RU Choice Scarf Mienshao + Full Analysis [QC 2/2] [GP 1/1]

Tsuki

FOUR-BY-FOUR, I TINT MY WINDOWS UP
[OVERVIEW]

Mienshao's access to Knock Off, U-turn, a great ability in Regenerator, and strong coverage solidifies its place as one of the tier's best offensive pivots. Knock Off and U-turn are a tried-and-true combo at making progress by allowing Mienshao to remove items and pivot out on potential switch-ins to keep up momentum. Mienshao's coverage options in Ice Spinner, Triple Axel, and Stone Edge complement its STAB Close Combat by allowing it to hit Flying-type switch-ins in Noivern and Salamence. Mienshao's top-tier ability in Regenerator allows it to shrug off many forms of chip damage like entry hazards, Life Orb, and Rocky Helmet, and it can power through weaker attacks from Pokemon like Cyclizar and Jirachi and threaten them with a strong attack at a low cost to itself. Despite all of that, Mienshao's frailty means that even physical walls with no Attack investment like Hippowdon and Amoonguss can threaten with significant damage, and running Life Orb makes Mienshao easier to revenge kill by faster Pokemon like Cyclizar due to the recoil damage. This makes pivot support from Pokemon like Talonflame and Magnezone very valuable to allow Mienshao to safely enter the field. Furthermore, defensive Fighting-resistant Pokemon like Talonflame and Slowbro can switch into Mienshao, punish it with Flame Body and Rocky Helmet, respectively, and threaten super effective attacks to knock it out.

[SET]
name: Choice Scarf
move 1: Close Combat
move 2: Knock Off
move 3: Ice Spinner / Stone Edge
move 4: U-turn
item: Choice Scarf
ability: Regenerator
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Fighting / Dark

[SET COMMENTS]
Set Details
====

Choice Scarf allows Mienshao to outspeed the entirety of the unboosted metagame and common Choice Scarf users like Krookodile, Gardevoir, and Galarian Zapdos, making Mienshao a premier revenge killer. Knock Off punishes Close Combat switch-ins like Slowbro and Basculegion-F. Ice Spinner hits Flying- and Grass-types like Galarian Zapdos, Salamence, and Amoonguss for super effective damage. Stone Edge also hits Flying-types for super effective damage and guarantees an OHKO on Talonflame while not risking getting burnt by Flame Body. U-turn keeps up momentum by pivoting on predicted switches such as Hippowdon and Galarian Weezing. Regenerator helps increase Mienshao's longevity, letting it pivot around while healing off entry hazards damage and even switching in on weaker attacks. Tera Fighting allows Close Combat to 2HKO Jirachi, Noivern, and Quagsire. Tera Dark defensively helps Mienshao against Psychic-types such as Reuniclus and Mew and boosts Knock Off's damage to guarantee an OHKO on Armarouge and Basculegion-F.

Choice Scarf Mienshao fits best on offensive teams, acting as a great form of speed control, late-game cleaner, and a premier revenge killer by outspeeding other common Choice Scarf users like Gardevoir and Krookodile. Mienshao can find itself easily taken advantage of by Ghost-, Psychic-, and Fairy-types like Gengar, Armarouge, and Fezandipiti due to it being Choice-locked, so defensive partners that can switch into attacks from the aforementioned types like Krookodile, Empoleon, and Fezandipiti are appreciated. They, as well as bulkier options like Hippowdon and Umbreon, can further support Mienshao by setting up entry hazards or spreading toxic to soften up the opposing team and make it easier for Mienshao to clean up, while Mienshao's Knock Off can remove potential Heavy-Duty Boots to rack up residual damage with hazards set up by its aforementioned teammates. Mienshao can form strong offensive VoltTurn cores with Pokemon such as Barraskewda, Slither Wing, and Magnezone, keeping up momentum and racking up damage on switch-ins like Slowbro, Noivern, and Cyclizar, while Pokemon like Noivern and Fezandipiti lure in Steel-types such as Jirachi and Empoleon before pivoting in Mienshao to threaten them. Slow wallbreakers like Choice Specs Basculegion-F and Hisuian Goodra appreciate pivoting in safely with Mienshao's U-turn and can force out and wear down Pokemon that would otherwise check Mienshao like Slowbro and Talonflame; they can also soften the walls on the opposing team to make it easier for Mienshao to sweep. Mienshao is able to form sturdy Regenerator cores with other Pokemon like Slowbro, Reuniclus, and Cyclizar to help increase the longevity of the team. Slowbro and Reuniclus are especially appreciated, as they can provide Future Sight support to punish any Poison-types switching in on Mienshao's STAB attack like Fezandipiti and Amoonguss.

[STRATEGY COMMENTS]
Other Options
====

Double Edge can be slotted for coverage as means to hit Galarian Weezing and Fezandipiti for neutral damage, while Regenerator heals off any recoil taken, but it misses out on coverage to deal with either Grass-types like Chesnaught and Amoonguss or Pokemon like Talonflame. This can be combined with Tera Normal to achieve a 2HKO on Fezandipiti and Galarian Weezing with Life Orb. Triple Axel can be used on Choice Scarf sets, trading accuracy for power and hitting certain foes like Fezandipiti and Amoonguss for more damage. Choice Band allows Mienshao to 2HKO Chesnaught and Hippowdon with entry hazard support, but the downside of being Choice-locked might not be worth the small boost over Life Orb, and it still leaves Mienshao vulnerable to faster revenge killers. Swords Dance can strengthen Mienshao's role as a wallbreaker by allowing it to get past annoying switch-ins such as Hippowdon and Slowbro when combined with Life Orb, but it completely takes away Mienshao's role as a pivot.

Checks and Counters
====

**Poison-types**: Fezandipiti, Galarian Weezing, and Galarian Slowbro resist most of Mienshao's moves and are bulky enough to freely switch into it, recovering any damage and threatening it back with super effective attacks or crippling status.

**Psychic-types**: Slowbro and Gardevoir can switch into Mienshao's main STAB attack or take advantage of the move its locked into if it's holding a Choice item. Slowbro and Reuniclus are both tanky enough to survive any attack from Mienshao and threaten back with super effective damage, while Choice Scarf Gardevoir can outspeed non-Choice Scarf Mienshao, copy Regenerator with Trace, and threaten an OHKO on Mienshao.

**Physical Walls**: Both Hippowdon and Chesnaught sport incredible physical bulk and are able to freely switch into Mienshao, recover any damage taken, and threaten back significant damage due to Mienshao's frail bulk. Hippowdon and Chesnaught being common Rocky Helmet users means Mienshao can get punished for using Triple Axel, and it fails to 2HKO them without any damage-boosting items.

**Burn**: Burns from Flame Body and Will-O-Wisp from Talonflame and Galarian Weezing can truly cripple Mienshao's damage output and make it way less threatening to most Pokemon.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/tsuki.654208/
Quality checked by:
https://www.smogon.com/forums/members/sir-tetris.655207/
https://www.smogon.com/forums/members/machjacob.555741/
Grammar checked by:
https://www.smogon.com/forums/members/adorluigi.528364/
 
Last edited:
add comment remove rewrite
[OVERVIEW]

Mienshao's high Attack, good Speed, while it's not necessary fluff to talk about stats in the overview, it would be better to highlight things specific to mienshao like its high progress-making ability with Knock Off and U-turn and great longevity for an offensive pivot with Regenerator. and strong coverage solidifies its place as one of the tier's best offensive pivots. Access to Knock Off allows Mienshao to punish switch-ins that resist its strong STAB Close Combat like Reuniclus, Slowbro and Talonflame as well as immune Ghost-types like Basculegion-F. U-turn allows it to pivot on physically defensive Pokemon such as Hippowdon and Galarian Weezing while keeping up momentum. Detailed move descriptions belong in set details; to talk about knockturn, condense this part into 1 line about easily making progress on and pivoting out of switch-ins. Mienshao's coverage options in Ice Spinner, Triple Axel, and Stone Edge complements its STAB Close Combat by allowing it to hit Flying-type switch-ins in Noivern and Salamence for super effective damage. Its excellent ability in Regenerator is what makes it the great offensive pivot it is by allowing it to effectively ignore entry hazards and goes great with its access to U-turn This sentence is a little vague, include more detail about how mienshao doesn't mind chip from other sources either like LO and Sandstorm and that it can occasionally power through attacks from common Pokemon like Cyclizar and Utility Jirachi at low cost to itself. Despite all of that, Mienshao's frailty means it offers little to no defensive value be more specific about how even phys walls like Hippo can threaten it offensively and that LO sets can be revenge killed easily by faster threats while relying on pivot support example of a pivot to safely enter the field. Furthermore, defensive Fighting-resistant Pokemon like Talonflame and Slowbro can switch in and punish it with Flame Body and Rocky Helmet respectively mention that they also threaten it out with super effective attacks and status.

[SET]
name: Choice Scarf
move 1: Close Combat
move 2: Knock Off
move 3: Ice Spinner / Stone Edge
move 4: U-turn
item: Choice Scarf
ability: Regenerator
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Fighting / Dark

[SET COMMENTS]
Set Details
====

Choice Scarf allows Mienshao to outspeed the entirety of the unboosted metagame and common Choice Scarf users like Krookodile, Gardevoir, and Galarian Zapdos, making Mienshao a premier revenge killer. Knock Off punishes Close Combat switch-ins like Slowbro and Basculegion-F. Ice Spinner hits Flying- and Grass-types like Galarian Zapdos, Salamence, and Amoonguss for super effective damage. Stone Edge also hits Flying-types for super effective damage and guarantees an OHKO on Talonflame while not risking getting burnt by Flame Body. U-turn keeps up momentum by pivoting on predicted switches such as Hippowdon and Galarian Weezing. Regenerator helps increase Mienshao's longevity, letting it pivot around while ignoring entry hazards damage and even switching in on weaker attacks. Tera Fighting boosts the power of Mienshao's Close Combat, allowing it to 2HKO Jirachi, Noivern, and Quagsire. Tera Dark defensively helps Mienshao into Psychic-types such as Reuniclus and Mew while also boosting Knock Off's damage.

Choice Scarf Mienshao fits best on offensive teams, acting as great speed control, late-game cleaner, and a premier revenge killer by outspeeding other common Choice Scarf users in the tier example; was mentioned in the previous paragraph so just 1 is fine. Mienshao can find itself easily taken advantage of by Ghost-, Psychic-, and Fairy-types examples due to it being Choice-locked, so defensive partners that can switch into attacks from the aforementioned types like Krookodile, Empoleon, and Fezandipiti are appreciated. Those They, as well as bulkier options like Hippowdon and Umbreon, can further support Mienshao by setting up entry hazards or spreading toxic to soften up the opposing team and make it easier for Mienshao to clean up. talk a little more about mienshao's synergy with entry hazards since it can spam knock easily and remove boots from switch-ins Mienshao can form strong offensive VoltTurn cores with Pokemon such as Barraskewda, Slither Wing, and Magnezone, keeping up momentum and racking up damage on switch-ins examples - mention a switch-in for each while slower pivots create safe entry points a lot of defensive switch-ins that Mienshao can realistically threaten, like Empoleon, Cyclizar, and Jirachi, often switch into physically weak pivots like Noivern, Talonflame, and Fezandipiti rather than necessarily slow pivots, so reword and give examples to reflect that for Mienshao to attack. Slow wallbreakers like Choice Specs Basculegion-F and Hisuian Goodra appreciate pivoting in safely with Mienshao's U-turn and can force out and wear down Pokemon that would otherwise check Mienshao examples, softening the walls on the opposing team can also make it easier for Mienshao to sweep. Mienshao is still unable to break past some Pokemon like Hippowdon and Galarian Weezing, who can take hits and threaten back with Rocky Helmet chip and strong attacks, so Pokemon that can switch in and threaten them out like Noivern and Slowbro can be really useful, with the latter providing Future Sight support to punish any Poison-types switching in on Mienshao's STAB attack and forming useful Regenerator cores that can improve the team's longevity. Here you mostly just end up talking about slowbro and noivern doesnt work well as an example since it hates strange steam and stone edge. Instead, start with talking about Regenerator cores with Slowbro, Reuniclus, and Cyclizar, as that's the main draw, then add another line about the former two offering help against phys walls and future sight support.

[STRATEGY COMMENTS]
Other Options
====

Double Edge can be slotted for coverage as means to hit Galarian Weezing and Fezandipti for neutral damage while Regenerator heals off any recoil taken, but it misses out on coverage to deal with Grass-types like Chesnaught and Amoonguss and Pokemon like Talonflame. This can be combined with Tera Normal to achieve a 2HKO on Fezandipti and Galarian Weezing with Life Orb. Mention Triple Axel also being an option on scarf sets but that it's less reliable Choice Band can boost Mienshao's damage output and allow it to 2HKO Noivern and Hippowdon with entry hazard support, but the downside of being Choice-locked might not be worth the small boost over Life Orb while still leaving Mienshao vulnerable to faster revenge killers.

Checks and Counters
====

**Poison-types**: Fezandipiti and Galarian Weezing resist most of Mienshao's moves and are bulky enough to freely switch into it, recovering any damage and threatening it back with super effective attacks or crippling status. Mention slowbro-g as well

**Psychic-types**: Slowbro and Gardevoir can switch into Mienshao's main STAB attack or abuse the move its locked into if its holding a Choice item. Slowbro is tanky enough to live any attack from Mienshao while Choice Scarf Gardevoir can outspeed non-Choice Scarf Mienshao and Trace Regenerator with both Pokemon able to threaten and OHKO Mienshao. mention reuniclus along with slowbro as it can similarly tank a hit and strike back

**Physical Walls**: Both Hippowdon and Chesnaught sport incredible physical bulk and are able to freely switch into Mienshao while recovering any damage taken add how their attacks also deal significant damage to mien. Being common Rocky Helmet users means Mienshao can get punished for using Triple Axel while failing to 2HKO without any damage-boosting items.

**Burn**: Burns from Talonflame's Flame Body and Galarian Weezing's Will-O-Wisp just reword this slightly since Talonflame has both WoW and flame body can truly cripple Mienshao's damage output and make it way less threatening to most Pokemon.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/tsuki.654208/
Quality checked by:
https://www.smogon.com/forums/members/sir-tetris.655207/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/

Great work, implement and ready for QC 2
 
Last edited:
add remove comment
[OVERVIEW]

Mienshao's access to Knock Off, U-turn, a great ability in Regenerator, and strong coverage solidifies its place as one of the tier's best offensive pivots. Knock Off and U-turn are a tried and true combo at making progress by allowing Mienshao to remove items and pivot out on potential switch-ins and keep up momentum. Mienshao's coverage options in Ice Spinner, Triple Axel, and Stone Edge complement its STAB Close Combat by allowing it to hit Flying-type switch-ins in Noivern and Salamence. Its top tier ability in Regenerator allows it to effectively ignore shrug off many forms of chip damage like entry hazards, Life Orb, and Rocky Helmet, and can power through weaker attacks from Pokemon like Cyclizar and Jirachi and threaten them with a strong attack at a low cost to itself. Despite all of that, Mienshao's frailty means that even physical walls with no attack investment like Hippowdon and Amoonguss can threaten with significant damage, and running Life Orb makes Mienshao easier to revenge kill by faster Pokemon like Cyclizar thanks to the recoil damage. This makes pivot support from Pokemon like Talonflame and Magnezone very valuable to allow Mienshao to safely enter the field. Furthermore, defensive Fighting-resistant Pokemon like Talonflame and Slowbro can switch in and punish it with Flame Body and Rocky Helmet respectively, and threaten super effective attacks to knock it out.

[SET]
name: Choice Scarf
move 1: Close Combat
move 2: Knock Off
move 3: Ice Spinner / Stone Edge
move 4: U-turn
item: Choice Scarf
ability: Regenerator
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Fighting / Dark

[SET COMMENTS]
Set Details
====

Choice Scarf allows Mienshao to outspeed the entirety of the unboosted metagame and common Choice Scarf users like Krookodile, Gardevoir, and Galarian Zapdos, making Mienshao a premier revenge killer. Knock Off punishes Close Combat switch-ins like Slowbro and Basculegion-F. Ice Spinner hits Flying- and Grass-types like Galarian Zapdos, Salamence, and Amoonguss for super effective damage. Stone Edge also hits Flying-types for super effective damage and guarantees an OHKO on Talonflame while not risking getting burnt by Flame Body. U-turn keeps up momentum by pivoting on predicted switches such as Hippowdon and Galarian Weezing. Regenerator helps increase Mienshao's longevity, letting it pivot around while ignoring healing off entry hazards damage and even switching in on weaker attacks. Tera Fighting boosts the power of Mienshao's Close Combat, allowing it to 2HKO Jirachi, Noivern, and Quagsire. Tera Dark defensively helps Mienshao into Psychic-types such as Reuniclus and Mew while also boosting Knock Off's damage. any significant calcs this changes?

Choice Scarf Mienshao fits best on offensive teams, acting as great speed control, late-game cleaner, and a premier revenge killer by outspeeding other common Choice Scarf users like Gardevoir and Krookodile. Mienshao can find itself easily taken advantage of by Ghost-, Psychic-, and Fairy-types like Gengar, Armarouge, and Fezandipiti due to it being Choice-locked, so defensive partners that can switch into attacks from the aforementioned types like Krookodile, Empoleon, and Fezandipiti are appreciated. They, as well as bulkier options like Hippowdon and Umbreon, can further support Mienshao by setting up entry hazards or spreading toxic to soften up the opposing team and make it easier for Mienshao to clean up, while Mienshao's Knock Off can remove potential Heavy-Duty Boots and to rack up residual damage with entry hazards set up by its aforementioned teammates. Mienshao can form strong offensive VoltTurn cores with Pokemon such as Barraskewda, Slither Wing, and Magnezone, keeping up momentum and racking up damage on switch-ins like Slowbro, Noivern, and Cyclizar while Pokemon like Noivern and Fezandipti and lure in Steel-types such as Jirachi and Empoleon before pivoting in Mienshao to threaten them. Slow wallbreakers like Choice Specs Basculegion-F and Hisuian Goodra appreciate pivoting in safely with Mienshao's U-turn and can force out and wear down Pokemon that would otherwise check Mienshao like Slowbro and Talonflame, softening the walls on the opposing team can also make it easier for Mienshao to sweep. Mienshao is able to form sturdy Regenerator cores with other Pokemon like Slowbro, Reuniclus, and Cyclizar which help increase the longevity of the team, Slowbro and Reuniclus are especially appreciated it as they can provide Future Sight support to punish any Poison-types switching in on Mienshao's STAB attack like Fezandipti and Amoonguss.

[STRATEGY COMMENTS]
Other Options
====

Double Edge can be slotted for coverage as means to hit Galarian Weezing and Fezandipti for neutral damage while Regenerator heals off any recoil taken, but it misses out on coverage to deal with Grass-types like Chesnaught and Amoonguss and Pokemon like Talonflame. This can be combined with Tera Normal to achieve a 2HKO on Fezandipti and Galarian Weezing with Life Orb. Triple Axel can be used on Choice Scarf ses sets, trading accuracy for power and hitting certain foes like Fezandipti and Amoonguss for more damage. Choice Band can boost Mienshao's damage output and allow it to 2HKO Noivern and Hippowdon are there any better examples than Noivern? Since it outspeeds and OHKOs Shao. with entry hazard support, but the downside of being Choice-locked might not be worth the small boost over Life Orb while still leaving Mienshao vulnerable to faster revenge killers. Add Swords Dance

Checks and Counters
====

**Poison-types**: Fezandipiti, Galarian Weezing, and Galarian Slowbro resist most of Mienshao's moves and are bulky enough to freely switch into it, recovering any damage and threatening it back with super effective attacks or crippling status.

**Psychic-types**: Slowbro and Gardevoir can switch into Mienshao's main STAB attack or abuse the move its locked into if its holding a Choice item. Slowbro and Reuniclus are both tanky enough to live any attack from Mienshao and threaten back with super effective damage, while Choice Scarf Gardevoir can outspeed non-Choice Scarf Mienshao, Trace Regenerator and threaten an OHKO on Mienshao.

**Physical Walls**: Both Hippowdon and Chesnaught sport incredible physical bulk and are able to freely switch into Mienshao while recovering any damage taken and threatening back significant damage due to Mienshao's frail bulk. Being common Rocky Helmet users means Mienshao can get punished for using Triple Axel while failing to 2HKO without any damage-boosting items.

**Burn**: Burns from Flame Body and Will-O-Wisp from Talonflame and Galarian Weezing can truly cripple Mienshao's damage output and make it way less threatening to most Pokemon.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/tsuki.654208/
Quality checked by:
https://www.smogon.com/forums/members/sir-tetris.655207/
https://www.smogon.com/forums/members/machjacob.555741/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/
Make these changes and QC 2/2!
 
[OVERVIEW]

Mienshao's access to Knock Off, U-turn, a great ability in Regenerator, and strong coverage solidifies its place as one of the tier's best offensive pivots. Knock Off and U-turn are a tried-and-true (hyphens) combo at making progress by allowing Mienshao to remove items and pivot out on potential switch-ins to and keep up momentum. Mienshao's coverage options in Ice Spinner, Triple Axel, and Stone Edge complement its STAB Close Combat by allowing it to hit Flying-type switch-ins in Noivern and Salamence. Its Mienshao's top-tier (hyphen) ability in Regenerator allows it to shrug off many forms of chip damage like entry hazards, Life Orb, and Rocky Helmet, and it can power through weaker attacks from Pokemon like Cyclizar and Jirachi and threaten them with a strong attack at a low cost to itself. Despite all of that, Mienshao's frailty means that even physical walls with no attack Attack investment like Hippowdon and Amoonguss can threaten with significant damage, and running Life Orb makes Mienshao easier to revenge kill by faster Pokemon like Cyclizar thanks (I would opt for "due to" cause it's mien's analysis) to the recoil damage. This makes pivot support from Pokemon like Talonflame and Magnezone very valuable to allow Mienshao to safely enter the field. Furthermore, defensive Fighting-resistant Pokemon like Talonflame and Slowbro can switch into Mienshao, (comma) and punish it with Flame Body and Rocky Helmet, (comma) respectively, and threaten super effective attacks to knock it out.

[SET]
name: Choice Scarf
move 1: Close Combat
move 2: Knock Off
move 3: Ice Spinner / Stone Edge
move 4: U-turn
item: Choice Scarf
ability: Regenerator
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Fighting / Dark

[SET COMMENTS]
Set Details
====

Choice Scarf allows Mienshao to outspeed the entirety of the unboosted metagame and common Choice Scarf users like Krookodile, Gardevoir, and Galarian Zapdos, making Mienshao a premier revenge killer. Knock Off punishes Close Combat switch-ins like Slowbro and Basculegion-F. Ice Spinner hits Flying- and Grass-types like Galarian Zapdos, Salamence, and Amoonguss for super effective damage. Stone Edge also hits Flying-types for super effective damage and guarantees an OHKO on Talonflame while not risking getting burnt by Flame Body. U-turn keeps up momentum by pivoting on predicted switches such as Hippowdon and Galarian Weezing. Regenerator helps increase Mienshao's longevity, letting it pivot around while healing off entry hazards damage and even switching in on weaker attacks. Tera Fighting allows Close Combat boosts the power of Mienshao's Close Combat, allowing it to 2HKO Jirachi, Noivern, and Quagsire. Tera Dark defensively helps Mienshao against into Psychic-types such as Reuniclus and Mew while also boosting and boosts Knock Off's damage to guarantee an OHKO on Armarouge and Basculegion-F.

Choice Scarf Mienshao fits best on offensive teams, acting as a great form of speed control, late-game cleaner, and a premier revenge killer by outspeeding other common Choice Scarf users like Gardevoir and Krookodile. Mienshao can find itself easily taken advantage of by Ghost-, Psychic-, and Fairy-types like Gengar, Armarouge, and Fezandipiti due to it being Choice-locked, so defensive partners that can switch into attacks from the aforementioned types like Krookodile, Empoleon, and Fezandipiti are appreciated. They, as well as bulkier options like Hippowdon and Umbreon, can further support Mienshao by setting up entry hazards or spreading toxic to soften up the opposing team and make it easier for Mienshao to clean up, while Mienshao's Knock Off can remove potential Heavy-Duty Boots and to rack up residual damage with entry hazards set up by its aforementioned teammates. Mienshao can form strong offensive VoltTurn cores with Pokemon such as Barraskewda, Slither Wing, and Magnezone, keeping up momentum and racking up damage on switch-ins like Slowbro, Noivern, and Cyclizar, (comma) while Pokemon like Noivern and Fezandipiti Fezandipti lure in Steel-types such as Jirachi and Empoleon before pivoting in Mienshao to threaten them. Slow wallbreakers like Choice Specs Basculegion-F and Hisuian Goodra appreciate pivoting in safely with Mienshao's U-turn and can force out and wear down Pokemon that would otherwise check Mienshao like Slowbro and Talonflame; (semicolon) softening they can also soften the walls on the opposing team can also to make it easier for Mienshao to sweep. Mienshao is able to form sturdy Regenerator cores with other Pokemon like Slowbro, Reuniclus, and Cyclizar to which help increase the longevity of the team. (period) Slowbro and Reuniclus are especially appreciated, (comma) it as they can provide Future Sight support to punish any Poison-types switching in on Mienshao's STAB attack like Fezandipiti Fezandipti and Amoonguss.

[STRATEGY COMMENTS]
Other Options
====

Double Edge can be slotted for coverage as means to hit Galarian Weezing and Fezandipiti Fezandipti for neutral damage, (comma) while Regenerator heals off any recoil taken, but it misses out on coverage to deal with either Grass-types like Chesnaught and Amoonguss or and Pokemon like Talonflame. This can be combined with Tera Normal to achieve a 2HKO on Fezandipiti Fezandipti and Galarian Weezing with Life Orb. Triple Axel can be used on Choice Scarf sets, trading accuracy for power and hitting certain foes like Fezandipiti Fezandipti and Amoonguss for more damage. Choice Band can boost Mienshao's damage output and allow it allows Mienshao to 2HKO Chesnaught and Hippowdon (remove random period) with entry hazard support, but the downside of being Choice-locked might not be worth the small boost over Life Orb, (comma) while still leaving and it still leaves Mienshao vulnerable to faster revenge killers. Swords Dance can strengthen Mienshao's role as a wallbreaker breaker by allowing it to get past annoying switch-ins such as Hippowdon and Slowbro when combined with Life Orb, but it completely takes away Mienshao's role as a pivot.

Checks and Counters
====

**Poison-types**: Fezandipiti, Galarian Weezing, and Galarian Slowbro resist most of Mienshao's moves and are bulky enough to freely switch into it, recovering any damage and threatening it back with super effective attacks or crippling status.

**Psychic-types**: Slowbro and Gardevoir can switch into Mienshao's main STAB attack or abuse take advantage of the move its locked into if it's its holding a Choice item. Slowbro and Reuniclus are both tanky enough to survive live any attack from Mienshao and threaten back with super effective damage, while Choice Scarf Gardevoir can outspeed non-Choice Scarf Mienshao, Trace copy Regenerator with Trace, and threaten an OHKO on Mienshao.

**Physical Walls**: Both Hippowdon and Chesnaught sport incredible physical bulk and are able to freely switch into Mienshao, (comma) recover while recovering any damage taken, (comma) and threaten threatening back significant damage due to Mienshao's frail bulk. Being Hippowdon and Chesnaught being common Rocky Helmet users means Mienshao can get punished for using Triple Axel, (comma) and it fails while failing to 2HKO them without any damage-boosting items.

**Burn**: Burns from Flame Body and Will-O-Wisp from Talonflame and Galarian Weezing can truly cripple Mienshao's damage output and make it way less threatening to most Pokemon.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/tsuki.654208/
Quality checked by:
https://www.smogon.com/forums/members/sir-tetris.655207/
https://www.smogon.com/forums/members/machjacob.555741/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/
GP Team done
 
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