, which you can segue from the first sentence of the second paragraph
+ hazard removal. this mon wants to click uturn 90% of the time earlygame so not being worn down by hazards everytime it goes in and out is good
+ mention mons that can overwhelm bp resists like corv rotom-w gholdengo so you can click bp late-game and clean house, esp if you're running tera steel
+ in the last sentence of second paragraph, you can segue to say dnite and rmoon appreciate tera electric scizor luring in and denting donbozo and corv
Implemented. I also added a section on how Gholdengo can keep hazards on field for Scizor to take advantage of
 
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[SET]
name: Choice Band
move 1: Bullet Punch
move 2: U-turn
move 3: Close Combat
move 4: Thief / Tera Blast / Trailblaze
item: Choice Band
tera type: Steel / Electric
ability: Technician
nature: Adamant
evs: 236 HP / 252 Atk / 20 Spe

[SET COMMENTS]
With a Choice Band, Scizor can efficiently act as a strong offensive pivot and a revenge killer against fast offensive threats. This is achievable with Bullet Punch in tandem with Technician, as they allow Scizor to efficiently revenge kill Dragonite, Roaring Moon, and Iron Valiant. Bullet Punch can also remove slower threats such as Hatterene and Tera Fairy Kingambit. Close Combat grants Scizor coverage against Pokemon such as Iron Treads and Kingambit dents Garganacl hard, double check your wording here and provides a strong neutral coverage to against foes like Rotom-W and Corviknight, especially if not running the corresponding coverage move. Thief is a good way for Scizor to deal a good amount of damage against Gholdengo, however when running Tera Electric, Tera Blast hits Flying- and Water-types such as Toxapex, Dondozo, Corviknight, and Tera Flying Kingambit. Personal preference I suppose, but I would save this bit for the sentence where you compare tera Steel and Electric. Alternatively, Trailblaze can be used to deal with defensive Water-types like Rotom-W lacking Will-O-Wisp, whilst still doing solid damage to Dondozo. Tera Steel is Scizor's best option for a Tera type, since it not only gives it a boost to its Bullet Punch, but makes it resistant to Stealth Rock. 20 Speed EVs are run in order for Scizor to outspeed Corviknight.

Offensive teams appreciate Scizor's wallbreaking and revenge killing abilities. Scizor gets easily forced out by Great Tusk, as well as Fire-types such as Skeledirge, Cinderace, and Volcarona, so Water-types such as Dondozo, Rotom-W, and Azumarill make for good teammates. Rotom-W in particular synergizes well with Scizor, since the two of them can form a potent VoltTurn core. In return, Scizor can check Grass-types they struggle against like Breloom and Meowscarada, and Azumarill greatly appreciates Scizor pivoting into it. This is phrased a bit awkwardly. Considering the sentence preceeding this one starts with "Rotom-W in particular synergizes well with Scizor," it is a bit jarring to immediately jump back to Azumarill. Rephrase this bit to make it easier to understand. Scizor appreciates teammates that allow it to wallbreak much easier, so entry hazard support from Pokemon like Garganacl and Garchomp are greatly appreciated. Gholdengo is another good teammate, since it can keep hazards on the field for Scizor to exploit in order to sweep lategame. When it's not running Thief, it can easily be checked by Gholdengo, so Dark-types like Kingambit and Ting-Lu pair well with Scizor. However, if it is running Thief, it can struggle against Water-types, so Grass-types like Breloom, Meowscarada, and Tera Grass Volcarona make for good teammates. Scizor's lack of longevity means it can struggle with hazards, so Great Tusk, Cinderace, and Corviknight make for good teammates due to their ability to remove hazards. Most of Scizor's damage output comes from Bullet Punch, so it dislikes Pokemon like Rotom-W, Corviknight, and Gholdengo switching into it. Thus Pokemon that can counter them such as Meowscarada for the former, as well as Iron Moth and Magnezone for the latter two make for good teammates. Finally, sweepers such as Dragapult, Dragonite, and Roaring Moon appreciate Scizor muscling through walls like Garganacl, Tera Fairy Skeledirge, and Ting-Lu so they can sweep. They also appreciate the defensive utility Scizor brings with its ability to check Baxcalibur, Choice-locked Meowscarada, and Calm Mind Iron Valiant., which can be difficult to handle for them.

[CREDITS]
- Written by: [[CaptainDaimyo, 602431]]
- Quality checked by: [[Milo, 540138], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
2/2 when implemented, ty
 
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[SET]
name: Choice Band
move 1: Bullet Punch
move 2: U-turn
move 3: Close Combat
move 4: Thief / Tera Blast / Trailblaze
item: Choice Band
tera type: Steel / Electric
ability: Technician
nature: Adamant
evs: 236 HP / 252 Atk / 20 Spe

[SET COMMENTS]
With a Choice Band, Scizor can efficiently act as a strong offensive pivot and a revenge killer against fast offensive threats. This is achievable with Bullet Punch in tandem with Technician, as they allow Scizor to efficiently revenge kill Dragonite, Roaring Moon, and Iron Valiant. Bullet Punch can also remove slower threats such as Hatterene and Tera Fairy Kingambit. Close Combat grants Scizor coverage against Pokemon such as Iron Treads, (AC) and Kingambit, dents Garganacl hard, Kingambit, and Garganacl, and provides strong neutral coverage against foes like Rotom-W and Corviknight, especially if not running the corresponding coverage move. Thief is a good way for Scizor to deal a good amount of damage against Gholdengo, (RC) while, (RC) Trailblaze can be used to deal with defensive Water-types like Rotom-W lacking Will-O-Wisp, whilst still doing solid damage to and Dondozo. Tera Steel is Scizor's best option for a Tera type, since it not only gives it a boost to its Scizor's Bullet Punch, but makes it Scizor resistant to Stealth Rock. 20 Speed EVs are run in order for Scizor to outspeed Corviknight. When running Tera Electric, Tera Blast can be Scizor's fourth move to hit Flying- and Water-types such as Toxapex, Dondozo, Corviknight, and Tera Flying Kingambit.

Offensive teams appreciate Scizor's wallbreaking and revenge killing abilities. Scizor gets easily forced out by Great Tusk, (RC) as well as Fire-types such as Skeledirge, Cinderace, and Volcarona, so. Therefore, Water-types such as Dondozo, Rotom-W, and Azumarill make for good teammates. Rotom-W in particular synergizes well with Scizor, (RC) since the two of them can form a potent VoltTurn core, and Azumarill greatly appreciates Scizor pivoting into it. Azumarill also greatly appreciates Scizor pivoting into it. In return, Scizor can check Grass-types they struggle against like Breloom and Meowscarada. Scizor appreciates teammates that allow it to wallbreak much easier, so entry hazard support from Pokemon like Garganacl and Garchomp are greatly appreciated. Gholdengo is another good teammate, (RC) since it can keep hazards on the field for Scizor to exploit in order to sweep lategame. When it's not running Thief, it can easily be checked by Gholdengo, so Dark-types like Kingambit and Ting-Lu pair well with Scizor. However, if it Scizor is running Thief, it can struggle against Water-types, so Grass-types like Breloom, Meowscarada, and Tera Grass Volcarona make for good teammates. Scizor's lack of longevity means it can struggle with hazards, so hazard removers like Great Tusk, Cinderace, and Corviknight make for good teammates due to their ability to remove hazards. Most of Scizor's damage output comes from Bullet Punch, so it dislikes Pokemon like Rotom-W, Corviknight, and Gholdengo switching into it. Thus, (AC) Pokemon that can counter them such as Meowscarada for the former, as well as Iron Moth and Magnezone for the latter two make for good teammates. Finally, (I think “setup” should be added here) sweepers such as Dragapult, Dragonite, and Roaring Moon appreciate Scizor muscling through walls like Garganacl, Tera Fairy Skeledirge, and Ting-Lu so they can sweep. They also appreciate the defensive utility Scizor brings with its ability to check Baxcalibur, Choice-locked Meowscarada, and Calm Mind Iron Valiant.

[CREDITS]
- Written by: [[CaptainDaimyo, 602431]]
- Quality checked by: [[Milo, 540138], [ chimp, 197439]]
- Grammar checked by: [[username1, userid1]]
 
add remove (comment)
[SET]
name: Choice Band
move 1: Bullet Punch
move 2: U-turn
move 3: Close Combat
move 4: Thief / Tera Blast / Trailblaze
item: Choice Band
tera type: Steel / Electric
ability: Technician
nature: Adamant
evs: 236 HP / 252 Atk / 20 Spe

[SET COMMENTS]
With a Choice Band, Scizor can efficiently act as a strong offensive pivot and a revenge killer against fast offensive threats. This is achievable with Bullet Punch in tandem with Technician, as they allow Scizor to efficiently revenge kill Dragonite, Roaring Moon, and Iron Valiant. Bullet Punch can also remove slower threats such as Hatterene and Tera Fairy Kingambit. Close Combat grants Scizor coverage against Pokemon such as Iron Treads, (AC) and Kingambit, dents Garganacl hard, Kingambit, and Garganacl, and provides strong neutral coverage against foes like Rotom-W and Corviknight, especially if not running the corresponding coverage move. Thief is a good way for Scizor to deal a good amount of damage against Gholdengo, (RC) while, (RC) Trailblaze can be used to deal with defensive Water-types like Rotom-W lacking Will-O-Wisp, whilst still doing solid damage to and Dondozo. Tera Steel is Scizor's best option for a Tera type, since it not only gives it a boost to its Scizor's Bullet Punch, but makes it Scizor resistant to Stealth Rock. 20 Speed EVs are run in order for Scizor to outspeed Corviknight. When running Tera Electric, Tera Blast can be Scizor's fourth move to hit Flying- and Water-types such as Toxapex, Dondozo, Corviknight, and Tera Flying Kingambit.

Offensive teams appreciate Scizor's wallbreaking and revenge killing abilities. Scizor gets easily forced out by Great Tusk, (RC) as well as Fire-types such as Skeledirge, Cinderace, and Volcarona, so. Therefore, Water-types such as Dondozo, Rotom-W, and Azumarill make for good teammates. Rotom-W in particular synergizes well with Scizor, (RC) since the two of them can form a potent VoltTurn core, and Azumarill greatly appreciates Scizor pivoting into it. Azumarill also greatly appreciates Scizor pivoting into it. In return, Scizor can check Grass-types they struggle against like Breloom and Meowscarada. Scizor appreciates teammates that allow it to wallbreak much easier, so entry hazard support from Pokemon like Garganacl and Garchomp are greatly appreciated. Gholdengo is another good teammate, (RC) since it can keep hazards on the field for Scizor to exploit in order to sweep lategame. When it's not running Thief, it can easily be checked by Gholdengo, so Dark-types like Kingambit and Ting-Lu pair well with Scizor. However, if it Scizor is running Thief, it can struggle against Water-types, so Grass-types like Breloom, Meowscarada, and Tera Grass Volcarona make for good teammates. Scizor's lack of longevity means it can struggle with hazards, so hazard removers like Great Tusk, Cinderace, and Corviknight make for good teammates due to their ability to remove hazards. Most of Scizor's damage output comes from Bullet Punch, so it dislikes Pokemon like Rotom-W, Corviknight, and Gholdengo switching into it. Thus, (AC) Pokemon that can counter them such as Meowscarada for the former, as well as Iron Moth and Magnezone for the latter two make for good teammates. Finally, (I think “setup” should be added here) sweepers such as Dragapult, Dragonite, and Roaring Moon appreciate Scizor muscling through walls like Garganacl, Tera Fairy Skeledirge, and Ting-Lu so they can sweep. They also appreciate the defensive utility Scizor brings with its ability to check Baxcalibur, Choice-locked Meowscarada, and Calm Mind Iron Valiant.

[CREDITS]
- Written by: [[CaptainDaimyo, 602431]]
- Quality checked by: [[Milo, 540138], [ chimp, 197439]]
- Grammar checked by: [[username1, userid1]]
Implemented. Tysm!
 
1/1 GP Team done
[SET]
name: Choice Band
move 1: Bullet Punch
move 2: U-turn
move 3: Close Combat
move 4: Thief / Tera Blast / Trailblaze
item: Choice Band
tera type: Steel / Electric
ability: Technician
nature: Adamant
evs: 236 HP / 252 Atk / 20 Spe

[SET COMMENTS]
With a Choice Band, Scizor can efficiently act as a strong offensive pivot and a revenge killer against fast offensive threats. This is achievable with Bullet Punch in tandem with Technician, as they it revenge kills (bc youre referring to bp here) Dragonite, Roaring Moon, and Iron Valiant. Bullet Punch can also remove slower threats such as Hatterene and Tera Fairy Kingambit. Close Combat grants Scizor coverage against Pokemon such as Iron Treads, Kingambit, and Garganacl (RC) and provides strong neutral coverage against foes like Rotom-W and Corviknight, especially if not running the corresponding coverage move. Thief is a good way for Scizor to deal a good amount of damage against Gholdengo, (AC) while Trailblaze can be used to deal with defensive Water-types like Rotom-W lacking Will-O-Wisp and Dondozo. Tera Steel is Scizor's best option for a Tera type, (AC) since it not only gives a boost to Scizor's Bullet Punch (RC) but also makes Scizor resistant to Stealth Rock. Alternatively, Tera Electric + Tera Blast can be run to hit Flying- and Water-types such as Toxapex, Dondozo, Corviknight, and Tera Flying Kingambit. 20 Speed EVs are run in order for Scizor to outspeed Corviknight. When running Tera Electric, Tera Blast can be Scizor's fourth move to hit Flying- and Water-types such as Toxapex, Dondozo, Corviknight, and Tera Flying Kingambit. (moved this up to be in the tera secion with steel)

Offensive teams appreciate Scizor's wallbreaking and revenge killing abilities. Scizor gets easily forced out by Great Tusk as well as Fire-types such as Skeledirge, Cinderace, and Volcarona. Therefore, Water-types such as Dondozo, Rotom-W, and Azumarill (you're saying to run it on offense and then suggetsing dondozo as a partner which is ?? so remove that one) make for good teammates. Rotom-W in particular synergizes well with Scizor, (AC) since the two of them can form a potent VoltTurn core. Azumarill also greatly appreciates Scizor pivoting into it. In return, Scizor can check Grass-types they struggle against like Breloom and Meowscarada. Scizor appreciates teammates that allow it to wallbreak much easier more easily, so entry hazard support from Pokemon like Garganacl and Garchomp are greatly appreciated. (again idt the garg example fits) Gholdengo is another good teammate, (AC) since it can keep hazards on the field for Scizor to exploit in order to sweep late-game (hyphen). When it's not If Scizor isn't running Thief, it can easily be checked by Gholdengo, so Dark-types like Kingambit and Ting-Lu pair well with Scizor. (again ting-lu not rly) However, if Scizor is running Thief, it can struggle against Water-types, so Grass-types like Breloom, Meowscarada, and Tera Grass Volcarona make for good teammates. Scizor's lack of longevity means it can struggle with hazards, so hazard removers like Great Tusk, Cinderace, and Corviknight make for good teammates. Most of Scizor's damage output comes from Bullet Punch, so it dislikes Pokemon like Rotom-W, Corviknight, and Gholdengo switching into it. Thus, Pokemon that can counter them such as Meowscarada for the former, as well as Iron Moth and Magnezone for the latter two make for good teammates. (magnezone isn't a thing, remove. its also not that reliable vs ghold honestly because it can't be trapped) Finally, setup sweepers such as Dragapult, Dragonite, and Roaring Moon appreciate Scizor muscling through walls like Garganacl, Tera Fairy Skeledirge, and Ting-Lu. They also appreciate the defensive utility Scizor brings with its ability to check Baxcalibur, Choice-locked Meowscarada, and Calm Mind Iron Valiant.

[CREDITS]
- Written by: [[CaptainDaimyo, 602431]]
- Quality checked by: [[Milo, 540138], [chimp, 197439]]
- Grammar checked by: [[username1, userid1]]
 
1/1 GP Team done
[SET]
name: Choice Band
move 1: Bullet Punch
move 2: U-turn
move 3: Close Combat
move 4: Thief / Tera Blast / Trailblaze
item: Choice Band
tera type: Steel / Electric
ability: Technician
nature: Adamant
evs: 236 HP / 252 Atk / 20 Spe

[SET COMMENTS]
With a Choice Band, Scizor can efficiently act as a strong offensive pivot and a revenge killer against fast offensive threats. This is achievable with Bullet Punch in tandem with Technician, as they it revenge kills (bc youre referring to bp here) Dragonite, Roaring Moon, and Iron Valiant. Bullet Punch can also remove slower threats such as Hatterene and Tera Fairy Kingambit. Close Combat grants Scizor coverage against Pokemon such as Iron Treads, Kingambit, and Garganacl (RC) and provides strong neutral coverage against foes like Rotom-W and Corviknight, especially if not running the corresponding coverage move. Thief is a good way for Scizor to deal a good amount of damage against Gholdengo, (AC) while Trailblaze can be used to deal with defensive Water-types like Rotom-W lacking Will-O-Wisp and Dondozo. Tera Steel is Scizor's best option for a Tera type, (AC) since it not only gives a boost to Scizor's Bullet Punch (RC) but also makes Scizor resistant to Stealth Rock. Alternatively, Tera Electric + Tera Blast can be run to hit Flying- and Water-types such as Toxapex, Dondozo, Corviknight, and Tera Flying Kingambit. 20 Speed EVs are run in order for Scizor to outspeed Corviknight. When running Tera Electric, Tera Blast can be Scizor's fourth move to hit Flying- and Water-types such as Toxapex, Dondozo, Corviknight, and Tera Flying Kingambit. (moved this up to be in the tera secion with steel)

Offensive teams appreciate Scizor's wallbreaking and revenge killing abilities. Scizor gets easily forced out by Great Tusk as well as Fire-types such as Skeledirge, Cinderace, and Volcarona. Therefore, Water-types such as Dondozo, Rotom-W, and Azumarill (you're saying to run it on offense and then suggetsing dondozo as a partner which is ?? so remove that one) make for good teammates. Rotom-W in particular synergizes well with Scizor, (AC) since the two of them can form a potent VoltTurn core. Azumarill also greatly appreciates Scizor pivoting into it. In return, Scizor can check Grass-types they struggle against like Breloom and Meowscarada. Scizor appreciates teammates that allow it to wallbreak much easier more easily, so entry hazard support from Pokemon like Garganacl and Garchomp are greatly appreciated. (again idt the garg example fits) Gholdengo is another good teammate, (AC) since it can keep hazards on the field for Scizor to exploit in order to sweep late-game (hyphen). When it's not If Scizor isn't running Thief, it can easily be checked by Gholdengo, so Dark-types like Kingambit and Ting-Lu pair well with Scizor. (again ting-lu not rly) However, if Scizor is running Thief, it can struggle against Water-types, so Grass-types like Breloom, Meowscarada, and Tera Grass Volcarona make for good teammates. Scizor's lack of longevity means it can struggle with hazards, so hazard removers like Great Tusk, Cinderace, and Corviknight make for good teammates. Most of Scizor's damage output comes from Bullet Punch, so it dislikes Pokemon like Rotom-W, Corviknight, and Gholdengo switching into it. Thus, Pokemon that can counter them such as Meowscarada for the former, as well as Iron Moth and Magnezone for the latter two make for good teammates. (magnezone isn't a thing, remove. its also not that reliable vs ghold honestly because it can't be trapped) Finally, setup sweepers such as Dragapult, Dragonite, and Roaring Moon appreciate Scizor muscling through walls like Garganacl, Tera Fairy Skeledirge, and Ting-Lu. They also appreciate the defensive utility Scizor brings with its ability to check Baxcalibur, Choice-locked Meowscarada, and Calm Mind Iron Valiant.

[CREDITS]
- Written by: [[CaptainDaimyo, 602431]]
- Quality checked by: [[Milo, 540138], [chimp, 197439]]
- Grammar checked by: [[username1, userid1]]
Tysm! This is done.
 
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