PU Choice Scarf Bruxish

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[SET]
name: Choice Scarf
move 1: Psychic Fangs
move 2: Wave Crash
move 3: Flip Turn
move 4: Crunch / Aqua Jet / Ice Fang
item: Choice Scarf
ability: Strong Jaw / Dazzling
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
tera type: Psychic / Water

[SET COMMENTS]

Choice Scarf Bruxish is a great choice for a mid-game wallbreaker or late-game cleaner because of its dynamic STAB combination, access to priority, excellent Speed tier, and exceptional coverage that is largely boosted by Strong Jaw. Choice Scarf Bruxish notably outpaces other Choice Scarf users in the tier like Rotom-H, Rotom-M, Flamigo, and Meloetta. Flip Turn is a great momentum move, as Bruxish uses its fast pivoting abilities to allow slower teammates like Golurk to enter the field safely and wear down its checks like Bronzong, Galarian Slowbro, and Wo-Chien. Crunch hits Ghost- and Psychic-types like Bronzong, Decidueye, Galarian Slowbro, and Galarian Articuno for massive damage. Aqua Jet is a strong STAB priority option that allows Choice Scarf Bruxish to reliably revenge kill other Choice Scarf users like Staraptor and Paldean Tauros-F. Ice Fang is a strong coverage option to chunk Dragon- and Grass-types like Altaria, Goodra, and Rotom-M. Strong Jaw is an outstanding ability for Bruxish, as a lot of its attacks like Psychic Fangs, Ice Fang, and Crunch are benefitted by the large boost it provides. Dazzling is a secondary choice for ability on Bruxish and prevents priority against it, stopping Sucker Punch and Shadow Sneak from the likes of Skuntank and Decidueye, respectively, along with Extreme Speed from Curse Arcanine and Quick Attack from Scyther. While Dazzling is a solid ability and prevents Bruxish from being taken out with priority, it does miss potential rolls that Strong Jaw provides such as a 2HKO on Bronzong with Crunch, a 2HKO on Gastrodon with Psychic Fangs, and an OHKO on Altaria with Ice Fang. Tera Psychic boosts Psychic Fangs to nearly unwallable levels when combined with Strong Jaw, providing 2HKOs into Bellibolt, Galarian Slowbro, and Milotic after minimal chip. Tera Water can be run to bolster Wave Crash, Flip Turn, and Aqua Jet damage, notably giving Wave Crash the boost needed to 2HKO Goodra and OHKO Paldean Tauros-F after an Intimidate drop while also removing the weaknesses to Dark and Ghost, which is especially important on Strong Jaw sets.

Choice Scarf Bruxish can fit on all sorts of teams, being found mainly on balance and offense as a form of Speed control and breaking power. With access to Flip Turn, VoltTurn cores with teammates like Kilowattrel, Rotom-H, and Scyther can be incredibly difficult for teams to manage throughout a game. Entry hazard stacking teams similarly use the threat of Flip Turn and strong breaking power to rack up hazard chip, appreciating support from Knock Off users like Bombirdier, Gligar, and Skuntank to remove Heavy-Duty Boots. Bombirdier is a notable teammate for Bruxish because of its access to Stealth Rock and U-turn, and it is usually easy to slot one of these on Bombirdier. Bombirdier also resists Dark- and Ghost-type attacks, so the duo has immense upside as a capable VoltTurn duo that has a lot of utility and coverage. Other teammates like Flamigo and Staraptor can help break through bulky checks to Bruxish, such as Duraludon and Wo-Chien, and can provide another mid-game breaker or late-game cleaner for teams that strive to keep offensive pressure up. To break through physical walls more efficiently, teams using Choice Scarf Bruxish can often slot a strong special attacker like Hoopa, Zoroark, or Toxtricity to support its endeavors to break teams down, with the latter two having access to pivot moves to further build off the VoltTurn structure. Bruxish's ability to threaten every Ground-type in the tier is also important for teammates like Arcanine and Salazzle, which become very threatening late-game when Ground-types are removed.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/flampoke.654091/
Quality checked by:
https://www.smogon.com/forums/members/asa.400292/
https://www.smogon.com/forums/members/bella.567483/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
 
Last edited:
[SET]
name: Choice Scarf
move 1: Psychic Fangs
move 2: Wave Crash
move 3: Flip Turn
move 4: Ice Fang / Crunch / Aqua Jet (it's honestly fine to drop ice fang imo, or at least relegate it to third slash. before it was for chunking wo-chien, but now you sorta don't need it most of the time + crunch is generally best for reliably hitting glowbro and decid.)
item: Choice Scarf
ability: Strong Jaw / Dazzling
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
tera type: Psychic / Water

[SET COMMENTS]

Choice Scarf Bruxish is a great choice for a mid-game breaker or late-game cleaner because of its dynamic STAB combination, access to priority, and exceptional coverage that is largely boosted by Strong Jaw (the speed tier is nice too, right above mowtom, meloetta, flamigo, etc. could mention that in its own sentence if you're worried about this one being too long already.). Flip Turn is a great momentum move as Bruxish often relies on teammates to wear down its checks, like Bronzong, Galarian Slowbro, and Wo-Chien. Ice Fang is a strong coverage option to chunk Dragon- and Grass-types like Altaria, Goodra, and Rotom-M. Crunch hits Ghost- and Psychic-types like Bronzong, Galarian Slowbro, and Scream Tail for massive damage. Aqua Jet is a strong STAB priority option that allows Choice Scarf Bruxish to reliably revenge kill other Choice Scarf users like Staraptor and Paldean Tauros-F. Strong Jaw is an outstanding ability for Bruxish, as a lot of its attacks like Psychic Fangs, Ice Fang, and Crunch are benefitted by the large boost it provides. Dazzling is a second choice for ability on Bruxish and prevents priority against it, stopping Sucker Punch and Shadow Sneak from the likes of Skuntank and Decidueye (mention that dazzling is better on teams that are weaker to priority but causes you to lose a bit of power.). Tera Psychic boosts Psychic Fangs to nearly unwallable levels when combined with Strong Jaw, providing 2HKOs into Bellibolt, Galarian Slowbro, and Milotic after some minimal chip. Tera Water can be run to bolster Wave Crash, Flip Turn, and Aqua Jet damage, while also removing the weaknesses to Dark and Ghost, which is especially important on Strong Jaw sets.

Choice Scarf Bruxish can fit on all sorts of teams, being found mainly on balance and offense as a form of Speed control and breaking power. With access to Flip Turn, VoltTurn cores with teammates like Kilowattrel, Rotom-H, and Scyther can be incredibly difficult for teams to manage throughout a game. SpikeStack similarly uses the threat of Flip Turn and strong breaking power to rack up entry hazard chip, appreciating support from Knock Off users like Bombirdier, Gligar, and Skuntank to remove Heavy-Duty Boots. Bombirdier is a notable teammate for Bruxish because of its access to Stealth Rock and U-turn (you generally don't run both on the same set, though you could imply that bomb can use either move to support it.), along with resistances to Dark- and Ghost-type attacks, providing immense upside as a capable VoltTurn duo that has a lot of utility and coverage. Other teammates like Flamigo and Staraptor can help break through bulky checks to Bruxish, such as Duraludon and Wo-Chien, and can provide another mid-game breaker or late-game cleaner for teams that strive to keep offensive pressure up.

since scarf bruxish isn't a true breaker, it needs teammates that can more reliably push past walls like bellibolt, altaria, physdef gastro, etc. (edit: you already kinda talk about that at the end, but add a special attacking example too.)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/flampoke.654091/
Quality checked by:
https://www.smogon.com/forums/members/asa.400292/
Grammar checked by:
well done, qc 1/2
epicstamp4.gif
 
[SET]
name: Choice Scarf
move 1: Psychic Fangs
move 2: Wave Crash
move 3: Flip Turn
move 4: Crunch / Aqua Jet / Ice Fang
item: Choice Scarf
ability: Strong Jaw / Dazzling
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
tera type: Psychic / Water

[SET COMMENTS]

Choice Scarf Bruxish is a great choice for a mid-game breaker or late-game cleaner because of its dynamic STAB combination, access to priority, excellent Speed tier, and exceptional coverage that is largely boosted by Strong Jaw. Choice Scarf Bruxish notably outpaces other Choice Scarf users in the tier like Rotom-H, Rotom-M, Flamigo, and Meloetta. Flip Turn is a great momentum move as Bruxish often relies on teammates to wear down its checks, like Bronzong, Galarian Slowbro, and Wo-Chien. (I think mentioning how it allows it to operate as a fast pivot and potentially bring in a teammate like Golurk or whatever into the battlefield safely should be mentioned.) Crunch hits Ghost- and Psychic-types like Bronzong, Galarian Slowbro, and Scream Tail (its part fairy so wave crash does more. Mentioning a mon like galarcuno here is good instead.) for massive damage. (You say Ghost- and Psychic-types, but no Ghost type mentions?) Aqua Jet is a strong STAB priority option that allows Choice Scarf Bruxish to reliably revenge kill other Choice Scarf users like Staraptor and Paldean Tauros-F. Ice Fang is a strong coverage option to chunk Dragon- and Grass-types like Altaria, Goodra, and Rotom-M. Strong Jaw is an outstanding ability for Bruxish, as a lot of its attacks like Psychic Fangs, Ice Fang, and Crunch are benefitted by the large boost it provides. (any rolls that these hit that wouldnt be hit otherwise w dazzling?) Dazzling is a second choice for ability on Bruxish and prevents priority against it, stopping Sucker Punch and Shadow Sneak from the likes of Skuntank and Decidueye. (Mentioning other Prio like Espeed K9 / QA Scyther prob can be mentioned here to.) Teams that are weak to priority often slot Dazzling over Strong Jaw at the cost of a weaker Speed control. (Its not really a weaker form of speed control its just a different one, so i think this is fine to cut.) Tera Psychic boosts Psychic Fangs to nearly unwallable levels when combined with Strong Jaw, providing 2HKOs into Bellibolt, Galarian Slowbro, and Milotic after some minimal chip. Tera Water can be run to bolster Wave Crash, Flip Turn, and Aqua Jet damage, (any rolls?) while also removing the weaknesses to Dark and Ghost, which is especially important on Strong Jaw sets.

Choice Scarf Bruxish can fit on all sorts of teams, being found mainly on balance and offense as a form of Speed control and breaking power. With access to Flip Turn, VoltTurn cores with teammates like Kilowattrel, Rotom-H, and Scyther can be incredibly difficult for teams to manage throughout a game. SpikeStack similarly uses the threat of Flip Turn and strong breaking power to rack up entry hazard chip, appreciating support from Knock Off users like Bombirdier, Gligar, and Skuntank to remove Heavy-Duty Boots. Bombirdier is a notable teammate for Bruxish because of its access to Stealth Rock and U-turn, of which one is usually easy to slot on Bombirdier, along with resistances to Dark- and Ghost-type attacks, providing immense upside as a capable VoltTurn duo that has a lot of utility and coverage. Other teammates like Flamigo and Staraptor can help break through bulky checks to Bruxish, such as Duraludon and Wo-Chien, and can provide another mid-game breaker or late-game cleaner for teams that strive to keep offensive pressure up. To break through physical walls more efficiently, teams using Choice Scarf Bruxish can often slot a strong special attacker like Hoopa, Zoroark, and Toxtricity to support its endeavors to break teams down, with the latter two having access to pivot moves to further build off the VoltTurn structure.
(One of Scarf Bruxs biggest benefits imo is its ability to reliably threaten every ground-type in the tier, so mentioning how it can break though them to set up partners like k9 / salaz / scyther should be mentioned imo.)
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/flampoke.654091/
Quality checked by:
https://www.smogon.com/forums/members/asa.400292/
https://www.smogon.com/forums/members/bella.567483/
Grammar checked by:
nice work, 2/2 once implemented and this can go into GP.
uhBella.gif
 
:pmd/bruxish:

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[SET]
name: Choice Scarf
move 1: Psychic Fangs
move 2: Wave Crash
move 3: Flip Turn
move 4: Crunch / Aqua Jet / Ice Fang
item: Choice Scarf
ability: Strong Jaw / Dazzling
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
tera type: Psychic / Water

[SET COMMENTS]

Choice Scarf Bruxish is a great choice for a mid-game breaker wallbreaker or late-game cleaner because of its dynamic STAB combination, access to priority, excellent Speed tier, and exceptional coverage that is largely boosted by Strong Jaw. Choice Scarf Bruxish notably outpaces other Choice Scarf users in the tier like Rotom-H, Rotom-M, Flamigo, and Meloetta. Flip Turn is a great momentum move, (AC) as Bruxish uses its fast pivoting abilities to allow slower teammates like Golurk to enter the field safely and wear down its checks like Bronzong, Galarian Slowbro, and Wo-Chien. Crunch hits Ghost- and Psychic-types like Bronzong, Decidueye, Galarian Slowbro, and Galarian Articuno for massive damage. Aqua Jet is a strong STAB priority option that allows Choice Scarf Bruxish to reliably revenge kill other Choice Scarf users like Staraptor and Paldean Tauros-F. Ice Fang is a strong coverage option to chunk Dragon- and Grass-types like Altaria, Goodra, and Rotom-M. Strong Jaw is an outstanding ability for Bruxish, as a lot of its attacks like Psychic Fangs, Ice Fang, and Crunch are benefitted by the large boost it provides. Dazzling is a second secondary choice for ability on Bruxish and prevents priority against it, stopping Sucker Punch and Shadow Sneak from the likes of Skuntank and Decidueye, respectively, (AC) along with Extreme Speed from Curse Arcanine and Quick Attack from Scyther. While Dazzling is a solid ability and prevents Bruxish from being taken out with priority, it does miss potential rolls that Strong Jaw provides such as a 2HKO on Bronzong with Crunch, a 2HKO on Gastrodon with Psychic Fangs, and an OHKO on Altaria with Ice Fang. Tera Psychic boosts Psychic Fangs to nearly unwallable levels when combined with Strong Jaw, providing 2HKOs into Bellibolt, Galarian Slowbro, and Milotic after some minimal chip. Tera Water can be run to bolster Wave Crash, Flip Turn, and Aqua Jet damage, notably giving Wave Crash the boost needed to 2HKO Goodra and OHKO Paldean Tauros-F after an Intimidate drop, (RC) while also removing the weaknesses to Dark and Ghost, which is especially important on Strong Jaw sets.

Choice Scarf Bruxish can fit on all sorts of teams, being found mainly on balance and offense as a form of speed control and breaking power. With access to Flip Turn, VoltTurn cores with teammates like Kilowattrel, Rotom-H, and Scyther can be incredibly difficult for teams to manage throughout a game. SpikeStack Entry hazard stacking teams similarly uses use the threat of Flip Turn and strong breaking power to rack up entry hazard chip, appreciating support from Knock Off users like Bombirdier, Gligar, and Skuntank to remove Heavy-Duty Boots. Bombirdier is a notable teammate for Bruxish because of its access to Stealth Rock and U-turn, of which one and it is usually easy to slot one of these on Bombirdier, (RC) along with resistances to. (AP) Bombirdier also resists Dark- and Ghost-type attacks, providing so the duo has immense upside as a capable VoltTurn duo that has a lot of utility and coverage. Other teammates like Flamigo and Staraptor can help break through bulky checks to Bruxish, such as Duraludon and Wo-Chien, and can provide another mid-game breaker or late-game cleaner for teams that strive to keep offensive pressure up. To break through physical walls more efficiently, teams using Choice Scarf Bruxish can often slot a strong special attacker like Hoopa, Zoroark, and or Toxtricity to support its endeavors to break teams down, with the latter two having access to pivot moves to further build off the VoltTurn structure. Being able Bruxish's ability to threaten every Ground-type in the tier with Bruxish is also important for teammates like Arcanine and Salazzle, offering tremendous upside in which become very threatening late-game setup potential when Ground-types are removed. (Consulted in Discord DMs.)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/flampoke.654091/
Quality checked by:
https://www.smogon.com/forums/members/asa.400292/
https://www.smogon.com/forums/members/bella.567483/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
 
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