[SET]
name: Support
move 1: Earthquake
move 2: Recover
move 3: Yawn / Toxic
move 4: Stealth Rock / Protect / Poison Jab / Toxic
item: Leftovers / Black Sludge
ability: Unaware / Water Absorb
nature: Careful / Impish
evs: 252 HP / 252 SpD / 4 Spe
tera type: Flying / Steel / Poison
[SET COMMENTS]
* While Clodsire is lacking in physical bulk compared to Dondozo and Skeledirge, it makes up for it in having a fantastic support movepool.
* Yawn is very effective at forcing switches, which is especially dangerous if Stealth Rock is set up.
* Poison Jab is Clodsire's best move against Tera Fairy Rotom-W, which is an especially important target when using Water Absorb.
* Protect, in addition to benefiting from Leftovers, pairs well with Yawn.
* Body Press isn't particularly strong, but it does prevent Clodsire from being totally walled by Tera Steel Hydreigon if using a physically defensive spread.
* Black Sludge may seem appealing, but it punishes Clodsire for Terastalliizing unless it becomes Tera Poison, so Leftovers is preferred unless Leftovers is already on something else.
Tera Types
========
* **Flying-type**: With a Flying Tera type, Clodsire no longer has to worry about Earthquake or Fissure.
* **Steel-type**: A Steel Tera type allows Clodsire to take on powerful Dragon-type attacks, without the worry of Gholdengo dealing massive damage.
* **Poison-type**: With Tera Poison, Clodsire not only becomes a better check to Grass- and Water-types such as Meowscarda and Rotom-W, but it can also safely run Black Sludge to punish users of Trick.
* **Fairy-type**: A Fairy Tera type will stop powerful Dragon-type attacks cold without making Clodsire weak to Earthquake, but it comes at the cost of compromising its ability to check Gholdengo.
Abilities
========
* **Unaware**: If you're planning to use Clodsire to its fullest defensive potential, Unaware is the best bet against setup foes.
* **Water Absorb**: Water Absorb sacrifices overall defensive potential in exchange for being able to wall Rotom-W without needing to Terastallize. If setting up Stealth Rock is important, this can be worth it.
EV Spreads
========
* **252 HP / 252 SpD / 4 Spe with Careful**: Maximizing Special Defense is Clodsire's best hope for handling powerful special attackers such as Choice Specs Hydreigon.
* **252 HP / 252 Def / 4 Spe with Impish**: Clodsire's Defense may be mediocre, but with maximum investment, it can pull stunts such as usually avoiding a 2HKO from Jolly Dragonite's Outrage with Leftovers.
[CREDITS]
- Written by: [[Theorymon, 29010]]
- Quality checked by: [[Butch Hardnight, 265677], [DerpySuX, 528485]]
- Grammar checked by: [[Sulo, 528036]]
name: Support
move 1: Earthquake
move 2: Recover
move 3: Yawn / Toxic
move 4: Stealth Rock / Protect / Poison Jab / Toxic
item: Leftovers / Black Sludge
ability: Unaware / Water Absorb
nature: Careful / Impish
evs: 252 HP / 252 SpD / 4 Spe
tera type: Flying / Steel / Poison
[SET COMMENTS]
* While Clodsire is lacking in physical bulk compared to Dondozo and Skeledirge, it makes up for it in having a fantastic support movepool.
* Yawn is very effective at forcing switches, which is especially dangerous if Stealth Rock is set up.
* Poison Jab is Clodsire's best move against Tera Fairy Rotom-W, which is an especially important target when using Water Absorb.
* Protect, in addition to benefiting from Leftovers, pairs well with Yawn.
* Body Press isn't particularly strong, but it does prevent Clodsire from being totally walled by Tera Steel Hydreigon if using a physically defensive spread.
* Black Sludge may seem appealing, but it punishes Clodsire for Terastalliizing unless it becomes Tera Poison, so Leftovers is preferred unless Leftovers is already on something else.
Tera Types
========
* **Flying-type**: With a Flying Tera type, Clodsire no longer has to worry about Earthquake or Fissure.
* **Steel-type**: A Steel Tera type allows Clodsire to take on powerful Dragon-type attacks, without the worry of Gholdengo dealing massive damage.
* **Poison-type**: With Tera Poison, Clodsire not only becomes a better check to Grass- and Water-types such as Meowscarda and Rotom-W, but it can also safely run Black Sludge to punish users of Trick.
* **Fairy-type**: A Fairy Tera type will stop powerful Dragon-type attacks cold without making Clodsire weak to Earthquake, but it comes at the cost of compromising its ability to check Gholdengo.
Abilities
========
* **Unaware**: If you're planning to use Clodsire to its fullest defensive potential, Unaware is the best bet against setup foes.
* **Water Absorb**: Water Absorb sacrifices overall defensive potential in exchange for being able to wall Rotom-W without needing to Terastallize. If setting up Stealth Rock is important, this can be worth it.
EV Spreads
========
* **252 HP / 252 SpD / 4 Spe with Careful**: Maximizing Special Defense is Clodsire's best hope for handling powerful special attackers such as Choice Specs Hydreigon.
* **252 HP / 252 Def / 4 Spe with Impish**: Clodsire's Defense may be mediocre, but with maximum investment, it can pull stunts such as usually avoiding a 2HKO from Jolly Dragonite's Outrage with Leftovers.
[CREDITS]
- Written by: [[Theorymon, 29010]]
- Quality checked by: [[Butch Hardnight, 265677], [DerpySuX, 528485]]
- Grammar checked by: [[Sulo, 528036]]
Last edited: