Quality Control Choice Band Tyranitar [QC 1/2]

[SET]
Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Flying/Ghost
Adamant Nature
- Knock Off
- Stone Edge
- Low Kick
- Ice Punch

[SET COMMENTS]


Choice Band Tyranitar is a powerful wallbreaker despite new thorns in its side such as Great Tusk and Zamazenta thanks to its high attack stat and access to high powered stabs Stone Edge and Knock Off. Knock Off is Tyranitar's most spammable move, threatening out key defensive stables Pecharunt and defensive Gholdengo and punishing even resisted targets like Great Tusk and Zamazenta thanks to its crippling item removal effect, as Great Tusk becomes vulnerable to hazards once its Heavy-Duty Boots are knocked off, and Zamazenta despises losing its leftovers in sand, as they are its sole form of recovery. Low Kick hits key targets that can handle Tyranitar's stab combination such as Ting lu, Kingambit, Iron Treads, and Zamazenta, as well as providing a safer option aganist Kyurem. Ice punch is the standard 4th move for a consistent hit against Gliscor, Landorus-T, and Dragonite. Tera Flying the premier option on Tyranitar, allowing it to turn off its weaknesses to common moves that would usually force it out like Great Tusk's Headlong Rush and Zamazentas Close Combat. Tera Ghost is also being a strong option that turns its fighting weakness into an immunity and has an added bonus of blocking rapid spin aganist Great Tusk and Iron Treads. Do note Tyranitar will take damage from its own sandstorm if it does this, so it needs to be used with caution.

Choice Band Tyranitar finds itself on Bulky Offense and Balance teams that benefit from its ability to punch holes in teams and provide Sand. Sand Rush Excadrill is a strong partner that provides support in the form of speed control and rapid spin, and in return appreciates Choice band Tyranitar's ability to crush the defensive Pokémon it struggles aganist such as Moltres and Zapdos. Ogerpon-W and Ogerpon-C are also a strong partners that can help overwhelm shared checks such as Zamazenta and Corviknight, with the ladder appreciating Tyranitar's sand giving it a special defense boost. Rillaboom is also a strong offensive partner, as it provides grassy terrain support to mitigate Tyranitar's earthquake weakness aganist foes like Gliscor and Iron Treads, and appreciates Tyranitar's ability to deal with Zapdos and Moltres. Tyranitar's middling speed tier and plethora of weaknesses means it is forced out by faster offensive threats such as Ogerpon-W, Great Tusk and Zamazenta, so partners that can pivot into these such as Hydrapple, Sinistcha, Zamazenta, Corviknight, and Pecharunt are highly recommended, with the ladder two even providing pivoting support to get Tyranitar on the field. Zamazenta and Corviknight are particularly good partners, as they can switch into Kingambit, which is important since it is capable of switching into both Stone Edge and Knock Off, and can in return easily force out Tyranitar with Iron Head or Low Kick, although it must be careful of Tyranitar's own Low Kick. Iron Valiant is also another major threat capable of pivoting in and forcing Tyranitar out, so partners that can handle it like Moltres, Gholdengo, and Galarian Slowking are recommended.


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Please let me know once you implement it and I can give it another look. Thanks!

[SET]
Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Flying/Ghost
Adamant Nature
- Knock Off
- Stone Edge
- Low Kick
- Ice Punch

[SET COMMENTS]

Paragraph 1

Choice Band Tyranitar is an incredibly No need to oversell it powerful wallbreaker despite new thorns in its side such as Great Tusk and Zamazenta thanks to its high attack stat and access to high powered stabs stone edge and knock off, the latter even giving nice utility by virtue of its item removing effect. You touch this on your next sentence Knock Off is Tyranitar's most spammable move, threatening out key defensive stables Pecharunt and defensive Gholdengo and punishing even resisted targets like Great Tusk and Zamazenta thanks to its crippling item removal effect. Elaborate on what do you mean here; something like removing Heavy-Duty Boots to make them susceptible to entry hazards, or Leftovers to deny Zamazenta's recovery Stone Edge is strong complementary coverage that notably is non-contact, allowing it to be thrown around freely without risk of triggering contact punishing effects such as Zapdos static and Moltres flame body. Flame Body Remember to apply similar changes throughout the text to moves, abilities, and types Low kick hits key targets that can handle Tyranitar's stab combination such as Ting lu, Great Tusk, Zamazenta, Iron Treads, I would reorder this to have Ting-Lu and Iron Treads together since you hit them super effectively, while making special emphasis on that who all get hit incredibly hard thanks to low kick's base power being maxed out against them. Ice punch is preferred in the last slot for a consistent hit Highlighting that you hit Gliscor and Landorus-T super effectively woul be good against Gliscor, Landorus-T, and Dragonite, although other alternatives are viable in the last slot such as tera blast in tandem with tera flying to more immediately threaten Great Tusk and Zamazenta, as well as rock slide to not be at the mercy of stone edge's mere 8 pp, particulary useful aganist Corviknight and Subtect Kyurem. I would removethis, extremely niche. Even for the Rock Slide case, Low Kick hits Kyurem harder and does not miss Tera flying the premier option on Tyranitar allowing it to turn off its usually crippling ground and fighting weaknesses, although Tyranitar will take damage from it's own sandstorm if it does this, so it needs to be used carefully. Please move this after the explanation of both Teras, since this is not exclusive to Tera Flying Tera Ghost is also a strong option that turns your fighting weakness into an immunity and even Flavor text has an added bonus of spinblocking aganist Great Tusk and Iron Treads. Make sure to mention examples rather than type chart info in the Tera part. Something like "an immunity to Ground-type moves such as Great Tusk's Headlong Rush, ..."

Paragraph 2


Start with a mention of the playstyles where you find Choice Band Tyranitar; something like bulky offense sands works fine enough. Sand Rush Excadrill is a strong partner that provides support in the form of speed control and rapid spin, and in return appreciates Choice band Tyranitar's ability to crush the defensive Pokémon it struggles aganist such as Corviknight, Moltres, and Zapdos. Crush is an overstatement in the case of Corviknight as you will lose one-on-one. Perhaps just mention Moltres and Zapdos; what you can do is say that together they can overwhelm shared checks such as Great Tusk, Zamazenta, and Corviknight. Ogerpon-C and Ogerpon-W Would be good to mention Ogerpon-W first since it is the relevant one are also a strong partners that can help overwhelm shared checks such as..., with the former appreciating Tyranitar's sand giving it a special defense boost. In the Ogerpon-W I think it is important to mention how it handles Ogerpon-W, as it is one of the best pivots into Tyranitar thanks to Regenerator and Wish. Rillaboom is also a strong offensive partner, as it provides grassy terrain support to mitigate Tyranitar's earthquake weakness aganist foes like Gliscor and Iron Treads, and appreciates Tyranitar's ability to deal with Zapdos and Moltres as well as knock off Rocky Helmets from Pokémon like Corviknight. Rillaboom can do this itself though Tyranitar's middling speed tier and plethora of weaknesses means it is forced out by faster offensive threats such as Ogerpon-W, Great Tusk and Zamazenta, so partners that can pivot into these such as Hydrapple, Sinistcha, Zamazenta, Corviknight, and Pecharunt are highly recommended, with the ladder two even providing pivoting support to get Tyranitar on the field. Here you could add omething about Zamazenta and Corviknight also being able to take on Kingambit, since thats a check missing. Tyranitar also appreciates paralysis support from teammates such as Zapdos, Tinkaton, Gholdengo, Dragapult, and Clefable to help circumvent its low speed. This reads like it was added just for the sake of adding something else. Do any of these Pokemon provide anything else?

Any partners that can help against Iron Valiant? Gholdengo itself could be a fine mention




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although other alternatives are viable in the last slot such as Tera Blast in tandem with tera flying to more immediately threaten Great Tusk and Zamazenta, as well as Rock Slide to not be at the mercy of Stone Edge's mere 8 pp, particularly useful against Corviknight and Subtect Kyurem.
Setsu implemented, although, if possible, I would like to keep the section above as in my opinion these are strong alternatives that deserve a mention.
 
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You can move it to QC 1/2 after implemented, thanks. I get you are not implementing the check word for word and thats fair, specially as a few of my comments in the first paragraph were nitpicks. I do highly recommend implementing the stuff in the second paragraph though, but if you want to discuss any of it I am happy to do it

[SET]
Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Flying/Ghost
Adamant Nature
- Knock Off
- Stone Edge
- Low Kick
- Ice Punch

[SET COMMENTS]

Paragraph 1

Choice Band Tyranitar is a powerful wallbreaker despite new thorns in its side such as Great Tusk and Zamazenta thanks to its high attack stat and access to high powered stabs Stone Edge and Knock Off. Knock Off is Tyranitar's most spammable move, threatening out key defensive stables Pecharunt and defensive Gholdengo and punishing even resisted targets like Great Tusk and Zamazenta thanks to its crippling item removal effect, as Great Tusk becomes vulnerable to hazards once its Heavy-Duty Boots are knocked off, and Zamazenta despises losing its leftovers in sand, as they are its sole form of recovery. Stone Edge is strong complementary coverage that notably is non-contact, allowing it to be thrown around freely without risk of triggering contact punishing effects such as Zapdos Static and Moltres Flame Body. Low Kick hits key targets that can handle Tyranitar's stab combination such as Ting lu, Great Tusk, Zamazenta, Iron Treads, who all get hit incredibly hard thanks to Low Kick's base power being maxed out against them. Ice punch is preferred in the last slot for a consistent hit against Gliscor, Landorus-T, and Dragonite, although other alternatives are viable in the last slot such as Tera Blast in tandem with tera flying to more immediately threaten Great Tusk and Zamazenta, as well as Rock Slide to not be at the mercy of Stone Edge's mere 8 pp, particularly useful against Corviknight and Subtect Kyurem. I really would remove this part. A fair compromise would be to leave it here and see if the second checker wants to keep it or remove it as well. I do think the Rock Slide part is still very hard to justify; Rock Slide does not 2HKO Corviknight, can still miss, and hits Kyurem softer than Low Kick Tera Flying the premier option on Tyranitar, allowing it to turn off its weaknesses to common moves that would usually force it out like Great Tusk's Headlong Rush and Zamazentas Close Combat. Tera Ghost is also being a strong option that turns its fighting weakness into an immunity and has an added bonus of blocking rapid spin aganist Great Tusk and Iron Treads. Do note Tyranitar will take damage from its own sandstorm if it does this, so it needs to be used with caution.

Paragraph 2

Choice Band Tyranitar finds itself on Bulky Offense and Balance teams that benefit from its ability to punch holes in teams and provide Sand. Sand Rush Excadrill is a strong partner that provides support in the form of speed control and rapid spin, and in return appreciates Choice band Tyranitar's ability to crush the defensive Pokémon it struggles aganist such as Moltres and Zapdos. Ogerpon-W and Ogerpon-C are also a strong partners that can help overwhelm shared checks such as Zamazenta and Corviknight, with the ladder appreciating Tyranitar's sand giving it a special defense boost. Same stuff as in last check, I think it is important to mention how it handles Ogerpon-W, as it is one of the best pivots into Tyranitar thanks to Regenerator, Wish, and it can check what Tyranitar is locking itself into in one-on-one scenarios. Rillaboom is also a strong offensive partner, as it provides grassy terrain support to mitigate Tyranitar's earthquake weakness aganist foes like Gliscor and Iron Treads, and appreciates Tyranitar's ability to deal with Zapdos and Moltres as well as knock off Rocky Helmets from Pokémon like Corviknight. Same thing I mentioned in my previous check, Rillaboom can already Knock Off Corviknight, so this mention isnt very outstanding. I would just remove this part Tyranitar's middling speed tier and plethora of weaknesses means it is forced out by faster offensive threats such as Ogerpon-W, Great Tusk and Zamazenta, so partners that can pivot into these such as Hydrapple, Sinistcha, Zamazenta, Corviknight, and Pecharunt are highly recommended, with the ladder two even providing pivoting support to get Tyranitar on the field. Zamazenta and Corviknight are particularly good partners, as they can switch into Kingambit, which is important since it is capable of switching into both Stone Edge and Knock Off, and can in return easily force out Tyranitar with Iron Head or Low Kick. Iron Valiant is also another major threat capable of pivoting in and forcing Tyranitar out, so partners that can handle it like Moltres, Gholdengo, and Pecharunt are recommended. I would remove Pecharunt from here since you already mentioned it above. Furthermore, you could rework this sentence to say how Moltres and Gholdengo may check iron Valiant and Scizor.



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Add Remove Comments
[SET]
Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Flying/Ghost
Adamant Nature
- Knock Off
- Stone Edge
- Low Kick
- Ice Punch

[SET COMMENTS]

Paragraph 1

Choice Band Tyranitar is a powerful wallbreaker despite new thorns in its side such as Great Tusk and Zamazenta thanks to its high attack stat and access to high powered stabs Stone Edge and Knock Off. Knock Off is Tyranitar's most spammable move, threatening out key defensive stables Pecharunt and defensive Gholdengo and punishing even resisted targets like Great Tusk and Zamazenta thanks to its crippling item removal effect, as Great Tusk becomes vulnerable to hazards once its Heavy-Duty Boots are knocked off, and Zamazenta despises losing its leftovers in sand, as they are its sole form of recovery (you can mention zama with tusk about being vulnerable to hazards, which is also true). Stone Edge is strong complementary coverage that notably is non-contact, allowing it to be thrown around freely without risk of triggering contact punishing effects such as Zapdos Static and Moltres Flame Body. (feels sort of redundant mentioning this cause everyone knows stone edge is the best option and avoids contact, cause this wouldnt be any different if you said any other rock stab.) Low Kick hits key targets that can handle Tyranitar's stab combination such as Ting lu, Great Tusk, Zamazenta, Iron Treads, (i would rather see Kingambit and Kyurem mentioned over Tusk and Zama as more important targets, mainly cause Gambit just "walls" while you can mention briefly that Kyurem gets OHKO as a safer alternative from Stone Edge.) who all get hit incredibly hard thanks to Low Kick's base power being maxed out against them. Ice punch is preferred in the last slot for a consistent hit against Gliscor, Landorus-T, and Dragonite, although other alternatives are viable in the last slot such as Tera Blast in tandem with tera flying to more immediately threaten Great Tusk and Zamazenta, as well as Rock Slide to not be at the mercy of Stone Edge's mere 8 pp, particularly useful against Corviknight and Subtect Kyurem. (I agree with Setsu on this to remove this) Tera Flying the premier option on Tyranitar, allowing it to turn off its weaknesses to common moves that would usually force it out like Great Tusk's Headlong Rush and Zamazentas Close Combat. Tera Ghost is also being a strong option that turns its fighting weakness into an immunity and has an added bonus of blocking rapid spin aganist Great Tusk and Iron Treads. Do note Tyranitar will take damage from its own sandstorm if it does this, so it needs to be used with caution.

Paragraph 2 (don't forget to remove the paragraph 1 and 2)

Choice Band Tyranitar finds itself on Bulky Offense and Balance teams that benefit from its ability to punch holes in teams and provide Sand. Sand Rush Excadrill is a strong partner that provides support in the form of speed control and rapid spin, and in return appreciates Choice band Tyranitar's ability to crush the defensive Pokémon it struggles aganist such as Moltres and Zapdos. Ogerpon-W and Ogerpon-C are also a strong partners that can help overwhelm shared checks such as Zamazenta and Corviknight, with the ladder appreciating Tyranitar's sand giving it a special defense boost. (include a sentence focusing how woger takes advantage against Alomomola who sits on ttar) Rillaboom is also a strong offensive partner, as it provides grassy terrain support to mitigate Tyranitar's earthquake weakness aganist foes like Gliscor and Iron Treads, and appreciates Tyranitar's ability to deal with Zapdos and Moltres as well as knock off Rocky Helmets from Pokémon like Corviknight (Rillaboom can do this itself as well). Tyranitar's middling speed tier and plethora of weaknesses means it is forced out by faster offensive threats such as Ogerpon-W, Great Tusk and Zamazenta, so partners that can pivot into these such as Hydrapple, Sinistcha, Zamazenta, Corviknight, and Pecharunt are highly recommended, with the ladder two even providing pivoting support to get Tyranitar on the field. Zamazenta and Corviknight are particularly good partners, as they can switch into Kingambit, which is important since it is capable of switching into both Stone Edge and Knock Off, and can in return easily force out Tyranitar with Iron Head or Low Kick (would be appropirate ot mention gambit needs to watchout from ttars low kick if not terad). Iron Valiant is also another major threat capable of pivoting in and forcing Tyranitar out, so partners that can handle it like Moltres, Gholdengo, and Pecharunt Galarian Slowking (either remove Pecha mention with some else or dont mention it again) are recommended.



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Let me know when implemented so i can give this another look, and be more thorough when it comes to applying checks a lot of things have to be mentioned again, after stating to remove certain comments.
 
Ting lu, Great Tusk, Zamazenta, Iron Treads, (i would rather see Kingambit and Kyurem mentioned over Tusk and Zama as more important targets, mainly cause Gambit just "walls" while you can mention briefly that Kyurem gets OHKO as a safer alternative from Stone Edge.)
Shouldn't zama still be mentioned in the Low Kick section, considering it's tyranitar's strongest move aganist it? I do think Kingambit should be added tho
(include a sentence focusing how woger takes advantage against Alomomola who sits on ttar)
also I don't think this is necessary since mola is getting slammed if it switches into either stab, although I could still add it if you'd like.

252+ Atk Choice Band Tyranitar Knock Off (97.5 BP) vs. 252 HP / 252+ Def Alomomola: 222-262 (41.5 - 49%) -- 81.6% chance to 2HKO after sandstorm damage

252+ Atk Choice Band Tyranitar Stone Edge vs. 252 HP / 252+ Def Alomomola: 229-270 (42.8 - 50.5%) -- 96.1% chance to 2HKO after sandstorm damage

and vs. the more common 252 def / 252 spdef spred:

252+ Atk Choice Band Tyranitar Knock Off (97.5 BP) vs. 0 HP / 252+ Def Alomomola: 222-262 (47.1 - 55.6%) -- guaranteed 2HKO after sandstorm damage

252+ Atk Choice Band Tyranitar Stone Edge vs. 0 HP / 252+ Def Alomomola: 229-270 (48.6 - 57.3%) -- guaranteed 2HKO after sandstorm damage
 
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