Infernape@ Life Orb
Trait: Blaze
Nature: Naive
EVs: 24 Atk / 252 SpA / 232 Spe
- Flamethrower
- Close Combat
- Grass Knot
- Nasty Plot
MixSweeper. My current starter (may change) forces switches to scout out the team and causes chaos and havoc.
Bronzong@ Leftovers
Trait: Heatproof
Nature: Brave
Evs: 252 HP / 152 Atk / 8 Def / 96 SpD
- Gyro Ball
- Hypnosis
- Stealth Rock
- Earthquake
The Def. Wall. Hits fast Pokemon with Gyro Ball and sets up rocks. Hypnosis is to weaken the main sweepers once Infernape scouts out and kills some.
Notes: Changed to "Heatproof" just to fool the opponent and lay a free shot. Works every time.
Cresselia@ Leftoevrs
Trait: Levitate
Nature: Modest
EVs: 32 HP / 252 Def / 224 SpA
- Ice Beam
- Moonlight
- Thunder Wave
- Light Screen
The tank of the team Light Screen for protection. Thunder Wave for slowing down. Moonlight for recovery and Ice beam them dragons. The best wall ever.
Swampert@ Leftovers
Trait: Torrent
Nature: Relaxed
EVs: 252 HP / 152 Atk / 8 Def / 96 SpD
- Earthquake
- Hydro Pump
- Ice Beam
- Roar
Never thought I'd be using this. Been 4 years. Roar is there to scout out the team if Infernape fails or to move away pesks. Earthquake for damage. Hydro Pump for good damage and coverage. Ice Beam dragons.
Porygon-Z@ Choice Scarf
Trait: Adaptability
Nature: Timid
EVs: 4 HP / 252 SpA / 252 Spe
- Tri Attack
- Dark Pulse
- Thunder Bolt
- Ice Beam
This is usually where it ends. My trusty ScarfZ. Deadly as hell switches in on a hypnosis and just Nasty Plots once or twice and starts smacking down on everything.
Salamence@ Leftovers
Trait: Intimidate
Nature: Adamant
EVs: 120 HP / 252 Atk / 136 Spe
- Dragon Dance
- Dragon Claw
- Earthquake
- Stone Edge
The main beast. DD kill. Stone Edge Gyarados. Earthqauke Electivire. Dragon Claw Garchomp. All for just a DD.
The team works really great and I don't see any problems except maybe who should lead.
Trait: Blaze
Nature: Naive
EVs: 24 Atk / 252 SpA / 232 Spe
- Flamethrower
- Close Combat
- Grass Knot
- Nasty Plot
MixSweeper. My current starter (may change) forces switches to scout out the team and causes chaos and havoc.
Bronzong@ Leftovers
Trait: Heatproof
Nature: Brave
Evs: 252 HP / 152 Atk / 8 Def / 96 SpD
- Gyro Ball
- Hypnosis
- Stealth Rock
- Earthquake
The Def. Wall. Hits fast Pokemon with Gyro Ball and sets up rocks. Hypnosis is to weaken the main sweepers once Infernape scouts out and kills some.
Notes: Changed to "Heatproof" just to fool the opponent and lay a free shot. Works every time.
Cresselia@ Leftoevrs
Trait: Levitate
Nature: Modest
EVs: 32 HP / 252 Def / 224 SpA
- Ice Beam
- Moonlight
- Thunder Wave
- Light Screen
The tank of the team Light Screen for protection. Thunder Wave for slowing down. Moonlight for recovery and Ice beam them dragons. The best wall ever.
Swampert@ Leftovers
Trait: Torrent
Nature: Relaxed
EVs: 252 HP / 152 Atk / 8 Def / 96 SpD
- Earthquake
- Hydro Pump
- Ice Beam
- Roar
Never thought I'd be using this. Been 4 years. Roar is there to scout out the team if Infernape fails or to move away pesks. Earthquake for damage. Hydro Pump for good damage and coverage. Ice Beam dragons.
Porygon-Z@ Choice Scarf
Trait: Adaptability
Nature: Timid
EVs: 4 HP / 252 SpA / 252 Spe
- Tri Attack
- Dark Pulse
- Thunder Bolt
- Ice Beam
This is usually where it ends. My trusty ScarfZ. Deadly as hell switches in on a hypnosis and just Nasty Plots once or twice and starts smacking down on everything.
Salamence@ Leftovers
Trait: Intimidate
Nature: Adamant
EVs: 120 HP / 252 Atk / 136 Spe
- Dragon Dance
- Dragon Claw
- Earthquake
- Stone Edge
The main beast. DD kill. Stone Edge Gyarados. Earthqauke Electivire. Dragon Claw Garchomp. All for just a DD.
The team works really great and I don't see any problems except maybe who should lead.