This team is offence supported by Clefables wish. Urshifu uses the support of wish to regain health and sweep with bulk up.
Azumarill @ Choice Band
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Liquidation
- Play Rough
- Aqua Jet
- Knock Off
Azumarill a pain for teams with less bulk team. It can OHKHO a lot of pokemon such as: Crawdunt, Dragapult, Volcarona, and Exadrill. It can punish switches such as: Rillaboom, Clefable, and Toxcapex. Azumarill is very good at punishing switches. It is also a great our Volcarona check for our team.
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 156 Def / 100 SpD
Bold Nature
IVs: 0 Atk
- Teleport
- Wish
- Protect
- Moonblast
Clefable is the heart of the team. It is able to heal other members of my team safely with teleport. Healing up members like Urshifu and Azumarill can be devestating for opponents who will try to widdle down to widdle my team down.
Urshifu @ Life Orb
Ability: Unseen Fist
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Bulk Up
- Drain Punch
- Poison Jab
- Wicked Blow
Bulk Up makes Urshifu able to sweep teams, together with wish support it can get recovery that it can't get itself. Life orb makes it able to 2 hit OHKHO Clefable without using Bulk Up. was thinking about Sucker Punch > Poison Jab but then we can't deal with fairy types such as: Clefable, and Togekiss.
Hippowdon @ Rocky Helmet
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Earthquake
- Slack Off
- Stealth Rock
- Whirlwind
Hippowdon is a nice bulky addition to the team. Whirlwind is used to blow out Pokemon that try to set up. With Stealth rock and possibly Toxic Spikes from Toxcapex, it can widdle down our opponent's team a lot. Rocky Helmet is for chip on Pokemon like: Urshifu, Hawlucha, and Zerarora.
Excadrill @ Leftovers
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Rapid Spin
- Earthquake
- Iron Head
Excadrill is a great Pokemon to take advantage of Hippowdon's Sand with Its Ability Sand Rush. Swords dance is to potentially sweep teams and as an added bonus if we are in the sand we can outspeed almost everything. Rapid Spin is there for hazard control.
Toxapex @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 139 Def / 116 SpD
Calm Nature
IVs: 0 Atk
- Recover
- Toxic Spikes
- Haze
- Scald
Toxcapex is mainly used for Toxic Spikes so Hippowdon's Whirlwind can be so dangerous. Scald is good for the burn and haze is to stop Volcarona from sweeping. Calm nature is to take Volcarona's Psychic better.
Some threats to this team are: Volcarona because we don't have Sucker Punch on Urshifu so we can't really deal with it once it Quiver Danced a few times. Rillaboom is a threat because we don't have a grass resist. Toxcapex can't do damage back so Rillaboom can kill us with Grassy Glide. Azumarill is a threat because it can sweep us with Belly Drum if I don't use Haze at the right timer my whole team gets OHKHOed.
Thanks for reading! I would appreciate any suggestions :)
Azumarill @ Choice Band
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Liquidation
- Play Rough
- Aqua Jet
- Knock Off
Azumarill a pain for teams with less bulk team. It can OHKHO a lot of pokemon such as: Crawdunt, Dragapult, Volcarona, and Exadrill. It can punish switches such as: Rillaboom, Clefable, and Toxcapex. Azumarill is very good at punishing switches. It is also a great our Volcarona check for our team.
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 156 Def / 100 SpD
Bold Nature
IVs: 0 Atk
- Teleport
- Wish
- Protect
- Moonblast
Clefable is the heart of the team. It is able to heal other members of my team safely with teleport. Healing up members like Urshifu and Azumarill can be devestating for opponents who will try to widdle down to widdle my team down.
Urshifu @ Life Orb
Ability: Unseen Fist
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Bulk Up
- Drain Punch
- Poison Jab
- Wicked Blow
Bulk Up makes Urshifu able to sweep teams, together with wish support it can get recovery that it can't get itself. Life orb makes it able to 2 hit OHKHO Clefable without using Bulk Up. was thinking about Sucker Punch > Poison Jab but then we can't deal with fairy types such as: Clefable, and Togekiss.
Hippowdon @ Rocky Helmet
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Earthquake
- Slack Off
- Stealth Rock
- Whirlwind
Hippowdon is a nice bulky addition to the team. Whirlwind is used to blow out Pokemon that try to set up. With Stealth rock and possibly Toxic Spikes from Toxcapex, it can widdle down our opponent's team a lot. Rocky Helmet is for chip on Pokemon like: Urshifu, Hawlucha, and Zerarora.
Excadrill @ Leftovers
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Rapid Spin
- Earthquake
- Iron Head
Excadrill is a great Pokemon to take advantage of Hippowdon's Sand with Its Ability Sand Rush. Swords dance is to potentially sweep teams and as an added bonus if we are in the sand we can outspeed almost everything. Rapid Spin is there for hazard control.
Toxapex @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 139 Def / 116 SpD
Calm Nature
IVs: 0 Atk
- Recover
- Toxic Spikes
- Haze
- Scald
Toxcapex is mainly used for Toxic Spikes so Hippowdon's Whirlwind can be so dangerous. Scald is good for the burn and haze is to stop Volcarona from sweeping. Calm nature is to take Volcarona's Psychic better.
Some threats to this team are: Volcarona because we don't have Sucker Punch on Urshifu so we can't really deal with it once it Quiver Danced a few times. Rillaboom is a threat because we don't have a grass resist. Toxcapex can't do damage back so Rillaboom can kill us with Grassy Glide. Azumarill is a threat because it can sweep us with Belly Drum if I don't use Haze at the right timer my whole team gets OHKHOed.
Thanks for reading! I would appreciate any suggestions :)