I need some help.
Celebi @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 108 Def / 148 Spd
Timid Nature (+Spd, -Atk)
- Baton Pass
- Calm Mind
- Psychic
- Recover
Magneton @ Leftovers
Trait: Magnet Pull
EVs: 252 HP / 16 Spd / 240 SAtk
Modest Nature (+SAtk, -Atk)
- Hidden Power [Fire]
- Rest
- Sleep Talk
- Thunderbolt
Dugtrio (M) @ Choice Band
Trait: Arena Trap
EVs: 36 HP / 252 Atk / 220 Spd
Adamant Nature (+Atk, -SAtk)
- Aerial Ace
- Earthquake
- Hidden Power [Bug]
- Rock Slide
Swampert (M) @ Leftovers
Trait: Torrent
EVs: 240 HP / 156 Def / 112 SAtk
Relaxed Nature (+Def, -Spd)
- Earthquake
- Ice Beam
- Protect
- Surf
Regice @ Leftovers
Trait: Clear Body
EVs: 252 HP / 160 Def / 96 SAtk
Modest Nature (+SAtk, -Atk)
- Ice Beam
- Rest
- Sleep Talk
- Thunderbolt
Tyranitar (M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 32 Atk / 56 Def / 168 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Rock Slide
- Taunt
I start out with BP to own the incoming counter. Paired with a duggy Cel can actually sweep with only Psychic. Baton Pass makes that easier, and it can pass CMs around. Swampert and Regice makes a sturdy defense, and they don't mind some boosts ofc. It has worked great so far, but I have no idea what to use for the last slot. Tar works decently, but I'm not happy with it. Any ideas?
You don't have to bug me about weaknesses.
Celebi @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 108 Def / 148 Spd
Timid Nature (+Spd, -Atk)
- Baton Pass
- Calm Mind
- Psychic
- Recover
Magneton @ Leftovers
Trait: Magnet Pull
EVs: 252 HP / 16 Spd / 240 SAtk
Modest Nature (+SAtk, -Atk)
- Hidden Power [Fire]
- Rest
- Sleep Talk
- Thunderbolt
Dugtrio (M) @ Choice Band
Trait: Arena Trap
EVs: 36 HP / 252 Atk / 220 Spd
Adamant Nature (+Atk, -SAtk)
- Aerial Ace
- Earthquake
- Hidden Power [Bug]
- Rock Slide
Swampert (M) @ Leftovers
Trait: Torrent
EVs: 240 HP / 156 Def / 112 SAtk
Relaxed Nature (+Def, -Spd)
- Earthquake
- Ice Beam
- Protect
- Surf
Regice @ Leftovers
Trait: Clear Body
EVs: 252 HP / 160 Def / 96 SAtk
Modest Nature (+SAtk, -Atk)
- Ice Beam
- Rest
- Sleep Talk
- Thunderbolt
Tyranitar (M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 32 Atk / 56 Def / 168 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Rock Slide
- Taunt
I start out with BP to own the incoming counter. Paired with a duggy Cel can actually sweep with only Psychic. Baton Pass makes that easier, and it can pass CMs around. Swampert and Regice makes a sturdy defense, and they don't mind some boosts ofc. It has worked great so far, but I have no idea what to use for the last slot. Tar works decently, but I'm not happy with it. Any ideas?
You don't have to bug me about weaknesses.