[OVERVIEW]
Claydol's unique qualities, movepool, and typing allow it to function as an interesting form of role compression on teams. It has access to Stealth Rock and Rapid Spin, making it a solid choice for either a Stealth Rock setter or a defensive spinner, although it cannot threaten most Ghost-types. Its typing and Levitate give it important resistances to Fighting-, Psychic-, and Rock-type moves, letting it pivot into these moves from Pokemon such as Passimian, Mesprit, and Aggron, as well as two important immunities to Electric and Ground; these make it a stop to Volt Switch pivots and Pokemon locked into Earthquake in a pinch, as it fares badly against most of them otherwise. However, Claydol is very passive, heavily relying on Toxic to maintain a presence. It is forced to choose between two STAB moves that are exploitable, meaning it can struggle against foes such as Golbat and Togedemaru depending on the move it chooses. Its typing is also a double-edged sword, with weaknesses to Grass, Dark, Water, and Bug, making it easy to exploit by Pokemon such as Tsareena and Absol, and many of the Pokemon it would like to check can run these moves. Claydol also lacks recovery if it forgoes Leftovers, meaning it can be hard to check what it wants to over a long match.
[SET]
name: Defensive
move 1: Stealth Rock / Rapid Spin
move 2: Toxic
move 3: Psychic / Scorching Sands
move 4: Teleport / Protect
item: Colbur Berry / Leftovers
ability: Levitate
nature: Bold
evs: 252 HP / 240 Def / 16 Spe
[SET COMMENTS]
Psychic has solid neutral coverage as Claydol's STAB move, letting it chip Flying-types such as Archeops and Charizard, but makes it harder to threaten Dark-types. Scorching Sands can be chosen as its STAB move due to its ability to spread burns and hit Dark-types, but it loses to Pokemon such as Golbat and Weezing. Both of these moves help Claydol hit grounded Poison-types such as Toxicroak and Garbodor that ignore Toxic. Teleport allows Claydol to gain momentum against Pokemon it forces out such as Choice-locked Heliolisk. Alternatively, Protect and Leftovers give Claydol more recovery, increase Toxic damage, and scout opposing Choice-locked Pokemon. However, this gives it a worse matchup against Knock Off users such as Absol and Passimian due to the lack of Colbur Berry, as well as removing its ability to switch into Swords Dance Toxicroak. The Speed investment is to guarantee outspeeding fully invested base 80s after a Rapid Spin, such as Gallade and Mesprit, and neutral natured base 45s like Alolan Exeggutor before a Rapid Spin, crippling them with a Toxic before they can respond.
Claydol likes to have defensive support from Pokemon that can take advantage of Grass-, Water-, and Ghost-types. Guzzlord can take hits from all of them and cripple them with a Knock Off, and Assault Vest Guzzlord specifically can soak up general special hits for Claydol. Ferroseed is another option, functioning as a Toxic sponge that can also check Grass- and Water-types. In return, Claydol can reduce the chip damage Guzzlord takes with Rapid Spin and deal with Fighting-types such as Toxicroak for both of them. Claydol often best fits on more defensive teams due to its lack of recovery, supportive capabilities, and lacking offensive presence; as such, it appreciates the cleric and Wish support Pokemon such as Aromatisse and Audino can give it.
[CREDITS]
- Written by: [[Heracross2.0, 414072]]
- Quality checked by: [[MZ, 202117], [asa, 400292]]
- Grammar checked by: [[Finland, 517429]]
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