AAA Cobalion [QC 2/2, GP 1/1]

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UT

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[SET]
name: Utility Pivot
move 1: Close Combat
move 2: Volt Switch
move 3: Stealth Rock
move 4: Toxic / Taunt
item: Rocky Helmet / Chople Berry
ability: Regenerator
nature: Impish
evs: 252 HP / 144 Def / 112 Spe

[SET COMMENTS]
Cobalion is a useful utility pivot, and its excellent movepool gives it a solid niche on many teams. An excellent typing and high Defense make it one of the better checks to Zarude, as well as a great switch-in to the ever-present Knock Off. Cobalion's also an effective Stealth Rock setter, pivoting checks to Defoggers in with Volt Switch or even shutting them down via Taunt. Close Combat damages Pokemon like Barraskewda and Zarude that would otherwise stay in on Cobalion, and it can also deter Magic Bounce Blissey. Toxic damages Pokemon like Zapdos and Swampert, which would otherwise use Defog or damage and status Cobalion with their STAB moves, while Taunt instead stops Defog or status moves from Pokemon like Corviknight and Ferrothorn. 112 Speed EVs are used to outspeed Timid Heatran as well as neutral Lucario. Rocky Helmet significantly damages many physical attackers and punishes pivot moves from Pokemon like Swampert and Corviknight. Chople Berry allows Cobalion to survive a single powerful Fighting-type attack, including a Close Combat from Terrakion or Zarude, for a surprise KO back.

As a pivot and entry hazard setter, Cobalion is easy to fit on most AAA teams, which highly value both qualities, espeically in one package. It forms a great defensive pivoting core with RegenVest Swampert, which is a great blanket check to many of the special attackers that would take advantage of Cobalion's weaker Special Defense. Because Cobalion's only form of recovery is Regenerator, it synergizes well with physical walls, which can switch into Pokemon that overwhelm and force Cobalion out. Mew, Zapdos, and Tapu Fini all perform this job well, and they appreciate Cobalion switching into Knock Off for them. Zapdos deserves special mention, as Primordial Sea Zapdos is immune to or resists all of Cobalion's weaknesses (and vice versa) while providing Defog and status support as well. Like AAA's other pivots, Cobalion pairs well with offensive Pokemon that struggle to switch in, such as Talonflame, Tapu Koko, and Genesect. Ground-types like Swampert will often switch into Cobalion as it attempts to pivot with Volt Switch, blocking the pivot and forcing a manual switch. Teammates like Zarude and Dhelmise can handle them. Magic Bounce users like Mew stop Cobalion from setting Stealth Rock, forcing it to switch to a teammate like Corviknight that can deal with them. Lastly, there are several physical attackers like Terrakion and Talonflame that exploit Cobalion's weaknesses, so additional physically defensive partners like Tapu Fini are appreciated.

[SET]
name: Magic Guard
move 1: Close Combat
move 2: Steel Beam
move 3: Volt Switch
move 4: Stealth Rock / Taunt / Calm Mind / Rock Polish
item: Life Orb
ability: Magic Guard
nature: Naive
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]
Magic Guard Cobalion trades longevity and bulk for Speed and power, acting as an excellent offensive pivot. Cobalion's average offenses are shored up by a recoil-free Life Orb boost and strong STAB moves in Steel Beam and Close Combat, giving it a surprisingly high damage output. Steel Beam hits incredibly hard, even more so with Calm Mind, and can OHKO offensive threats like Landorus-T after Stealth Rock and Tapu Koko outright. It also heavily damages defensive Pokemon like Tapu Fini and Mew. Close Combat reliably nails Steel Beam switch-ins like Heatran and Blissey. Volt Switch deals decent damage to Water- and Flying-types while also gaining momentum for the team. The last moveslot is flexible; Magic Guard and Cobalion's high Speed make it an effective user of Taunt and Stealth Rock, especially since it can threaten common Magic Bounce users like Blissey, while Calm Mind and Rock Polish wincon. A Naive nature and maximum Speed investment are used to outspeed offensive Pokemon like Zarude and Garchomp while not weakening Close Combat. While it's still a usable Knock Off switch-in, Magic Guard Cobalion relies on its Life Orb to nab crucial OHKOs and 2HKOs on Pokemon like Landorus-T and Mew, and it would prefer not to lose it.

As always, Cobalion forms a solid pivoting core with Primordial Sea Zapdos and RegenVest Swampert, both of which resist Cobalion's weaknesses and appreciate its wallbreaking power, utility, and Speed. Cobalion also forms great offensive VoltTurn cores with Pokemon like Cinderace, Azelf, and Zarude, all of which deal with common Cobalion switch-ins and appreciate the support it can provide. If running Calm Mind or Rock Polish, entry hazard support is vital to chip checks like Zapdos and Swampert into 2HKO range; Landorus-T and Mew are excellent entry hazard setters that pair well with Cobalion. While Cobalion still has a good defensive typing and bulk, it cannot consistently check attackers like Zarude due to its lack of recovery. Defensive partners like Corviknight are thus useful.

[STRATEGY COMMENTS]
Other Options
=============

Cobalion is capable of running physically offensive sets with Swords Dance / Iron Head / Close Combat / Stone Edge, but aside from the surprise factor, it has little to offer over Terrakion or Lucario. Roar and Thunder Wave are options on the Utility Pivot set for teams that appreciate them more, but Toxic and Taunt are more useful in most situations. Iron Head and 152 Speed EVs form an option to safely revenge kill Tapu Lele, but Cobalion is still a poor switch-in to it.

Checks and Counters
===================

**Ground-types**: Cobalion relies on Volt Switch to gain momentum for its team, and Ground Types like Garchomp, Landorus-T, and Swampert can block a Volt Switch and force Cobalion out with their super effective STAB moves.

**Faster Special Attackers**: Pokemon like Tapu Koko and Azelf outspeed Cobalion and prey on its weaker Special Defense, forcing it out.

**Zapdos**: Zapdos takes little damage from Close Combat or Steel Beam, and it can both force Cobalion out with its STAB moves and remove its Stealth Rock. Defensive Zapdos sets are also slower than Cobalion, allowing them to gain momentum on a pivoting Cobalion via U-turn or Volt Switch.

[CREDITS]
- Written by: [[Eggs, 517099], [UT, 523866]]
- Quality checked by: [[atha, 450411], [Osake, 524664]]
- Grammar checked by: [[Finland, 517429]]
 
Last edited:
I have incorporated Atha's QC, and also gone through and modernized this analysis (which is really hard since this basically existed as a Weavile check). Ready for another QC check!
 
add remove comment

[SET]
name: Utility Pivot
move 1: Close Combat
move 2: Volt Switch
move 3: Stealth Rock
move 4: Toxic / Taunt
item: Rocky Helmet / Chople Berry
ability: Regenerator
nature: Impish
evs: 252 HP / 144 Def / 112 Spe

[SET COMMENTS]
Cobalion is a useful utility pivot, and its excellent movepool gives it a solid niche many teams. An excellent Fighting/Steel typing and a high Defense stat make it one of the better checks to Zarude, as well as a great switch in to the ever-present Knock Off. Cobalion also serves as an effective Stealth Rock setter, as it can shut down Defog attempts via Taunt, or use Volt Switch to pivot into a teammate that can deal with the opponent's Defogger. Close Combat is Cobalion's most reliable STAB move, and is used to damage Pokemon like Barraskewda and Zarude that stay in on Cobalion I'd mention how it threatens Bounce Blissey as well. Toxic is used to damage Pokemon like Zapdos and Tapu Fini I'd add Swampert here as it stops VS. If 3 examples feel too much, remove Fini, who would otherwise Defog or threaten to damage and status Cobalion with their STAB moves, while Taunt can be chosen to stop opposing Hazard Control or status moves maybe ention entry hazards ? (or u include hazards in hazards control?) from Pokemon like Corviknight and Ferrothorn. 112 Speed EVs are used to outspeed Timid Heatran as well as neutral Lucario, while the remaining EVs are placed in HP and Defense to maximize physical bulk. Rocky Helmet is the preferred item, as it deals significant damage to physical attackers not using Magic Guard, as well as punishing pivot moves from Pokemon like Swampert and Corviknight with chip. Chople Berry allows Cobalion to live a single powerful Fighting attack, including a Close Combat from Terrakion or Zarude for a surprise KO back.

As a pivot and hazard setter Cobalion is easily to fit on most AAA teams, who value all of those qualities and the role compression that Cobalion provides. It forms a great defensive pivoting core with RegenVest Swampert, who acts as a great blanket check to many of the special attackers that would take advantage of Cobalion's weaker Special Defense. Because Cobalion's only form of recovery is Regenerator, it synergizes well with physical walls who can switch into Pokemon that force Cobalion out. Mew, Zapdos, and Tapu Fini all perform this job well, and appreciate Cobalion switching into Knock Offs for them. Zapdos deserves special mention, as Primordial Sea Zapdos is immune to or resists all of Cobalion's weaknesses (and vice versa), while providing Defog and Status support as well. As one of AAA's many pivots, Cobalion pairs well with offensive Pokemon that have difficulty switching in by themselves, such as Talonflame, Tapu Koko, and Genesect. Cobalion is usually forced out by Fighting, Fire, and Ground Types, who can threaten it out with their supereffective STABs. Ground types will often switch into Cobalion as it attempts to pivot with Volt Switch, blocking the pivot and forcing a manual switch. Magic Bounce users like Mew and Slowbro stop Cobalion from setting Stealth Rock, forcing it to switch to a teammate who can deal with them. all this part is useless if you don't mention teammates : explain that Pokemon that can threaten them (btw not sure if Bounce Slowbro is worth mentionning)

I'd also mentions to Physical Breakers it cannot check : Terrakion, Talonflame and SI to them


[SET]
name: Magic Guard
move 1: Close Combat
move 2: Steel Beam
move 3: Volt Switch
move 4: Stealth Rock / Taunt / Calm Mind / Rock Polish
item: Life Orb
ability: Magic Guard
nature: Naive
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]
Magic Guard Cobalion trades longevity and bulk for speed and power, allowing it to act as an excellent offensive pivot. Cobalion's average 90 base offenses are shored up by a recoil-free Life Orb boost and excellent high Base Power STABs in Steel Beam and Close Combat, giving it a surprisingly high damage output. Steel Beam hits incredibly hard, even more after a Calm Mind boost, and is capable of OHKOing offensive threats like Landorus-Therian after Stealth Rocks and Tapu Koko, while dealing heavy damage to defensive Pokemon like Tapu Fini and Mew. Close Combat serves as a reliable and powerful STAB move, nailing switch ins like Heatran and Blissey. Volt Switch deals decent damage to Water and Flying types, while also letting Cobalion gain momentum for its team. The last move is flexible; Magic Guard Cobalion's high Speed make it an effective user of Taunt and Stealth Rock, especially since it can threaten common Magic Bouncers like Blissey, while Calm Mind and Rock Polish can be used to make it a solid wallbreaker or win condition. A Naive nature is used alongside maximum Special Attack and Speed investment to maximize Steel Beam's damage and outspeed offensive Pokemon like Zarude and Garchomp, while not weakening Close Combat. While it's still a Knock Off switch in, Magic Guard Cobalion relies on its Life Orb to nab crucial OHKOs and 2HKOs on Pokemon like Landorus-Therian and Mew, and would prefer not to lose it.

This set fits best on teams that appreciate Cobalion's speed and power, while still providing utility or momentum. As always. Cobalion forms a solid pivoting core with Primordial Sea Zapdos and RegenVest Swampert, both of whom resist Cobalion's weaknesses and appreciate its breaking power, utility, and speed. Cobalion also forms great offensive VoltTurn cores with Pokemon like Cinderace, Azelf, and Zarude, all of whom deal with common Cobalion switchins and appreciate the support it provides. If opting to run Calm Mind or Rock Polish, entry hazard support is vital to chip checks like Zapdos and Swampert into 2HKO range; Landorus-Therian and Mew are excellent hazard setters who pair well with Cobalion. I'd fill this in a bit saying that you cannot act as a check to Zarude etc in the long term so secondary SI can be useful

[STRATEGY COMMENTS]
Other Options
=============

Cobalion is capable of running Physically offensive sets with Swords Dance / Iron Head / Close Combat / Stone Edge, but aside from the surprise factor it has little to offer over Terrakion or Lucario. Roar and Thunder Wave are is an option on the Utility Pivot set for teams that value Speed Control or need Phasing, but Toxic and Taunt are more useful in most situations. Iron Head and 152 Spe EVs is also an option to allow Cobalion to safely revenge kill Tapu Lele, but it is still a poor switch in to it.

Checks and Counters
===================

**Ground Types**: Cobalion relies on Volt Switch to gain momentum for its team, and Ground Types like Garchomp, Landorus-Therian, (add comma) and Swampert can block a Volt Switch and force Cobalion out with their supereffective STAB.

**Faster Special Attackers**: Pokemon like Tapu Koko and Azelf outspeed Cobalion and prey on its weaker Special Defense, forcing it out into a teammate.

**Zapdos**: Zapdos takes little damage from Close Combat or Steel Beam, and can both force Cobalion out with its STABs and remove Stealth Rock that it set. Defensive Zapdos sets are also slower than Cobalion, allowing Zapdos to gain momentum on a pivoting Cobalion via U-Turn or Volt Switch.

[CREDITS]
- Written by: [[Eggs, 517099], [UT, 523866]
- Quality checked by: [[atha, 450411], [Osake, 524664]]
- Grammar checked by: [[username1, userid1]]
QC 2/2
 
Add/Fix Remove Comment
(AC)/(RC): Add/Remove Comma

[SET]
name: Utility Pivot
move 1: Close Combat
move 2: Volt Switch
move 3: Stealth Rock
move 4: Toxic / Taunt
item: Rocky Helmet / Chople Berry
ability: Regenerator
nature: Impish
evs: 252 HP / 144 Def / 112 Spe

[SET COMMENTS]
Cobalion is a useful utility pivot, and its excellent movepool gives it a solid niche on many teams. An excellent Fighting/Steel typing and a high Defense stat typing and high Defense make it one of the better checks to Zarude, as well as a great switch-in (added hyphen) to the ever-present Knock Off. Cobalion also serves as Cobalion's also an effective Stealth Rock setter, as it can shut down Defog attempts via Taunt, or use Volt Switch to pivot into a teammate that can deal with the opponent's Defogger. Close Combat is Cobalion's most reliable STAB move, and is used to damages pivoting checks to Defoggers in with Volt Switch or even shutting them down via Taunt. Close Combat damages Pokemon like Barraskewda and Zarude that (should this be "would otherwise", or do these pokemon actually stay in despite the threat of cc? do whatever's appropriate) stay in on Cobalion, and it can also deter Magic Bounce Blissey. Toxic is used to damage damages Pokemon like Zapdos and Swampert, who which would otherwise use Defog or threaten to damage and status Cobalion with their STAB moves, while Taunt can be chosen to stop opposing hazard control instead stops Defog or status moves from Pokemon like Corviknight and Ferrothorn. 112 Speed EVs are used to outspeed Timid Heatran as well as neutral Lucario, while the remaining EVs are placed in HP and Defense to maximize physical bulk. Rocky Helmet is the preferred item, as it deals significant damage to physical attackers not using Magic Guard, as well as punishing significantly damages many physical attackers and punishes pivot moves from Pokemon like Swampert and Corviknight with chip. Chople Berry allows Cobalion to live survive a single powerful Fighting-type attack, including a Close Combat from Terrakion or Zarude, (AC) for a surprise KO back.

As a pivot and entry hazard setter, (AC) Cobalion is easily to fit on most AAA teams, who value all of those qualities and the role compression that Cobalion provides. which highly value both qualities, especially in one package. It forms a great defensive pivoting core with RegenVest Swampert, who acts as which is a great blanket check to many of the special attackers that would take advantage of Cobalion's weaker Special Defense. Because Cobalion's only form of recovery is Regenerator, it synergizes well with physical walls, (AC) who which can switch into Pokemon that overwhelm and force Cobalion out. (I imagine that makes sense?) Mew, Zapdos, and Tapu Fini all perform this job well, and they appreciate Cobalion switching into Knock Offs for them. Zapdos deserves special mention, as Primordial Sea Zapdos is immune to or resists all of Cobalion's weaknesses (and vice versa) (RC) while providing Defog and status support as well. As one of AAA's many pivots, Like AAA's other pivots, Cobalion pairs well with offensive Pokemon that have difficulty switching in by themselves, struggle to switch in, such as Talonflame, Tapu Koko, and Genesect. Cobalion is usually forced out by Fighting-, Fire-, and Ground-types, who can threaten it out with their super effective STABs. Ground-types (added hyphen) like Swampert will often switch into Cobalion as it attempts to pivot with Volt Switch, blocking the pivot and forcing a manual switch. Teammates like ____ can handle them. (fill in the blank) Magic Bounce users like Mew stop Cobalion from setting Stealth Rock, forcing it to switch to a teammate who like ____ that (fill in the blank) can deal with them. Lastly, there are several physical attackers like Terrakoin Terrakion and Talonflame that Cobalion is unable to switch in to, exploit Cobalion's weaknesses, so additional physically defensive partners like Tapu Fini are appreciated.

[SET]
name: Magic Guard
move 1: Close Combat
move 2: Steel Beam
move 3: Volt Switch
move 4: Stealth Rock / Taunt / Calm Mind / Rock Polish
item: Life Orb
ability: Magic Guard
nature: Naive
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]
Magic Guard Cobalion trades longevity and bulk for Speed and power, allowing it to act acting as an excellent offensive pivot. Cobalion's average 90 base offenses are shored up by a recoil-free Life Orb boost and excellent high Base Power STABs strong STAB moves in Steel Beam and Close Combat, giving it a surprisingly high damage output. Steel Beam hits incredibly hard, even more after a Calm Mind boost, and is capable of OHKOing so with Calm Mind, and can OHKO offensive threats like Landorus-Therian after Stealth Rocks and Tapu Koko, while dealing heavy damage to Koko outright. It also heavily damages defensive Pokemon like Tapu Fini and Mew. Close Combat serves as a reliable and powerful STAB move, nailing switch ins reliably nails Steel Beam switch-ins (remove "Steel Beam" if you just meant general switch-ins) like Heatran and Blissey. Volt Switch deals decent damage to Water and Flying types, while also letting Cobalion gain momentum for its Water- and Flying-types while also gaining momentum for the team. The last moveslot is flexible; Magic Guard and Cobalion's high Speed make it an effective user of Taunt and Stealth Rock, especially since it can threaten common Magic Bounce users like Blissey, while Calm Mind and Rock Polish can be used to make it a solid wallbreaker or win condition. A Naive nature is used alongside maximum Special Attack and Speed investment to maximize Steel Beam's damage and wincon. A Naive nature and maximum Speed investment are used to outspeed offensive Pokemon like Zarude and Garchomp (RC) while not weakening Close Combat. While it's still a usable Knock Off switch-in, (added hyphen) Magic Guard Cobalion relies on its Life Orb to nab crucial OHKOs and 2HKOs on Pokemon like Landorus-Therian and Mew, and it would prefer not to lose it.

This set fits best on teams that appreciate Cobalion's speed and power, while still providing utility or momentum. (this is rly just a description of its benefits. you can keep it if you specify a specific type(s) of teams - and capitalize Speed and remove the comma) As always, (comma -> period) Cobalion forms a solid pivoting core with Primordial Sea Zapdos and RegenVest Swampert, both of whom which resist Cobalion's weaknesses and appreciate its wallbreaking power, utility, and Speed. Cobalion also forms great offensive VoltTurn cores with Pokemon like Cinderace, Azelf, and Zarude, all of whom which deal with common Cobalion switch-ins (added hyphen) and appreciate the support it provides. can provide. If opting to run running Calm Mind or Rock Polish, entry hazard support is vital to chip checks like Zapdos and Swampert into 2HKO range; Landorus-Therian and Mew are excellent entry hazard setters who that pair well with Cobalion. While Cobalion still has a good defensive typing and bulk, it cannon cannot consistently check attackers like Zarude due to its lack of recovery. Defensive partners like Corviknight make useful partners. are thus useful.

[STRATEGY COMMENTS]
Other Options
=============

Cobalion is capable of running physically offensive sets with Swords Dance / Iron Head / Close Combat / Stone Edge, but aside from the surprise factor, (AC) it has little to offer over Terrakion or Lucario. Roar and Thunder Wave are options on the Utility Pivot set for teams that value Speed Control or need Phasing, appreciate them more, but Toxic and Taunt are more useful in most situations. Iron Head and 152 Speed EVs is also form an option to allow Cobalion to safely revenge kill Tapu Lele, but it Cobalion is still a poor switch-in (added hyphen) to it.

Checks and Counters
===================

**Ground-types**: Cobalion relies on Volt Switch to gain momentum for its team, and Ground-types like Garchomp, Landorus-Therian, and Swampert can block a Volt Switch and force Cobalion out with their supereffective STAB. super effective STAB moves.

**Faster Special Attackers**: Pokemon like Tapu Koko and Azelf outspeed Cobalion and prey on its weaker Special Defense, forcing it out into a teammate.

**Zapdos**: Zapdos takes little damage from Close Combat or Steel Beam, and it can both force Cobalion out with its STAB moves and remove Stealth Rock that it set. its Stealth Rock. Defensive Zapdos sets are also slower than Cobalion, allowing Zapdos them to gain momentum on a pivoting Cobalion via U-turn or Volt Switch.

[CREDITS]
- Written by: [[Eggs, 517099], [UT, 523866]
- Quality checked by: [[atha, 450411], [Osake, 524664]]
- Grammar checked by: [[Finland, 517429]]
hikari.gif
1/1; just be mindful for wordiness and in implementing the check bc of little things
 
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