SO, I was cruising around shoddy on my alternate account CHOMP CHOMP, and I got very few challenges that didn't have "species clause" checked, so I entered a match with my very unbalanced team. Note the terrible ice weak/ HP ice mixape weak. Anyway, it sure was an odd match.
Josewilker's team: (in no particular order)
The Rules are as follows: Basic ordinary ladder match rules... and I thought species clause was in ladder!
CHOMP CHOMP's team: (in no particular order... or is it?)
"Nightmarish Creature" the Masquerain
"Creature from the deapths of ...a cave!" the Mothim
"Nightmarish creature" the Carnivine
"Physical wall" the Whiscash
"Creature from the deapths of the sea" the huntail
"Nightmarish creature" the Lumineon
That's my team, it is all "NU" (either that or very uncommon in UU) even though no official smogon list has been made.
CHOMP CHOMP sent out Nightmarish Creature (lvl 100 Masquerain ?).
josewilker sent out Bronzong.
Masquerain's intimidate cut Bronzong's attack!
Ok, so my opponent has a bronzong lead. This is not too good, because it will set up stealth rock, most likely. I have no spinner on the team... and 2 4x stealth rock weaks... Which is a problem. I don't want to get rid of whiscash's chesto berry, so I sort of more or less let masquerian take the sleep for the team, because I already have two bug types that try to sweep.
I use agility for some reason, and bronzong stealth rocks.
Bronzong used Stealth Rock.
Pointed stones float in the air around your foe's team!
Masquerain; 100%, +2 speed
Bronzong: 100%
---
Masquerein used Bug Buzz.
Bronzong lost 36% of its health.
Bronzong's special defence was lowered.
Bronzong used Hypnosis.
Masquerain fell asleep!
Bronzong's leftovers restored 6% of its health.
---
Masquerain: 100%, SLEEP, +2 speed
Bronzong: 70%
CHOMP CHOMP: :(
...sad face... Things worked out as planned, but I should have bug buzzed both times in order to do maximum damage.
Masquerain is fast asleep!
Bronzong used Gyro Ball.
Masquerain lost 32% of its health.
Bronzong's leftovers restored 6% of its health.
---
Masquerain: 68%, SLEEP, +2 speed
Bronzong: 76%
CHOMP CHOMP switched in Physical wall (lvl 100 Whiscash ?).
Pointed stones dug into Whiscash.
Whiscash lost 6% of its health.
Bronzong used Gyro Ball.
It's not very effective...
Whiscash lost 5% of its health.
Bronzong's leftovers restored 6% of its health.
---
Whiscash: 89%
Bronzong: 82%
Masquerain: 68%, SLEEP
Whiscash is one of the most effecive pokemon on my team. It is my status taker, boltbeam killer, and my best switch in to bronzong. Unfortunately, it has no leftovers, so it has no "reliable" recovery.
Whiscash used Amnesia.
Whiscash's Special Defense was sharply raised.
Bronzong used Toxic.
Whiscash was badly poisoned!
Whiscash is hurt by poison!
Whiscash lost 6% of its health.
Bronzong's leftovers restored 6% of its health.
---
Whiscash: 83%, BADLY POISONED, +2 special defense
Bronzong: 88%
Whiscash used Waterfall.
Bronzong lost 28% of its health.
Bronzong used Gyro Ball.
It's not very effective...
Whiscash lost 5% of its health.
Whiscash is hurt by poison!
Whiscash lost 12% of its health.
Bronzong's leftovers restored 6% of its health.
---
Whiscash: 66%, BADLY POISONED, +2 special defense
Bronzong: 66%
Whiscash used Waterfall.
Bronzong lost 29% of its health.
Bronzong used Gyro Ball.
It's not very effective...
Whiscash lost 4% of its health.
Whiscash is hurt by poison!
Whiscash lost 19% of its health.
Bronzong's leftovers restored 6% of its health.
---
Whiscash: 42%, BADLY POISONED, +2 special defense
Bronzong: 43%
Whiscash used Rest.
Whiscash fell asleep!
Whiscash's Chesto Berry cured its Sleep!
Whiscash restored 58% of its health.
Bronzong used Gyro Ball.
It's not very effective...
Whiscash lost 5% of its health.
Bronzong's leftovers restored 6% of its health.
---
Whiscash: 95%
Bronzong: 49%
Ah, rest. This is what makes whiscash have the highest survivability on the team. Now, I am at 100% and relieved of the poisoning. I would have taken 25% from toxic if I didn't rest this turn, and if he switched out I would have a very low health whiscash, and I may not get another chance to recover.
josewilker switched in Shaymin.
Whiscash used Waterfall.
It's not very effective...
Shaymin lost 15% of its health.
Shaymin's leftovers restored 6% of its health.
---
Whiscash: 95%
Shaymin: 91%
CHOMP CHOMP: ._.
Oh, it's shaymin! Lemme guess; Choice specs- - - seed flare!...I wondered why my "Danger anticipation" didn't go off... I send in a fairly logical choice, masquerain! It's not like it will set up while I sleep, so I figure I wil try and wake up.
CHOMP CHOMP switched in Nightmarish Creature (lvl 100 Masquerain ?).
Masquerain's intimidate cut Shaymin's attack!
Pointed stones dug intoMasquerain.
Masquerain lost 50% of its health.
Shaymin used Leech Seed.
Shaymin's attack missed!
Shaymin's leftovers restored 6% of its health.
---
Masquerain: 18%, SLEEP
Shaymin: 96%
Shaymin used Leech Seed.
Masquerain was seeded!
Masquerain woke up!
Masquerain used Ice Beam.
It's super effective!
Shaymin lost 46% of its health.
Shaymin's leftovers restored 6% of its health.
Masquerain's health was sapped by 12%.
Shaymin regained 10% of its health.
---
Ice beam for chomp, but he didn't come. I was certain it would take advantage of my sleeping state to swords dance.
Masquerain: 6%
Shaymin: 66%
Shaymin used Protect.
Shaymin protected itself!
Masqeurain used Bug Buzz.
Shaymin protected itself!
Shaymin's leftovers restored 6% of its health.
Masquerain's health was sapped by 6%.
CHOMP CHOMP's Masquerain fainted.
Shaymin regained health!
Shaymin restored 5% of its health.
---
Masquerain: X_X fainted
Shaymin: 77%
Score: 6-5 for josewilker
That sure is an odd shaymin set, I thought it had only one gimmick.
CHOMP CHOMP switched in Creature from the depths of ... a cave! (lvl 100 Mothim ?).
Pointed stones dug into Mothim.
Mothim lost 50% of its health.
Shaymin used Protect.
But it failed!
Mothim used Bug Buzz.
It's super effective!
Shaymin lost 60% of its health.
Shaymin's leftovers restored 6% of its health.[/B]
---
Mothim: 50%
Shaymin: 23%
Shaymin used Protect.
Shaymin protected itself!
Mothim used Air Slash.
Shaymin protected itself!
Shaymin's leftovers restored 6% of its health.
---
Mothim: 50%
Shaymin: 29%
Hmmm. a staller shaymin huh? I still have only seen two moves...
josewilker switched in Skarmory.
Mothim used Air Slash.
It's not very effective...
Skarmory lost 21% of its health.
Skarmory's leftovers restored 6% of its health.
---
Mothim: 50%
Skarmory: 85%
I seriously dislike skarmory. Perhaps it has to do with the flying weaks.
CHOMP CHOMP switched in Nightmarish Creature (lvl 100 Carnivine ?).
Pointed stones dug into Carnivine.
Carnivine lost 12% of its health.
Skarmory used Spikes.
Spikes were scattered around the foe's team!
Skarmory's leftovers restored 6% of its health.
Carnivine's leftovers restored 6% of its health.
---
Skarmory: 92%
Carnivine: 100%
I am not quite sure what I was thinking I could do after it was slept, but...
Skarmory used Drill Peck.
It's super effective!
Carnivine lost 68% of its health.
Carnivine used Sleep Powder.
Carnivine's attack missed!
Skarmory's leftovers restored 6% of its health.
Carnivne's leftovers restored 6% of its health.
---
CHOMP CHOMP: hip hip
CHOMP CHOMP: hooray
Skarmory: 98%
Carnivine: 38%
I sarcastically cheered for the lucky miss. Skarmory deals MASSIVE DAMAGE and stays awake... That's dreadful
CHOMP CHOMP switched in Creature from the depths of the sea (lvl 100 Huntail ?).
Pointed stones dug into Huntail.
Huntail lost 12% of its health.
Huntail was hurt by Spikes!
Huntail lost 12% of its health.
Skarmory used Roar.
CHOMP CHOMP switched in Creature from the depths of ... a cave! (lvl 100 Mothim ?).
Pointed stones dug into Mothim.
Mothim lost 50% of its health.
Mothim's Salac Berry raised its speed!
Skarmory's leftovers restored 2% of its health.
---
Skarmory: 100%
Mothim: 1%, +1 speed
Well, I got my salac berry at least. But that is certainly dreadful. Mothim is meant to endure, get a salac boost, and use swarm boosted bug buzz to do MASSIVE DAMAGE!
CHOMP CHOMP: gah
josewilker: im sad
josewilker: i hate kill unused pokemon
CHOMP CHOMP: eh
Mothim used Air Slash.
It's not very effective...
Skarmory lost 18% of its health.
Skarmory flinched!
Skarmory's leftovers restored 6% of its health.
---
skarmory: 88%
Mothim: 1%, +1 speed
Hooray for everything!
Mothim used Bug Buzz.
It's not very effective...
Skarmory lost 17% of its health.
Skarmory used Roar.
CHOMP CHOMP switched in Nightmarish Creature (lvl 100 Carnivine ?).
Pointed stones dug into Carnivine.
Carnivine lost 12% of its health.
Skarmory's leftovers restored 6% of its health.
Carnivine's leftovers restored 6% of its health.
---
Mothim: techically dead
Carnivine: 32%
Skarmory: 77%
josewilker switched in Swampert.
Carnivine used Sleep Powder.
Swampert fell asleep!
Carnivine's leftovers restored 6% of its health.
---
What the heck did he do that for? I was about to sacrafice this dude... I sure was playing poorly so far... Maybe he predicted a switch?
Carnivine: 39%
Swampert: 100%, SLEEP
josewilker switched in Skarmory.
Carnivine used Synthesis.
Carnivine restored 50% of its health.
Skarmory's leftovers restored 6% of its health.
Carnivine's leftovers restored 6% of its health.
---
Carnivine: 39%- - -95%
Skarmory: 77%
TwoFaced has entered the room.
CHOMP CHOMP switched in Physical wall (lvl 100 Whiscash ?).
Pointed stones dug into Whiscash.
Whiscash lost 6% of its health.
Whiscash was hurt by Spikes!
Whiscash lost 12% of its health.
Skarmory used Spikes.
Spikes were scattered around the foe's team!
Skarmory's leftovers restored 6% of its health.
---
Whiscash: 77%
Skarmory: 84%
Whiscash used Waterfall.
A critical hit!
Skarmory lost 48% of its health.
Skarmory used Roar.
CHOMP CHOMP switched in Creature from the depths of the sea (lvl 100 Huntail ?).
Pointed stones dug into Huntial.
Huntail lost 12% of its health.
Huntail was hurt by Spikes!
Huntail lost 18% of its health.
Skarmory's leftovers restored 6% of its health.
---
Huntail: 70%
Skarmory: 47%
Skarmory used Roost.
Skarmory restored 50% of its health.
Huntail used Rain Dance.
Rain began to fall!
The rain continues to fall.
Skarmory's leftovers restored 2% of its health.
---
Skarmory:47%- - -to yet again: 100%
Huntail: 46% RAINING
Huntail. It is specially EV'd to hit 334 speed in the rain (I wonder what that's for?) And it is the hardest hitter on the team. When it gets to low HP, it gets a leichi boost. It tries to sweep, and can take one or two physical hits to set up rain.
Huntail used Aqua Tail.
Skarmory lost 51% of its health.
Skarmory used Roar.
CHOMP CHOMP switched in Creature from the depths of ... a cave! (lvl 100 Mothim ?).
Pointed stones dug into Mothim.
Mothim lost 1% of its health.
CHOMP CHOMP's Mothim fainted.
The rain continues to fall.
Skarmory's leftovers restored 6% of its health.
---
Mothim: 0%
Skarmory: 58%
Huntail: 46% RAINING
Score: 6-4 for josewilker
;,(
crying face. I am losing fairly badly now.
CHOMP CHOMP switched in Creature from the depths of the sea (lvl 100 Huntail ?).
Pointed stones dug into Creature from the depths of the sea.
Huntail lost 12% of its health.
Huntail was hurt by Spikes!
Huntail lost 18% of its health.
CHOMP CHOMP: heh heh
CHOMP CHOMP: leichi
Huntail: 16%, RAINING
Skarmory: 64%
Why didn't the leichi berry activate?! Skarmory should have been a gonner there.
Creature from the depths of the sea used Aqua Tail.
Skarmory lost 53% of its health.
Skarmory used Roar.
CHOMP CHOMP switched in Nightmarish Creature (lvl 100 Lumineon ?).
Pointed stones dug into Lumineon.
Lumineon lost 12% of its health.
Lumineon was hurt by Spikes!
Lumineon lost 19% of its health.
The rain continues to fall.
Skarmory's leftovers restored 6% of its health.
---
Lumineon is potentially the most annoying pokemon EVER made! Think togekiss but with poor attack, poor defense, no nasty plot, and no recovery.
Lumineon: 69% RAINING
Skarmory: 17%. Finally within KO range!
josewilker switched in Swampert.
Lumineon used Waterfall.
Swampert lost 28% of its health.
The rain continues to fall.
Swampert's leftovers restored 6% of its health.
---
It's clobbering time!! Here's the strategy; It has brightpowder, which decreases the chance of being hit by 10% (correct me if I'm wrong) set up rain so that it has 500 some speed and 1.5x attack, then attract them. At this point, their chance of hitting becomes 40%. Then, I confuse them with sweet kiss. It becomes 20%. Add flinch chance, (20%) and their chance of moving becomes a pitiful 16%.
...a 16% chance!! And this even works on scarfers and thunder wave immune pokes.
Togekiss on the other hand, after paralysis and air slash, the opponent has 60% chance, and it becomes 45% after thunder wave. Just to put it into perspective. This definately makes it a nightmarish creature indeed.
Lumineon: 69%, RAINING
Swampert: 88%, SLEEP
Lumineon used Attract.
Swampert fell in love!
Swampert is fast asleep!
The rain stopped.
Swampert's leftovers restored 6% of its health.
---
Lumineon: 69%
Swampert: 95%, SLEEP, ATTRACT
josewilker switched in Cresselia.
Lumineon used Sweet Kiss.
Cresselia became confused!
---
Lumineon: 69%
Cressilia: 100%, CONFUSION
Aw, can't attract cressilia, and waterfall is a 90 hit KO. His nightmare ended before it begun. I forgot to mention the strategy wastes 2 turns of set up and rain if they switch out.
Justsomenoob has entered the room.
CHOMP CHOMP switched in Physical wall (lvl 100 Whiscash ?).
Pointed stones dug into Whiscash.
Whiscash lost 6% of its health.
Whiscash was hurt by Spikes!
Whiscash lost 19% of its health.
josewilker switched in Bronzong.
Bronzong's leftovers restored 6% of its health.
---
Whiscash: 52%
Bronzong: 49%
Ahh, A double switch. Thankfully whiscash is at the advantage here. I use waterfall and end up snagging a...
josewilker switched in Cresselia.
Physical wall used Waterfall.
A critical hit!
Cresselia lost 35% of its health.
Cresselia's leftovers restored 6% of its health.
---
...critical hit on cressilia. It looks like both whiscash and cress will never get past each-other, A crit did 35%.
Cressilia: 71%
Whiscash: 52%
Cresselia used Reflect.
A barrier was formed!
Physical wall used Amnesia.
Physical wall's special defence was sharply raised.
Cresselia's leftovers restored 6% of its health.
---
Cressilia: 77%, +2 defense
Whiscash: 52%, +2 special defense
Cresselia used Toxic.
Physical wall was badly poisoned!
Physical wall used Amnesia.
Physical wall's special defence was sharply raised.
Cresselia's leftovers restored 6% of its health.
Physical wall is hurt by poison!
Physical wall lost 6% of its health.
---
Cressilia: 83%, +2 defense
Whiscash: 46%, BADLY POISONED, +4 special defense
TwoFaced: cant beat the super ous
Cresselia used Ice Beam.
Physical wall lost 7% of its health.
Physical wall used Waterfall.
Cresselia lost 10% of its health.
Cresselia's leftovers restored 6% of its health.
Physical wall is hurt by poison!
Physical wall lost 12% of its health.
---
Cressilia: 79% +2 defense
Whiscash: 27%, BADLY POISONED, +4 special defense
CHOMP CHOMP: ._.
CHOMP CHOMP: T_T
Cresselia used Ice Beam.
Whiscash lost 7% of its health.
Whiscash used Rest.
Physical wall fell asleep!
Physical wall restored 81% of its health.
Cresselia's leftovers restored 6% of its health.
---
Cressilia: 85%, +2 defense
Whiscash: 20% - - - 100%, SLEEP
josewilker: man you are a hero
josewilker: its your battle
CHOMP CHOMP: no...
josewilker: im used the ****in **** that all uses
CHOMP CHOMP: huntail dies when it comes in...
josewilker: my pokemons ruined the ****in serie
CHOMP CHOMP: and it's 6-4
CHOMP CHOMP: so 6-3
josewilker: the '' pokemon battles '' is complete boring now
josewilker: with 4th generation
CHOMP CHOMP: yeah
CHOMP CHOMP: both my bugs died to skarm
josewilker: you are a hero
CHOMP CHOMP: I AM?
Just some casual convesation...
josewilker switched in Blissey.
Whiscashis fast asleep!
---
josewilker: yeah u are
CHOMP CHOMP: I have a team of 5 chomp and a TTar
josewilker: 5 chomp wt*
Conversation continues... 5 chomps...?
Whiscash is fast asleep!
Blissey used Seismic Toss.
Whiscash lost 25% of its health.
Blissey's reflect wore off!
---
Whiscash: 75%, SLEEP
Blissey: 100%
Oh snap! It's Blissey!
Whiscash woke up!
Whiscash used Earthquake.
Blissey lost 38% of its health.
Blissey used Seismic Toss.
Whiscash lost 25% of its health.
Blissey's leftovers restored 6% of its health.
---
Whiscash: 50%,
Blissey: 68%
There we go, he woke up.
Whiscash used Waterfall.
Blissey lost 31% of its health.
Blissey used Seismic Toss.
Whiscash lost 25% of its health.
Blissey's leftovers restored 6% of its health.
---
Whiscash: 25%
Blissey: 43%
Whiscash used Earthquake.
Blissey lost 40% of its health.
Blissey used Softboiled.
Blissey restored 50% of its health.
Blissey's leftovers restored 6% of its health.
---
Blissey: 3- - -59%
Whiscash: 25%
Whiscash used Waterfall.
Blissey lost 29% of its health.
Blissey used Seismic Toss.
Whiscash lost 25% of its health.
Blissey's leftovers restored 6% of its health.
---
Blissey: 30%
Whiscash: 1 HP
Whiscash used Rest.
Whiscash fell asleep!
Whiscash restored 100% of its health.
Blissey used Seismic Toss.
Whiscash lost 25% of its health.
Blissey's leftovers restored 6% of its health.
---
Blissey: 36%
Whiscash: 1 HP- - - 75%
CHOMP CHOMP: 401 HP :)
This sort of thing goes on for a while...Whiscash: The little catfish that could.
Whiscash is fast asleep!
Blissey used Seismic Toss.
Physical wall lost 25% of its health.
Blissey's leftovers restored 6% of its health.
---
Blissey: 43%
Whiscash: 50%
I think I can, I think I can...
Physical wall is fast asleep!
Blissey used Seismic Toss.
Whiscash lost 25% of its health.
Blissey's leftovers restored 6% of its health.
---
Blissey: 50%
Whiscash: 25%
[BWhiscash woke up!
Whiscash used Waterfall.
Blissey lost 29% of its health.
Blissey used Seismic Toss.
Whiscash lost 25% of its health.
Blissey's leftovers restored 6% of its health.[/B]
---
Blissey: 27%
Whiscash: 1%
Whiscash used Earthquake.
Blissey lost 32% of its health.
josewilker's Blissey fainted.
---
Do my eyes decieve me? Whiscash beat blissey one on one! Well... It was pretty clever finishing it off when it thought I would rest.
Score: 5-4 for josewilker
it's 5-3 if you count huntail.
josewilker: ...
TwoFaced has left the room.
...Apparently I can beat the super OU. Guess it was too much for TwoFaced to handle.
Skarmory: 17%
Whiscash: 1%
josewilker switched in Skarmory.
CHOMP CHOMP: sacrafices must be made
Skarmory used Roost.
Skarmory restored 50% of its health.
Physical wall used Waterfall.
Skarmory lost 27% of its health.
Skarmory's leftovers restored 6% of its health.
---
Skarmory: 17%- - -46%
Whiscash: 100%
CHOMP CHOMP: dang it, skarm outspeeds
Wait a minute... hmm... skarm outspeeds!
Skarmory used Roost.
Skarmory restored 50% of its health.
Physical wall used Earthquake.
It's super effective!
A critical hit!
Skarmory lost 87% of its health.
josewilker's Skarmory fainted.
---
Skarmory: 0%
Whiscash: 1%
Score: 4-4
it's 4-3 if you count huntail.
That was a little cheap, but still a good play on my part... I guess he wanted to be at full health before fainting whiscash, in case I sent in lumineon (only thing still alive that outspeeds skarmory) to revenge kill him.
CHOMP CHOMP: lulz
CHOMP CHOMP: go whiscash
josewilker: Jesus
josewilker switched in Shaymin.
CHOMP CHOMP switched in Nightmarish Creature (lvl 100 Carnivine ?).
Pointed stones dug into Carnivine.
Carnivine lost 12% of its health.
Shaymin used Protect.
Shaymin protected itself!
Shaymin's leftovers restored 6% of its health.
Carnivine's leftovers restored 6% of its health.
---
I suppose I should have left whiscash in to die here, it is killed by spikes when it comes in again anyways.
Shaymin: 35%
Carnivine: 89%
Shaymin used Leech Seed.
Carnivine used Swords Dance.
Carnivine's attack was sharply raised.
Shaymin's leftovers restored 6% of its health.
Carnivine's leftovers restored 6% of its health.
---
Shaymin: 41%
Carnivine: 96%, +2 attack
Guess that was a misclick, and I got up a swords dance. Here is where it gets interesting... The strategy here is to sleep an enemy, then swords dance and synthesis your way to +4 or even +6 attack. Then, it trys to bust walls with power whip.
Shaymin used Aromatherapy.
Carnivine used Swords Dance.
Carnivine's attack was sharply raised.
Shaymin's leftovers restored 6% of its health.
Carnivine's leftovers restored 6% of its health.
---
Carnivine: 100%, +4 attack
Swampert: no longer SLEEPing.
Shaymin: 47%
I feel like I am using a garchomp here for some reason...
Shaymin used Toxic.
Carnivine was badly poisoned!
Carnivine used Sleep Powder.
Shaymin fell asleep!
Shaymin's leftovers restored 6% of its health.
Carnivine's leftovers restored 5% of its health.
Carnivine is hurt by poison!
Carnivine lost 6% of its health.
---
Shaymin: 53%, SLEEP
Carnivine: 94%, BADLY POISONED, +4 attack
This is working out quite favorably for me. I just found out that shaymin has no actual attacks! Better not get too greedy, or poison will take it's toll. I'd better try to kill stuff with my stab 120 base power move.
Sound familiar?
Shaymin is fast asleep!
Carnivine used Power Whip.
It's not very effective...
Shaymin lost 57% of its health.
josewilker's Shaymin fainted.
Carnivine's leftovers restored 6% of its health.
Carnivine is hurt by poison!
Carnivine lost 12% of its health.
---
Shaymin: 0%
Carnivine: 88%, BADLY POISONED, +4 attack
Score: 3-4
Technically 3-3.
josewilker switched in Cresselia.
Cresselia used Ice Beam.
It's super effective!
Carnivine lost 40% of its health.
Carnivine used Power Whip.
Cressilia lost 85% of it's health.
josewilker's Cressilia Fainted.
Carnivine's leftovers restored 6% of its health.
Carnivine is hurt by poison!
Carnivine lost 19% of its health.
---
Cressilia: 0%
Carnivine: 44%, BADLY POISONED, +4 attack.
Cress takes massive damage and faints.
Score: 2-4 for CHOMP CHOMP
Swampert: 95%
josewilker switched in Swampert.
Carnivine used Power Whip.
It's super effective!
Swampert lost 95% of its health.
josewilker's Swampert fainted.
Carnivine's leftovers restored 6% of its health.
Carnivine is hurt by poison!
Carnivine lost 25% of its health.
---
Swampert: 0%
Carnivine: 23%, BADLY POISONED.
Score 1-4 for CHOMP CHOMP
Ok, carnivine dies next turn, so I'd better try and do as much as I can before fainting. Out comes the last pokemon, bronzong.
Bronzong: 49%
Carnivine: 23%, BADLY POISONED.
josewilker switched in Bronzong.
Carnivine used Sleep Powder.
Carnivine's attack missed!
Bronzong used Gyro Ball.
Carnivine lost 14% of its health.
Carnivine's leftovers restored 6% of its health.
Carnivine is hurt by poison!
Carnivine lost 9% of its health.
CHOMP CHOMP's Carnivine fainted.
Bronzong's leftovers restored 6% of its health.
---
Carnivine: 0%
Bronzong: 55%
Score: 1-3 for CHOMP CHOMP
Well, carnivine was going to faint anyways, so I made a last ditch effort to do lasting sleep damage on the enemy. It certainly brought me luck, didn't it?
CHOMP CHOMP switched in Physical wall (lvl 100 Whiscash ?).
Pointed stones dug into Whiscash.
Whiscash lost 0% of its health.
CHOMP CHOMP's Whiscash fainted.
Score: 1-2 for CHOMP CHOMP
CHOMP CHOMP switched in Creature from the depths of the sea (lvl 100 Huntail ?).
Pointed stones dug into Huntail.
Huntail lost 12% of its health.
Huntail was hurt by Spikes!
Huntail lost 2% of its health.
CHOMP CHOMP's Huntail fainted!
Score: 1-1, tie game.
CHOMP CHOMP: (cleans out the gutter)
Just getting rid of the pokes who faint upon entering... don't want any fake statistics at the end, right?
Bronzong: 55%
Lumineon: 69%
CHOMP CHOMP switched in Nightmarish Creature (lvl 100 Lumineon ?).
Pointed stones dug into Lumineon.
Lumineon lost 12% of its health.
Lumineon was hurt by Spikes!
Luminion lost 19% of its health.
Lumineon used Sweet Kiss.
Bronzong became confused!
Bronzong is confused!
Bronzong used Hypnosis.
Bronzong's attack missed!
Bronzong's leftovers restored 6% of its health.
---
Bronzong: 61%, CONFUSION
Lumineon: 38%
Blame Brightpowder... time for some serious hax! Lumineon is my last poke, and it isn't nessicarily at high HP.
Lumineon used Waterfall.
A critical hit!
Bronzong lost 39% of its health.
Bronzong is confused!
It hurt itself in its confusion!
Bronzong lost 6% of its health.
Bronzong's leftovers restored 6% of its health.
---
Bronzong: 22%, CONFUSION.
Lumineon: 38%
Go lumineon go! Too bad for the crit, but I couldn't do much about it.
Lumineon used Waterfall.
Bronzong lost 20% of its health.
Bronzong snapped out of confusion!
Bronzong used Hypnosis.
Lumineon fell asleep!
Bronzong's leftovers restored 6% of its health.
---
Bronzong: 8%
Lumineon: 38%, SLEEP
CMON, wake up... If I stay asleep too long, I lose my last poke.
Lumineon is fast asleep!
Bronzong used Gyro Ball.
It's not very effective...
Lumineon lost 16% of its health.
Bronzong's leftovers restored 6% of its health.
---
Bronzong: 15%
Lumineon: 22%
Lumineon is fast asleep!
Bronzong used Gyro Ball.
Bronzong's attack missed!
Bronzong's leftovers restored 6% of its health.
---
Bronzong: 22%
Lumineon: 22%
Blame Brightpowder... I should have been at around 6%.
Lumineon woke up!
Lumineon used Waterfall.
Bronzong flinched!
Bronzong lost 20% of its health.
---
Bronzong: 8%
Lumineon: 22%
Lumineon used Waterfall.
Bronzong lost 8% of it's health.
josewilker's Bronzong fainted.
CHOMP CHOMP wins!
josewilker: LOL
josewilker: EPIC BATTLE
CHOMP CHOMP: critical and hax
CHOMP CHOMP: for the win!
josewilker: nice meet you
I didn't expect for one second to win the match, as soon as I saw skarmory and stealth rocks were set up.
Wasn't that interesting? I learned a few things from this; whiscash and carnivine rule, and... entry hazards drool.
That was a really lame moral, but...
PROPS
-Whiscash, for beating skarmbliss, only using it's head and a single critical hit!
-Carnivine, for busting a cap in the rear of 3 problem walls, Shaymin, Cressilia, and Swampert
-josewilker, for being a good sport despite multiple critical hit KOs, not having GARCHOMP, and supporting the use of totaly base stat challenged pokemon.
-Lumineon, for trying. And for finishing off bronzong.
-Skarmory, for tanking over 8 powerful hits before going down
CONPS
-Mothim, for getting no kills, and doing
-Masquerain, for doing a grand total of around 86% damage, scoring no KOs, and getting slept.
-The lack of garchomp mirror match ups.
-The lack of gengar mirror match ups.
There is my war, and this is it's story. If you see any problems, please tell. I don't always post stories that I won, but this one was interesting.
*I hinted with the title and introduction to have been using my CHOMP team, but there wasn't a single CHOMP in the match. ...odd isn't it?
**I edited out the off topic comments and sensored swear words for those who are faint at heart.
I hope I didn't miss anything here...:nerd:
Comments? Questions?
Josewilker's team: (in no particular order)






The Rules are as follows: Basic ordinary ladder match rules... and I thought species clause was in ladder!
CHOMP CHOMP's team: (in no particular order... or is it?)
"Nightmarish Creature" the Masquerain

"Creature from the deapths of ...a cave!" the Mothim

"Nightmarish creature" the Carnivine

"Physical wall" the Whiscash

"Creature from the deapths of the sea" the huntail

"Nightmarish creature" the Lumineon

That's my team, it is all "NU" (either that or very uncommon in UU) even though no official smogon list has been made.
CHOMP CHOMP sent out Nightmarish Creature (lvl 100 Masquerain ?).
josewilker sent out Bronzong.
Masquerain's intimidate cut Bronzong's attack!
Ok, so my opponent has a bronzong lead. This is not too good, because it will set up stealth rock, most likely. I have no spinner on the team... and 2 4x stealth rock weaks... Which is a problem. I don't want to get rid of whiscash's chesto berry, so I sort of more or less let masquerian take the sleep for the team, because I already have two bug types that try to sweep.
I use agility for some reason, and bronzong stealth rocks.
Bronzong used Stealth Rock.
Pointed stones float in the air around your foe's team!
Masquerain; 100%, +2 speed
Bronzong: 100%
---
Masquerein used Bug Buzz.
Bronzong lost 36% of its health.
Bronzong's special defence was lowered.
Bronzong used Hypnosis.
Masquerain fell asleep!
Bronzong's leftovers restored 6% of its health.
---
Masquerain: 100%, SLEEP, +2 speed
Bronzong: 70%
CHOMP CHOMP: :(
...sad face... Things worked out as planned, but I should have bug buzzed both times in order to do maximum damage.
Masquerain is fast asleep!
Bronzong used Gyro Ball.
Masquerain lost 32% of its health.
Bronzong's leftovers restored 6% of its health.
---
Masquerain: 68%, SLEEP, +2 speed
Bronzong: 76%
CHOMP CHOMP switched in Physical wall (lvl 100 Whiscash ?).
Pointed stones dug into Whiscash.
Whiscash lost 6% of its health.
Bronzong used Gyro Ball.
It's not very effective...
Whiscash lost 5% of its health.
Bronzong's leftovers restored 6% of its health.
---
Whiscash: 89%
Bronzong: 82%
Masquerain: 68%, SLEEP
Whiscash is one of the most effecive pokemon on my team. It is my status taker, boltbeam killer, and my best switch in to bronzong. Unfortunately, it has no leftovers, so it has no "reliable" recovery.
Whiscash used Amnesia.
Whiscash's Special Defense was sharply raised.
Bronzong used Toxic.
Whiscash was badly poisoned!
Whiscash is hurt by poison!
Whiscash lost 6% of its health.
Bronzong's leftovers restored 6% of its health.
---
Whiscash: 83%, BADLY POISONED, +2 special defense
Bronzong: 88%
Whiscash used Waterfall.
Bronzong lost 28% of its health.
Bronzong used Gyro Ball.
It's not very effective...
Whiscash lost 5% of its health.
Whiscash is hurt by poison!
Whiscash lost 12% of its health.
Bronzong's leftovers restored 6% of its health.
---
Whiscash: 66%, BADLY POISONED, +2 special defense
Bronzong: 66%
Whiscash used Waterfall.
Bronzong lost 29% of its health.
Bronzong used Gyro Ball.
It's not very effective...
Whiscash lost 4% of its health.
Whiscash is hurt by poison!
Whiscash lost 19% of its health.
Bronzong's leftovers restored 6% of its health.
---
Whiscash: 42%, BADLY POISONED, +2 special defense
Bronzong: 43%
Whiscash used Rest.
Whiscash fell asleep!
Whiscash's Chesto Berry cured its Sleep!
Whiscash restored 58% of its health.
Bronzong used Gyro Ball.
It's not very effective...
Whiscash lost 5% of its health.
Bronzong's leftovers restored 6% of its health.
---
Whiscash: 95%
Bronzong: 49%
Ah, rest. This is what makes whiscash have the highest survivability on the team. Now, I am at 100% and relieved of the poisoning. I would have taken 25% from toxic if I didn't rest this turn, and if he switched out I would have a very low health whiscash, and I may not get another chance to recover.
josewilker switched in Shaymin.
Whiscash used Waterfall.
It's not very effective...
Shaymin lost 15% of its health.
Shaymin's leftovers restored 6% of its health.
---
Whiscash: 95%
Shaymin: 91%
CHOMP CHOMP: ._.
Oh, it's shaymin! Lemme guess; Choice specs- - - seed flare!...I wondered why my "Danger anticipation" didn't go off... I send in a fairly logical choice, masquerain! It's not like it will set up while I sleep, so I figure I wil try and wake up.
CHOMP CHOMP switched in Nightmarish Creature (lvl 100 Masquerain ?).
Masquerain's intimidate cut Shaymin's attack!
Pointed stones dug intoMasquerain.
Masquerain lost 50% of its health.
Shaymin used Leech Seed.
Shaymin's attack missed!
Shaymin's leftovers restored 6% of its health.
---
Masquerain: 18%, SLEEP
Shaymin: 96%
Shaymin used Leech Seed.
Masquerain was seeded!
Masquerain woke up!
Masquerain used Ice Beam.
It's super effective!
Shaymin lost 46% of its health.
Shaymin's leftovers restored 6% of its health.
Masquerain's health was sapped by 12%.
Shaymin regained 10% of its health.
---
Ice beam for chomp, but he didn't come. I was certain it would take advantage of my sleeping state to swords dance.
Masquerain: 6%
Shaymin: 66%
Shaymin used Protect.
Shaymin protected itself!
Masqeurain used Bug Buzz.
Shaymin protected itself!
Shaymin's leftovers restored 6% of its health.
Masquerain's health was sapped by 6%.
CHOMP CHOMP's Masquerain fainted.
Shaymin regained health!
Shaymin restored 5% of its health.
---
Masquerain: X_X fainted
Shaymin: 77%
Score: 6-5 for josewilker
That sure is an odd shaymin set, I thought it had only one gimmick.
CHOMP CHOMP switched in Creature from the depths of ... a cave! (lvl 100 Mothim ?).
Pointed stones dug into Mothim.
Mothim lost 50% of its health.
Shaymin used Protect.
But it failed!
Mothim used Bug Buzz.
It's super effective!
Shaymin lost 60% of its health.
Shaymin's leftovers restored 6% of its health.[/B]
---
Mothim: 50%
Shaymin: 23%
Shaymin used Protect.
Shaymin protected itself!
Mothim used Air Slash.
Shaymin protected itself!
Shaymin's leftovers restored 6% of its health.
---
Mothim: 50%
Shaymin: 29%
Hmmm. a staller shaymin huh? I still have only seen two moves...
josewilker switched in Skarmory.
Mothim used Air Slash.
It's not very effective...
Skarmory lost 21% of its health.
Skarmory's leftovers restored 6% of its health.
---
Mothim: 50%
Skarmory: 85%
I seriously dislike skarmory. Perhaps it has to do with the flying weaks.
CHOMP CHOMP switched in Nightmarish Creature (lvl 100 Carnivine ?).
Pointed stones dug into Carnivine.
Carnivine lost 12% of its health.
Skarmory used Spikes.
Spikes were scattered around the foe's team!
Skarmory's leftovers restored 6% of its health.
Carnivine's leftovers restored 6% of its health.
---
Skarmory: 92%
Carnivine: 100%
I am not quite sure what I was thinking I could do after it was slept, but...
Skarmory used Drill Peck.
It's super effective!
Carnivine lost 68% of its health.
Carnivine used Sleep Powder.
Carnivine's attack missed!
Skarmory's leftovers restored 6% of its health.
Carnivne's leftovers restored 6% of its health.
---
CHOMP CHOMP: hip hip
CHOMP CHOMP: hooray
Skarmory: 98%
Carnivine: 38%
I sarcastically cheered for the lucky miss. Skarmory deals MASSIVE DAMAGE and stays awake... That's dreadful
CHOMP CHOMP switched in Creature from the depths of the sea (lvl 100 Huntail ?).
Pointed stones dug into Huntail.
Huntail lost 12% of its health.
Huntail was hurt by Spikes!
Huntail lost 12% of its health.
Skarmory used Roar.
CHOMP CHOMP switched in Creature from the depths of ... a cave! (lvl 100 Mothim ?).
Pointed stones dug into Mothim.
Mothim lost 50% of its health.
Mothim's Salac Berry raised its speed!
Skarmory's leftovers restored 2% of its health.
---
Skarmory: 100%
Mothim: 1%, +1 speed
Well, I got my salac berry at least. But that is certainly dreadful. Mothim is meant to endure, get a salac boost, and use swarm boosted bug buzz to do MASSIVE DAMAGE!
CHOMP CHOMP: gah
josewilker: im sad
josewilker: i hate kill unused pokemon
CHOMP CHOMP: eh
Mothim used Air Slash.
It's not very effective...
Skarmory lost 18% of its health.
Skarmory flinched!
Skarmory's leftovers restored 6% of its health.
---
skarmory: 88%
Mothim: 1%, +1 speed
Hooray for everything!
Mothim used Bug Buzz.
It's not very effective...
Skarmory lost 17% of its health.
Skarmory used Roar.
CHOMP CHOMP switched in Nightmarish Creature (lvl 100 Carnivine ?).
Pointed stones dug into Carnivine.
Carnivine lost 12% of its health.
Skarmory's leftovers restored 6% of its health.
Carnivine's leftovers restored 6% of its health.
---
Mothim: techically dead
Carnivine: 32%
Skarmory: 77%
josewilker switched in Swampert.
Carnivine used Sleep Powder.
Swampert fell asleep!
Carnivine's leftovers restored 6% of its health.
---
What the heck did he do that for? I was about to sacrafice this dude... I sure was playing poorly so far... Maybe he predicted a switch?
Carnivine: 39%
Swampert: 100%, SLEEP
josewilker switched in Skarmory.
Carnivine used Synthesis.
Carnivine restored 50% of its health.
Skarmory's leftovers restored 6% of its health.
Carnivine's leftovers restored 6% of its health.
---
Carnivine: 39%- - -95%
Skarmory: 77%
TwoFaced has entered the room.
CHOMP CHOMP switched in Physical wall (lvl 100 Whiscash ?).
Pointed stones dug into Whiscash.
Whiscash lost 6% of its health.
Whiscash was hurt by Spikes!
Whiscash lost 12% of its health.
Skarmory used Spikes.
Spikes were scattered around the foe's team!
Skarmory's leftovers restored 6% of its health.
---
Whiscash: 77%
Skarmory: 84%
Whiscash used Waterfall.
A critical hit!
Skarmory lost 48% of its health.
Skarmory used Roar.
CHOMP CHOMP switched in Creature from the depths of the sea (lvl 100 Huntail ?).
Pointed stones dug into Huntial.
Huntail lost 12% of its health.
Huntail was hurt by Spikes!
Huntail lost 18% of its health.
Skarmory's leftovers restored 6% of its health.
---
Huntail: 70%
Skarmory: 47%
Skarmory used Roost.
Skarmory restored 50% of its health.
Huntail used Rain Dance.
Rain began to fall!
The rain continues to fall.
Skarmory's leftovers restored 2% of its health.
---
Skarmory:47%- - -to yet again: 100%
Huntail: 46% RAINING
Huntail. It is specially EV'd to hit 334 speed in the rain (I wonder what that's for?) And it is the hardest hitter on the team. When it gets to low HP, it gets a leichi boost. It tries to sweep, and can take one or two physical hits to set up rain.
Huntail used Aqua Tail.
Skarmory lost 51% of its health.
Skarmory used Roar.
CHOMP CHOMP switched in Creature from the depths of ... a cave! (lvl 100 Mothim ?).
Pointed stones dug into Mothim.
Mothim lost 1% of its health.
CHOMP CHOMP's Mothim fainted.
The rain continues to fall.
Skarmory's leftovers restored 6% of its health.
---
Mothim: 0%
Skarmory: 58%
Huntail: 46% RAINING
Score: 6-4 for josewilker
;,(
crying face. I am losing fairly badly now.
CHOMP CHOMP switched in Creature from the depths of the sea (lvl 100 Huntail ?).
Pointed stones dug into Creature from the depths of the sea.
Huntail lost 12% of its health.
Huntail was hurt by Spikes!
Huntail lost 18% of its health.
CHOMP CHOMP: heh heh
CHOMP CHOMP: leichi
Huntail: 16%, RAINING
Skarmory: 64%
Why didn't the leichi berry activate?! Skarmory should have been a gonner there.
Creature from the depths of the sea used Aqua Tail.
Skarmory lost 53% of its health.
Skarmory used Roar.
CHOMP CHOMP switched in Nightmarish Creature (lvl 100 Lumineon ?).
Pointed stones dug into Lumineon.
Lumineon lost 12% of its health.
Lumineon was hurt by Spikes!
Lumineon lost 19% of its health.
The rain continues to fall.
Skarmory's leftovers restored 6% of its health.
---
Lumineon is potentially the most annoying pokemon EVER made! Think togekiss but with poor attack, poor defense, no nasty plot, and no recovery.
Lumineon: 69% RAINING
Skarmory: 17%. Finally within KO range!
josewilker switched in Swampert.
Lumineon used Waterfall.
Swampert lost 28% of its health.
The rain continues to fall.
Swampert's leftovers restored 6% of its health.
---
It's clobbering time!! Here's the strategy; It has brightpowder, which decreases the chance of being hit by 10% (correct me if I'm wrong) set up rain so that it has 500 some speed and 1.5x attack, then attract them. At this point, their chance of hitting becomes 40%. Then, I confuse them with sweet kiss. It becomes 20%. Add flinch chance, (20%) and their chance of moving becomes a pitiful 16%.
...a 16% chance!! And this even works on scarfers and thunder wave immune pokes.
Togekiss on the other hand, after paralysis and air slash, the opponent has 60% chance, and it becomes 45% after thunder wave. Just to put it into perspective. This definately makes it a nightmarish creature indeed.
Lumineon: 69%, RAINING
Swampert: 88%, SLEEP
Lumineon used Attract.
Swampert fell in love!
Swampert is fast asleep!
The rain stopped.
Swampert's leftovers restored 6% of its health.
---
Lumineon: 69%
Swampert: 95%, SLEEP, ATTRACT
josewilker switched in Cresselia.
Lumineon used Sweet Kiss.
Cresselia became confused!
---
Lumineon: 69%
Cressilia: 100%, CONFUSION
Aw, can't attract cressilia, and waterfall is a 90 hit KO. His nightmare ended before it begun. I forgot to mention the strategy wastes 2 turns of set up and rain if they switch out.
Justsomenoob has entered the room.
CHOMP CHOMP switched in Physical wall (lvl 100 Whiscash ?).
Pointed stones dug into Whiscash.
Whiscash lost 6% of its health.
Whiscash was hurt by Spikes!
Whiscash lost 19% of its health.
josewilker switched in Bronzong.
Bronzong's leftovers restored 6% of its health.
---
Whiscash: 52%
Bronzong: 49%
Ahh, A double switch. Thankfully whiscash is at the advantage here. I use waterfall and end up snagging a...
josewilker switched in Cresselia.
Physical wall used Waterfall.
A critical hit!
Cresselia lost 35% of its health.
Cresselia's leftovers restored 6% of its health.
---
...critical hit on cressilia. It looks like both whiscash and cress will never get past each-other, A crit did 35%.
Cressilia: 71%
Whiscash: 52%
Cresselia used Reflect.
A barrier was formed!
Physical wall used Amnesia.
Physical wall's special defence was sharply raised.
Cresselia's leftovers restored 6% of its health.
---
Cressilia: 77%, +2 defense
Whiscash: 52%, +2 special defense
Cresselia used Toxic.
Physical wall was badly poisoned!
Physical wall used Amnesia.
Physical wall's special defence was sharply raised.
Cresselia's leftovers restored 6% of its health.
Physical wall is hurt by poison!
Physical wall lost 6% of its health.
---
Cressilia: 83%, +2 defense
Whiscash: 46%, BADLY POISONED, +4 special defense
TwoFaced: cant beat the super ous
Cresselia used Ice Beam.
Physical wall lost 7% of its health.
Physical wall used Waterfall.
Cresselia lost 10% of its health.
Cresselia's leftovers restored 6% of its health.
Physical wall is hurt by poison!
Physical wall lost 12% of its health.
---
Cressilia: 79% +2 defense
Whiscash: 27%, BADLY POISONED, +4 special defense
CHOMP CHOMP: ._.
CHOMP CHOMP: T_T
Cresselia used Ice Beam.
Whiscash lost 7% of its health.
Whiscash used Rest.
Physical wall fell asleep!
Physical wall restored 81% of its health.
Cresselia's leftovers restored 6% of its health.
---
Cressilia: 85%, +2 defense
Whiscash: 20% - - - 100%, SLEEP
josewilker: man you are a hero
josewilker: its your battle
CHOMP CHOMP: no...
josewilker: im used the ****in **** that all uses
CHOMP CHOMP: huntail dies when it comes in...
josewilker: my pokemons ruined the ****in serie
CHOMP CHOMP: and it's 6-4
CHOMP CHOMP: so 6-3
josewilker: the '' pokemon battles '' is complete boring now
josewilker: with 4th generation
CHOMP CHOMP: yeah
CHOMP CHOMP: both my bugs died to skarm
josewilker: you are a hero
CHOMP CHOMP: I AM?
Just some casual convesation...
josewilker switched in Blissey.
Whiscashis fast asleep!
---
josewilker: yeah u are
CHOMP CHOMP: I have a team of 5 chomp and a TTar
josewilker: 5 chomp wt*
Conversation continues... 5 chomps...?
Whiscash is fast asleep!
Blissey used Seismic Toss.
Whiscash lost 25% of its health.
Blissey's reflect wore off!
---
Whiscash: 75%, SLEEP
Blissey: 100%
Oh snap! It's Blissey!
Whiscash woke up!
Whiscash used Earthquake.
Blissey lost 38% of its health.
Blissey used Seismic Toss.
Whiscash lost 25% of its health.
Blissey's leftovers restored 6% of its health.
---
Whiscash: 50%,
Blissey: 68%
There we go, he woke up.
Whiscash used Waterfall.
Blissey lost 31% of its health.
Blissey used Seismic Toss.
Whiscash lost 25% of its health.
Blissey's leftovers restored 6% of its health.
---
Whiscash: 25%
Blissey: 43%
Whiscash used Earthquake.
Blissey lost 40% of its health.
Blissey used Softboiled.
Blissey restored 50% of its health.
Blissey's leftovers restored 6% of its health.
---
Blissey: 3- - -59%
Whiscash: 25%
Whiscash used Waterfall.
Blissey lost 29% of its health.
Blissey used Seismic Toss.
Whiscash lost 25% of its health.
Blissey's leftovers restored 6% of its health.
---
Blissey: 30%
Whiscash: 1 HP
Whiscash used Rest.
Whiscash fell asleep!
Whiscash restored 100% of its health.
Blissey used Seismic Toss.
Whiscash lost 25% of its health.
Blissey's leftovers restored 6% of its health.
---
Blissey: 36%
Whiscash: 1 HP- - - 75%
CHOMP CHOMP: 401 HP :)
This sort of thing goes on for a while...Whiscash: The little catfish that could.
Whiscash is fast asleep!
Blissey used Seismic Toss.
Physical wall lost 25% of its health.
Blissey's leftovers restored 6% of its health.
---
Blissey: 43%
Whiscash: 50%
I think I can, I think I can...
Physical wall is fast asleep!
Blissey used Seismic Toss.
Whiscash lost 25% of its health.
Blissey's leftovers restored 6% of its health.
---
Blissey: 50%
Whiscash: 25%
[BWhiscash woke up!
Whiscash used Waterfall.
Blissey lost 29% of its health.
Blissey used Seismic Toss.
Whiscash lost 25% of its health.
Blissey's leftovers restored 6% of its health.[/B]
---
Blissey: 27%
Whiscash: 1%
Whiscash used Earthquake.
Blissey lost 32% of its health.
josewilker's Blissey fainted.
---
Do my eyes decieve me? Whiscash beat blissey one on one! Well... It was pretty clever finishing it off when it thought I would rest.
Score: 5-4 for josewilker
it's 5-3 if you count huntail.
josewilker: ...
TwoFaced has left the room.
...Apparently I can beat the super OU. Guess it was too much for TwoFaced to handle.
Skarmory: 17%
Whiscash: 1%
josewilker switched in Skarmory.
CHOMP CHOMP: sacrafices must be made
Skarmory used Roost.
Skarmory restored 50% of its health.
Physical wall used Waterfall.
Skarmory lost 27% of its health.
Skarmory's leftovers restored 6% of its health.
---
Skarmory: 17%- - -46%
Whiscash: 100%
CHOMP CHOMP: dang it, skarm outspeeds
Wait a minute... hmm... skarm outspeeds!
Skarmory used Roost.
Skarmory restored 50% of its health.
Physical wall used Earthquake.
It's super effective!
A critical hit!
Skarmory lost 87% of its health.
josewilker's Skarmory fainted.
---
Skarmory: 0%
Whiscash: 1%
Score: 4-4
it's 4-3 if you count huntail.
That was a little cheap, but still a good play on my part... I guess he wanted to be at full health before fainting whiscash, in case I sent in lumineon (only thing still alive that outspeeds skarmory) to revenge kill him.
CHOMP CHOMP: lulz
CHOMP CHOMP: go whiscash
josewilker: Jesus
josewilker switched in Shaymin.
CHOMP CHOMP switched in Nightmarish Creature (lvl 100 Carnivine ?).
Pointed stones dug into Carnivine.
Carnivine lost 12% of its health.
Shaymin used Protect.
Shaymin protected itself!
Shaymin's leftovers restored 6% of its health.
Carnivine's leftovers restored 6% of its health.
---
I suppose I should have left whiscash in to die here, it is killed by spikes when it comes in again anyways.
Shaymin: 35%
Carnivine: 89%
Shaymin used Leech Seed.
Carnivine used Swords Dance.
Carnivine's attack was sharply raised.
Shaymin's leftovers restored 6% of its health.
Carnivine's leftovers restored 6% of its health.
---
Shaymin: 41%
Carnivine: 96%, +2 attack
Guess that was a misclick, and I got up a swords dance. Here is where it gets interesting... The strategy here is to sleep an enemy, then swords dance and synthesis your way to +4 or even +6 attack. Then, it trys to bust walls with power whip.
Shaymin used Aromatherapy.
Carnivine used Swords Dance.
Carnivine's attack was sharply raised.
Shaymin's leftovers restored 6% of its health.
Carnivine's leftovers restored 6% of its health.
---
Carnivine: 100%, +4 attack
Swampert: no longer SLEEPing.
Shaymin: 47%
I feel like I am using a garchomp here for some reason...
Shaymin used Toxic.
Carnivine was badly poisoned!
Carnivine used Sleep Powder.
Shaymin fell asleep!
Shaymin's leftovers restored 6% of its health.
Carnivine's leftovers restored 5% of its health.
Carnivine is hurt by poison!
Carnivine lost 6% of its health.
---
Shaymin: 53%, SLEEP
Carnivine: 94%, BADLY POISONED, +4 attack
This is working out quite favorably for me. I just found out that shaymin has no actual attacks! Better not get too greedy, or poison will take it's toll. I'd better try to kill stuff with my stab 120 base power move.
Sound familiar?
Shaymin is fast asleep!
Carnivine used Power Whip.
It's not very effective...
Shaymin lost 57% of its health.
josewilker's Shaymin fainted.
Carnivine's leftovers restored 6% of its health.
Carnivine is hurt by poison!
Carnivine lost 12% of its health.
---
Shaymin: 0%
Carnivine: 88%, BADLY POISONED, +4 attack
Score: 3-4
Technically 3-3.
josewilker switched in Cresselia.
Cresselia used Ice Beam.
It's super effective!
Carnivine lost 40% of its health.
Carnivine used Power Whip.
Cressilia lost 85% of it's health.
josewilker's Cressilia Fainted.
Carnivine's leftovers restored 6% of its health.
Carnivine is hurt by poison!
Carnivine lost 19% of its health.
---
Cressilia: 0%
Carnivine: 44%, BADLY POISONED, +4 attack.
Cress takes massive damage and faints.
Score: 2-4 for CHOMP CHOMP
Swampert: 95%
josewilker switched in Swampert.
Carnivine used Power Whip.
It's super effective!
Swampert lost 95% of its health.
josewilker's Swampert fainted.
Carnivine's leftovers restored 6% of its health.
Carnivine is hurt by poison!
Carnivine lost 25% of its health.
---
Swampert: 0%
Carnivine: 23%, BADLY POISONED.
Score 1-4 for CHOMP CHOMP
Ok, carnivine dies next turn, so I'd better try and do as much as I can before fainting. Out comes the last pokemon, bronzong.
Bronzong: 49%
Carnivine: 23%, BADLY POISONED.
josewilker switched in Bronzong.
Carnivine used Sleep Powder.
Carnivine's attack missed!
Bronzong used Gyro Ball.
Carnivine lost 14% of its health.
Carnivine's leftovers restored 6% of its health.
Carnivine is hurt by poison!
Carnivine lost 9% of its health.
CHOMP CHOMP's Carnivine fainted.
Bronzong's leftovers restored 6% of its health.
---
Carnivine: 0%
Bronzong: 55%
Score: 1-3 for CHOMP CHOMP
Well, carnivine was going to faint anyways, so I made a last ditch effort to do lasting sleep damage on the enemy. It certainly brought me luck, didn't it?
CHOMP CHOMP switched in Physical wall (lvl 100 Whiscash ?).
Pointed stones dug into Whiscash.
Whiscash lost 0% of its health.
CHOMP CHOMP's Whiscash fainted.
Score: 1-2 for CHOMP CHOMP
CHOMP CHOMP switched in Creature from the depths of the sea (lvl 100 Huntail ?).
Pointed stones dug into Huntail.
Huntail lost 12% of its health.
Huntail was hurt by Spikes!
Huntail lost 2% of its health.
CHOMP CHOMP's Huntail fainted!
Score: 1-1, tie game.
CHOMP CHOMP: (cleans out the gutter)
Just getting rid of the pokes who faint upon entering... don't want any fake statistics at the end, right?
Bronzong: 55%
Lumineon: 69%
CHOMP CHOMP switched in Nightmarish Creature (lvl 100 Lumineon ?).
Pointed stones dug into Lumineon.
Lumineon lost 12% of its health.
Lumineon was hurt by Spikes!
Luminion lost 19% of its health.
Lumineon used Sweet Kiss.
Bronzong became confused!
Bronzong is confused!
Bronzong used Hypnosis.
Bronzong's attack missed!
Bronzong's leftovers restored 6% of its health.
---
Bronzong: 61%, CONFUSION
Lumineon: 38%
Blame Brightpowder... time for some serious hax! Lumineon is my last poke, and it isn't nessicarily at high HP.
Lumineon used Waterfall.
A critical hit!
Bronzong lost 39% of its health.
Bronzong is confused!
It hurt itself in its confusion!
Bronzong lost 6% of its health.
Bronzong's leftovers restored 6% of its health.
---
Bronzong: 22%, CONFUSION.
Lumineon: 38%
Go lumineon go! Too bad for the crit, but I couldn't do much about it.
Lumineon used Waterfall.
Bronzong lost 20% of its health.
Bronzong snapped out of confusion!
Bronzong used Hypnosis.
Lumineon fell asleep!
Bronzong's leftovers restored 6% of its health.
---
Bronzong: 8%
Lumineon: 38%, SLEEP
CMON, wake up... If I stay asleep too long, I lose my last poke.
Lumineon is fast asleep!
Bronzong used Gyro Ball.
It's not very effective...
Lumineon lost 16% of its health.
Bronzong's leftovers restored 6% of its health.
---
Bronzong: 15%
Lumineon: 22%
Lumineon is fast asleep!
Bronzong used Gyro Ball.
Bronzong's attack missed!
Bronzong's leftovers restored 6% of its health.
---
Bronzong: 22%
Lumineon: 22%
Blame Brightpowder... I should have been at around 6%.
Lumineon woke up!
Lumineon used Waterfall.
Bronzong flinched!
Bronzong lost 20% of its health.
---
Bronzong: 8%
Lumineon: 22%
Lumineon used Waterfall.
Bronzong lost 8% of it's health.
josewilker's Bronzong fainted.
CHOMP CHOMP wins!
josewilker: LOL
josewilker: EPIC BATTLE
CHOMP CHOMP: critical and hax
CHOMP CHOMP: for the win!
josewilker: nice meet you
I didn't expect for one second to win the match, as soon as I saw skarmory and stealth rocks were set up.
Wasn't that interesting? I learned a few things from this; whiscash and carnivine rule, and... entry hazards drool.
That was a really lame moral, but...
PROPS
-Whiscash, for beating skarmbliss, only using it's head and a single critical hit!
-Carnivine, for busting a cap in the rear of 3 problem walls, Shaymin, Cressilia, and Swampert
-josewilker, for being a good sport despite multiple critical hit KOs, not having GARCHOMP, and supporting the use of totaly base stat challenged pokemon.
-Lumineon, for trying. And for finishing off bronzong.
-Skarmory, for tanking over 8 powerful hits before going down
CONPS
-Mothim, for getting no kills, and doing
-Masquerain, for doing a grand total of around 86% damage, scoring no KOs, and getting slept.
-The lack of garchomp mirror match ups.
-The lack of gengar mirror match ups.
There is my war, and this is it's story. If you see any problems, please tell. I don't always post stories that I won, but this one was interesting.
*I hinted with the title and introduction to have been using my CHOMP team, but there wasn't a single CHOMP in the match. ...odd isn't it?
**I edited out the off topic comments and sensored swear words for those who are faint at heart.
I hope I didn't miss anything here...:nerd:
Comments? Questions?