Cloud9 Team

Infernape@ Life Orb
Trait: Blaze
Nature: Naive
EVs: 24 Atk / 252 SpA / 232 Spe

- Flamethrower
- Close Combat
- Grass Knot
- Nasty Plot

MixSweeper. My current starter (may change) forces switches to scout out the team and causes chaos and havoc.

Bronzong@ Leftovers
Trait: Heatproof
Nature: Brave
Evs: 252 HP / 152 Atk / 8 Def / 96 SpD

- Gyro Ball
- Hypnosis
- Stealth Rock
- Earthquake

The Def. Wall. Hits fast Pokemon with Gyro Ball and sets up rocks. Hypnosis is to weaken the main sweepers once Infernape scouts out and kills some.

Notes: Changed to "Heatproof" just to fool the opponent and lay a free shot. Works every time.

Cresselia@ Leftoevrs
Trait: Levitate
Nature: Modest
EVs: 32 HP / 252 Def / 224 SpA

- Ice Beam
- Moonlight
- Thunder Wave
- Light Screen

The tank of the team Light Screen for protection. Thunder Wave for slowing down. Moonlight for recovery and Ice beam them dragons. The best wall ever.

Swampert@ Leftovers
Trait: Torrent
Nature: Relaxed
EVs: 252 HP / 152 Atk / 8 Def / 96 SpD

- Earthquake
- Hydro Pump
- Ice Beam
- Roar

Never thought I'd be using this. Been 4 years. Roar is there to scout out the team if Infernape fails or to move away pesks. Earthquake for damage. Hydro Pump for good damage and coverage. Ice Beam dragons.

Porygon-Z@ Choice Scarf
Trait: Adaptability
Nature: Timid
EVs: 4 HP / 252 SpA / 252 Spe

- Tri Attack
- Dark Pulse
- Thunder Bolt
- Ice Beam

This is usually where it ends. My trusty ScarfZ. Deadly as hell switches in on a hypnosis and just Nasty Plots once or twice and starts smacking down on everything.


Salamence@ Leftovers
Trait: Intimidate
Nature: Adamant
EVs: 120 HP / 252 Atk / 136 Spe

- Dragon Dance
- Dragon Claw
- Earthquake
- Stone Edge

The main beast. DD kill. Stone Edge Gyarados. Earthqauke Electivire. Dragon Claw Garchomp. All for just a DD.



The team works really great and I don't see any problems except maybe who should lead.
 
Infernape@ Life Orb
Trait: Blaze
Nature: Naive
EVs: 24 Atk / 252 SpA / 232 Spe

- Flamethrower
- Close Combat
- Grass Knot
- Nasty Plot

MixSweeper. My current starter (may change) forces switches to scout out the team and causes chaos and havoc.
Standard.

Bronzong@ Leftovers
Trait: Heatproof
Nature: Brave
Evs: 252 HP / 152 Atk / 8 Def / 96 SpD

- Gyro Ball
- Hypnosis
- Stealth Rock
- Earthquake

The Def. Wall. Hits fast Pokemon with Gyro Ball and sets up rocks. Hypnosis is to weaken the main sweepers once Infernape scouts out and kills some.

Notes: Changed to "Heatproof" just to fool the opponent and lay a free shot. Works every time.
Doubt it. Would you rather use an ability that turns a supereffective attack into normal damage or one that turns a supereffective attack into A COMPLETE IMMUNITY? Also, Heatproof doesn't make Bronzong resist Fire so a strong STABed Fire attack will still do a ton of damage and you have no way of recovering from it.

Cresselia@ Leftoevrs
Trait: Levitate
Nature: Modest
EVs: 32 HP / 252 Def / 224 SpA

- Ice Beam
- Moonlight
- Thunder Wave
- Light Screen

The tank of the team Light Screen for protection. Thunder Wave for slowing down. Moonlight for recovery and Ice beam them dragons. The best wall ever.
I prefer a more defensive set up. OHKOing Garchomp is nice, but Cresselia is in it for the long run.

Swampert@ Leftovers
Trait: Torrent
Nature: Relaxed
EVs: 252 HP / 152 Atk / 8 Def / 96 SpD

- Earthquake
- Hydro Pump
- Ice Beam
- Roar

Never thought I'd be using this. Been 4 years. Roar is there to scout out the team if Infernape fails or to move away pesks. Earthquake for damage. Hydro Pump for good damage and coverage. Ice Beam dragons.
This Swampert is outdated. Maybe you could get away with this in Advance, but D/P has much stronger physical attackers so you're gonna need a ton of Defense.

Porygon-Z@ Choice Scarf
Trait: Adaptability
Nature: Timid
EVs: 4 HP / 252 SpA / 252 Spe

- Tri Attack
- Dark Pulse
- Thunder Bolt
- Ice Beam

This is usually where it ends. My trusty ScarfZ. Deadly as hell switches in on a hypnosis and just Nasty Plots once or twice and starts smacking down on everything.
Nasty Plot? Where? How can it switch in on Hypnosis?

Salamence@ Leftovers
Trait: Intimidate
Nature: Adamant
EVs: 120 HP / 252 Atk / 136 Spe

- Dragon Dance
- Dragon Claw
- Earthquake
- Stone Edge

The main beast. DD kill. Stone Edge Gyarados. Earthqauke Electivire. Dragon Claw Garchomp. All for just a DD.
Standard.


The team works really great and I don't see any problems except maybe who should lead.
I see lots of problems. Your walls aren't defensive enough, so big powerful sweepers can rip you apart. Tyranitar especially. CBTar 2KOs Swampert and Bronzong with Crunch, ruins Cresselia's Moonlight, and can OHKO everything else with Stone Edge or Earthquake.

Gyarados sets up quite easily since it has lots of opportunities to switch in. A smart Gyara will heavily damage your counters (in this case, P-Z and Mence, which aren't even real Gyarados counters) before begin its Dragon Danced rampage.

You can easily solve your problems by giving Pert a bunch of Defense Evs, Cresselia with a Bold nature and Charge Beam, and Bronzong with a Relaxed Nature and Levitate.

You may also consider a Wish passer because two of your walls have no healing moves and the one that does gets screwed in the sand, hail, or rain.
 
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