RU Choice Item Galarian Zapdos

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[SET]
name: Choice Item Attacker
move 1: Close Combat
move 2: Brave Bird
move 3: Knock Off
move 4: U-turn
item: Choice Scarf / Choice Band
ability: Defiant
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Flying / Dark / Steel

[SET COMMENTS]

Galarian Zapdos is a unique Fighting-type in the metagame because of its excellent offensive utility and good Speed tier. Knock Off is a staple for offensive Fighting-types to punish switches to Ghost- and Psychic-types like Armarouge, Gengar, Jirachi, Slowbro, and Reuniclus while doubling as item removal to rack up residual damage with entry hazard support. U-turn is an excellent pivot move, as it hits Psychic-types for super effective damage while giving teammates the opportunity to position onto the field safely into favorable matchups. Choice Scarf provides excellent Speed control, notably allowing Galarian Zapdos to outspeed other Choice Scarf users like Basculegion-F, Gardevoir, Krookodile, and Okidogi. Choice Band gives Galarian Zapdos the breaking power to 2HKO would-be defensive checks like Galarian Weezing and Slowbro, which isn't possible using Choice Scarf without supplementing the damage output with Terastallization. Defiant is excellent for taking advantage of Defog attempts from Galarian Weezing and Noivern and Intimidate from Krookodile and Salamence. Tera Flying turns STAB Brave Bird into a practically unwallable attack and has the added benefit of removing weaknesses to Fairy- and Psychic-type attacks from the likes of Fezandipiti, Gardevoir, and Slowbro. Tera Dark provides similar defensive utility to Tera Flying, turning Electric- and Flying-type attacks from super effective to neutral, which is helpful against Thundurus and opposing Galarian Zapdos, while giving an immunity to Psychic and providing a STAB boost to Knock Off, allowing for an OHKO on Armarouge and a 2HKO on Reuniclus. It also provides a key immunity to Prankster, making Thundurus unable to hinder a late-game sweep with Thunder Wave. Tera Steel flips the weaknesses to Fairy-, Flying-, and Psychic-type attacks into resistances, giving defensive utility into Choice Scarf Gardevoir and opposing Galarian Zapdos, and gives an immunity to Poison that helps against Fezandipiti and Gengar. Using Tera Steel allows Choice Band Galarian Zapdos to pick up valuable damage or KOs into Choice Scarf users like Gardevoir and Gengar.

Choice Item Galarian Zapdos can function on balance and offense teams as either a fast attacker and pivot with Choice Scarf or a strong breaker with Choice Band. Defensive teammates that can pivot and give Galarian Zapdos safe entry points like Cyclizar, Empoleon, and Jirachi are crucial to maximizing the immediate damage output and offensive pressure that it puts on opponents. Pairing Choice Band Galarian Zapdos's potent breaking power with Pokemon that excel at late-game cleaning, like Bisharp, Maushold, and Mimikyu, can be advantageous. Empoleon and Jirachi are notable teammates for their ability to absorb Fairy- and Psychic-type attacks from Fezandipiti, Gardevoir, and Slowbro and establish entry hazards. Offensive teammates like Basculegion-F and Hisuian Zoroark can threaten physical walls like Hippowdon, Jirachi, Slowbro, and Reuniclus and can form an offensive core that keeps momentum against otherwise strong defensive cores. Other teammates that can form a VoltTurn core with Galarian Zapdos like Barraskewda, Slither Wing, and Thundurus can put immense pressure on teams by forcing considerable chip damage with their strong pivot attacks. Capitalizing on this VoltTurn structure, Galarian Zapdos fits well on hazard stack archetypes, partnering with Chesnaught, Empoleon, Gligar, and Jirachi comfortably, as they provide defensive support and use its offensive pressure to wear down opponents. Galarian Zapdos lacks recovery and often takes a lot of recoil damage using Brave Bird, so Healing Wish and Wish support from teammates like Gardevoir, Jirachi, and Umbreon can improve its longevity and give it the staying power to consistently break through teams.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/flampoke.654091/
Quality checked by:
https://www.smogon.com/forums/members/machjacob.555741/
https://www.smogon.com/forums/members/rarelyme.513635/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
 
Last edited:
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[SET]
name: Choiced Attacker
move 1: Close Combat
move 2: Brave Bird
move 3: Knock Off
move 4: U-turn
item: Choice Scarf / Choice Band
ability: Defiant
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Flying / Dark / Steel

[SET COMMENTS]

Galarian Zapdos is a unique Fighting-type in the metagame because of its excellent offensive utility, dual-typing with Flying being an excellent second type, and great Speed tier. Knock Off is a staple for offensive Fighting-types to punish switch-ins to Ghost- and Psychic-types punishing Ghost- and Psychic-type switch-ins like Armarouge, Gengar, Jirachi, Slowbro, and Reuniclus while doubling as item removal to rack up residual damage with entry hazard support. U-turn is an excellent pivot move as it also hits Psychic-types for super effective damage while giving teammates opportunities to position onto the field safely in favorable matchups. Choice Scarf provides excellent Speed control, notably outpacing letting Galarian Zapdos outpace other Choice Scarf users like Basculegion-F, Gardevoir, Krookodile, and Okidogi. Choice Band turns a lot of would-be defensive walls like Hippowdon and Slowbro into sacrificial pieces, allowing Galarian Zapdos to comfortably 2HKO most Pokemon without the need to Tera or have much chip damage accumulated on its targets. Defiant is excellent for taking advantage of Defog attempts from Galarian Weezing and Noivern and giving a boost after being Intimidated from Krookodile and Salamence. A Jolly nature with maximum Attack and Speed investment is the standard for potent breakers like Galarian Zapdos What does Jolly allow Gapdos to outspeed that Adamant wouldn't? Mention examples for both scarf and band, possibly merging this line with the Choice Scarf line.. Tera Flying turns STAB Brave Bird into a practically un-wallable attack with the added benefit of removing weaknesses to Fairy- and Psychic-type attacks from the likes of Fezandipiti, Gardevoir, and Slowbro. Tera Dark provides similar defensive utility to Tera Flying, flipping Electric- and Flying-type attacks from super effective to neutral, which is helpful against Thundurus and opposing Galarian Zapdos, while giving an immunity to Psychic and providing a STAB boost to Knock Off. Tera Steel removes the weakness to Electric-, Fairy-, and Psychic-type attacks from offensive checks like Thundurus, Mimikyu, and Gardevoir and also gives an immunity to Poison that helps against Fezandipiti and Gengar.

Choiced Attacker Galarian Zapdos can function on balance and offense teams as either a fast attacker and pivot with Choice Scarf or a strong breaker with Choice Band. Defensive teammates that can pivot and give Galarian Zapdos safe entry points like Cyclizar, Empoleon, and Jirachi are crucial to for maximizing the immediate damage output letting gapdos switch in safely doesnt maximize its damage output per se, but more so that it allows gapdos to chunk holes in the opposing team while somewhat maintaining its longevity and offensive pressure that it puts on opponents. Empoleon and Jirachi are notable teammates as well for their ability to absorb Fairy- and Psychic-type attacks from Fezandipiti, Gardevoir, and Slowbro and establish entry hazards. Offensive teammates like Basculegion-F and Gengar that can threaten the physical walls like Hippowdon, Jirachi, not exactly a physical wall Slowbro, and Reuniclus can form an offensive core that keeps momentum against otherwise strong defensive cores. Teammates that can capitalize on VoltTurn opportunities with U-turn Galarian Zapdos like Barraskewda, Slither Wing, and Thundurus can work well on hazard stack archetypes Mention that the chip damage done by these teammates and archetypes help in lowering down the opposing team to being in range of a Gapdos stab over the course of the game, using a Steel-type like Empoleon and Jirachi to establish Stealth Rocks and a Spikes user like Chesnaught and Gligar to provide a physically defensive presence as well. How does a physdef presence synergize with Gapdos directly? Mention that they can punish offensive threats that scarf Gapdos may not be able to OHKO like Mimikyu, Kleavor and Revavroom (in case of gligar). Also mention that Gapdos suffers a lot of chip during a game at the hands of bb recoil, hazards and helmet, and ways to circumvent that like wish support in Jirachi and Umbreon and hazard removal with Cyclizar or Gweezing.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/flampoke.654091/
Quality checked by:


Grammar checked by:
 
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[SET]
name: Choiced Attacker
move 1: Close Combat
move 2: Brave Bird
move 3: Knock Off
move 4: U-turn
item: Choice Scarf / Choice Band
ability: Defiant
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Flying / Dark / Steel

[SET COMMENTS]

Galarian Zapdos is a unique Fighting-type in the metagame because of its excellent offensive utility, dual-typing with Flying being an excellent second type, and great good Speed tier. Knock Off is a staple for offensive Fighting-types to punish switch-ins to Ghost- and Psychic-types like Armarouge, Gengar, Jirachi, Slowbro, and Reuniclus while doubling as item removal to rack up residual damage with entry hazard support. U-turn is an excellent pivot move as it also hits Psychic-types for super effective damage while giving teammates opportunities to position onto the field safely in favorable matchups. Choice Scarf provides excellent Speed control, notably outpacing allowing Galarian Zapdos to outspeed other Choice Scarf users like Basculegion-F, Gardevoir, Krookodile, and Okidogi. Choice Band turns a lot of would-be defensive walls like Hippowdon and Slowbro into sacrificial pieces, allowing Galarian Zapdos to comfortably 2HKO most Pokemon without the need to Tera or have much chip damage accumulated. Defiant is excellent for taking advantage of Defog attempts from Galarian Weezing and Noivern and giving a boost after being Intimidated from Krookodile and Salamence. A Jolly nature with maximum Attack and Speed investment is the standard for potent breakers like Galarian Zapdos. Tera Flying turns STAB Brave Bird into a practically un-wallable attack with the added benefit of removing weaknesses to Fairy- and Psychic-type attacks from the likes of Fezandipiti, Gardevoir, and Slowbro. Tera Dark provides similar defensive utility to Tera Flying, flipping Electric- and Flying-type attacks from super effective to neutral, helpful against Thundurus and opposing Galarian Zapdos, while giving an immunity to Psychic and providing a STAB boost to Knock Off. Any relevant breakpoints? Also mention the immunity to Prankster TWave Tera Steel removes the weakness to Electric-, Fairy-, and Psychic-type attacks and also gives an immunity to Poison that helps against Fezandipiti and Gengar. Mention how resistances might allow CB to land an attack against a faster opponent

Choiced Attacker Galarian Zapdos can function on balance and offense teams as either a fast attacker and pivot with Choice Scarf or a strong breaker with Choice Band. Defensive teammates that can pivot and give Galarian Zapdos safe entry points like Cyclizar, Empoleon, and Jirachi are crucial to maximizing the immediate damage output and offensive pressure that it puts on opponents. Empoleon and Jirachi are notable teammates as well for their ability to absorb Fairy- and Psychic-type attacks from Fezandipiti, Gardevoir, and Slowbro and establish entry hazards. Offensive teammates like Basculegion-F and Gengar Hisuian Zoroark that can threaten the physical walls like Hippowdon, Jirachi, Slowbro, and Reuniclus and can form an offensive core that keeps momentum against otherwise strong defensive cores. Since you're talking about momentum, Zoro fits better than Gengar Teammates that can capitalize on VoltTurn opportunies with U-turn Galarian Zapdos like Barraskewda, Slither Wing, and Thundurus can work well on hazard stack archetypes, using a Steel-type like Empoleon and Jirachi to establish Stealth Rocks and a Spikes user like Chesnaught and Gligar to provide a physically defensive presence as well.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/flampoke.654091/
Quality checked by:
https://www.smogon.com/forums/members/machjacob.555741/

Grammar checked by:
Looking good, a few changes and QC 1/2!
 
[SET COMMENTS]

Galarian Zapdos is a unique Fighting-type in the metagame because of its excellent offensive utility, dual-typing with Flying being an excellent second type a bit redundant, and good Speed tier. Knock Off is a staple for offensive Fighting-types to punish switch-ins to Ghost- and Psychic-types like Armarouge, Gengar, Jirachi, Slowbro, and Reuniclus while doubling as item removal to rack up residual damage with entry hazard support. U-turn is an excellent pivot move as it also hits Psychic-types for super effective damage while giving teammates opportunities to position onto the field safely in favorable matchups. Choice Scarf provides excellent Speed control, notably allowing Galarian Zapdos to outspeed other Choice Scarf users like Basculegion-F, Gardevoir, Krookodile, and Okidogi. Choice Band turns a lot of would-be defensive walls like Hippowdon and Slowbro into sacrificial pieces can you be less ambiguous here because Band Gapdos can't exactly 2HKO Hippowdon on its own, just rephrase using 'hard' information with calcs on these key Pokemon and maybe also compare them to the Scarf set, allowing Galarian Zapdos to comfortably 2HKO most Pokemon without the need to Tera or have much chip damage accumulated. Defiant is excellent for taking advantage of Defog attempts from Galarian Weezing and Noivern and giving a boost after being Intimidated from Krookodile and Salamence. Tera Flying turns STAB Brave Bird into a practically un-wallable attack with the added benefit of removing weaknesses to Fairy- and Psychic-type attacks from the likes of Fezandipiti, Gardevoir, and Slowbro. Tera Dark provides similar defensive utility to Tera Flying, flipping Electric- and Flying-type attacks from super effective to neutral, helpful against Thundurus and opposing Galarian Zapdos, while giving an immunity to Psychic and providing a STAB boost to Knock Off, allowing for an OHKO on Armarouge and 2HKO on Reuniclus. Tera Dark provides a key immunity to Prankster, making Thundurus unable to hinder a late-game sweep with Thunder Wave. Tera Steel removes the weakness to Electric-, Fairy-, and Psychic-type attacks say that it turns the Fairy, Psychic and Flying weaknesses into resistances instead of this and also gives an immunity to Poison that helps against Fezandipiti and Gengar. Using Tera Steel allows Choice Band Galarian Zapdos to pick up valuable damage or KO's into Choice Scarf users like Gardevoir and Gengar.

Choiced Attacker Galarian Zapdos can function on balance and offense teams as either a fast attacker and pivot with Choice Scarf or a strong breaker with Choice Band. Defensive teammates that can pivot and give Galarian Zapdos safe entry points like Cyclizar, Empoleon, and Jirachi are crucial to maximizing the immediate damage output and offensive pressure that it puts on opponents. mention teammates that can take advantage of Gapdos' breaking power to clean in late-game Empoleon and Jirachi are notable teammates as well for their ability to absorb Fairy- and Psychic-type attacks from Fezandipiti, Gardevoir, and Slowbro and establish entry hazards. Offensive teammates like Basculegion-F and Hisuian Zoroark that can threaten the physical walls like Hippowdon, Jirachi, Slowbro, and Reuniclus and can form an offensive core that keeps momentum against otherwise strong defensive cores. Other Teammates that can capitalize on VoltTurn opportunies with U-turn Galarian Zapdos form a VoltTurn core with Galarian Zapdos like Barraskewda, Slither Wing, and Thundurus can work well on hazard stack archetypes can you make it more general first and then use hazard stack as an example, VoltTurn is good on nearly every archetype, using a Steel-type like Empoleon and Jirachi to establish Stealth Rocks and a Spikes user like Chesnaught and Gligar to provide a physically defensive presence as well. add a quick mention of Wish/Healing Wish partners in relation with Brave Bird's recoil
As usual, this is very good work. Tag me when this is implemented and I'll stamp.
 
Pairing Choice Band Galarian Zapdos' potent breaking power with Pokemon who excel in late-game cleaning, like Endure Armarouge and Choice Scarf users Gengar and Gardevoir, can be advantageous.
Can you name physical cleaners instead here.

This is good to go otherwise.

QC Stamp S.gif
 
:pmd/zapdos-galar:

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[SET]
name: Choiced Choice Item Attacker
move 1: Close Combat
move 2: Brave Bird
move 3: Knock Off
move 4: U-turn
item: Choice Scarf / Choice Band
ability: Defiant
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Flying / Dark / Steel

[SET COMMENTS]

Galarian Zapdos is a unique Fighting-type in the metagame because of its excellent offensive utility and good Speed tier. Knock Off is a staple for offensive Fighting-types to punish switch-ins switches (Consulted in Discord DMs.) to Ghost- and Psychic-types like Armarouge, Gengar, Jirachi, Slowbro, and Reuniclus while doubling as item removal to rack up residual damage with entry hazard support. U-turn is an excellent pivot move, (AC) as it also hits Psychic-types for super effective damage while giving teammates opportunities the opportunity to position onto the field safely in into favorable matchups. Choice Scarf provides excellent speed control, notably allowing Galarian Zapdos to outspeed other Choice Scarf users like Basculegion-F, Gardevoir, Krookodile, and Okidogi. Choice Band gives Galarian Zapdos the breaking power to 2HKO would-be defensive walls checks like Galarian Weezing and Slowbro, which isn't possible using Choice Scarf without supplementing the damage output with Tera Terastallization. Defiant is excellent for taking advantage of Defog attempts from Galarian Weezing and Noivern and giving a boost after being Intimidated Intimidate from Krookodile and Salamence. Tera Flying turns STAB Brave Bird into a practically un-wallable unwallable attack with and has the added benefit of removing weaknesses to Fairy- and Psychic-type attacks from the likes of Fezandipiti, Gardevoir, and Slowbro. Tera Dark provides similar defensive utility to Tera Flying, flipping turning Electric- and Flying-type attacks from super effective to neutral, which is helpful against Thundurus and opposing Galarian Zapdos, while giving an immunity to Psychic and providing a STAB boost to Knock Off, allowing for an OHKO on Armarouge and a 2HKO on Reuniclus. Tera Dark It also provides a key immunity to Prankster, making Thundurus unable to hinder a late-game sweep with Thunder Wave. Tera Steel flips the weaknesses to Fairy-, Flying-, and Psychic-type attacks into resistances, giving defensive utility into Choice Scarf Gardevoir and opposing Galarian Zapdos, and gives an immunity to Poison that helps against Fezandipiti and Gengar. Using Tera Steel allows Choice Band Galarian Zapdos to pick up valuable damage or KO's KOs into Choice Scarf users like Gardevoir and Gengar.

Choiced Attacker Choice item Galarian Zapdos can function on balance and offense teams as either a fast attacker and pivot with Choice Scarf or a strong breaker with Choice Band. Defensive teammates that can pivot and give Galarian Zapdos safe entry points like Cyclizar, Empoleon, and Jirachi are crucial to maximizing the immediate damage output and offensive pressure that it puts on opponents. Pairing Choice Band Galarian Zapdos' Zapdos's potent breaking power with Pokemon who that excel in at late-game cleaning, like Bisharp, Maushold, and Mimikyu, can be advantageous. Empoleon and Jirachi are notable teammates as well for their ability to absorb Fairy- and Psychic-type attacks from Fezandipiti, Gardevoir, and Slowbro and establish entry hazards. Offensive teammates like Basculegion-F and Hisuian Zoroark that can threaten the physical walls like Hippowdon, Jirachi, Slowbro, and Reuniclus and can form an offensive core that keeps momentum against otherwise strong defensive cores. Other teammates that can form a VoltTurn core with Galarian Zapdos like Barraskewda, Slither Wing, and Thundurus can put immense pressure on teams by forcing considerable chip damage with their strong pivot attacks. Capitalizing on this VoltTurn structure, Galarian Zapdos fits well on hazard stack archetypes, partnering with Chesnaught, Empoleon, Gligar, and Jirachi comfortably, (AC) as they provide defensive support and use its offensive pressure to wear down opponents. Galarian Zapdos lacks recovery and often takes a lot of recoil damage using Brave Bird, so Healing Wish and Wish support from teammates like Gardevoir, Jirachi, and Umbreon can improve its longevity and give it the staying power to consistently break through teams.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/flampoke.654091/
Quality checked by:
https://www.smogon.com/forums/members/machjacob.555741/
https://www.smogon.com/forums/members/rarelyme.513635/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
 
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