PU Choice Specs Zoroark [QC: 2/2] [GP: 1/1]

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[SET]
name: Choice Specs
move 1: Dark Pulse
move 2: Sludge Bomb
move 3: Trick
move 4: Focus Blast / U-turn
item: Choice Specs
ability: Illusion
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe
ivs: 0 Atk
tera type: Dark / Poison / Fighting

[SET COMMENTS]

Choice Specs Zoroark is a powerful wallbreaker that, unlike others, can surprise opponents thanks to Illusion and net KOs, paving the way for partners like Galarian Slowbro and Paldean Tauros-F. Sludge Bomb hits incoming Fairy-types that plan on taking a Dark Pulse like Scream Tail and Grimmsnarl. Trick allows Zoroark to maintain utility, as it can then cripple bulkier Pokemon like Wo-Chien and Florges and bulky setup sweepers like Scrafty and Arcanine. Focus Blast punishes Dark-types that try to take on Zoroark's Dark Pulse like Skuntank and Bombirdier. U-turn can also be run to give extra utility to Zoroark, allowing it to gain momentum. Tera Dark is preferred to boost Zoroark's wallbreaking capabilities to insane levels, allowing it to 2HKO Gastrodon after a layer of Spikes and non-Assault Vest Goodra, but Tera Poison gifts Zoroark a boost to its Sludge Bomb and a resistance to Fighting-type attacks, letting it survive a hit from Heracross and Paldean Tauros-F. However, Tera Fighting can also be used to boost Focus Blast's damage output, preventing Pokemon like Skuntank and Wo-Chien from taking on Zoroark as well as they could otherwise. Though, with the latter two Tera types, Zoroark's Psychic-type immunity turns into a weakness, worsening its matchup against Delphox, Meloetta, and Galarian Articuno.

Zoroark's access to Illusion allows it to pair well with Paldean Tauros-W, Inteleon, and Calm Mind Florges, as it can disguise as them to lure in and beats Pokemon such as Decidueye, Bronzong, and Assault Vest Galarian Slowbro, which tend to switch in to check them. Some of Zoroark's checks, namely Milotic and Assault Vest Hariyama, are open to getting chipped away at by entry hazards, so Spikes setters like Gastrodon, Alolan Sandslash, and Heracross pair well alongside it. When paired with physical wallbreakers like Emboar and Hariyama, Zoroark can have its specially defensive checks like Scrafty and Gastrodon overpowered while together they can chip away at shared checks like Milotic and Scream Tail. Fairy- and Fighting-types like Grimmsnarl and Flamigo force Zoroark out, so checks to these Pokemon like Salazzle and Bellibolt make for strong teammates. In return, Zoroark can chip away at bulky Water- and Ground-types they struggle against, such as Qwilfish and Gligar. While Zoroark can play mind games with Illusion, how healthy a Pokemon is can easily give away who's out on the battlefield, so it must be paired with teammates that have access to entry hazard removal like Altaria, Alolan Sandslash, and Tatsugiri.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/powerofmemes.583607/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/
https://www.smogon.com/forums/members/hera.414072/
Grammar checked by:
https://www.smogon.com/forums/members/clouds.356215/
 
Last edited:
[SET]
name: Choice Specs
move 1: Dark Pulse
move 2: Sludge Bomb
move 3: Trick
move 4: Focus Blast
item: Choice Specs
ability: Illusion
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe
ivs: 0 Atk
tera type: Dark / Poison / Fighting

[SET COMMENTS]

Choice Specs Zoroark is powerful wallbreaker that unlike others can surprise opponents thanks to Illusion and net KOs, paving the way for partners like Florges, Galarian Articuno, and Heracross (Would probably also mention its great amount of coverage options and good Speed stat somewhere in the opener too). Sludge Bomb hits incoming Fairy-types that plan on taking a Dark Pulse like Florges and Grimmsnarl. Trick allows Zoroark to maintain utility, as it can then cripple bulkier Pokemon like Wo-Chien and Florges and bulky set up sweepers like Scrafty and Arcanine. Focus Blast punishes Dark-types that try to take on Zoroark's Dark Pulse like Skuntank, Wo-Chien, and Scrafty. Tera Dark is preferred to boost Zoroark's wallbreaking capabilities to insane levels, but Tera Poison gifts Zoroark a boost to its Sludge Bomb and a resistance to both Fighting- and Fairy-type attacks, letting it survive a hit from Heracross, Paldean Tauros-F, Florges, and Grimmsnarl. However, Tera Fighting can also be used to boost Focus Blast's damage output, not letting Pokemon like Skuntank and Wo-Chien take on Zoroark as well as they could otherwise. Though, with the latter two Tera types, Zoroark's Psychic-type immunity turns into a weakness, worsening its matchup against Delphox, Meloetta, and Galarian Articuno.

Zoroark's access to Illusion allows it to pair well with Florges, Galarian Articuno (Not rly cause Garti runs boots, maybe mention something like Intel or something instead), and Heracross, as, disguied as them, Zoroark lures in and beats Pokemon such as Galarian Slowbro, Bronzong, and Altaria, which tend to switch in to check them, easing plays on their part. Zoroark's checks, Wo-Chien, Milotic, and Hariyama, are all open to getting chipped away at by entry hazards, so Spikes setters like Gastrodon, Alolan Sandslash, and Heracross pair well alongside it. When paired with physical wallbreakers like Flamigo, Hariyama, and Paldean Tauros-F, (perhaps mention something that isnt a fighting-type here, like Golurk for example.) Zoroark can have its specially defensive checks like Gastrodon, Wo-Chien, and Scrafty overpowered while together they can chip away at shared checks like Florges and Scream Tail. Zoroark tends to faulter defensively versus Fighting- and Fairy-types like Flamigo, Heracross, and Florges, so checks to these Pokemon like Scream Tail, Galarian Slowbro, Salazzle, and Bronzong make for strong teammates.
(Mention hazard control as that allows Zoroark's mindgames to act at its full potential without worrying about spikes / rocks ruining the ploy.)
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/powerofmemes.583607/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
1/2 when this is done, good job!
uhBella.gif
 
qc check, comments in bold, remove strikethroughs

[SET]
name: Choice Specs
move 1: Dark Pulse
move 2: Sludge Bomb
move 3: Trick
move 4: Focus Blast
item: Choice Specs
ability: Illusion
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe
ivs: 0 Atk
tera type: Dark / Poison / Fighting

[SET COMMENTS]

Choice Specs Zoroark is a powerful wallbreaker that unlike others can surprise opponents thanks to Illusion and net KOs, paving the way for partners like Florges, Galarian Articuno (wouldn't really recommend galarcuno cause the moment hazards are up you reveal yourself + the only galarcuno check that zoro can remove is bronzong), and Heracross. It can also take advantage of its high Special Attack and Speed stats with a bright, colorful movepool at its disposal. (only room for one overview sentence in each of these) Sludge Bomb hits incoming Fairy-types that plan on taking a Dark Pulse like Florges and Grimmsnarl. Trick allows Zoroark to maintain utility, as it can then cripple bulkier Pokemon like Wo-Chien and Florges and bulky set up sweepers like Scrafty and Arcanine. Focus Blast punishes Dark-types that try to take on Zoroark's Dark Pulse like Skuntank, Wo-Chien, and Scrafty. (would mention u-turn to give it some more utility and allow for more mindgames) Tera Dark is preferred to boost Zoroark's wallbreaking capabilities to insane levels (what calcs does tera dark hit that it otherwise wouldn't?), but Tera Poison gifts Zoroark a boost to its Sludge Bomb and a resistance to both Fighting- and Fairy-type attacks, letting it survive a hit from Heracross, Paldean Tauros-F, Florges (this is the third time you've mentioned florges this paragraph, either remove or replace this mention), and Grimmsnarl. However, Tera Fighting can also be used to boost Focus Blast's damage output, not letting Pokemon like Skuntank and Wo-Chien take on Zoroark as well as they could otherwise. Though, with the latter two Tera types, Zoroark's Psychic-type immunity turns into a weakness, worsening its matchup against Delphox, Meloetta, and Galarian Articuno.

Zoroark's access to Illusion allows it to pair well with Florges (replace for reasons i mentioned above), Inteleon, and Heracross (same as before, you're starting to use the same partners and you really should diversify them), as, disguied as them, Zoroark lures in and beats Pokemon such as Bronzong, Galarian Slowbro, and Altaria (replace zong and alt as well if necessary), which tend to switch in to check them, easing plays on their part. Some of Zoroark's checks, Wo-Chien, Milotic, and Hariyama, are all open to getting chipped away at by entry hazards (the milo set has boots slashed first so replace it with something else), so Spikes setters like Gastrodon, Alolan Sandslash, and Heracross (i like heracross too but there are other options you can use instead of mentioning heracross for the 4th time) pair well alongside it. When paired with physical wallbreakers like Golurk, Hariyama, and Paldean Tauros-F, Zoroark can have its specially defensive checks like Gastrodon, Wo-Chien, and Scrafty overpowered while together they can chip away at shared checks like Florges (this isn't even applicable here since all of these mons can 2hko florges) and Scream Tail. Zoroark tends to faulter defensively versus Fighting- and Fairy-types like Flamigo, Heracross, and Florges (dude), so checks to these Pokemon like Scream Tail, Galarian Slowbro, Salazzle, and Bronzong (change these mentions as well as necessary) make for strong teammates. While Zoroark can play mind games with Illusion, how healthy a Pokemon is can easily give away who's out on the battlefield, so, to ensure Zoroark can utilize Illusion to its fullest potential, it must be paired with entry hazard clearers like Defog Altaria and Rapid Spin Alolan Sandslash and Tatsugiri.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/powerofmemes.583607/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
lots of work to do, mainly changing the mentions. please ping me when done and i'll look over this again.
 
qc check, comments in bold, remove strikethroughs

[SET]
name: Choice Specs
move 1: Dark Pulse
move 2: Sludge Bomb
move 3: Trick
move 4: Focus Blast
item: Choice Specs
ability: Illusion
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe
ivs: 0 Atk
tera type: Dark / Poison / Fighting

[SET COMMENTS]

Choice Specs Zoroark is a powerful wallbreaker that unlike others can surprise opponents thanks to Illusion and net KOs, paving the way for partners like Florges, Galarian Articuno (wouldn't really recommend galarcuno cause the moment hazards are up you reveal yourself + the only galarcuno check that zoro can remove is bronzong), and Heracross. It can also take advantage of its high Special Attack and Speed stats with a bright, colorful movepool at its disposal. (only room for one overview sentence in each of these) Sludge Bomb hits incoming Fairy-types that plan on taking a Dark Pulse like Florges and Grimmsnarl. Trick allows Zoroark to maintain utility, as it can then cripple bulkier Pokemon like Wo-Chien and Florges and bulky set up sweepers like Scrafty and Arcanine. Focus Blast punishes Dark-types that try to take on Zoroark's Dark Pulse like Skuntank, Wo-Chien, and Scrafty. (would mention u-turn to give it some more utility and allow for more mindgames) Tera Dark is preferred to boost Zoroark's wallbreaking capabilities to insane levels (what calcs does tera dark hit that it otherwise wouldn't?), but Tera Poison gifts Zoroark a boost to its Sludge Bomb and a resistance to both Fighting- and Fairy-type attacks, letting it survive a hit from Heracross, Paldean Tauros-F, Florges (this is the third time you've mentioned florges this paragraph, either remove or replace this mention), and Grimmsnarl. However, Tera Fighting can also be used to boost Focus Blast's damage output, not letting Pokemon like Skuntank and Wo-Chien take on Zoroark as well as they could otherwise. Though, with the latter two Tera types, Zoroark's Psychic-type immunity turns into a weakness, worsening its matchup against Delphox, Meloetta, and Galarian Articuno.

Zoroark's access to Illusion allows it to pair well with Florges (replace for reasons i mentioned above), Inteleon, and Heracross (same as before, you're starting to use the same partners and you really should diversify them), as, disguied as them, Zoroark lures in and beats Pokemon such as Bronzong, Galarian Slowbro, and Altaria (replace zong and alt as well if necessary), which tend to switch in to check them, easing plays on their part. Some of Zoroark's checks, Wo-Chien, Milotic, and Hariyama, are all open to getting chipped away at by entry hazards (the milo set has boots slashed first so replace it with something else), so Spikes setters like Gastrodon, Alolan Sandslash, and Heracross (i like heracross too but there are other options you can use instead of mentioning heracross for the 4th time) pair well alongside it. When paired with physical wallbreakers like Golurk, Hariyama, and Paldean Tauros-F, Zoroark can have its specially defensive checks like Gastrodon, Wo-Chien, and Scrafty overpowered while together they can chip away at shared checks like Florges (this isn't even applicable here since all of these mons can 2hko florges) and Scream Tail. Zoroark tends to faulter defensively versus Fighting- and Fairy-types like Flamigo, Heracross, and Florges (dude), so checks to these Pokemon like Scream Tail, Galarian Slowbro, Salazzle, and Bronzong (change these mentions as well as necessary) make for strong teammates. While Zoroark can play mind games with Illusion, how healthy a Pokemon is can easily give away who's out on the battlefield, so, to ensure Zoroark can utilize Illusion to its fullest potential, it must be paired with entry hazard clearers like Defog Altaria and Rapid Spin Alolan Sandslash and Tatsugiri.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/powerofmemes.583607/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
lots of work to do, mainly changing the mentions. please ping me when done and i'll look over this again.
for one instance of both florg/hera in which u told me to remove it, i removed a different one, as i believe their mention there is a strong one while still cutting down on repetitiveness. hope that works! if not, obv u can fix it here (shuld be implemented now tho)
 
comments in bold

[SET]
name: Choice Specs
move 1: Dark Pulse
move 2: Sludge Bomb
move 3: Trick
move 4: Focus Blast / U-turn (it's worth a slash)
item: Choice Specs
ability: Illusion
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe
ivs: 0 Atk
tera type: Dark / Poison / Fighting

[SET COMMENTS]

Choice Specs Zoroark is a powerful wallbreaker that unlike others can surprise opponents thanks to Illusion and net KOs, paving the way for partners like Galarian Slowbro and Paldean Tauros-F. Sludge Bomb hits incoming Fairy-types that plan on taking a Dark Pulse like Scream Tail and Grimmsnarl. Trick allows Zoroark to maintain utility, as it can then cripple bulkier Pokemon like Wo-Chien and Florges and bulky set up sweepers like Scrafty and Arcanine. Focus Blast punishes Dark-types that try to take on Zoroark's Dark Pulse like Skuntank, Wo-Chien, and Scrafty. U-turn can also be ran to give extra utility to Zoroark, allowing it to gain momentum. Tera Dark is preferred to boost Zoroark's wallbreaking capabilities to insane levels, allowing it to 2HKO Gastrodon after a layer of Spikes and non-Assault Vest Goodra, but Tera Poison gifts Zoroark a boost to its Sludge Bomb and a resistance to both Fighting- and Fairy-type attacks, letting it survive a hit from Heracross, Paldean Tauros-F, and Grimmsnarl. However, Tera Fighting can also be used to boost Focus Blast's damage output, not letting Pokemon like Skuntank and Wo-Chien take on Zoroark as well as they could otherwise. Though, with the latter two Tera types, Zoroark's Psychic-type immunity turns into a weakness, worsening its matchup against Delphox, Meloetta, and Galarian Articuno.

Zoroark's access to Illusion allows it to pair well with Paldean Tauros-W, Inteleon, and Calm Mind Florges, as, disguied as them, Zoroark lures in and beats Pokemon such as Decidueye, Assault Vest Galarian Slowbro, and Bronzong (also switch these mentions around so that glowbro is last cause currently it can be read as "av glowbro and av bronzong"), which tend to switch in to check them, easing plays on their part. Some of Zoroark's checks, namely Wo-Chien, Milotic, and Assault Vest Hariyama, are all open to getting chipped away at by entry hazards, so Spikes setters like Gastrodon, Alolan Sandslash, and Heracross pair well alongside it. When paired with physical wallbreakers like Emboar, Hariyama, and Golurk, Zoroark can have its specially defensive checks like Scrafty, Wo-Chien, and Gastrodon overpowered while together they can chip away at shared checks like Milotic and Scream Tail (neither of these mons switch into golurk so they aren't shared checks, choose something else). Zoroark tends to faulter defensively versus Fighting- and Fairy-types like Flamigo, Paldean Tauros-W, and Grimmsnarl, so checks to these Pokemon like Scream Tail, Milotic, and Salazzle make for strong teammates (this sentence is phrased awkwardly, please change it so that it instead references zoroark being forced out by these mons). While Zoroark can play mind games with Illusion, how healthy a Pokemon is can easily give away who's out on the battlefield, so, to ensure Zoroark can utilize Illusion to its fullest potential (fluff), it must be paired with entry hazard clearers like Defog Altaria and Rapid Spin Alolan Sandslash and Tatsugiri (these pokemon already run defog or rapid spin on their smogon sets, you don't need to specify these options unless they're not the first slash).

first paragraph has mostly correct information, but there are still too many mentions of singular mons (this time it's wo-chien at 5 and a bunch of other mons at 3). please try and limit yourself to 2 mentions per mon and 3 mentions on only one mon. if you're finding yourself running out or relying on b- or lower mons to fill out mentions more than a couple of times, then cut some mentions off completely; you don't need 3 mentions for every example.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/powerofmemes.583607/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
still more work to do, please implement these changes and i'll look over it again when you're done.
 
comments in bold

[SET]
name: Choice Specs
move 1: Dark Pulse
move 2: Sludge Bomb
move 3: Trick
move 4: Focus Blast / U-turn (it's worth a slash)
item: Choice Specs
ability: Illusion
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe
ivs: 0 Atk
tera type: Dark / Poison / Fighting

[SET COMMENTS]

Choice Specs Zoroark is a powerful wallbreaker that unlike others can surprise opponents thanks to Illusion and net KOs, paving the way for partners like Galarian Slowbro and Paldean Tauros-F. Sludge Bomb hits incoming Fairy-types that plan on taking a Dark Pulse like Scream Tail and Grimmsnarl. Trick allows Zoroark to maintain utility, as it can then cripple bulkier Pokemon like Wo-Chien and Florges and bulky set up sweepers like Scrafty and Arcanine. Focus Blast punishes Dark-types that try to take on Zoroark's Dark Pulse like Skuntank, Wo-Chien, and Scrafty. U-turn can also be ran to give extra utility to Zoroark, allowing it to gain momentum. Tera Dark is preferred to boost Zoroark's wallbreaking capabilities to insane levels, allowing it to 2HKO Gastrodon after a layer of Spikes and non-Assault Vest Goodra, but Tera Poison gifts Zoroark a boost to its Sludge Bomb and a resistance to both Fighting- and Fairy-type attacks, letting it survive a hit from Heracross, Paldean Tauros-F, and Grimmsnarl. However, Tera Fighting can also be used to boost Focus Blast's damage output, not letting Pokemon like Skuntank and Wo-Chien take on Zoroark as well as they could otherwise. Though, with the latter two Tera types, Zoroark's Psychic-type immunity turns into a weakness, worsening its matchup against Delphox, Meloetta, and Galarian Articuno.

Zoroark's access to Illusion allows it to pair well with Paldean Tauros-W, Inteleon, and Calm Mind Florges, as, disguied as them, Zoroark lures in and beats Pokemon such as Decidueye, Assault Vest Galarian Slowbro, and Bronzong (also switch these mentions around so that glowbro is last cause currently it can be read as "av glowbro and av bronzong"), which tend to switch in to check them, easing plays on their part. Some of Zoroark's checks, namely Wo-Chien, Milotic, and Assault Vest Hariyama, are all open to getting chipped away at by entry hazards, so Spikes setters like Gastrodon, Alolan Sandslash, and Heracross pair well alongside it. When paired with physical wallbreakers like Emboar, Hariyama, and Golurk, Zoroark can have its specially defensive checks like Scrafty, Wo-Chien, and Gastrodon overpowered while together they can chip away at shared checks like Milotic and Scream Tail (neither of these mons switch into golurk so they aren't shared checks, choose something else). Zoroark tends to faulter defensively versus Fighting- and Fairy-types like Flamigo, Paldean Tauros-W, and Grimmsnarl, so checks to these Pokemon like Scream Tail, Milotic, and Salazzle make for strong teammates (this sentence is phrased awkwardly, please change it so that it instead references zoroark being forced out by these mons). While Zoroark can play mind games with Illusion, how healthy a Pokemon is can easily give away who's out on the battlefield, so, to ensure Zoroark can utilize Illusion to its fullest potential (fluff), it must be paired with entry hazard clearers like Defog Altaria and Rapid Spin Alolan Sandslash and Tatsugiri (these pokemon already run defog or rapid spin on their smogon sets, you don't need to specify these options unless they're not the first slash).

first paragraph has mostly correct information, but there are still too many mentions of singular mons (this time it's wo-chien at 5 and a bunch of other mons at 3). please try and limit yourself to 2 mentions per mon and 3 mentions on only one mon. if you're finding yourself running out or relying on b- or lower mons to fill out mentions more than a couple of times, then cut some mentions off completely; you don't need 3 mentions for every example.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/powerofmemes.583607/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
still more work to do, please implement these changes and i'll look over it again when you're done.
shuld be implemented now; tried my best to remove mention of same mons in many places
 
add remove comment
[SET]
name: Choice Specs
move 1: Dark Pulse
move 2: Sludge Bomb
move 3: Trick
move 4: Focus Blast / U-turn
item: Choice Specs
ability: Illusion
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe
ivs: 0 Atk
tera type: Dark / Poison / Fighting

[SET COMMENTS]
Choice Specs Zoroark is a powerful wallbreaker that, (ac) unlike others, (ac) can surprise opponents thanks to Illusion and net KOs, paving the way for partners like Galarian Slowbro and Paldean Tauros-F. Sludge Bomb hits incoming Fairy-types that plan on taking a Dark Pulse like Scream Tail and Grimmsnarl. Trick allows Zoroark to maintain utility, as it can then cripple bulkier Pokemon like Wo-Chien and Florges and bulky set up setup sweepers like Scrafty and Arcanine. Focus Blast punishes Dark-types that try to take on Zoroark's Dark Pulse like Skuntank and Bombirdier. U-turn can also be ran run to give extra utility to Zoroark, allowing it to gain momentum. Tera Dark is preferred to boost Zoroark's wallbreaking capabilities to insane levels, allowing it to 2HKO Gastrodon after a layer of Spikes and non-Assault Vest Goodra, but Tera Poison gifts Zoroark a boost to its Sludge Bomb and a resistance to Fighting-type attacks, letting it survive a hit from Heracross and Paldean Tauros-F. However, Tera Fighting can also be used to boost Focus Blast's damage output, not letting preventing Pokemon like Skuntank and Wo-Chien take from taking on Zoroark as well as they could otherwise. Though, with the latter two Tera types, Zoroark's Psychic-type immunity turns into a weakness, worsening its matchup against Delphox, Meloetta, and Galarian Articuno.

Zoroark's access to Illusion allows it to pair well with Paldean Tauros-W, Inteleon, and Calm Mind Florges, as, (rc) disguied as them, (rc) Zoroark lures it can disguise as them to lure in and beats Pokemon such as Decidueye, Bronzong, and Assault Vest Galarian Slowbro, which tend to switch in to check them, (rc) easing plays on their part. Some of Zoroark's checks, namely Milotic and Assault Vest Hariyama, are open to getting chipped away at by entry hazards, so Spikes setters like Gastrodon, Alolan Sandslash, and Heracross pair well alongside it. When paired with physical wallbreakers like Emboar and Hariyama, Zoroark can have its specially defensive checks like Scrafty and Gastrodon overpowered while together they can chip away at shared checks like Milotic and Scream Tail. Fairy- and Fighting-types like Grimmsnarl and Flamigo force Zoroark out, so checks to these Pokemon like Salazzle and Bellibolt make for strong teammates. In return, Zoroark can chip away at bulky Water- and Ground-types they struggle versus against, such as Qwilfish and Gligar. While Zoroark can play mind games with Illusion, how healthy a Pokemon is can easily give away who's out on the battlefield, so it must be paired with teammates that have access to entry hazard removal like Altaria, Alolan Sandslash, and Tatsugiri.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/powerofmemes.583607/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/
https://www.smogon.com/forums/members/hera.414072/
Grammar checked by:
https://www.smogon.com/forums/members/clouds.356215/
GP Team Done

gpstampsmall.gif
 
add remove comment
[SET]
name: Choice Specs
move 1: Dark Pulse
move 2: Sludge Bomb
move 3: Trick
move 4: Focus Blast / U-turn
item: Choice Specs
ability: Illusion
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe
ivs: 0 Atk
tera type: Dark / Poison / Fighting

[SET COMMENTS]
Choice Specs Zoroark is a powerful wallbreaker that, (ac) unlike others, (ac) can surprise opponents thanks to Illusion and net KOs, paving the way for partners like Galarian Slowbro and Paldean Tauros-F. Sludge Bomb hits incoming Fairy-types that plan on taking a Dark Pulse like Scream Tail and Grimmsnarl. Trick allows Zoroark to maintain utility, as it can then cripple bulkier Pokemon like Wo-Chien and Florges and bulky set up setup sweepers like Scrafty and Arcanine. Focus Blast punishes Dark-types that try to take on Zoroark's Dark Pulse like Skuntank and Bombirdier. U-turn can also be ran run to give extra utility to Zoroark, allowing it to gain momentum. Tera Dark is preferred to boost Zoroark's wallbreaking capabilities to insane levels, allowing it to 2HKO Gastrodon after a layer of Spikes and non-Assault Vest Goodra, but Tera Poison gifts Zoroark a boost to its Sludge Bomb and a resistance to Fighting-type attacks, letting it survive a hit from Heracross and Paldean Tauros-F. However, Tera Fighting can also be used to boost Focus Blast's damage output, not letting preventing Pokemon like Skuntank and Wo-Chien take from taking on Zoroark as well as they could otherwise. Though, with the latter two Tera types, Zoroark's Psychic-type immunity turns into a weakness, worsening its matchup against Delphox, Meloetta, and Galarian Articuno.

Zoroark's access to Illusion allows it to pair well with Paldean Tauros-W, Inteleon, and Calm Mind Florges, as, (rc) disguied as them, (rc) Zoroark lures it can disguise as them to lure in and beats Pokemon such as Decidueye, Bronzong, and Assault Vest Galarian Slowbro, which tend to switch in to check them, (rc) easing plays on their part. Some of Zoroark's checks, namely Milotic and Assault Vest Hariyama, are open to getting chipped away at by entry hazards, so Spikes setters like Gastrodon, Alolan Sandslash, and Heracross pair well alongside it. When paired with physical wallbreakers like Emboar and Hariyama, Zoroark can have its specially defensive checks like Scrafty and Gastrodon overpowered while together they can chip away at shared checks like Milotic and Scream Tail. Fairy- and Fighting-types like Grimmsnarl and Flamigo force Zoroark out, so checks to these Pokemon like Salazzle and Bellibolt make for strong teammates. In return, Zoroark can chip away at bulky Water- and Ground-types they struggle versus against, such as Qwilfish and Gligar. While Zoroark can play mind games with Illusion, how healthy a Pokemon is can easily give away who's out on the battlefield, so it must be paired with teammates that have access to entry hazard removal like Altaria, Alolan Sandslash, and Tatsugiri.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/powerofmemes.583607/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/
https://www.smogon.com/forums/members/hera.414072/
Grammar checked by:
https://www.smogon.com/forums/members/clouds.356215/
GP Team Done

View attachment 645155
implemented n ready now :)
 
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