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Completed city siege

B5P3 Level 1 Singles
Team Cityscapes
:deep seascale: Deep Sea Scale
:leftovers: Leftovers
:red card: Red Card
:sitrus berry: Sitrus Berry
:sticky barb: Sticky Barb
:water gem: Water Gem
:weakness policy: Weakness Policy
:gourgeist::vespiquen::gorebyss::arctovish::crucibelle:
gourgeist-large.png

Gourgeist-Large **Remi

Level: 1
EXP: 0 / 10
Advanced Techniques: None

Type: Ghost/Grass

Abilities: Pickup, Frisk, Insomnia (Locked)

Stats:
HP: 90
Atk: 7
Def: 9
SpA: 4
SpD: 6
Spe: 69
Size: 2
Weight: 2
Quirky Nature

Moves:
[Level 0]
Astonish
Attract
Bullet Seed
Confide
Dark Pulse
Double Team
Energy Ball
Facade
Flamethrower
Flash
Focus Blast
Protect
Psychic
Rock Slide
Round
Shadow Ball
Toxic

[Level 1]
Brutal Swing
Confuse Ray
Curse
Incinerate
Magic Coat
Razor Leaf
Rock Smash
Role Play
Safeguard
Seed Bomb
Shadow Sneak
Sludge Bomb
Snore
Sunny Day
Swagger
Trick
Will-O-Wisp
vespiquen.png

Vespiquen (F) **Cecilia

Level: 1
EXP: 0 / 10
Advanced Techniques: None

Type: Bug/Flying

Abilities: Pressure, Unnerve (Locked)

Stats:
HP: 85
Atk: 6
Def: 7
SpA: 6
SpD: 7
Spe: 40
Size: 3
Weight: 3
Hardy Nature

Moves:
[Level 0]
Aerial Ace
Air Slash
Attack Order
Attract
Bug Bite
Bug Buzz
Confide
Cross Poison
Double Team
Facade
Flash
Mud-Slap
Protect
Round
Signal Beam
Slash
Toxic
X-Scissor

[Level 1]
Air Cutter
Aromatherapy
Aromatic Mist
Confuse Ray
Cut
Defend Order
Defog
Dual Wingbeat
Gust
Hone Claws
Ominous Wind
Rain Dance
Silver Wind
Sludge Bomb
Snore
Sunny Day
Swagger
Swift
Taunt
1681619166140-png.508070

Gorebyss (F) **April

Level: 1
EXP: 0 / 10
Advanced Techniques: None

Type: Water

Abilities: Swift Swim, Hydration (Locked)

Stats:
HP: 80
Atk: 6
Def: 8
SpA: 8
SpD: 6
Spe: 52
Size: 2
Weight: 2
Hardy Nature

Moves:
[Level 0]
Attract
Confide
Double Team
Facade
Ice Beam
Mud-Slap
Protect
Psychic
Round
Shadow Ball
Signal Beam
Surf
Toxic
Waterfall

[Level 1]
Confuse Ray
Confusion
Hail
Rain Dance
Refresh
Safeguard
Snore
Supersonic
Swagger
Swift
Water Gun
Water Pulse
arctovish.png

Arctovish **Watcher

Level: 1
EXP: 0/10
Advanced Techniques: None

Type: Water/Ice

Abilities: Water Absorb, Ice Body, Slush Rush (Locked)

Stats:
HP: 95
Atk: 7
Def: 7
SpA: 6
SpD: 7
Spe: 55
Size: 2
Weight: 5
Hardy Nature

Moves:
[Level 0]
Ancient Power
Avalanche
Crunch
Facade
Ice Beam
Iron Head
Liquidation
Protect
Psychic Fangs
Rock Slide
Round
Surf
Waterfall
Zen Headbutt

[Level 1]
Bite
Hail
Ice Fang
Powder Snow
Rain Dance
Snore
Water Gun
crucibelle.png

Crucibelle (F) **Violet

Level: 1
EXP: 0 / 10
Advanced Techniques: None

Type: Rock/Poison

Abilities: Regenerator, Mold Breaker, Liquid Ooze (Locked)

Stats:
HP: 100
Atk: 8
Def: 5
SpA: 6
SpD: 6
Spe: 104
Size: 3
Weight: 2

Moves:
[Level 0]
Astonish
Attract
Cross Poison
Defense Curl
Double Team
Facade
Iron Head
Poison Jab
Protect
Psychic
Rock Slide
Round
Shadow Ball
Sludge
Toxic
Zen Headbutt

[Level 1]
Confuse Ray
Confusion
Psybeam
Rock Smash
Rock Throw
Safeguard
Sandstorm
Sludge Bomb
Snore
Swagger
Trick
Venom Drench
Withdraw


Team Pratik
:razor claw: Razor Claw
:dowsing machine: Barometer
:light ball: Light Ball
:metronome: Metronome
:lucky egg: Lucky Egg
:choice specs: Choice Specs
:berserk gene: Berserk Gene

:gallade: :excadrill: :raichu-alola: :typhlosion-hisui: :drifblim:
:sv/gallade:
Lara (Gallade)
Level 1 EXP: 00 / 10

Serious nature ( +None, -None )

Typings:

Psychic
Fighting


Abilities:

Steadfast: The Pokémon's determination only intensifies in the face of hardship. At the end of the user's turn; if the user failed to execute an action due to the effect of a condition: Raise the user's Speed by one (1) stage for their next three (3) turns. (Inability to attempt an action isn't the same as failing to execute it.)

Sharpness: The Pokemon's sharpened blades make their slicing attacks more effective. When the user attacks with an action tagged #Slicing: Give that attack a power bonus of three (3).

Justified [HA]: The Pokemon has a passionate sense of right and wrong, and abhors any fighting styles it considers dishonorable. When the user enters play, if there is a Dark-type Pokemon in play: Raise the user's Attack and Special Attack stages by one (1) each for the user's next six (6) turns. After the user is hit with a Dark-type attack: Raise the user's Attack and Special Attack stages by one (1) for their next six (6) turns. [LOCKED]

HP: 85
Attack: 9
Defense: 5
Sp.Atk: 5
Sp.Def: 8
Speed: 80
Size Class: 3
Weight Class: 4

Movepool

Level 0:
Aerial Ace
Air Slash
Aqua Cutter
Attract
Aura Sphere
Brick Break
Confide
Dazzling Gleam
Defense Curl
Double Team
Earthquake
Energy Ball
Facade
Fire Punch
Flash
Focus Blast
Growl
Hyper Voice
Hypnosis
Ice Punch
Leaf Blade
Leer
Mud-Slap
Night Slash
Poison Jab
Protect
Psychic
Psycho Cut
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sing
Slash
Strength
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
X-Scissor
Zen Headbutt

Level 1:
Bulk Up
Calm Mind
Coaching
Confuse Ray
Confusion
Cut
Disarming Voice
Dual Chop
Echoed Voice
False Swipe
Magic Coat
Magical Leaf
Mega Punch
Night Shade
Power-Up Punch
Psybeam
Quick Guard
Rain Dance
Recycle
Rock Smash
Sacred Sword
Safeguard
Shadow Sneak
Shock Wave
Snore
Sunny Day
Swagger
Swift
Taunt
Trick
Vacuum Wave
Wide Guard
Will-O-Wisp
Work Up
:sv/excadrill:
Ron (Excadrill)
Level 1 EXP: 00 / 10

Serious Nature ( +None, -None )

Typings:

Ground
Steel


Abilities:

Sand Rush: The Pokemon easily glides in the middle of a sandstorm, using the winds to propel themselves. The user can't take damage from Sandstorm Weather. While the Weather is Sandstorm: The user's Speed is doubled (x2).

Sand Force: The Pokemon can harness the inherent power of a sandstorm to boost their own terrestrial attacks. The user can't take damage from Sandstorm Weather. When the user attacks with a Rock-, Ground-, or Steel-type attack, if the Weather is Sandstorm: Give that attack a power bonus of two (2).

Mold Breaker [HA] - The Pokemon's violent force allows their attacks to overwhelm the abilities of other Pokemon. While the user is attacking: The effects of the abilities of other Pokemon are ignored. [LOCKED]

HP: 100
Attack: 10
Defense.: 5
Sp.Atk: 4
Sp.Def: 5
Speed: 88
Size Class: 1
Weight Class: 3

Movepool

Level 0:
Aerial Ace
Attract
Brick Break
Confide
Double Team
Earth Power
Earthquake
Facade
Focus Blast
Iron Head
Mud-Slap
Poison Jab
Protect
Rock Slide
Round
Shadow Claw
Slash
Smart Strike
Strength
Toxic
X-Scissor

Level 1:
Brutal Swing
Cut
Drill Run
High Horsepower
Hone Claws
Metal Claw
Rapid Spin
Rock Climb
Rock Smash
Rototiller
Sandstorm
Scratch
Sludge Bomb
Snore
Swagger
:sv/raichu-alola:
Sparky (Raichu-Alola)
Level 1 EXP: 00 / 10

Serious nature ( +None, -None )

Typings:

Electric
Psychic


Abilities:

Surge Surfer: The Pokemon can use its tail to surf on electrical currents, greatly improving their movement speed. While the Terrain is Electric Terrain: The user's Speed is doubled (x2).

Surge Surfer (HA): The Pokemon can use its tail to surf on electrical currents, greatly improving their movement speed. While the Terrain is Electric Terrain: The user's Speed is doubled (x2). [LOCKED]

HP: 85
Attack: 6
Defense: 4
Sp.Atk: 7
Sp.Def: 6
Speed: 110
Size: 1
Weight: 2

Movepool

Level 0:
Attract
Brick Break
Confide
Counter
Defense Curl
Dizzy Punch
Double Team
Facade
Flash
Focus Blast
Growl
Mud-Slap
Play Nice
Play Rough
Protect
Psychic
Round
Signal Beam
Sing
Strength
Surf
Tail Whip
Thunder Punch
Thunder Wave
Thunderbolt
Toxic

Level 1:
Calm Mind
Charge
Curse
Detect
Disarming Voice
Discharge
Double Kick
Echoed Voice
Fake Out
Heart Stamp
Magic Coat
Mega Punch
Nuzzle
Quick Attack
Rage
Rain Dance
Recycle
Refresh
Rock Smash
Safeguard
Seismic Toss
Shock Wave
Slam
Snore
Spark
Swagger
Sweet Kiss
Swift
Teeter Dance
Thunder Shock
Tickle
Yawn

Level 2:
Volt Tackle (SIGNATURE)
typhlosion-hisui.png

Placeholder for bio
Hiroko (Typhlosion-Hisui M)
Level 1 EXP 00/10

Serious Nature (+N/A , -N/A)

Typings:
Fire
Ghost


Abilities:

Blaze: The Pokemon turns to their inner valor and zeal in a pinch. When the user attacks with a Fire-type attack, while the user's HP is at or below a third of their maximum HP (x1/3): Give that attack a power boost of three (3).

Frisk: The user can quickly identify the items held by opponents, and potentially sabotage them. The user is unaffected by Natural Gift and by Fling. While the user is being attacked: The effects of the attacker's held items are ignored. While the user is attacking an opponent: The effects of the defender's held items are ignored.
[LOCKED]

Stats
:
HP: 85
Atk: Rank 6
Def: Rank 6
SpA: Rank 8
SpD: Rank 6
Spe: 95
Size Class: 3
Weight Class: 4


Signature moves :
Infernal Parade

Moves :

Level 0
:
Aerial Ace
Attract
Brick Break
Confide
Defense Curl
Double Team
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Howl
Iron Head
Leer
Mud-Slap
Play Rough
Protect
Rock Slide
Round
Shadow Ball
Shadow Claw
Strength
Tackle
Thunder Punch
Toxic
Zen Headbutt

Level 1:
Calm Mind
Confuse Ray
Curse
Cut
Detect
Double Kick
Ember
Extrasensory
Flame Wheel
Incinerate
Night Shade
Quick Attack
Roar
Rock Smash
Smokescreen
Snore
Sunny Day
Swagger
Swift
Will-O-Wisp
Work Up

Level 2 :

Infernal Parade [SIGNATURE]
:Sv/drifblim:
Spoiler
Phantom (Drifblim Male)
Level 1 | EXP 00 / 10

Serious Nature (+N/A , -N/A)

Typing:[/FONT]
Ghost
Flying


Abilities :

Aftermath : The Pokemon is filled to the brim with unstable gasses. When the user attacks with a self-sacrificing move with a BAP: Give that attack a power bonus of 10.

Unburden : The Pokemon uses any item they're given as a training weight, and becomes more agile once it's removed. Once per battle, when the user consumes or drops a held item, or when their held item is transfered to another Pokemon: Grant the user a unique condition until they leave play, with the following effect:
● The subject's Speed is doubled (x2).

Flare Boost : The Pokemon's body can harness the residual heat energy of a burn. When the user attacks, if they are Burned: Give that attack a power bonus of five (5). The user's attacks can't be reduced by Burn. [LOCKED]

Stats :
HP : 115
Attack : 6
Defense : 3
Sp Atk : 7
Sp Def : 4
Speed : 80
Size Class : 2
Weight Class : 2

Movepool:


Level 0:
Aerial Ace
Air Slash
Astonish
Attract
Confide
Constrict
Double Team
Facade
Flash
Hypnosis
Mud-Slap
Protect
Psychic
Round
Shadow Ball
Thunder Wave
Thunderbolt
Toxic

Level 1:
Air Cutter
Brutal Swing
Calm Mind
Cut
Defog
Gust
Magic Coat
Night Shade
Ominous Wind
Psybeam
Rain Dance
Recycle
Shock Wave
Silver Wind
Snore
Sucker Punch
Sunny Day
Swagger
Swift
Trick
Weather Ball
Will-O-Wisp
cityscapes to send out and equip
pratik2007 to send out, equip, and order
cityscapes to order
Keriel to ref​
 
Last edited:
1681961734184.png

"Luckily we have something that completely counters deep sea scale."

:sv/drifblim::Lucky egg:
Sending Drifblim @ Lucky Egg

Thunderbolt ~ Thunderbolt ~ Thunderbolt

IF Damaging Ice type combination THEN use Protect
IF Gorebyss is under the effects of Protection THEN Calm Mind
IF Toxic outside combination THEN use Magic Coat
 
:gorebyss: :deep seascale: | Swift Swim | OK
Gorebyss - HP 80 | ATK 6 | DEF 8 | SPA 10 | SPD 10 | SPE 52 | S/W 2/2 | Chill 5 | Rcv 2 | CT 1

:drifblim: :lucky egg: | Aftermath, Unburden | OK
Drifblim - HP 115 | ATK 6 | DEF 3 | SPA 7 | SPD 4 | SPE 80 | S/W 2/2 | Chill 5 | Rcv 2 | CT 1​


The Chronicle - Round 1
Step 1
Drifblim used Thunderbolt!
-7 EN
Crit: 194 > 125 (No)
Effect: 120 > 60 (No)

It's super effective!
9 * 1.5 = 13.5 ~ 14 DMG
Gorebyss used Confuse Ray!
-5 EN
Drifblim is confused...

Step 2

Drifblim used Thunderbolt!
-7 EN
Drifblim is confused... [+Dizzy]
Crit: 370 > 125 (No)
Effect: 400 > 60 (No)

It's super effective!
9 * 1.5 = 13.5 ~ 14 DMG
Gorebyss used Rain Dance!
-10 EN
The heavens cry out their sorrow... [5 rounds]
Step 3


Gorebyss used Sewage Pulse!
[Water Pulse became Poison-type...]
-22 EN
Crit: No (50 > 25)
6 = 6 DMG
A deadly toxin flows through Drifblim's veins! [Bad Poison, +2c]


[Drifblim was to use Thunderbolt, but...]
Drifblim is confused...
It hurt itself in its confusion!
-3 EN
Crit: No (559 > 125)
4 = 4 DMG

[Drifblim's Poison] Death draws nearer, one step at a time... [2 DMG]
[Toxic] The poison got worse! [+2 poison counters]​

Fate Foreseen
cityscapes to order
pratik2007 to order
Keriel to ref

:gorebyss: :deep seascale: | Swift Swim | OK
Gorebyss - HP 52 | EN 63 | ATK 6 | DEF 8 | SPA 10 | SPD 10 | SPE 52 | S/W 2/2 | Chill 5 | Rcv 2 | CT 0

Rain (4 rounds)​

:drifblim: :lucky egg: | Aftermath, Unburden | TOX (4c), Dizzy
Drifblim - HP 103 | EN 83 | ATK 6 | DEF 3 | SPA 7 | SPD 4 | SPE 80 | S/W 2/2 | Chill 5 | Rcv 2 | CT 1​
 
Last edited:
workable

1681619166140-png.508070

Confuse Ray ~ Ice Beam ~ Ice Beam
If Drifblim is to use Toxic this step and Drifblim is not to use Toxic on a later step, then use Refresh next step.
If Drifblim has Protection, then Chill and push back.
If Drifblim is to use Magic Coat, then use Surf and push back.
 
1682356824341.png

"One more round of lucky egg, sucks we cannot recycle it back."

:Sv/drifblim:
"You are tired aren't you? I can sense it."

Sunny Day ~ Trick ~ Hypnosis+Night Shade
 
:gorebyss: :deep seascale: | Swift Swim | OK
Gorebyss - HP 52 | EN 63 | ATK 6 | DEF 8 | SPA 10 | SPD 10 | SPE 104 | S/W 2/2 | Chill 5 | Rcv 2 | CT 0

Rain (4 rounds)​

:drifblim: :lucky egg: | Aftermath, Unburden | TOX (4c), Dizzy
Drifblim - HP 103 | EN 83 | ATK 6 | DEF 3 | SPA 7 | SPD 4 | SPE 80 | S/W 2/2 | Chill 5 | Rcv 2 | CT 1​

The Chronicle
Step 1

Gorebyss used Confuse Ray!
-5EN
Drifblim is confused...

Drifblim used Sunny Day!
-10EN
The sun's fury scorches the land! [5 rounds]
[Drifblim's Poison] Death draws nearer, two steps at a time... [4 DMG]​

Step 2

Drifblim used Trick!
-7 EN
Gorebyss is now holding a Lucky Egg.
[Drifblim's Unburden] Free of mortal cares... [x2 SPE]
Drifblim is now holding a Deep Sea Scale.
[Drifblim's Poison] Death draws nearer, two steps at a time... [4 DMG]
[Drifblim snaps out of confusion.]
Gorebyss used Ice Beam!
-7 EN
Crit: 187 > 75 (no)
It's super effective!
[Drifblim gets a Frost marker.]
9 * 1.5 ~ 14 DMG

Step 3

Drifblim used Nightmare Shade!
-24 EN
To dream... [Sleep (1)]
Gorebyss suffers 15 fixed DMG! [+ Restless]
[Drifblim's Poison] Death draws nearer, two steps at a time... [4 DMG]​

[Gorebyss was to use Ice Beam, but...]
Gorebyss is sleeping...
+5 HP, +3 EN
Gorebyss wakes up!

[Toxic] The poison got worse! [+2 poison counters]​
Gorebyss drops its Lucky Egg...

:gorebyss: | Swift Swim | OK
Gorebyss - HP 42 | EN 54 | ATK 6 | DEF 8 | SPA 8 | SPD 6 | SPE 52 | S/W 2/2 | Chill 5 | Rcv 2 | CT 0

Sun (4 rounds)​

:drifblim: :deep seascale: | Aftermath, Unburden | TOX (6c), Dizzy, Unburden, Frost (1)
Drifblim - HP 77 | EN 42 | ATK 6 | DEF 3 | SPA 7 | SPD 4 | SPE 160 | S/W 2/2 | Chill 5 | Rcv 2 | CT 0​
 
:bw/drifblim:

Thunderbolt ~ Thunderbolt ~ Thunderbolt

IF Gorebyss is under the effects of Protection THEN use Calm Mind pushing back
IF Confusion inflciing move AND not more than once, use Magic Coat
IF you are confused when you are to act , use Toxic the first instance and Calm mind remaining instances
 
:gorebyss: | Swift Swim | OK
Gorebyss - HP 42 | EN 54 | ATK 6 | DEF 8 | SPA 8 | SPD 6 | SPE 52 | S/W 2/2 | Chill 5 | Rcv 2 | CT 0

Sun (4 rounds)​

:drifblim: :deep seascale: | Aftermath, Unburden | TOX (6c), Dizzy, Unburden, Frost (1)
Drifblim - HP 77 | EN 42 | ATK 6 | DEF 3 | SPA 7 | SPD 4 | SPE 160 | S/W 2/2 | Chill 5 | Rcv 2 | CT 0​


The Chronicle
Step 1
Gorebyss used Protect!
-12 EN
A ward against all evil...


Drifblim used Calm Mind!
-7 EN
Drifblim's SPA and SPD rose! [+1, 5t]

[Drifblim's Poison] Death draws nearer, three steps at a time... [-6 HP]​

Step 2

Drifblim used Magic Coat!
-10 EN
What's good for the goose...​

Gorebyss used Supersonic!
-4 EN
[Drifblim's Magic Coat]
Hit: 84 <= 330 (yes)
Gorebyss was confused...

[Drifblim's Poison] Death draws nearer, three steps at a time... [-6 HP]​

Step 3
Gorebyss used Protect!
-12 EN
A ward against all evil...
[Gorebyss snapped out of confusion.]

Drifblim used Calm Mind!
-7 EN
Drifblim's SPA and SPD rose! [+2, 5t]

[Drifblim's Poison] Death draws nearer, three steps at a time... [-6 HP]
[Toxic] The poison got worse! [+2 Poison Counters]​


:gorebyss: | Swift Swim | OK
Gorebyss - HP 42 | EN 26 | ATK 6 | DEF 8 | SPA 8 | SPD 6 | SPE 52 | S/W 2/2 | Chill 5 | Rcv 2 | CT 0

Sun (3 rounds)​

:drifblim: :deep seascale: | Aftermath, Unburden | TOX (8c), Dizzy, Unburden, Frost (1), +2 SPA/SPD [5t]
Drifblim - HP 59 | EN 18 | ATK 6 | DEF 3 | SPA 7 | SPD 4 | SPE 160 | S/W 2/2 | Chill 5 | Rcv 2 | CT 0​
 
valerie.png

have it your way, then.

arctovish.png

[Red Card off] Avalanche ~ Avalanche ~ Protect
If Drifblim is to use a Flying-, Ghost-, or Electric-type attack, then use Protect and push back.
 
:arctovish: :red card: | Water Absorb, Ice Body | OK
Arctovish - HP 95 | EN 100 | ATK 7 | DEF 7 | SPA 6 | SPD 7 | SPE 55 | S/W 2/5 | Chill 5 | Rcv 2 | CT 1
:gorebyss: | Swift Swim | OK
Gorebyss - HP 42 | EN 26 | ATK 6 | DEF 8 | SPA 8 | SPD 6 | SPE 52 | S/W 2/2 | Chill 5 | Rcv 2 | CT 0

Sun (3 rounds)​

:drifblim: :deep seascale: | Aftermath, Unburden | TOX (8c), Dizzy, Unburden, Frost (1), +2 SPA/SPD [5t]
Drifblim - HP 59 | EN 18 | ATK 6 | DEF 3 | SPA 7 | SPD 4 | SPE 160 | S/W 2/2 | Chill 5 | Rcv 2 | CT 0​


The Chronicle
Step 1
Arctovish used Protect!
-12 EN
A ward against all evil...

Drifblim used Thunderbolt!
-7 EN
Arctovish protected itself...
[Drifblim's Poison] Death draws nearer, four steps at a time... [-8 HP]​

Step 2

Drifblim used Thunderbolt!
-7 EN
Crit: No (302 > 25)
Effect: No (354 > 60)
It's super effective!

(7-7+9)*1.5 + 8 = 21.5 ~ 22 DMG​

Arctovish used Avalanche!
-8 EN
Crit: No (568 > 25)
It's super effective!

(7-4+3+12)*1.5 = 27 DMG
[Drifblim's Poison] Death draws nearer, four steps at a time... [-8 HP]​

Step 3

Drifblim used Psychic!
-7 EN
Crit: No (254 > 25)
Effect: No (579 > 60)
(7-7+9)+8 = 17 DMG
[It's an ENKO!] Drifblim fainted from exhaustion...​
:arctovish: :red card: | Water Absorb, Ice Body | OK
Arctovish - HP 56 | EN 80 | ATK 7 | DEF 7 | SPA 6 | SPD 7 | SPE 55 | S/W 2/5 | Chill 5 | Rcv 2 | CT 1
:gorebyss: | Swift Swim | KO
Gorebyss - HP 42 | EN 26 | ATK 6 | DEF 8 | SPA 8 | SPD 6 | SPE 52 | S/W 2/2 | Chill 5 | Rcv 2 | CT 0

Sun (2 rounds)​

:drifblim: :deep seascale: | Aftermath, Unburden | KO
Drifblim - HP 0 | EN 0 | ATK 6 | DEF 3 | SPA 7 | SPD 4 | SPE 160 | S/W 2/2 | Chill 5 | Rcv 2 | CT 0​

pratik2007 to send out, equip, and order
cityscapes to order
Keriel to ref
 
1684220398151.png

"I will gladly have it my way then."

raichu-alola.png
:light ball:
Sending Sparky The Raichu-A @ Light Ball

Thunderbolt ~ Thunderbolt ~ Thunderbolt

IF Arctovish is under the effects of Protection THEN use Charge the first instance and Calm Mind remaining instances
IF Damaging Water OR Ice type move , use Fake Out (once)
 
:arctovish: :red card: | Water Absorb, Ice Body | OK
Arctovish - HP 56 | EN 80 | ATK 7 | DEF 7 | SPA 6 | SPD 7 | SPE 55 | S/W 2/5 | Chill 5 | Rcv 2 | CT 1
:gorebyss: | Swift Swim | KO
Gorebyss - HP 42 | EN 26 | ATK 6 | DEF 8 | SPA 8 | SPD 6 | SPE 52 | S/W 2/2 | Chill 5 | Rcv 2 | CT 0

Sun (2 rounds)​

:raichu-alola: :light ball: | Surge Surfer | OK
Raichu - HP 85 | ATK 8 | DEF 4 | SPA 9 | SPD 6 | SPE 110 | S/W 1/2 | Chill 5 | Rcv 2 | CT 1
:drifblim: :deep seascale: | Aftermath, Unburden | KO
Drifblim - HP 0 | EN 0 | ATK 6 | DEF 3 | SPA 7 | SPD 4 | SPE 160 | S/W 2/2 | Chill 5 | Rcv 2 | CT 0

The Chronicle
Step 1
Arctovish used Protect!
-12 EN
A ward against all evil...

Raichu used Charge!
-8 EN
Raichu's Sp. Def rose! [SPD +1 (3t)]
Raichu is charging up... [+2 Charge]​

Step 2
Raichu used Fake Out!
-4 EN
Crit: No (66 > 25)

(8 - 7 + 4) = 5 DMG
Arctovish held up its Red Card! [Raichu gets a Phazing marker.]​

{Arctovish was to use Surf, but...]
Arctovish flinched!

Step 3
Arctovish used Protect!
-12 EN
A ward against all evil...

Raichu used Calm Mind!
-7 EN
Raichu's Sp. Atk and Sp. Def rose! [SPA +1, SPD +2 (5t)]​

:arctovish: | Water Absorb, Ice Body | OK
Arctovish - HP 51 | EN 56 | ATK 7 | DEF 7 | SPA 6 | SPD 7 | SPE 55 | S/W 2/5 | Chill 5 | Rcv 2 | CT 1
:gorebyss: | Swift Swim | KO
Gorebyss - HP 42 | EN 26 | ATK 6 | DEF 8 | SPA 8 | SPD 6 | SPE 52 | S/W 2/2 | Chill 5 | Rcv 2 | CT 0

Sun (1 round)​

:raichu-alola: :light ball: | Surge Surfer | Faked, Charge 2, Phazing, +1 SPA (5t), +2 SPD (5t)
Raichu - HP 85 | EN 81 | ATK 8 | DEF 4 | SPA 9 | SPD 6 | SPE 110 | S/W 1/2 | Chill 5 | Rcv 2 | CT 1
:drifblim: :deep seascale: | Aftermath, Unburden | KO
Drifblim - HP 0 | EN 0 | ATK 6 | DEF 3 | SPA 7 | SPD 4 | SPE 160 | S/W 2/2 | Chill 5 | Rcv 2 | CT 0

pratik2007 to replace Raichu.
cityscapes to order.
pratik2007 to order.
Keriel to ref.​
 
Counterswitching to Raichu-A @ Light Ball

raichu-alola.png
:light ball:
"Aww, I like my lightning bubble, it makes me feel strong :("

Protect ~ Echoed Voice + Sing ~ Protect

IF Gorebyss is to use Rain Dance AND NOT Safeguard is up on the opponent's side , use Nuzzle pushing back
IF Gorebyss is to use Safeguard , initiate string Thunderbolt ~ Thunderbolt ~ Thunderbolt
IF Refresh THEN use Thunderbolt pushing back
 
(Note: Due to a typo, Gorebyss was erroneously marked as KO several rounds ago instead of OK. It seems like nobody was confused, thankfully.)

:gorebyss: :sticky barb: | Swift Swim | OK
Gorebyss - HP 42 | EN 26 | ATK 6 | DEF 8 | SPA 8 | SPD 6 | SPE 52 | S/W 2/2 | Chill 5 | Rcv 2 | CT 0
:arctovish: | Water Absorb, Ice Body | OK
Arctovish - HP 51 | EN 56 | ATK 7 | DEF 7 | SPA 6 | SPD 7 | SPE 55 | S/W 2/5 | Chill 5 | Rcv 2 | CT 1

Sun (1 round)​

:raichu-alola: :light ball: | Surge Surfer | Faked
Raichu - HP 85 | EN 81 | ATK 8 | DEF 4 | SPA 9 | SPD 6 | SPE 110 | S/W 1/2 | Chill 5 | Rcv 2 | CT 1
:drifblim: :deep seascale: | Aftermath, Unburden | KO
Drifblim - HP 0 | EN 0 | ATK 6 | DEF 3 | SPA 7 | SPD 4 | SPE 160 | S/W 2/2 | Chill 5 | Rcv 2 | CT 0
:gallade: :razor claw: | Steadfast, Sharpness, Justified
HP 85 | EN 100 | ATK 9 | DEF 5 | SPA 5 | SPD 8 | SPE 80 | S/W 3/4 | Chill 5 | Rcv 2 | CT 1

The Chronicle
Step 1
Raichu used Protect!
-12 EN
A ward against all evil...​

Gorebyss used Double Team!
-5 EN
Gorebyss' Evasion rose. [+1, 3t fixed]

Gorebyss is hurt by the Sticky Barb... [-2 HP]

Step 2
Raichu used Echoing Song!
-18 EN
Hit: 466 > 450 (No)​

Gorebyss used Waterfall!
-6 EN
Crit: 259 > 25 (No)
8 + 6 - 4 + 2 - 3 = 9 DMG
Raichu dropped the Light Ball and received the Sticky Barb!

Raichu is hurt by the Sticky Barb... [-2 HP]​

Step 3
Raichu used Protect!
-12EN
A ward against all evil...​

Gorebyss used Hail!
-10EN
The stillness of winter reigns... [5 rds]

Raichu is hurt by the Sticky Barb... [-2 HP]
Raichu dropped the Sticky Barb!​

:gorebyss: | Swift Swim | +1 eva [1t, fixed]
Gorebyss - HP 40 | EN 5 | ATK 6 | DEF 8 | SPA 8 | SPD 6 | SPE 52 | S/W 2/2 | Chill 5 | Rcv 2 | CT 0
:arctovish: | Water Absorb, Ice Body | OK
Arctovish - HP 51 | EN 56 | ATK 7 | DEF 7 | SPA 6 | SPD 7 | SPE 55 | S/W 2/5 | Chill 5 | Rcv 2 | CT 1
Snow (5 rounds)​

:raichu-alola: | Surge Surfer | Faked
Raichu - HP 85 | EN 39 | ATK 6 | DEF 4 | SPA 7 | SPD 6 | SPE 110 | S/W 1/2 | Chill 5 | Rcv 2 | CT 0
:drifblim: :deep seascale: | Aftermath, Unburden | KO
Drifblim - HP 0 | EN 0 | ATK 6 | DEF 3 | SPA 7 | SPD 4 | SPE 160 | S/W 2/2 | Chill 5 | Rcv 2 | CT 0
:gallade: :razor claw: | Steadfast, Sharpness, Justified | OK
HP 85 | EN 100 | ATK 9 | DEF 5 | SPA 5 | SPD 8 | SPE 80 | S/W 3/4 | Chill 5 | Rcv 2 | CT 1
 
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